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15L G40 wheatbeer (Axis) vs rpg44 (Allies +20) game 2

  • 17

    Germans score 7 hits in SZ110

  • 15

    save the plane

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 3 artilleries, 3 carriers and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Trans-Jordan to Iraq
                4 fighters and 4 tactical_bombers moved from Yugoslavia to 110 Sea Zone
                1 armour moved from Germany to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
                12 artilleries and 16 infantry moved from Western Germany to 112 Sea Zone
                12 artilleries, 16 infantry and 14 transports moved from 112 Sea Zone to 110 Sea Zone
                12 artilleries and 16 infantry moved from 110 Sea Zone to United Kingdom
                5 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
                2 fighters moved from 112 Sea Zone to United Kingdom
                1 carrier, 1 cruiser and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
                4 armour and 4 mech_infantrys moved from Northwest Persia to Persia
                4 armour and 4 mech_infantrys moved from Trans-Jordan to Iraq
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 armour and 4 mech_infantrys moved from Novosibirsk to Yenisey

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 15 transports
                    British defend with 1 submarine; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 15 transports in 110 Sea Zone, round 2 :  7/10 hits
                        Americans roll dice for 3 submarines in 110 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  3/4 hits
                        2 submarines owned by the Americans, 1 fighter owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans, 1 submarine owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 3 tactical_bombers and 15 transports in 110 Sea Zone, round 3 :  2/9 hits
                        Americans roll dice for 1 fighter in 110 Sea Zone, round 3 :  0/1 hits
                        1 fighter owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 3 tactical_bombers and 15 transports remaining. Battle score for attacker is 39
                    Casualties for Germans: 2 submarines and 1 tactical_bomber
                    Casualties for British: 1 submarine
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 submarines
                Battle in United Kingdom
                    Germans attack with 1 armour, 12 artilleries, 5 bombers, 4 fighters, 17 infantry and 2 tactical_bombers
                    French defend with 2 infantry; British defend with 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 20 infantry and 1 mech_infantry; Americans defend with 1 bomber and 4 fighters
                        AA fire in United Kingdom :  3/11 hits
                        3 fighters owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 armour, 12 artilleries, 5 bombers, 1 fighter, 17 infantry and 2 tactical_bombers in United Kingdom, round 2 :  15/38 hits
                        British roll dice for 4 aaGuns, 2 artilleries, 1 bomber, 6 fighters, 22 infantry and 1 mech_infantry in United Kingdom, round 2 :  10/32 hits
                        8 infantry owned by the British, 2 infantry owned by the French, 10 infantry owned by the Germans, 1 bomber owned by the Americans and 4 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 1 armour, 12 artilleries, 5 bombers, 1 fighter, 7 infantry and 2 tactical_bombers in United Kingdom, round 3 :  11/28 hits
                        British roll dice for 2 artilleries, 6 fighters, 12 infantry and 1 mech_infantry in United Kingdom, round 3 :  12/21 hits
                        11 infantry owned by the British, 7 infantry owned by the Germans and 5 artilleries owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 armour, 7 artilleries, 5 bombers, 1 fighter and 2 tactical_bombers in United Kingdom, round 4 :  10/16 hits
                        British roll dice for 2 artilleries, 6 fighters, 1 infantry and 1 mech_infantry in United Kingdom, round 4 :  7/10 hits
                        1 infantry owned by the British, 4 fighters owned by the Americans, 1 mech_infantry owned by the British, 2 artilleries owned by the British, 2 fighters owned by the British and 7 artilleries owned by the Germans lost in United Kingdom
                    Germans captures 33PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 armour, 5 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 41
                    Casualties for Germans: 12 artilleries, 3 fighters and 17 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 4 aaGuns, 2 artilleries, 2 fighters, 20 infantry and 1 mech_infantry
                    Casualties for Americans: 1 bomber and 4 fighters
                Battle in Yenisey
                    Germans attack with 2 armour and 4 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour and 4 mech_infantrys in Yenisey, round 2 :  1/6 hits
                        Russians roll dice for 2 infantry in Yenisey, round 2 :  2/2 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Yenisey
                        Germans roll dice for 2 armour and 2 mech_infantrys in Yenisey, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Yenisey, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey
                    Germans win, taking Yenisey from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Persia
                    Germans attack with 4 armour and 4 mech_infantrys
                    British defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 4 armour and 4 mech_infantrys in Persia, round 2 :  4/8 hits
                        British roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Iraq
                    Germans attack with 4 armour, 1 infantry and 4 mech_infantrys
                    British defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Iraq, round 2 :  3/9 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Iraq
                    Germans win, taking Iraq from British with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 fighter moved from United Kingdom to 110 Sea Zone
                2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
                5 bombers moved from United Kingdom to Western Germany
                3 mech_infantrys moved from Vologda to Novosibirsk
                2 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Trans-Jordan to Persia
                2 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
                2 infantry moved from Southern Italy to Northern Italy
                9 mech_infantrys moved from Yugoslavia to Western Germany
                1 aaGun moved from Volgograd to Caucasus

