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'15 league souL (Axis) v. DizzKneeLand33 (Allies +17)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Tambov to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Algeria to Morocco
                      Italians take Morocco from Americans

    Combat - Italians

    Non Combat Move - Italians
                1 fighter moved from Ukraine to Germany
                3 fighters moved from Southern Italy to Germany
                5 infantry moved from Northern Italy to Western Germany
                1 artillery and 2 infantry moved from Yugoslavia to Greater Southern Germany
                1 mech_infantry moved from Romania to Germany
                1 aaGun, 1 artillery and 5 infantry moved from Bulgaria to Romania
                1 artillery and 1 infantry moved from Romania to Slovakia Hungary
                1 artillery and 2 infantry moved from Bessarabia to Eastern Poland
                1 armour and 1 mech_infantry moved from Ukraine to Romania
                1 aaGun, 1 artillery and 1 infantry moved from Ukraine to Bessarabia
                2 bombers moved from Ukraine to Germany

    Place Units - Italians
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag, 2 mech_infantrys
        Morocco : 1 flag, 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Greater Southern Germany : 1 artillery and 2 infantry
        Slovakia Hungary : 1 artillery and 1 infantry
        Western Germany : 5 infantry
        Romania : 1 aaGun, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
        Germany : 2 bombers, 4 fighters and 1 mech_infantry
        Northern Italy : 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 15 infantry
        Rostov : 1 flag
        Eastern Poland : 1 artillery and 2 infantry
        Bessarabia : 1 aaGun, 1 artillery and 1 infantry
        Tambov : 1 flag
        93 Sea Zone : 1 flag
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 53 / 79
        Russians : 10 / 12
        Japanese : 62 / 72
        Americans : 52 / 77
        Chinese : 8 / 10
        British : 36 / 39
        UK_Pacific : 6 / 5
        Italians : 19 / 24
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus

    Combat - ANZAC
                Battle in Caucasus
                    ANZAC attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 mech_infantrys
                    ANZAC win, taking Caucasus from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia

