TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 4 fighters, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
2 fighters moved from 20 Sea Zone to French Indo China
2 tactical_bombers moved from 20 Sea Zone to French Indo China
4 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
2 artilleries moved from 36 Sea Zone to French Indo China
1 bomber moved from Japan to French Indo China
1 artillery moved from Shensi to Szechwan
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Kansu to Chahar
Japanese take Suiyuyan from Chinese
Japanese take Chahar from Chinese
1 mech_infantry moved from Kansu to Szechwan
1 mech_infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Yenisey to Timguska
1 mech_infantry moved from Korea to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 destroyer and 3 fighters moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
2 infantry moved from Amur to Korea
1 infantry moved from Amur to Manchuria
2 carriers, 2 destroyers and 4 fighters moved from 19 Sea Zone to 20 Sea Zone
7 carriers, 2 destroyers and 4 fighters moved from 20 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hawaiian Islands
Battle in French Indo China
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 aaGun, 4 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_minor
Japanese win, taking Hawaiian Islands from Americans, taking French Indo China from UK_Pacific with 2 artilleries, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber, 1 fighter and 4 infantry
Casualties for British: 1 aaGun, 4 infantry and 2 mech_infantrys
Non Combat Move - Japanese
2 tactical_bombers moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 aaGun moved from Shensi to Szechwan
5 transports moved from 26 Sea Zone to 15 Sea Zone
Place Units - Japanese
1 transport placed in 6 Sea Zone
4 fighters placed in Japan
2 armour and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,2,5,5,2,4,4,6,1,6,5,4,2,4,5,2,4,4
Japanese collect 59 PUs (1 lost to blockades); end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs