15L G40 Rubioton (Axis) vs Wackamatt (Allies +17)

  • '20 '18 '17 '15

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 bomber and 1 tactical_bomber moved from Amur to 16 Sea Zone
                1 tactical_bomber moved from Chahar to 16 Sea Zone
                1 cruiser moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery moved from Buryatia to Yakut S.S.R.
                3 infantry moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Sakha to Yakut S.S.R.
                2 mech_infantrys moved from Kiangsu to Hopei
                2 infantry moved from Hunan to Kweichow
                2 fighters and 2 tactical_bombers moved from Hunan to Hopei
                2 fighters moved from Hunan to Kweichow
                1 fighter moved from Hunan to French Indo China
                2 tactical_bombers moved from Kwangsi to Kweichow
                2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
                2 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 battleship moved from 36 Sea Zone to 44 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 bomber moved from Hainan to Philippines
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 16 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 20 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 3 tactical_bombers
                    Americans defend with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports
                        Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 3 tactical_bombers in 16 Sea Zone, round 2 :  7/11 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports in 16 Sea Zone, round 2 :  5/9 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 submarines owned by the Americans, 3 destroyers owned by the Americans and 2 carriers owned by the Japanese lost in 16 Sea Zone
                        Japanese roll dice for 1 battleship, 1 bomber, 2 cruisers, 3 destroyers, 1 fighter and 3 tactical_bombers in 16 Sea Zone, round 3 :  6/11 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports in 16 Sea Zone, round 3 :  3/6 hits
                        2 fighters owned by the Americans, 1 battleship owned by the Americans, 1 carrier owned by the Americans, 2 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans and 1 fighter owned by the Japanese lost in 16 Sea Zone
                        1 artillery owned by the Americans, 2 transports owned by the Americans and 3 infantry owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 battleship, 1 bomber, 2 cruisers, 3 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 79
                    Casualties for Japanese: 2 carriers, 1 fighter and 2 tactical_bombers
                    Casualties for Americans: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 bomber and 2 infantry
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 cruiser in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Philippines, round 2 :  2/5 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 :  2/3 hits
                        1 fighter owned by the Americans, 1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in Hopei
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Hopei, round 2 :  1/6 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 :  2/2 hits
                        1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Hopei
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Hopei, round 3 :  2/4 hits
                        Chinese roll dice for 1 armour in Hopei, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Hopei
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 :  3/6 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship in Celebes, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in French Indo China
                    Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 :  1/6 hits
                        UK_Pacific roll dice for 2 infantry in French Indo China, round 2 :  2/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in French Indo China
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in French Indo China, round 3 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 3 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Borneo from UK_Pacific to Japanese
                EDIT: Turning off Edit Mode
                1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 fighter moved from Kwangsi to 6 Sea Zone
                1 bomber moved from 16 Sea Zone to Japan
                1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from Hopei to Hunan
                2 fighters moved from Hopei to Hunan
                1 infantry moved from Kwangtung to Kwangsi
                2 artilleries moved from Hunan to Kwangsi
                1 infantry moved from Kiangsi to Hunan
                2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
                1 bomber moved from Philippines to Kwangsi
                1 tactical_bomber moved from French Indo China to Hunan
                2 fighters moved from French Indo China to Hunan
                1 fighter moved from French Indo China to Kwangsi
                1 armour moved from Soviet Far East to Amur
                1 mech_infantry moved from Kiangsu to Anhwe
                1 aaGun moved from Jehol to Anhwe
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 factory_minor placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 50 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 artilleries, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun and 1 mech_infantry
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour
        Yakut S.S.R. : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        Celebes : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 battleship and 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 submarine
        35 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports
        20 Sea Zone : 1 transport
        16 Sea Zone : 1 battleship, 2 cruisers and 3 destroyers
        6 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 46 / 55
        Russians : 31 / 40
        Japanese : 48 / 50
        Americans : 50 / 53
        Chinese : 8 / 13
        British : 31 / 34
        UK_Pacific : 20 / 27
        Italians : 11 / 16
        ANZAC : 12 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 19 times
                3 was rolled 17 times
                4 was rolled 10 times
                5 was rolled 19 times
                6 was rolled 9 times
            Average roll : 3,429
            Median : 3,000
            Variance : 1,398
            Standard Deviation : 1,182
            Total rolls : 84

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 11 times
                3 was rolled 12 times
                4 was rolled 7 times
                5 was rolled 13 times
                6 was rolled 6 times
            Average roll : 3,509
            Median : 3,000
            Variance : 0,944
            Standard Deviation : 0,972
            Total rolls : 55

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 2,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3,000
            Median : 2,000
            Variance : 2,250
            Standard Deviation : 1,500
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3,400
            Median : 3,000
            Variance : 0,421
            Standard Deviation : 0,649
            Total rolls : 20

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 fighters and 2 submarines moved from 25 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Midway to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 16 Sea Zone
                1 carrier moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 carrier, 3 fighters, 2 submarines and 2 tactical_bombers
                    Japanese defend with 1 battleship, 2 cruisers and 3 destroyers
                    Americans win with 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
                    Casualties for Japanese: 1 battleship, 2 cruisers and 3 destroyers
                    Casualties for Americans: 1 fighter, 2 submarines and 1 tactical_bomber

    Non Combat Move - Americans
                1 tactical_bomber moved from 16 Sea Zone to Wake Island
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 1 armour, 1 cruiser, 1 destroyer, 2 infantry, 4 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns, 1 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber and 1 fighter moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 artillery and 1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 airfield and 3 armour; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 airfield, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 artillery moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Union of South Africa to 71 Sea Zone
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 armour and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour and 2 mech_infantrys moved from Yunnan to Malaya
                2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
                2 armour and 2 mech_infantrys moved from India to Yunnan
                1 fighter moved from India to Malaya

    Combat - British
                Battle in Iraq
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 armour and 2 infantry moved from 81 Sea Zone to Egypt

    Place Units - British
                1 airfield and 3 armour placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
                British collect 32 PUs (1 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 airfield placed in Java
                1 destroyer placed in 39 Sea Zone
                1 mech_infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Malaya: 1 fighter
                EDIT: Adding units owned by British to India: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
                UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 infantry moved from Romania to Bessarabia
                3 fighters moved from Southern Italy to Bessarabia
                1 bomber moved from Southern France to Bessarabia
                1 artillery moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from French
                1 artillery moved from Algeria to Morocco

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 2 armour, 1 bomber, 3 fighters and 1 infantry
                    Russians defend with 1 artillery and 5 infantry
                        Italians roll dice for 2 armour, 1 bomber, 3 fighters and 1 infantry in Bessarabia, round 2 :  4/7 hits
                        Russians roll dice for 1 artillery and 5 infantry in Bessarabia, round 2 :  0/6 hits
                        4 infantry owned by the Russians lost in Bessarabia
                        Italians roll dice for 2 armour, 1 bomber, 3 fighters and 1 infantry in Bessarabia, round 3 :  3/7 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 2 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 19
                    Casualties for Russians: 1 artillery and 5 infantry

    Non Combat Move - Italians
                1 bomber moved from Bessarabia to Bulgaria
                3 fighters moved from Bessarabia to Romania
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Yugoslavia to Northern Italy
                1 aaGun moved from Southern France to Northern Italy
                4 infantry moved from Yugoslavia to Northern Italy
                1 transport moved from 95 Sea Zone to 93 Sea Zone

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery
        Morocco : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Romania : 3 fighters
        Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Bessarabia : 1 flag, 2 armour and 1 infantry
        95 Sea Zone : 1 destroyer
        93 Sea Zone : 1 transport
        Bulgaria : 1 bomber
        97 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 55
        Russians : 31 / 40
        Japanese : 47 / 50
        Americans : 50 / 70
        Chinese : 9 / 15
        British : 33 / 38
        UK_Pacific : 20 / 17
        Italians : 12 / 22
        ANZAC : 12 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3,909
            Median : 4,000
            Variance : 0,476
            Standard Deviation : 0,690
            Total rolls : 22

    Russians Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4,625
            Median : 5,000
            Variance : 1,714
            Standard Deviation : 1,309
            Total rolls : 8

    Italians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3,500
            Median : 3,000
            Variance : 1,231
            Standard Deviation : 1,109
            Total rolls : 14

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 cruiser and 3 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser, 1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers, 1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                3 armour moved from Romania to Ukraine
                3 armour moved from Eastern Poland to Ukraine
                4 bombers moved from Southern Italy to Ukraine
                1 bomber moved from Southern Italy to Novgorod
                1 armour, 2 artilleries and 3 infantry moved from Baltic States to Novgorod
                2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Novgorod
                2 armour moved from Eastern Poland to Novgorod
                      Germans take Belarus from Russians
                1 artillery and 9 infantry moved from Eastern Poland to Western Ukraine


  • Submerge subs in SZ 91?

  • '20 '18 '17 '15

    nah, they’ll stay and fight because only your sub can hit them.  :evil:

    Please apply any hit from your sub to one of mine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers, 1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                3 armour moved from Romania to Ukraine
                3 armour moved from Eastern Poland to Ukraine
                4 bombers moved from Southern Italy to Ukraine
                1 bomber moved from Southern Italy to Novgorod
                1 armour, 2 artilleries and 3 infantry moved from Baltic States to Novgorod
                2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Novgorod
                2 armour moved from Eastern Poland to Novgorod
                      Germans take Belarus from Russians
                1 artillery and 9 infantry moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 cruiser, 1 destroyer, 4 submarines and 3 transports
                        Americans roll dice for 4 submarines in 91 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 3 transports in 91 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Americans, 1 bomber owned by the Germans and 1 cruiser owned by the Americans lost in 91 Sea Zone
                    4 submarines owned by the Americans Submerged
                        Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 :  3/3 hits
                        3 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 bomber and 1 submarine
                    Casualties for Americans: 1 cruiser, 1 destroyer and 3 transports
                Battle in Ukraine
                    Germans attack with 6 armour and 4 bombers
                    Russians defend with 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor and 3 infantry
                        AA fire in Ukraine :  0/4 hits
                        Germans roll dice for 6 armour and 4 bombers in Ukraine, round 2 :  8/10 hits
                        Russians roll dice for 2 aaGuns, 2 armour, 1 artillery and 3 infantry in Ukraine, round 2 :  2/6 hits
                        3 infantry owned by the Russians, 2 armour owned by the Russians, 2 armour owned by the Germans, 1 artillery owned by the Russians and 2 aaGuns owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 4 armour and 4 bombers remaining. Battle score for attacker is 23
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 2 aaGuns, 2 armour, 1 artillery and 3 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 9 infantry
                    Russians defend with 1 aaGun, 1 armour and 3 infantry
                        Germans roll dice for 1 artillery and 9 infantry in Western Ukraine, round 2 :  2/10 hits
                        Russians roll dice for 1 aaGun, 1 armour and 3 infantry in Western Ukraine, round 2 :  0/4 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Western Ukraine
                        Germans roll dice for 1 artillery and 9 infantry in Western Ukraine, round 3 :  3/10 hits
                        Russians roll dice for 1 armour and 2 infantry in Western Ukraine, round 3 :  0/3 hits
                        2 infantry owned by the Russians and 1 armour owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 20
                    Casualties for Russians: 1 aaGun, 1 armour and 3 infantry
                Battle in Novgorod
                    Germans attack with 3 armour, 2 artilleries, 3 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
                    Russians defend with 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 9 infantry
                        AA fire in Novgorod :  0/3 hits
                        Germans roll dice for 3 armour, 2 artilleries, 3 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Novgorod, round 2 :  7/14 hits
                        Russians roll dice for 1 aaGun, 3 armour and 9 infantry in Novgorod, round 2 :  5/12 hits
                        6 infantry owned by the Russians, 3 infantry owned by the Germans, 2 artilleries owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                        Germans roll dice for 3 armour, 3 bombers, 1 fighter and 2 tactical_bombers in Novgorod, round 3 :  1/9 hits
                        Russians roll dice for 3 armour and 3 infantry in Novgorod, round 3 :  1/6 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
                        Germans roll dice for 2 armour, 3 bombers, 1 fighter and 2 tactical_bombers in Novgorod, round 4 :  6/8 hits
                        Russians roll dice for 3 armour and 2 infantry in Novgorod, round 4 :  2/5 hits
                        2 infantry owned by the Russians, 3 armour owned by the Russians, 1 tactical_bomber owned by the Germans and 1 armour owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 armour, 2 artilleries, 3 infantry and 1 tactical_bomber
                    Casualties for Russians: 1 aaGun, 3 armour and 9 infantry