    Place Units - ANZAC
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 artillery, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 2 tactical_bombers
        Caucasus : 1 artillery and 2 infantry
        Iraq : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Northwest Persia : 1 flag, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 51 / 79
        Russians : 12 / 12
        Japanese : 62 / 72
        Americans : 52 / 77
        Chinese : 8 / 10
        British : 36 / 39
        UK_Pacific : 6 / 5
        Italians : 19 / 24
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        81 Sea Zone : 1 destroyer
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 79
        Russians : 12 / 12
        Japanese : 62 / 72
        Americans : 52 / 77
        Chinese : 8 / 10
        British : 36 / 39
        UK_Pacific : 6 / 5
        Italians : 19 / 24
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 3 fighters, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                20 armour, 11 artilleries, 22 infantry and 17 mech_infantrys moved from Bryansk to Russia
                3 armour moved from Ukraine to Russia
                2 armour and 2 mech_infantrys moved from Rostov to Caucasus
                5 armour, 4 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers moved from Rostov to Russia
                5 bombers moved from Western Germany to Russia
                1 infantry moved from Smolensk to Russia
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Russia
                    Germans attack with 28 armour, 11 artilleries, 9 bombers, 2 fighters, 23 infantry, 19 mech_infantrys and 3 tactical_bombers
                    British defend with 6 fighters; Russians defend with 6 aaGuns, 1 airfield, 12 artilleries, 1 factory_major, 2 fighters, 61 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia :  3/14 hits
                        1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in Russia
                        Germans roll dice for 28 armour, 11 artilleries, 9 bombers, 23 infantry, 19 mech_infantrys and 2 tactical_bombers in Russia, round 2 :  29/92 hits
                        Russians roll dice for 6 aaGuns, 12 artilleries, 8 fighters, 61 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  27/84 hits
                        23 infantry owned by the Russians, 23 infantry owned by the Germans, 4 mech_infantrys owned by the Germans and 6 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 28 armour, 11 artilleries, 9 bombers, 15 mech_infantrys and 2 tactical_bombers in Russia, round 3 :  31/65 hits
                        Russians roll dice for 12 artilleries, 8 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  28/61 hits
                        31 infantry owned by the Russians, 2 armour owned by the Germans, 11 artilleries owned by the Germans and 15 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 26 armour, 9 bombers and 2 tactical_bombers in Russia, round 4 :  18/37 hits
                        Russians roll dice for 12 artilleries, 8 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  12/30 hits
                        7 infantry owned by the Russians, 12 armour owned by the Germans, 9 artilleries owned by the Russians and 2 mech_infantrys owned by the Russians lost in Russia
                        Germans roll dice for 14 armour, 9 bombers and 2 tactical_bombers in Russia, round 5 :  17/25 hits
                        Russians roll dice for 3 artilleries, 8 fighters and 1 tactical_bomber in Russia, round 5 :  6/12 hits
                        1 tactical_bomber owned by the Russians, 6 armour owned by the Germans, 3 artilleries owned by the Russians, 2 fighters owned by the Russians and 6 fighters owned by the British lost in Russia
                    Germans captures 12PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 8 armour, 9 bombers and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Germans: 20 armour, 11 artilleries, 2 fighters, 23 infantry, 19 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 6 fighters
                    Casualties for Russians: 6 aaGuns, 12 artilleries, 2 fighters, 61 infantry, 2 mech_infantrys and 1 tactical_bomber
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 3 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 :  3/5 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 1 fighter and 2 infantry
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  1/5 hits
                        British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 :  0/5 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 4 :  1/5 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Caucasus
                    Germans attack with 2 armour and 2 mech_infantrys
                    ANZAC defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 3 :  0/3 hits
                        Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 :  1/3 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    2 armour owned by the Germans retreated to Rostov
                    Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - Germans
                2 tactical_bombers moved from Russia to Rostov
                4 bombers moved from Russia to Romania
                1 aaGun moved from Western Ukraine to Ukraine
                5 bombers moved from Russia to Bryansk
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Holland Belgium to Western Germany

    Place Units - Germans
                3 infantry placed in Volgograd
                2 mech_infantrys placed in Ukraine
                3 infantry placed in France
                2 artilleries, 3 fighters and 5 infantry placed in Germany
                Germans undo move 3.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
                EDIT: Adding units owned by Germans to Germany: 2 aaGuns
                EDIT: Removing units owned by Germans from Western Germany: 2 fighters
                EDIT: Adding units owned by Germans to Germany: 2 fighters
                EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Germans collect 59 PUs; end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Romania : 4 bombers
        Germany : 2 aaGuns, 2 artilleries, 1 factory_major, 5 fighters, 6 infantry and 1 mech_infantry
        Holland Belgium : 1 artillery and 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 5 bombers
        Rostov : 2 armour and 2 tactical_bombers
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 8 armour and 1 factory_minor
        Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        107 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 59 / 91
        Russians : 9 / 0
        Japanese : 62 / 72
        Americans : 52 / 77
        Chinese : 8 / 10
        British : 31 / 39
        UK_Pacific : 6 / 5
        Italians : 19 / 24
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                1 mech_infantry moved from Vologda to Kansu
                1 aaGun, 1 armour and 1 mech_infantry moved from Olgiy to Kansu

    Turn Complete - Russians

    Territory Summary for Russians :

