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Liga Relonchis V.1 G40 AlbertoRelonchis (Allies+20) vs JuanSpain (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 11 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - British
                Battle in Siam
                Battle in Cyprus

    Non Combat Move - British
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from 98 Sea Zone to Gibraltar
                1 fighter moved from Egypt to 98 Sea Zone
                2 carriers moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from 98 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from Egypt to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                2 mech_infantrys moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Caucasus to Northwest Persia
                5 armour moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from India to Burma
                1 infantry moved from Burma to Shan State
                1 aaGun moved from Burma to Shan State
                1 aaGun moved from Burma to Shan State

    Place Units - British
                1 factory_minor placed in Iraq
                1 fighter and 1 tactical_bomber placed in Egypt

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 infantry and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 infantry and 4 mech_infantrys

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 aaGun moved from Belarus to Bryansk
                1 mech_infantry moved from Romania to Northern Italy
                2 infantry moved from Yugoslavia to Northern Italy
                1 aaGun moved from Yugoslavia to Northern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                4 fighters moved from 37 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in New Guinea
                Battle in 44 Sea Zone
                    ANZAC attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking New Guinea from Japanese, taking 44 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java

    Non Combat Move - ANZAC
                4 fighters moved from 44 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 4 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 infantry moved from Rostov to Caucasus
                3 mech_infantrys moved from Volgograd to Caucasus
                10 fighters moved from Novosibirsk to Caucasus
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 10 fighters, 1 infantry and 3 mech_infantrys
                    Russians defend with 2 aaGuns, 1 armour, 3 infantry and 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 9 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 fighter, 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 1 armour, 3 infantry and 1 mech_infantry

    Non Combat Move - Germans
                9 fighters moved from Caucasus to Volgograd
                1 aaGun moved from Rostov to Tambov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Western Ukraine to Bryansk
                1 aaGun moved from Smolensk to Vologda
                1 aaGun moved from Bryansk to Smolensk
                1 mech_infantry moved from Ukraine to Volgograd
                12 infantry moved from Ukraine to Rostov
                1 aaGun moved from Ukraine to Rostov
                3 mech_infantrys moved from Archangel to Karelia
                2 infantry moved from Southern France to France
                1 fighter moved from Southern France to Western Germany
                6 bombers moved from Southern France to Western Germany
                1 artillery moved from Archangel to Belarus
                1 mech_infantry moved from Archangel to Novosibirsk

    Place Units - Germans
                4 fighters placed in Western Germany
                3 artilleries placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
                Germans collect 66 PUs (2 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 3 PUs; end with 3 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 6 artilleries, 2 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Szechwan to Hunan
                1 artillery moved from Szechwan to Yunnan
                2 artilleries moved from French Indo China to Shan State
                3 submarines moved from 26 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 26 Sea Zone to 46 Sea Zone
                5 transports moved from 15 Sea Zone to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from 36 Sea Zone to Shan State
                2 tactical_bombers moved from 36 Sea Zone to Shan State
                1 fighter moved from 36 Sea Zone to Hunan
                1 fighter moved from 36 Sea Zone to Yunnan
                1 armour moved from Chahar to Hunan
                1 mech_infantry moved from Tsinghai to Turkmenistan
                      Japanese take Turkmenistan from Russians
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 carriers moved from 26 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in Caroline Islands
                Battle in Hunan
                    Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Caroline Islands from Americans, taking Hunan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 1 fighter
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 2 artilleries, 2 fighters and 2 tactical_bombers
                    British defend with 2 aaGuns and 1 infantry; Americans defend with 1 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries
                    Casualties for British: 2 aaGuns and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from 46 Sea Zone to 33 Sea Zone
                1 fighter moved from Hunan to 36 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                2 tactical_bombers moved from Shan State to 36 Sea Zone
                2 fighters moved from Shan State to 36 Sea Zone
                1 infantry moved from Sikang to Szechwan
                1 mech_infantry moved from Manchuria to Anhwe
                2 armour moved from Manchuria to Anhwe
                1 artillery moved from Timguska to Novosibirsk
                1 infantry moved from Manchuria to Korea
                1 fighter moved from Japan to 26 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                1 cruiser moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone
                1 cruiser moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone

    Place Units - Japanese
                2 fighters placed in Japan
                3 artilleries placed in French Indo China
                3 artilleries and 5 infantry placed in Japan
                2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 1 armour, 2 bombers, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                3 infantry moved from Trans-Jordan to Saudi Arabia
                1 infantry moved from Iraq to Saudi Arabia
                1 fighter moved from Persia to Saudi Arabia
                1 bomber moved from India to Saudi Arabia
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                2 fighters moved from Persia to Caucasus
                2 mech_infantrys moved from Brazil to Venezuela
                2 bombers moved from Gibraltar to Venezuela
                2 fighters moved from 91 Sea Zone to Venezuela
                2 fighters moved from Western United States to Venezuela
                1 fighter moved from Western United States to Venezuela

    Combat - Americans
                Battle in Saudi Arabia
                    Americans attack with 1 bomber, 1 fighter and 4 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Saudi Arabia from Neutral_True with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Venezuela
                    Americans attack with 2 bombers, 5 fighters and 2 mech_infantrys
                    Neutral_True defend with 2 infantry
                    Americans win, taking Venezuela from Neutral_True with 2 bombers, 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Caucasus
                    Americans attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Americans win, taking Caucasus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                2 fighters moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                2 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Saudi Arabia to Northwest Persia
                5 bombers moved from Burma to India
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                2 armour moved from Gibraltar to 91 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                2 infantry moved from 86 Sea Zone to Brazil
                1 armour moved from 86 Sea Zone to Brazil
                2 carriers and 2 fighters moved from 91 Sea Zone to 64 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 64 Sea Zone
                1 cruiser moved from 91 Sea Zone to 64 Sea Zone
                2 fighters moved from Venezuela to Central America
                3 fighters moved from Venezuela to Central America
                1 bomber moved from Venezuela to Central America
                1 bomber moved from Venezuela to Central America
                2 fighters moved from Western United States to 64 Sea Zone
                2 aaGuns moved from Central United States to Western United States
                3 bombers moved from Western United States to Queensland
                1 fighter moved from Saudi Arabia to Northwest Persia
                1 transport moved from 37 Sea Zone to 79 Sea Zone
                4 carriers, 4 fighters and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
                2 cruisers moved from 37 Sea Zone to 54 Sea Zone
                1 battleship moved from 37 Sea Zone to 54 Sea Zone
                1 fighter moved from 37 Sea Zone to 54 Sea Zone
                1 destroyer moved from 37 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 airfield placed in Central America
                1 destroyer placed in 10 Sea Zone
                2 bombers and 1 fighter placed in Western United States
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,6,6,1,5,3
                Americans collect 55 PUs (5 lost to blockades); end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 10 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 armour, 1 fighter, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Iraq to Turkey
                1 artillery moved from Iraq to Turkey
                2 infantry moved from Northwest Persia to Turkey
                2 artilleries moved from Northwest Persia to Turkey
                1 mech_infantry moved from Northwest Persia to Turkey
                1 armour moved from Northwest Persia to Turkey
                1 fighter moved from Egypt to Turkey
                1 tactical_bomber moved from Egypt to Turkey
                1 mech_infantry moved from Northwest Persia to Kazakhstan
                2 fighters moved from Russia to Kazakhstan
                1 infantry moved from Central United States to Western United States
                1 artillery moved from New Brunswick Nova Scotia to Eastern United States
                1 mech_infantry moved from Northwest Persia to Kazakhstan

    Combat - British
                Battle in Turkey
                    British attack with 1 armour, 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                    British win, taking Turkey from Neutral_True with 1 armour, 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for British: 2 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Kazakhstan
                    British attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    British win, taking Kazakhstan from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                2 carriers moved from 92 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to Egypt
                3 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Turkey to 98 Sea Zone
                2 fighters moved from Kazakhstan to India
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 cruiser moved from 37 Sea Zone to 54 Sea Zone
                1 infantry moved from India to Burma
                4 mech_infantrys moved from India to Burma
                1 tactical_bomber moved from Turkey to 98 Sea Zone
                1 fighter moved from 98 Sea Zone to Egypt
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom

    Place Units - British
                2 armour and 1 mech_infantry placed in Iraq
                2 submarines placed in 98 Sea Zone
                1 fighter placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 6 infantry