    Place Units - Germans
                3 carriers placed in 110 Sea Zone
                1 airfield placed in Normandy Bordeaux
                3 artilleries and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,3,6,2,1,5,6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,4,1,4
                Germans collect 59 PUs (6 lost to blockades); end with 92 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 103 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 123 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 3 infantry
                EDIT: Adding units owned by Germans to Western Germany: 3 infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 65 / 123
        Russians : 3 / 0
        Japanese : 16 / 30
        Americans : 58 / 79
        Chinese : 23 / 29
        British : 22 / 0
        UK_Pacific : 18 / 23
        Italians : 30 / 22
        ANZAC : 23 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians
                1 infantry moved from Kansu to Timguska
                1 fighter and 1 tactical_bomber moved from Kansu to Timguska

    Combat - Russians
                Battle in Timguska
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Timguska, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Timguska, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Timguska
                    Russians win, taking Timguska from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 1 armour, 6 artilleries, 21 infantry and 1 mech_infantry moved from Kansu to Tsinghai
                1 fighter and 1 tactical_bomber moved from Timguska to Tsinghai
                2 aaGuns and 10 infantry moved from India to West India
                1 submarine moved from 91 Sea Zone to 109 Sea Zone

    Turn Complete - Russians

    Territory Summary for Russians :

    Tsinghai : 2 aaGuns, 1 armour, 6 artilleries, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber
        Timguska : 1 infantry
        35 Sea Zone : 1 fighter and 1 tactical_bomber
        West India : 2 aaGuns and 10 infantry
        Egypt : 2 aaGuns, 2 armour, 4 artilleries, 15 infantry and 8 mech_infantrys
        Italian Somaliland : 1 flag
        109 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 65 / 123
        Russians : 4 / 0
        Japanese : 15 / 30
        Americans : 58 / 79
        Chinese : 23 / 29
        British : 22 / 0
        UK_Pacific : 18 / 23
        Italians : 30 / 22
        ANZAC : 23 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea
                2 fighters and 2 tactical_bombers moved from Japan to Korea

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 battleships in Korea, round 2 :  2/2 hits
                        ANZAC roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from ANZAC with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 94 Sea Zone
                    Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    British defend with 1 infantry; Americans defend with 1 cruiser, 2 destroyers and 4 transports
                        Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 cruiser, 2 destroyers and 4 transports in 94 Sea Zone, round 2 :  1/3 hits
                        2 destroyers owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 94 Sea Zone
                        Japanese roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 3 :  0/3 hits
                        Americans roll dice for 1 cruiser and 4 transports in 94 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 4 :  1/3 hits
                        Americans roll dice for 1 cruiser and 4 transports in 94 Sea Zone, round 4 :  0/1 hits
                        1 cruiser owned by the Americans lost in 94 Sea Zone
                        1 infantry owned by the British and 4 transports owned by the Americans lost in 94 Sea Zone
                    Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 48
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 infantry
                    Casualties for Americans: 1 cruiser, 2 destroyers and 4 transports

    Non Combat Move - Japanese
                2 fighters moved from 94 Sea Zone to Normandy Bordeaux
                1 fighter moved from Southern Italy to United Kingdom
                1 bomber moved from 94 Sea Zone to Normandy Bordeaux
                1 fighter and 3 tactical_bombers moved from Trans-Jordan to Southern Italy
                1 infantry moved from Turkmenistan to Eastern Persia
                1 infantry moved from Novosibirsk to Kazakhstan
                1 aaGun, 6 artilleries and 9 infantry moved from Caucasus to Northwest Persia
                4 fighters and 4 tactical_bombers moved from Korea to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                2 tactical_bombers moved from 6 Sea Zone to Japan
                1 infantry moved from Sakha to Siberia