    Kansu : 1 aaGun, 1 armour and 2 mech_infantrys
        Olgiy : 1 flag
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 59 / 91
        Russians : 9 / 0
        Japanese : 62 / 72
        Americans : 52 / 77
        Chinese : 8 / 10
        British : 31 / 39
        UK_Pacific : 6 / 5
        Italians : 19 / 24
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Hunan to Szechwan
                4 fighters and 1 tactical_bomber moved from Shan State to Szechwan
                1 fighter and 2 tactical_bombers moved from Hunan to Kweichow
                1 bomber moved from Shan State to Hopei
                1 mech_infantry moved from Tsagaan Olom to Suiyuyan
                1 bomber moved from Tsagaan Olom to Suiyuyan
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Guam
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 3 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 4 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 :  3/6 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kweichow to 36 Sea Zone
                2 tactical_bombers moved from Kweichow to Shan State
                1 artillery, 7 infantry and 1 mech_infantry moved from French Indo China to Shan State
                4 fighters and 1 tactical_bomber moved from Szechwan to Shan State
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 bomber moved from Hopei to Shan State
                2 mech_infantrys moved from Kiangsu to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 bomber moved from Suiyuyan to Shan State
                2 infantry moved from Buryatia to Yakut S.S.R.
                3 mech_infantrys moved from Manchuria to Chahar
                4 mech_infantrys moved from Tsagaan Olom to Central Mongolia
                4 mech_infantrys moved from Central Mongolia to Chahar
                4 transports moved from 36 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
                2 aaGuns moved from French Indo China to Shan State

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                3 infantry placed in French Indo China
                1 artillery, 1 fighter and 7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
        Hainan : 1 harbour
        Yunnan : 1 flag
        Hunan : 1 flag, 1 aaGun, 4 artilleries, 2 infantry and 2 mech_infantrys
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag, 7 mech_infantrys
        Anhwe : 1 flag, 1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys
        Shan State : 1 flag, 2 aaGuns, 1 armour, 7 artilleries, 2 bombers, 4 fighters, 10 infantry, 2 mech_infantrys and 3 tactical_bombers
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield and 2 infantry
        Aleutian Islands : 1 flag, 1 infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 2 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 8 fighters and 4 tactical_bombers
        Dzavhan : 1 flag, 1 infantry
        39 Sea Zone : 2 submarines
        21 Sea Zone : 1 transport
        Central Mongolia : 1 flag
        6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 59 / 91
        Russians : 8 / 0
        Japanese : 65 / 73
        Americans : 52 / 77
        Chinese : 7 / 10
        British : 31 / 39
        UK_Pacific : 5 / 5
        Italians : 19 / 24
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 21 Sea Zone
                5 bombers moved from India to Kazakhstan
                3 bombers moved from Queensland to Burma
                1 bomber moved from India to Burma
                3 bombers moved from India to Szechwan
                3 bombers moved from United Kingdom to Western Germany
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                6 bombers moved from India to French Indo China

    Combat - Americans
                Battle in Norway
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 5,3,7 and causes: 15 damage to unit: factory_major
                    Bombing raid in Western Germany causes 15 damage total.
                Battle in Szechwan
                    Americans attack with 3 bombers
                    Japanese defend with 1 mech_infantry
                    Americans win, taking Norway from Germans with 2 bombers remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 mech_infantry
                Battle in Burma
                    Americans attack with 4 bombers
                    Japanese defend with 1 infantry
                    Americans win with 4 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    Americans attack with 5 bombers
                    Italians defend with 2 mech_infantrys
                    Americans win with 5 bombers remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 mech_infantrys
                Battle in French Indo China
                    Americans attack with 6 bombers
                    Japanese defend with 1 factory_minor and 3 infantry
                    Americans win with 6 bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                Battle in 21 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                5 bombers moved from Kazakhstan to Kansu
                6 bombers moved from French Indo China to India
                4 bombers moved from Burma to India
                2 bombers moved from Szechwan to India
                3 bombers moved from Western United States to United Kingdom
                3 bombers moved from Western Germany to United Kingdom
                2 bombers moved from Western United States to Queensland

