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15L Whackamatt (Axis) vs. Balladeer (Allies +14)

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 fighters and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 8 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 battleship and 2 cruisers moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from 44 Sea Zone to Java
                2 carriers moved from 44 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from Jehol to Manchuria
                2 fighters, 6 infantry and 1 tactical_bomber moved from Korea to Manchuria
                2 bombers moved from French Indo China to Manchuria
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from French Indo China to 37 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport
                    ANZAC defend with 1 submarine and 2 transports
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 1 submarine and 2 transports
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 2 infantry
                Battle in Manchuria
                    Japanese attack with 2 bombers, 2 fighters, 6 infantry and 3 tactical_bombers
                    Russians defend with 12 infantry
                    Japanese win, taking Manchuria from Chinese with 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 5 infantry
                    Casualties for Russians: 12 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Korea to Manchuria
                2 bombers, 2 fighters and 3 tactical_bombers moved from Manchuria to Japan
                3 artilleries, 6 infantry and 1 mech_infantry moved from Yunnan to French Indo China
                1 infantry moved from Shan State to French Indo China
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from Java to 42 Sea Zone

    Place Units - Japanese
                3 artilleries placed in French Indo China
                3 fighters and 2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
                Japanese collect 57 PUs (4 lost to blockades); end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 fighter, 3 infantry, 5 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 103 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Caroline Islands
                    Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Normandy Bordeaux from Germans, taking Caroline Islands from Japanese with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 artillery moved from Eastern United States to Quebec
                1 destroyer and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 infantry moved from Eastern United States to Quebec
                1 mech_infantry moved from Central United States to Western United States
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 21 Sea Zone to 33 Sea Zone
                1 destroyer moved from 55 Sea Zone to 33 Sea Zone
                4 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                5 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 destroyers and 1 transport moved from 103 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Saudi Arabia to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                Battle in Egypt
                    British attack with 1 fighter, 5 infantry and 3 mech_infantrys
                    Germans defend with 1 armour, 1 artillery and 1 harbour; Italians defend with 2 infantry
                    British win, taking Egypt from Germans with 1 fighter, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in 98 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Holland Belgium

    Non Combat Move - British
                1 fighter moved from Egypt to Saudi Arabia
                1 fighter moved from Union of South Africa to Saudi Arabia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Argentina to 85 Sea Zone
                2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa
                3 infantry moved from Argentina to Brazil
                1 bomber moved from 98 Sea Zone to Saudi Arabia
                4 mech_infantrys moved from Burma to India

    Place Units - British
                1 artillery and 3 infantry placed in United Kingdom
                1 destroyer and 3 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 43 PUs; end with 43 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Northern Italy to Holland Belgium
                1 artillery and 1 infantry moved from Spain to Normandy Bordeaux

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Holland Belgium from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 2 artilleries and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                2 armour and 1 fighter placed in Greece
                2 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 infantry moved from Saudi Arabia to Trans-Jordan

    Combat - ANZAC
                Battle in Trans-Jordan
                    ANZAC attack with 3 infantry
                    Germans defend with 1 infantry
                    2 infantry owned by the ANZAC retreated to Saudi Arabia
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 aaGuns, 3 fighters and 2 infantry moved from Northern Territory to Queensland
                1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 43 Sea Zone to 34 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 infantry placed in Queensland
                1 infantry placed in Queensland
                1 transport placed in 62 Sea Zone
                ANZAC undo move 2.
                1 infantry placed in New South Wales
                ANZAC undo move 1.
                1 infantry placed in New South Wales
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Libya to Tunisia

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Germany to Slovakia Hungary
                3 fighters moved from France to Finland
                3 infantry moved from Sweden to Finland
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter and 1 tactical_bomber moved from Gibraltar to Western Germany
                6 infantry moved from France to Western Germany
                1 armour moved from Spain to France

    Combat - Germans
                Battle in Slovakia Hungary
                    Germans attack with 4 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Slovakia Hungary from Russians with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Finland
                    Germans attack with 3 fighters and 3 infantry
                    Russians defend with 2 artilleries, 1 infantry and 3 mech_infantrys
                    retreated to Finland
                    Russians win with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                3 fighters moved from Finland to Sweden
                1 infantry moved from Germany to Poland

    Place Units - Germans
                1 artillery and 9 infantry placed in Romania
                10 infantry placed in Germany
                Germans undo move 2.
                3 infantry placed in Sweden
                7 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 armour moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Shensi
                1 fighter and 1 tactical_bomber moved from Novgorod to Slovakia Hungary
                1 artillery and 2 infantry moved from Eastern Poland to Slovakia Hungary
                1 artillery and 1 infantry moved from Eastern Poland to Poland
                1 fighter moved from Novgorod to Poland
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Turkey to Syria
                      Russians take Syria from Germans
                1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
                1 artillery moved from Turkey to Iraq
                1 mech_infantry moved from Finland to Norway
                      Russians take Norway from Germans