    Non Combat Move - Germans
                2 bombers moved from Novgorod to Romania
                4 bombers moved from Ukraine to Romania
                1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
                1 aaGun moved from Baltic States to Novgorod
                2 infantry moved from Eastern Poland to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun moved from Eastern Poland to Western Ukraine
                2 aaGuns moved from Germany to Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Romania to Bulgaria
                4 infantry moved from Romania to Bessarabia
                2 artilleries moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
                1 bomber moved from 91 Sea Zone to Southern Italy
                1 fighter moved from Algeria to Southern Italy
                2 artilleries moved from Southern France to Northern Italy

    Place Units - Germans
                1 battleship, 1 carrier and 1 destroyer placed in 93 Sea Zone
                1 infantry placed in France
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Romania : 6 bombers
        Poland : 2 aaGuns
        Germany : 1 factory_major and 2 mech_infantrys
        Norway : 4 infantry
        Denmark : 2 infantry
        Northern Italy : 2 artilleries
        Southern Italy : 1 bomber and 1 fighter
        Belarus : 1 flag, 1 aaGun and 2 infantry
        Baltic States : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
        Eastern Poland : 1 flag, 4 mech_infantrys
        Bessarabia : 2 artilleries and 4 infantry
        Ukraine : 1 flag, 4 armour and 1 factory_minor
        Western Ukraine : 1 flag, 1 aaGun, 1 artillery and 9 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Bulgaria : 1 flag, 4 infantry
        109 Sea Zone : 1 flag
        Greece : 1 flag, 2 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 24 / 40
        Japanese : 47 / 50
        Americans : 50 / 70
        Chinese : 9 / 15
        British : 33 / 38
        UK_Pacific : 20 / 17
        Italians : 12 / 22
        ANZAC : 12 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 21 times
                3 was rolled 22 times
                4 was rolled 19 times
                5 was rolled 24 times
                6 was rolled 15 times
            Average roll : 3,504
            Median : 3,000
            Variance : 0,543
            Standard Deviation : 0,737
            Total rolls : 117

    Germans Combat
                1 was rolled 12 times
                2 was rolled 15 times
                3 was rolled 9 times
                4 was rolled 11 times
                5 was rolled 14 times
                6 was rolled 7 times
            Average roll : 3,309
            Median : 3,000
            Variance : 0,687
            Standard Deviation : 0,829
            Total rolls : 68

    Russians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 13 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3,814
            Median : 4,000
            Variance : 1,690
            Standard Deviation : 1,300
            Total rolls : 43

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,500
            Median : 3,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 aaGuns, 2 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                1 armour, 1 artillery and 8 infantry moved from Finland to Norway
                1 fighter moved from Shensi to Russia
                1 armour moved from Suiyuyan to Anhwe
                      Chinese take Chahar from Japanese
                4 fighters and 1 tactical_bomber moved from Yunnan to Anhwe

    Combat - Russians
                Battle in Norway
                    Russians attack with 1 armour, 1 artillery and 8 infantry
                    Germans defend with 4 infantry
                    Russians win, taking Norway from Germans with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 infantry
                Battle in Anhwe
                    Russians attack with 1 armour, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 aaGun and 1 mech_infantry
                    Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 aaGun and 1 mech_infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Anhwe to Shensi

    Place Units - Russians
                2 aaGuns, 2 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                1 armour moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 armour moved from Buyant-Uhaa to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from Hunan to Kweichow
                4 fighters and 3 tactical_bombers moved from Hunan to Kweichow
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 bomber, 4 fighters and 2 tactical_bombers moved from Kwangsi to 43 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 4 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey

    Combat - Japanese
                Battle in Yenisey
                    Japanese attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Yenisey, round 2 :  0/6 hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Yenisey, round 3 :  0/6 hits
                        Russians roll dice for 1 infantry in Yenisey, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Yenisey
                        Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Yenisey, round 4 :  3/5 hits
                        Russians roll dice for 1 infantry in Yenisey, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 :  6/9 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber, 4 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone
                    Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 airfield
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Java, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Java
                    UK_Pacific win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 carrier and 2 fighters
                        Japanese roll dice for 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier and 2 fighters in 16 Sea Zone, round 2 :  2/3 hits
                        1 carrier owned by the Japanese lost in 16 Sea Zone
                    retreated to 16 Sea Zone
                    Americans win with 1 carrier and 2 fighters remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 carrier
                    2 fighters owned by the Americans could not land and were killed