    Place Units - Americans
                6 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                Americans collect 52 PUs (3 lost to blockades); end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Kansu : 5 bombers
        British Columbia : 1 infantry
        India : 12 bombers
        Queensland : 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 2 bombers, 3 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag
        21 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 transports
        Central United States : 1 aaGun, 1 factory_major and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 6 bombers
        French Equatorial Africa : 1 artillery and 1 infantry
        Norway : 1 flag, 2 artilleries and 2 infantry
        112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 56 / 91
        Russians : 8 / 0
        Japanese : 65 / 73
        Americans : 55 / 72
        Chinese : 7 / 10
        British : 31 / 39
        UK_Pacific : 5 / 5
        Italians : 19 / 24
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                4 infantry moved from Kansu to Shensi
                1 fighter and 4 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Hopei
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 8 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Kansu : 8 infantry
        Hopei : 1 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 56 / 91
        Russians : 8 / 0
        Japanese : 64 / 73
        Americans : 55 / 72
        Chinese : 8 / 9
        British : 31 / 39
        UK_Pacific : 5 / 5
        Italians : 19 / 24
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 5 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from French Equatorial Africa: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 armour, 4 artilleries, 10 infantry and 2 mech_infantrys moved from Tunisia to Algeria
                      British take Algeria from Italians
                1 armour moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 armour moved from Burma to India
                1 destroyer and 2 submarines moved from 110 Sea Zone to 125 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                2 tactical_bombers moved from 110 Sea Zone to 125 Sea Zone

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers; Russians loiter and taunt
                    Germans defend with 1 submarine
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 destroyer moved from 104 Sea Zone to 112 Sea Zone
                2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from Persia to Egypt
                1 fighter moved from Persia to Northwest Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                1 armour, 5 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,4,5
                UK_Pacific collect 6 PUs; end with 11 PUs total

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 27 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
        Algeria : 1 flag, 1 armour, 4 artilleries, 10 infantry and 2 mech_infantrys
        Tunisia : 1 flag
        Norway : 2 aaGuns, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
        125 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 fighter

    Production/PUs Summary :

    Germans : 56 / 91
        Russians : 8 / 0
        Japanese : 63 / 73
        Americans : 55 / 72
        Chinese : 8 / 9
        British : 32 / 37
        UK_Pacific : 6 / 11
        Italians : 18 / 24
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Eastern Poland to Belarus
                4 fighters moved from Germany to Rostov
                1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
                5 infantry moved from Romania to Eastern Poland
                1 artillery and 1 infantry moved from Slovakia Hungary to Germany
                1 artillery and 2 infantry moved from Greater Southern Germany to Germany
                6 infantry moved from Northern Italy to France
                5 infantry moved from Western Germany to Germany
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                1 aaGun and 1 artillery moved from Romania to Eastern Poland

    Place Units - Italians
                2 fighters placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Morocco : 1 flag, 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 6 infantry
        Germany : 2 artilleries, 2 bombers, 8 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 15 infantry
        Belarus : 1 artillery and 2 infantry
        Rostov : 1 flag, 4 fighters
        Eastern Poland : 1 aaGun, 1 artillery and 5 infantry
        Tambov : 1 flag
        Ukraine : 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 56 / 91
        Russians : 8 / 0
        Japanese : 63 / 73
        Americans : 55 / 72
        Chinese : 8 / 9
        British : 32 / 37
        UK_Pacific : 6 / 11
        Italians : 18 / 24
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caucasus to Kazakhstan
                      ANZAC take Kazakhstan from Italians
                1 artillery and 1 infantry moved from Caucasus to Volgograd
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd

    Combat - ANZAC
                Battle in Volgograd
                    ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 infantry
                    ANZAC win, taking Volgograd from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - ANZAC
                1 infantry moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 artillery and 2 infantry moved from Iraq to Northwest Persia

    Place Units - ANZAC
                3 infantry placed in Iraq
                1 artillery and 2 infantry placed in Persia