    Combat - Russians
                Battle in Iraq
                    Russians attack with 1 armour, 1 artillery and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Iraq from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Poland
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                    Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Novosibirsk to Samara
                1 mech_infantry moved from Kansu to Olgiy
                      Russians take Olgiy from Mongolians
                2 armour and 1 mech_infantry moved from Volgograd to Turkey
                1 mech_infantry moved from Russia to Western Ukraine
                2 artilleries moved from Novgorod to Karelia
                2 artilleries and 1 mech_infantry moved from Finland to Karelia
                1 fighter moved from Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
                2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
                3 artilleries moved from Ukraine to Western Ukraine
                4 infantry moved from Russia to Bryansk
                1 armour moved from Novgorod to Karelia
                1 mech_infantry moved from Sikang to Caucasus
                4 aaGuns, 5 artilleries and 16 infantry moved from Eastern Poland to Western Ukraine

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                2 artilleries and 1 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 infantry and 3 mech_infantrys placed in Russia
                Russians undo move 4.
                Russians undo move 3.
                3 mech_infantrys placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 52 PUs; end with 52 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 72 PUs

  • 18 16 15

    Bump #1

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 6 SuicideAttackTokens; 23 PUs;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 34 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 cruiser moved from 42 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                2 bombers moved from Japan to Kweichow
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 tactical_bomber moved from 42 Sea Zone to Shan State
                1 fighter moved from 42 Sea Zone to 34 Sea Zone
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 cruiser, 1 fighter and 1 submarine
                    ANZAC defend with 1 cruiser
                    Japanese win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 bombers
                    Russians defend with 1 armour
                    Japanese win with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Japanese
                1 tactical_bomber moved from Shan State to 36 Sea Zone
                1 battleship, 3 carriers and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 fighter moved from 34 Sea Zone to 36 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 bombers moved from Kweichow to French Indo China
                5 artilleries, 5 infantry and 1 mech_infantry moved from French Indo China to Yunnan
                5 fighters and 5 tactical_bombers moved from Japan to French Indo China

    Place Units - Japanese
                1 battleship, 1 destroyer and 1 transport placed in 36 Sea Zone
                1 factory_minor placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5
                Japanese collect 54 PUs (3 lost to blockades); end with 77 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 6 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Battle in Korea
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers
                    Japanese defend with 1 cruiser and 1 submarine
                    Americans win, taking 19 Sea Zone from Japanese, taking Korea from Japanese with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 cruiser and 1 submarine
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 armour and 1 mech_infantry
                    Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 infantry and 2 mech_infantrys moved from 106 Sea Zone to Quebec
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                6 fighters and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
                1 battleship, 4 carriers, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 6 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 artilleries, 2 infantry and 1 tactical_bomber placed in Eastern United States
                1 transport placed in 101 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

  • 18 16 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                3 infantry moved from Burma to Shan State
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Germans
                1 fighter moved from Saudi Arabia to Alexandria
                1 infantry and 2 mech_infantrys moved from Egypt to Alexandria
                1 armour, 1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 6 infantry moved from 112 Sea Zone to Western Germany
                3 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 bomber and 2 fighters moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to 112 Sea Zone

  • 18 16 15

    Scramble Sz 112?

  • 18 16 15

    Bump #2

  • 20 18 17 15

    no thanks

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 4 artilleries, 1 cruiser, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 3 PUs;

    Combat Move - British
                3 infantry moved from Burma to Shan State
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Germans
                1 fighter moved from Saudi Arabia to Alexandria
                1 infantry and 2 mech_infantrys moved from Egypt to Alexandria
                1 armour, 1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 6 infantry moved from 112 Sea Zone to Western Germany
                3 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 bomber and 2 fighters moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to 112 Sea Zone

    Combat - British
                Battle in Western Germany
                    British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry
                    Germans defend with 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
                    British converts factory_major into different units
                    British win, taking Western Germany from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 fighter, 6 infantry and 1 tactical_bomber
                    Casualties for British: 4 infantry
                Battle in Alexandria
                    British attack with 1 fighter, 1 infantry and 2 mech_infantrys
                    Italians defend with 1 artillery
                    British win, taking Alexandria from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Shan State
                    British attack with 3 infantry
                    Japanese defend with 1 artillery
                    1 infantry owned by the British retreated to Burma
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 aaGun and 12 infantry moved from Burma to India
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to Norway
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Alexandria to Egypt
                1 fighter moved from Saudi Arabia to India
                1 bomber moved from Saudi Arabia to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry moved from French West Africa to French Central Africa
                1 transport moved from 83 Sea Zone to 86 Sea Zone
                7 infantry moved from Persia to Eastern Persia

    Place Units - British
                1 cruiser placed in 110 Sea Zone
                4 artilleries, 1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 46 PUs; end with 48 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 artillery

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 armour and 1 mech_infantry moved from Spain to Northern Italy
                2 infantry moved from Southern France to Northern Italy
                2 artilleries and 3 infantry moved from Spain to Gibraltar
                1 fighter moved from Greece to Southern Italy
                1 armour moved from Greece to Romania

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 artilleries and 1 infantry
                    Americans defend with 1 artillery
                    Italians win, taking Holland Belgium from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                1 aaGun moved from Spain to Gibraltar

    Place Units - Italians
                1 armour and 2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
                Italians collect 14 PUs (1 lost to blockades); end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                2 infantry moved from Saudi Arabia to Iraq

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

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