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 18 PUs; end with 18 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 23 PUs

    Production/PUs Summary :

    Germans : 65 / 123
        Russians : 4 / 0
        Japanese : 18 / 23
        Americans : 58 / 79
        Chinese : 23 / 29
        British : 22 / 0
        UK_Pacific : 18 / 23
        Italians : 30 / 22
        ANZAC : 20 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Eastern United States to 109 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 117 Sea Zone to 109 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Iceland to 110 Sea Zone
                2 destroyers and 3 submarines moved from 91 Sea Zone to 110 Sea Zone
                2 bombers moved from Gibraltar to Normandy Bordeaux
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 bomber moved from Eastern United States to 110 Sea Zone

  • 15

    need scramble/intercept orders

  • 17

    scramble the Japanese fighter from London to SZ110
    scramble 2 Japanese fighters and 1 German tact from Normandy to SZ110

    no intercept

    please wait for my ool for SZ110

  • 15

    3 sub hits, sorry.

  • 17

    I’ll sink 1 carrier and the cruiser

  • 15

    3 more hits for the rest of the round, assume planes but not sure which you want to lose

  • 15

    I’m going to go ahead on this phase because the choice seems fairly clearly, you can edit if you like

  • 15

    ok I got confused here what it comes down to is obviously you want all fighters on the CVs in 110 and then land 1 more plan depending on casualty choice it can be a Jap Ftg or Ger Tac, right now I have it as a Jap ftg but you can change if you like

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Eastern United States to 109 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 117 Sea Zone to 109 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Iceland to 110 Sea Zone
                2 destroyers and 3 submarines moved from 91 Sea Zone to 110 Sea Zone
                2 bombers moved from Gibraltar to Normandy Bordeaux
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 bomber moved from Eastern United States to 110 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
                Germans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/2 hits
                    Bombing raid in Normandy Bordeaux rolls: 5,3 and causes: 6 damage to unit: airfield
                    Bombing raid in Normandy Bordeaux causes 6 damage total.
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 2 destroyers, 3 fighters and 3 submarines
                    Japanese defend with 3 fighters; Germans defend with 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 tactical_bombers and 15 transports
                        Americans roll dice for 3 submarines in 110 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 bomber, 2 destroyers and 3 fighters in 110 Sea Zone, round 2 :  3/6 hits
                        Germans roll dice for 4 carriers, 1 cruiser, 1 destroyer, 8 fighters, 4 tactical_bombers and 15 transports in 110 Sea Zone, round 2 :  11/18 hits
                        3 submarines owned by the Americans, 3 fighters owned by the Americans, 2 destroyers owned by the Americans, 2 tactical_bombers owned by the Germans, 1 cruiser owned by the Germans, 1 carrier owned by the Germans, 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 110 Sea Zone
                    Germans win with 3 carriers, 1 destroyer, 7 fighters, 2 tactical_bombers and 15 transports remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 fighter
                    Casualties for Germans: 1 carrier, 1 cruiser and 2 tactical_bombers
                    Casualties for Americans: 1 bomber, 2 destroyers, 3 fighters and 3 submarines
                Battle in United Kingdom
                    Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in United Kingdom, round 2 :  2/6 hits
                        Germans roll dice for 1 armour in United Kingdom, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
                    Americans win, taking United Kingdom from Germans with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry
                Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux
                Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux
                Scrambled unit stays in territory 110 Sea Zone
                Cleaning up after air battles