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Kazakhstan : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 artillery, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 2 tactical_bombers
        Volgograd : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Caucasus : 1 infantry
        Iraq : 1 flag, 1 factory_minor and 3 infantry
        Northwest Persia : 1 flag, 5 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 54 / 91
        Russians : 8 / 0
        Japanese : 63 / 73
        Americans : 55 / 72
        Chinese : 8 / 9
        British : 32 / 37
        UK_Pacific : 6 / 11
        Italians : 17 / 24
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        81 Sea Zone : 1 destroyer
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 91
        Russians : 8 / 0
        Japanese : 63 / 73
        Americans : 55 / 72
        Chinese : 8 / 9
        British : 32 / 37
        UK_Pacific : 6 / 11
        Italians : 17 / 24
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 2 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Russia to Kazakhstan
                      Germans take Samara from Russians
                3 armour moved from Russia to Volgograd
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Rostov to Caucasus
                1 tactical_bomber moved from Rostov to Caucasus
                1 tactical_bomber moved from Rostov to Kazakhstan
                1 bomber moved from Romania to Volgograd
                1 armour moved from Russia to Urals
                      Germans take Vologda from Russians
                      Germans take Urals from Russians

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 3 armour and 1 bomber
                    ANZAC defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 3 armour and 1 bomber in Volgograd, round 2 :  1/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Volgograd, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Germans lost in Volgograd
                        Germans roll dice for 2 armour and 1 bomber in Volgograd, round 3 :  1/3 hits
                        ANZAC roll dice for 1 artillery in Volgograd, round 3 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Volgograd
                    Germans win, taking Volgograd from ANZAC with 2 armour and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Germans: 1 armour
                Battle in Kazakhstan
                    Germans attack with 2 armour and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Germans roll dice for 2 armour and 1 tactical_bomber in Kazakhstan, round 2 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Germans lost in Kazakhstan
                    Germans win, taking Kazakhstan from ANZAC with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Germans: 1 armour
                Battle in Caucasus
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Caucasus to Russia
                3 bombers moved from Romania to Germany
                1 mech_infantry moved from Ukraine to Russia
                2 artilleries and 1 infantry moved from Normandy Bordeaux to France
                1 artillery and 2 infantry moved from Holland Belgium to France
                1 tactical_bomber moved from Kazakhstan to Russia
                1 bomber moved from Volgograd to Belarus
                5 bombers moved from Bryansk to Germany
                1 aaGun moved from Ukraine to Rostov

    Place Units - Germans
                3 infantry placed in Novgorod
                3 mech_infantrys placed in Russia
                2 armour and 1 mech_infantry placed in Ukraine
                1 bomber, 2 fighters and 2 tactical_bombers placed in Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Germany : 2 aaGuns, 2 artilleries, 9 bombers, 1 factory_major, 7 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
        Belarus : 1 flag, 1 bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 aaGun and 1 armour
        Urals : 1 flag, 1 armour
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 4 mech_infantrys and 2 tactical_bombers
        Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 2 armour and 1 factory_minor
        Novgorod : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 1 armour and 1 mech_infantry
        Smolensk : 1 flag
        Samara : 1 flag
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        107 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 62 / 82
        Russians : 3 / 0
        Japanese : 63 / 73
        Americans : 55 / 72
        Chinese : 8 / 9
        British : 32 / 37
        UK_Pacific : 6 / 11
        Italians : 17 / 24
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians

    Non Combat Move - Russians
                1 aaGun, 1 armour and 2 mech_infantrys moved from Kansu to Shensi

    Turn Complete - Russians

    Territory Summary for Russians :