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour; Remaining resources: 3 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Bulgaria
                1 aaGun moved from Bryansk to Tambov
                1 aaGun moved from Northern Italy to Yugoslavia
                7 infantry moved from Northern Italy to Yugoslavia
                4 infantry moved from Southern Italy to Northern Italy
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 46 Sea Zone
                1 fighter moved from New South Wales to 54 Sea Zone
                1 infantry moved from South Australia to New South Wales
                1 cruiser moved from 37 Sea Zone to 39 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Germans

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Germans
                Germans buy 7 armour, 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                2 mech_infantrys moved from Volgograd to Kazakhstan
                4 fighters moved from Volgograd to Kazakhstan
                2 infantry moved from Rostov to Caucasus
                2 fighters moved from Volgograd to Caucasus
                5 fighters moved from Western Germany to Turkey
                10 bombers moved from Western Germany to Turkey
                1 fighter moved from Volgograd to Kazakhstan
                1 fighter moved from Volgograd to Caucasus
                1 fighter moved from Volgograd to Turkey

    Combat - Germans
                Battle in Turkey
                    Germans attack with 10 bombers and 6 fighters
                    British defend with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
                    Germans win with 10 bombers and 6 fighters remaining. Battle score for attacker is 25
                    Casualties for British: 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
                Battle in Kazakhstan
                    Germans attack with 5 fighters and 2 mech_infantrys
                    British defend with 2 mech_infantrys
                    Germans win, taking Kazakhstan from Russians with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Caucasus
                    Germans attack with 3 fighters and 2 infantry
                    Americans defend with 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                5 fighters moved from Kazakhstan to Greece
                3 fighters moved from Caucasus to Greece
                6 fighters moved from Turkey to Greece
                10 bombers moved from Turkey to Greece
                1 mech_infantry moved from Novosibirsk to Afghanistan
                      Germans take Afghanistan from Neutral_True
                1 armour moved from Volgograd to Afghanistan
                5 mech_infantrys moved from Volgograd to Afghanistan
                1 aaGun moved from Tambov to Samara
                1 infantry moved from Tambov to Samara
                1 aaGun moved from Belarus to Bryansk
                3 mech_infantrys moved from Ukraine to Volgograd
                3 mech_infantrys moved from Novgorod to Eastern Poland
                3 mech_infantrys moved from Karelia to Belarus
                1 infantry moved from Finland to Sweden
                      Germans take Sweden from Neutral_True
                1 infantry moved from Nenetsia to Archangel
                2 infantry moved from France to Southern France

    Place Units - Germans
                3 bombers placed in Western Germany
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Germans collect 70 PUs (1 lost to blockades); end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                2 artilleries moved from Russia to Samara
                15 infantry moved from Russia to Samara
                6 infantry moved from Russia to Samara
                3 infantry moved from Russia to Samara
                2 fighters moved from Russia to Caucasus
                1 tactical_bomber moved from Russia to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 fighter
                Battle in Samara
                    Russians attack with 2 artilleries and 24 infantry
                    Germans defend with 1 aaGun and 1 infantry
                    Russians win, taking Samara from Germans with 2 artilleries and 24 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Caucasus to Northwest Persia
                1 tactical_bomber moved from Caucasus to Northwest Persia
                1 aaGun moved from Russia to Samara

    Place Units - Russians
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 4 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 5 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from French Indo China to Yunnan
                1 artillery moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 infantry moved from Szechwan to Yunnan
                1 mech_infantry moved from Turkmenistan to Eastern Persia
                      Japanese take Eastern Persia from British
                1 fighter moved from 36 Sea Zone to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to Borneo
                3 fighters moved from 36 Sea Zone to Borneo
                1 fighter moved from 36 Sea Zone to Borneo
                7 carriers moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 artillery moved from 37 Sea Zone to Malaya
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 10 Sea Zone to 14 Sea Zone
                1 submarine moved from 10 Sea Zone to 13 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 7 carriers, 2 destroyers, 2 fighters and 1 transport
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 7 carriers, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Malaya
                Battle in Borneo
                    Japanese attack with 1 artillery, 4 fighters and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Szechwan to Yunnan
                1 tactical_bomber moved from Borneo to 37 Sea Zone
                3 fighters moved from Borneo to 37 Sea Zone
                2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 armour moved from Hunan to French Indo China
                2 armour moved from Anhwe to Kwangsi
                1 mech_infantry moved from Anhwe to Kwangsi
                2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to 37 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                5 infantry moved from Japan to 6 Sea Zone
                3 artilleries moved from Japan to 6 Sea Zone
                3 artilleries, 2 cruisers, 6 infantry and 5 transports moved from 6 Sea Zone to 33 Sea Zone
                6 infantry moved from 33 Sea Zone to Caroline Islands
                3 artilleries moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Japan to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                5 fighters placed in Japan
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 armour moved from Northwest Persia to Volgograd
                      Russians take Caucasus from Germans
                1 bomber moved from Northwest Persia to Volgograd
                3 fighters moved from Northwest Persia to Volgograd
                5 bombers moved from India to Volgograd
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Saudi Arabia to 80 Sea Zone
                1 infantry moved from Saudi Arabia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Eastern Persia
                1 armour moved from Persia to Eastern Persia