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Normandy Bordeaux: 1 fighter
                EDIT: Turning off Edit Mode
                1 bomber moved from Normandy Bordeaux to Scotland
                1 bomber moved from Normandy Bordeaux to Scotland
                1 bomber moved from 109 Sea Zone to Scotland
                2 fighters moved from French West Africa to Gibraltar
                3 fighters moved from Ethiopia to Egypt
                1 fighter moved from Ethiopia to Egypt
                1 infantry moved from Alexandria to Egypt
                1 carrier moved from 101 Sea Zone to 106 Sea Zone
                1 tactical_bomber moved from Eastern United States to Iceland
                1 tactical_bomber moved from Eastern United States to Gibraltar
                1 fighter moved from Central United States to 106 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
                2 mech_infantrys moved from Central United States to Quebec
                1 infantry and 2 transports moved from 91 Sea Zone to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 103 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                6 fighters moved from Algeria to Gibraltar
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 bomber, 4 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 bomber, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Midway : 1 airfield
        Sumatra : 1 flag, 1 airfield
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 8 fighters, 6 submarines, 1 tactical_bomber and 1 transport
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        10 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Southeast Mexico : 1 harbour
        Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
        Iceland : 1 tactical_bomber
        Quebec : 1 aaGun, 2 infantry and 3 mech_infantrys
        Gibraltar : 1 armour, 8 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Egypt : 1 aaGun, 2 armour, 1 artillery, 6 fighters and 6 infantry
        Scotland : 3 bombers, 1 infantry and 1 mech_infantry
        United Kingdom : 1 armour, 2 infantry and 2 mech_infantrys
        Tobruk : 1 armour and 1 mech_infantry
        Libya : 1 flag
        80 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag, 1 carrier, 1 fighter and 4 transports
        109 Sea Zone : 4 transports
        101 Sea Zone : 1 carrier and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 59 / 123
        Russians : 4 / 0
        Japanese : 18 / 23
        Americans : 58 / 79
        Chinese : 23 / 29
        British : 28 / 0
        UK_Pacific : 18 / 23
        Italians : 30 / 22
        ANZAC : 20 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery moved from Kansu to Tsinghai
                5 artilleries and 6 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Manchuria: 1 artillery and 3 infantry
                EDIT: Adding units owned by Chinese to Jehol: 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode
                2 artilleries placed in Anhwe
                7 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Kiangsu : 1 airfield
        Jehol : 1 artillery and 10 infantry
        Kansu : 3 infantry
        Tsinghai : 6 artilleries and 7 infantry
        Anhwe : 7 artilleries, 1 fighter and 8 infantry

    Production/PUs Summary :

    Germans : 59 / 123
        Russians : 4 / 0
        Japanese : 18 / 23
        Americans : 58 / 79
        Chinese : 23 / 29
        British : 28 / 0
        UK_Pacific : 18 / 23
        Italians : 30 / 22
        ANZAC : 20 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    that works

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 2 carriers, 3 cruisers, 3 destroyers and 4 fighters moved from 92 Sea Zone to 110 Sea Zone
                4 fighters moved from Gibraltar to 110 Sea Zone
                1 bomber moved from Egypt to Eastern Persia
                2 infantry moved from West India to Eastern Persia

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber and 2 infantry in Eastern Persia, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Eastern Persia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Eastern Persia
                    British win, taking Eastern Persia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 110 Sea Zone
                    ANZAC loiter and taunt with ; French loiter and taunt with ; British attack with 1 battleship, 2 carriers, 3 cruisers, 3 destroyers and 5 fighters
                    Japanese defend with 1 fighter; Germans defend with 3 carriers, 1 destroyer, 5 fighters and 15 transports
                        British roll dice for 1 battleship, 2 carriers, 3 cruisers, 3 destroyers and 5 fighters in 110 Sea Zone, round 2 :  4/12 hits
                    Units damaged: 3 carriers owned by the Germans
                        Germans roll dice for 3 carriers, 1 destroyer, 6 fighters and 15 transports in 110 Sea Zone, round 2 :  6/10 hits
                    Units damaged: 1 battleship owned by the British
                        1 fighter owned by the French, 1 destroyer owned by the Germans, 2 fighters owned by the ANZAC, 2 carriers owned by the British and 1 destroyer owned by the British lost in 110 Sea Zone
                        British roll dice for 1 battleship, 3 cruisers, 2 destroyers and 5 fighters in 110 Sea Zone, round 3 :  6/11 hits
                        Germans roll dice for 3 carriers, 6 fighters and 15 transports in 110 Sea Zone, round 3 :  7/9 hits
                        3 carriers owned by the Germans, 5 fighters owned by the British, 3 fighters owned by the Germans and 2 destroyers owned by the British lost in 110 Sea Zone
                        British roll dice for 1 battleship and 3 cruisers in 110 Sea Zone, round 4 :  3/4 hits
                        Germans roll dice for 3 fighters and 15 transports in 110 Sea Zone, round 4 :  2/3 hits
                        2 cruisers owned by the British, 1 fighter owned by the Japanese and 2 fighters owned by the Germans lost in 110 Sea Zone
                        15 transports owned by the Germans lost in 110 Sea Zone
                    British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 61
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 2 fighters
                    Casualties for Germans: 3 carriers, 1 destroyer, 5 fighters and 15 transports
                    Casualties for French: 1 fighter
                    Casualties for British: 2 carriers, 2 cruisers, 3 destroyers and 5 fighters