    Shensi : 1 aaGun, 1 armour and 2 mech_infantrys
        Olgiy : 1 flag
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 62 / 82
        Russians : 3 / 0
        Japanese : 63 / 73
        Americans : 55 / 72
        Chinese : 8 / 9
        British : 32 / 37
        UK_Pacific : 6 / 11
        Italians : 17 / 24
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 armour, 1 artillery, 1 carrier, 1 fighter, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Hunan to Szechwan
                1 mech_infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Hunan to Kweichow
                1 bomber moved from Shan State to Suiyuyan
                1 bomber moved from Shan State to Hopei
                1 fighter and 1 tactical_bomber moved from Shan State to Szechwan
                1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
                1 fighter and 1 tactical_bomber moved from Shan State to Szechwan
                1 fighter moved from Shan State to Kweichow
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 :  4/5 hits
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Hopei
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 3 :  2/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  4/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Kweichow to Shan State
                2 fighters and 2 tactical_bombers moved from Szechwan to Shan State
                1 bomber moved from Hopei to Shan State
                1 bomber moved from Suiyuyan to Anhwe
                6 mech_infantrys moved from Chahar to Anhwe
                1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Hunan to Shan State
                1 aaGun, 4 artilleries and 1 infantry moved from Hunan to Anhwe
                1 aaGun, 1 artillery and 6 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun, 1 artillery and 6 infantry moved from 36 Sea Zone to French Indo China
                3 mech_infantrys moved from Manchuria to Anhwe
                2 infantry moved from Yakut S.S.R. to Yenisey
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 fighter and 1 transport placed in 6 Sea Zone
                1 mech_infantry placed in Japan
                1 aaGun and 2 infantry placed in French Indo China
                Japanese undo move 2.
                1 infantry placed in Japan
                3 mech_infantrys placed in Manchuria
                1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
        Hainan : 1 harbour
        Yunnan : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 2 aaGuns, 2 armour, 5 artilleries, 1 bomber, 2 infantry and 11 mech_infantrys
        Shan State : 1 flag, 2 aaGuns, 1 armour, 7 artilleries, 1 bomber, 4 fighters, 9 infantry, 3 mech_infantrys and 3 tactical_bombers
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield and 2 infantry
        Aleutian Islands : 1 flag, 1 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 infantry
        Yenisey : 1 flag, 2 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor and 8 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Sumatra : 1 flag
        Olgiy : 1 flag, 1 infantry
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 8 fighters, 4 tactical_bombers and 4 transports
        Dzavhan : 1 flag
        39 Sea Zone : 1 submarine
        21 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag
        6 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        80 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 62 / 82
        Russians : 2 / 0
        Japanese : 67 / 72
        Americans : 55 / 72
        Chinese : 6 / 9
        British : 32 / 37
        UK_Pacific : 5 / 11
        Italians : 17 / 24
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 2 bombers, 1 factory_minor and 1 harbour; Remaining resources: 6 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                4 bombers moved from Kansu to Urals
                2 bombers moved from Queensland to Burma
                1 bomber moved from Kansu to Urals
                3 bombers moved from India to Kazakhstan
                5 bombers moved from India to Volgograd
                3 bombers moved from India to Szechwan
                1 bomber moved from India to Burma

    Combat - Americans
                Battle in Szechwan
                    Americans attack with 3 bombers
                    Japanese defend with 1 mech_infantry
                    Americans win with 3 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Urals
                    Americans attack with 5 bombers
                    Germans defend with 1 armour
                    Americans win with 5 bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Volgograd
                    Americans attack with 5 bombers
                    Germans defend with 2 armour and 1 factory_minor
                    Americans win with 3 bombers remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 armour
                    Casualties for Americans: 2 bombers
                Battle in Burma
                    Americans attack with 3 bombers
                    Japanese defend with 1 infantry
                    Americans win with 3 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    Americans attack with 3 bombers
                    Germans defend with 1 armour
                    Americans win with 2 bombers remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                2 bombers moved from Kazakhstan to Northwest Persia
                3 bombers moved from Volgograd to Northwest Persia
                3 bombers moved from Burma to India
                3 bombers moved from Szechwan to India
                6 bombers moved from Western United States to Queensland
                5 bombers moved from Urals to Norway
                6 bombers moved from United Kingdom to Norway
                1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 112 Sea Zone to 125 Sea Zone