    Combat - Americans
                Battle in Volgograd
                    Americans attack with 1 armour, 6 bombers and 3 fighters
                    Germans defend with 3 armour, 3 artilleries, 1 factory_minor and 3 mech_infantrys
                    Americans win with 6 bombers and 2 fighters remaining. Battle score for attacker is 26
                    Casualties for Germans: 3 armour, 3 artilleries and 3 mech_infantrys
                    Casualties for Americans: 1 armour and 1 fighter
                Battle in Eastern Persia
                    Americans attack with 1 armour and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Americans win, taking Eastern Persia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                2 mech_infantrys moved from Persia to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from Volgograd to Northwest Persia
                1 bomber moved from Volgograd to India
                5 bombers moved from Volgograd to Northwest Persia
                2 mech_infantrys moved from Venezuela to Brazil
                2 bombers moved from Western United States to Queensland
                3 bombers moved from Queensland to India
                2 bombers moved from Central America to Queensland
                2 carriers and 2 fighters moved from 64 Sea Zone to 52 Sea Zone
                1 destroyer moved from 64 Sea Zone to 10 Sea Zone
                2 fighters moved from Central America to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                2 fighters moved from 64 Sea Zone to 52 Sea Zone
                1 cruiser moved from 64 Sea Zone to 52 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 64 Sea Zone to 10 Sea Zone
                1 armour moved from 10 Sea Zone to Western United States
                1 artillery moved from 10 Sea Zone to Western United States
                2 infantry moved from 10 Sea Zone to Western United States
                3 fighters moved from Central America to Gibraltar

    Place Units - Americans
                1 factory_minor placed in Saudi Arabia
                1 armour and 2 mech_infantrys placed in Persia
                2 artilleries and 1 infantry placed in Brazil
                2 fighters placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 mech_infantrys and 2 submarines; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Northwest Persia to Volgograd
                      Russians take Volgograd from Germans
                2 mech_infantrys moved from Northwest Persia to Kazakhstan
                1 armour moved from Northwest Persia to Kazakhstan
                2 fighters moved from India to Kazakhstan
                2 submarines moved from 98 Sea Zone to 97 Sea Zone

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 armour, 2 fighters and 2 mech_infantrys
                    Germans defend with 2 mech_infantrys
                    British win, taking Kazakhstan from Germans with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - British
                2 fighters moved from Kazakhstan to Northwest Persia
                2 carriers moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from United Kingdom to 92 Sea Zone
                2 fighters moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from 98 Sea Zone to Northwest Persia
                1 tactical_bomber moved from 98 Sea Zone to Northwest Persia
                2 fighters moved from Egypt to Northwest Persia
                1 tactical_bomber moved from Egypt to Northwest Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                2 armour moved from Iraq to Northwest Persia
                4 mech_infantrys moved from Burma to India
                1 artillery moved from Burma to India
                1 infantry moved from Burma to India
                1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to Queensland

    Place Units - British
                1 armour and 2 mech_infantrys placed in Iraq
                2 submarines placed in 98 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 6 infantry

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Bulgaria to Turkey
                      Italians take Turkey from British

    Combat - Italians

    Non Combat Move - Italians
                7 infantry moved from Yugoslavia to Bulgaria
                1 aaGun moved from Yugoslavia to Bulgaria
                1 armour moved from Northern Italy to Bulgaria
                7 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,1
                Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total

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