    Non Combat Move - British
                1 aaGun, 1 armour and 2 infantry moved from Gibraltar to 92 Sea Zone
                1 aaGun, 1 armour, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                1 armour and 2 infantry moved from 110 Sea Zone to United Kingdom
                1 aaGun moved from 110 Sea Zone to United Kingdom
                2 infantry moved from Eastern United States to Quebec
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                2 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Alexandria to Egypt
                1 battleship, 1 cruiser and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 bomber moved from Eastern Persia to India
                4 artilleries moved from India to West India
                1 infantry moved from India to West India
                4 mech_infantrys moved from Yunnan to Shensi
                2 artilleries moved from Kwangsi to Kiangsi
                1 artillery moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 infantry and 5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 infantry and 5 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kiangsi : 2 artilleries
        Siam : 1 flag
        Shensi : 1 aaGun and 4 mech_infantrys
        Hunan : 1 aaGun, 2 armour and 2 mech_infantrys
        Szechwan : 1 artillery
        Anhwe : 1 aaGun, 1 fighter and 1 tactical_bomber
        India : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 5 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Philippines : 1 artillery and 2 infantry
        35 Sea Zone : 1 destroyer and 1 transport
        39 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        West India : 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 2 infantry
        Gibraltar : 1 airfield, 1 armour and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 22 infantry and 24 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Cyprus : 1 infantry
        Scotland : 1 airfield
        United Kingdom : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 transport
        93 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag, 2 submarines
        Eastern Persia : 1 flag, 2 infantry
        91 Sea Zone : 2 submarines
        110 Sea Zone : 1 battleship, 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 59 / 123
        Russians : 4 / 0
        Japanese : 18 / 23
        Americans : 58 / 79
        Chinese : 23 / 29
        British : 28 / 28
        UK_Pacific : 18 / 23
        Italians : 30 / 22
        ANZAC : 20 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
                      Italians take Yakut S.S.R. from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Urals to Kazakhstan
                1 artillery and 1 infantry moved from Urals to Vologda
                2 aaGuns, 5 artilleries and 14 infantry moved from Northern Italy to Western Germany
                1 artillery moved from France to Western Germany

    Place Units - Italians
                2 destroyers and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,3
                Italians collect 27 PUs (4 lost to blockades); end with 27 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Production/PUs Summary :

    Germans : 59 / 123
        Russians : 3 / 0
        Japanese : 18 / 23
        Americans : 58 / 79
        Chinese : 23 / 29
        British : 28 / 28
        UK_Pacific : 18 / 23
        Italians : 31 / 32
        ANZAC : 20 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 20 Sea Zone

    Non Combat Move - ANZAC
                1 carrier moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from 39 Sea Zone to India
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 armour and 1 mech_infantry moved from Szechwan to Tsinghai
                1 bomber moved from Shensi to Tsinghai
                1 armour and 1 mech_infantry moved from French Indo China to Szechwan
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery moved from Formosa to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                2 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Cyprus to Gibraltar

    Place Units - ANZAC
                1 armour, 1 fighter and 1 mech_infantry placed in French Indo China
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Formosa : 1 flag
        Tsinghai : 1 armour, 1 bomber and 1 mech_infantry
        Szechwan : 1 armour and 1 mech_infantry
        India : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 3 artilleries and 2 infantry
        French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 9 submarines and 2 transports
        39 Sea Zone : 1 carrier and 1 destroyer
        20 Sea Zone : 1 flag
        12 Sea Zone : 1 submarine
        19 Sea Zone : 1 flag, 1 destroyer
        Gibraltar : 1 bomber
        Egypt : 2 infantry
        80 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 59 / 123
        Russians : 3 / 0
        Japanese : 18 / 23
        Americans : 58 / 79
        Chinese : 23 / 29
        British : 28 / 28
        UK_Pacific : 18 / 23
        Italians : 31 / 32
        ANZAC : 20 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    1 Sea Zone : 1 flag
        8 Sea Zone : 1 destroyer
        Egypt : 4 infantry
        106 Sea Zone : 1 infantry

    Production/PUs Summary :

    Germans : 59 / 123
        Russians : 3 / 0
        Japanese : 18 / 23
        Americans : 58 / 79
        Chinese : 23 / 29
        British : 28 / 28
        UK_Pacific : 18 / 23
        Italians : 31 / 32
        ANZAC : 20 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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