    Place Units - Americans
                1 airfield, 1 factory_minor and 1 harbour placed in Norway
                2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    British Columbia : 1 infantry
        India : 6 bombers
        Queensland : 1 armour, 1 artillery, 6 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 2 bombers, 3 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 transports
        Central United States : 1 aaGun, 1 factory_major and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Anglo Egyptian Sudan : 1 artillery and 1 infantry
        Norway : 1 flag, 1 airfield, 2 artilleries, 11 bombers, 1 factory_minor, 1 harbour and 1 infantry
        125 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        Brazil : 1 flag
        Northwest Persia : 5 bombers
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 60 / 82
        Russians : 2 / 0
        Japanese : 67 / 72
        Americans : 57 / 78
        Chinese : 6 / 9
        British : 32 / 37
        UK_Pacific : 5 / 11
        Italians : 17 / 24
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 fighter and 3 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                8 infantry moved from Kansu to Shensi
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Kweichow
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 13 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hopei : 3 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 60 / 82
        Russians : 2 / 0
        Japanese : 65 / 72
        Americans : 57 / 78
        Chinese : 8 / 8
        British : 32 / 37
        UK_Pacific : 5 / 11
        Italians : 17 / 24
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to Egypt: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 armour moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 armour moved from Burma to India
                1 armour, 4 artilleries, 10 infantry and 2 mech_infantrys moved from Algeria to Morocco

    Combat - British
                Battle in Morocco
                    British attack with 1 armour, 4 artilleries, 10 infantry and 2 mech_infantrys
                    Italians defend with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry
                    British win, taking Morocco from Italians with 1 armour, 4 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for British: 7 infantry
                    Casualties for Italians: 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                4 transports moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 1 armour, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
                2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                1 fighter moved from United Kingdom to Norway
                1 aaGun and 4 infantry moved from United Kingdom to Scotland
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                2 fighters placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,5
                British collect 30 PUs (3 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 tactical_bomber

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 27 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor, 2 fighters and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 4 infantry
        United Kingdom : 1 airfield, 1 factory_major and 1 harbour
        Morocco : 1 flag, 1 armour, 4 artilleries, 3 infantry and 2 mech_infantrys
        Algeria : 1 flag
        Tunisia : 1 flag
        Norway : 4 aaGuns, 1 armour, 1 artillery, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 armour and 2 mech_infantrys
        Eastern Persia : 1 flag
        Northwest Persia : 1 fighter

    Production/PUs Summary :

    Germans : 60 / 82
        Russians : 2 / 0
        Japanese : 64 / 72
        Americans : 57 / 78
        Chinese : 8 / 8
        British : 33 / 38
        UK_Pacific : 6 / 3
        Italians : 16 / 24
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 4 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery and 5 infantry moved from Eastern Poland to Belarus
                1 artillery and 2 infantry moved from Belarus to Novgorod
                4 fighters moved from Rostov to Novgorod
                1 mech_infantry moved from Germany to Eastern Poland
                1 aaGun moved from Eastern Poland to Belarus
                1 infantry moved from Northern Italy to Greater Southern Germany
                2 fighters moved from Southern Italy to Ukraine
                1 artillery moved from Ukraine to Rostov

    Place Units - Italians
                2 submarines placed in 97 Sea Zone
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 6 infantry
        Greater Southern Germany : 1 infantry
        Germany : 2 artilleries, 2 bombers and 8 infantry
        Northern Italy : 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 15 infantry
        Belarus : 1 aaGun, 1 artillery and 5 infantry
        Rostov : 1 flag, 1 artillery
        Eastern Poland : 1 mech_infantry
        Tambov : 1 flag
        Ukraine : 1 aaGun, 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
        Novgorod : 1 artillery, 4 fighters and 2 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 60 / 82
        Russians : 2 / 0
        Japanese : 64 / 72
        Americans : 57 / 78
        Chinese : 8 / 8
        British : 33 / 38
        UK_Pacific : 6 / 3
        Italians : 16 / 21
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus

    Combat - ANZAC
                Battle in Caucasus
                    ANZAC attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                    ANZAC win, taking Caucasus from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia

    Place Units - ANZAC
                1 artillery and 2 infantry placed in Iraq
                1 artillery and 2 infantry placed in Persia

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
                ANZAC collect 14 PUs (2 lost to blockades); end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

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