    Non Combat Move - Japanese
                1 bomber, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
                1 battleship moved from 44 Sea Zone to 35 Sea Zone
                4 fighters and 2 tactical_bombers moved from 43 Sea Zone to Kwangsi
                1 bomber moved from 43 Sea Zone to Kwangtung
                4 fighters and 3 tactical_bombers moved from Kweichow to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Kwangsi

    Place Units - Japanese
                3 infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 battleship and 1 destroyer placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 52 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 artilleries, 4 fighters, 1 mech_infantry and 2 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Kweichow : 1 flag, 1 infantry and 1 mech_infantry
        Hunan : 1 flag, 1 artillery, 4 fighters, 1 mech_infantry and 3 tactical_bombers
        Chahar : 1 flag, 1 armour
        Anhwe : 1 flag
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports
        6 Sea Zone : 1 battleship, 1 destroyer and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 26 / 38
        Japanese : 51 / 52
        Americans : 50 / 70
        Chinese : 8 / 15
        British : 33 / 38
        UK_Pacific : 18 / 17
        Italians : 12 / 22
        ANZAC : 12 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 10 times
            Average roll : 3,478
            Median : 3,000
            Variance : 0,533
            Standard Deviation : 0,730
            Total rolls : 46

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3,588
            Median : 3,500
            Variance : 0,303
            Standard Deviation : 0,550
            Total rolls : 34

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2,667
            Median : 2,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    UK_Pacific Combat
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,333
            Median : 2,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 2,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Chinese Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,500
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Eastern United States to Gibraltar
                1 bomber moved from Gibraltar to Egypt
                1 tactical_bomber moved from Wake Island to 26 Sea Zone
                1 carrier moved from 16 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                4 submarines moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 10 Sea Zone
                3 fighters placed in Western United States
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 16 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery, 1 fighter and 16 infantry
                    Japanese defend with 1 artillery, 4 fighters, 1 mech_infantry and 3 tactical_bombers
                    Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 57
                    Casualties for Japanese: 1 artillery, 4 fighters, 1 mech_infantry and 3 tactical_bombers
                    Casualties for Chinese: 8 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 factory_minors and 3 infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 13 PUs;

    Combat Move - British
                1 mech_infantry moved from Malaya to Siam
                      UK_Pacific take Siam from Japanese
                1 armour and 1 mech_infantry moved from Malaya to French Indo China
                2 fighters and 1 tactical_bomber moved from Malaya to Kwangsi
                2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Yunnan to Kwangsi
                1 fighter moved from India to Kwangsi
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                      UK_Pacific take 41 Sea Zone from Japanese
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from Egypt to Alexandria
                2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 76 Sea Zone
                1 artillery moved from Italian Somaliland to Ethiopia
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 76 Sea Zone to 79 Sea Zone

    Combat - British
                Battle in 42 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                    British win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Alexandria
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                    British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in French Indo China
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking French Indo China from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Kwangsi
                    British attack with 2 armour, 1 artillery, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 artilleries, 4 fighters, 1 mech_infantry and 2 tactical_bombers
                    British win, taking Kwangsi from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 artilleries, 4 fighters, 1 mech_infantry and 2 tactical_bombers
                    Casualties for British: 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies

    Place Units - British
                1 factory_minor placed in Iraq
                1 factory_minor placed in Persia
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 34 PUs total
                Some Units in India change ownership: 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Bessarabia to Rostov
                      Italians take Rostov from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                4 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 bomber moved from Bulgaria to Southern Italy
                3 fighters moved from Romania to Southern Italy
                1 infantry moved from Bessarabia to Ukraine

    Place Units - Italians
                1 carrier and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Morocco : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Rostov : 1 flag, 2 armour
        Bessarabia : 1 flag
        Ukraine : 1 infantry
        95 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
        Yugoslavia : 2 aaGuns, 4 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 24 / 38
        Japanese : 46 / 52
        Americans : 50 / 70
        Chinese : 10 / 15
        British : 33 / 43
        UK_Pacific : 21 / 34
        Italians : 14 / 19
        ANZAC : 12 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser and 3 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to Java
                1 fighter moved from Queensland to 26 Sea Zone
                1 infantry moved from Malaya to Shan State

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

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