Soulblighter (Axis) VS axis-dominion (Allies +16)

  • 25 24 22 21 20 19 18 16 15

    hold it, forgot to move units in africa

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 airfield, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tsinghai to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Tsinghai to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 armour moved from Eastern Persia to Turkmenistan
                      Russians take Turkmenistan from Japanese
                1 armour moved from Turkmenistan to Eastern Persia
                1 bomber moved from Norway to Western Germany
                1 tactical_bomber moved from Norway to Western Germany

    Combat - British
                British creates battle in territory 20 Sea Zone
                British creates battle in territory 19 Sea Zone
                British creates battle in territory 17 Sea Zone
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Western Germany causes 7 damage total.  Damaged units is as follows: airfield = 3, factory_minor = 4

    Non Combat Move - British
                1 bomber moved from Western Germany to Finland
                1 tactical_bomber moved from Western Germany to Norway
                7 fighters moved from Norway to Finland
                9 fighters moved from 110 Sea Zone to Finland
                1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Libya to Algeria
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 artillery, 1 battleship, 6 carriers, 1 cruiser, 3 fighters, 4 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from 92 Sea Zone to Algeria
                1 aaGun moved from Tsinghai to Shensi
                1 armour and 1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Chahar to Shensi
                1 battleship, 2 carriers and 2 cruisers moved from 20 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Eastern Persia to Persia
                1 infantry moved from West India to Eastern Persia
                1 mech_infantry moved from Eastern Persia to India
                1 infantry moved from West India to India
                2 mech_infantrys moved from India to Yunnan
                1 submarine moved from 19 Sea Zone to 36 Sea Zone

    Place Units - British
                1 airfield placed in Gibraltar
                2 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 24 PUs; end with 24 PUs total

    Place Units - UK_Pacific
                1 infantry and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 1 infantry and 4 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from Rhodesia: 1 artillery and 5 infantry
                EDIT: Adding units owned by British to Belgian Congo: 1 artillery and 5 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 3 fighters and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                11 armour moved from Iraq to Caucasus
                      Italians take Northwest Persia from Russians
                8 infantry moved from Iraq to Persia
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Persia
                    Italians attack with 8 infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Persia from Russians with 8 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber and 5 fighters moved from Germany to Southern Italy
                11 infantry and 8 mech_infantrys moved from Northern Italy to Southern Italy
                2 aaGuns and 3 infantry moved from France to Northern Italy
                2 infantry moved from Holland Belgium to France
                2 infantry moved from Normandy Bordeaux to France
                1 armour, 4 artilleries and 16 infantry moved from Anglo Egyptian Sudan to Egypt
                2 aaGuns moved from Rostov to Volgograd
                1 armour moved from Rostov to Bryansk

    Place Units - Italians
                3 fighters placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
                Italians collect 27 PUs (2 lost to blockades); end with 28 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                8 fighters moved from Russia to Novgorod
                1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa

    Combat - ANZAC
                Battle in Okinawa
                Battle in Novgorod
                    ANZAC attack with 8 fighters
                    Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    ANZAC win, taking Okinawa from Japanese with 7 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                7 fighters moved from Novgorod to Finland
                4 fighters and 1 tactical_bomber moved from Shensi to Russia
                1 cruiser and 1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                2 submarines moved from 54 Sea Zone to 66 Sea Zone
                2 fighters moved from Queensland to 19 Sea Zone

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 54 Sea Zone to 66 Sea Zone
                1 infantry moved from Alexandria to Tobruk

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 67 PUs;
                Germans buy 5 armour, 1 artillery, 2 bombers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Egypt to Alexandria
                      Germans take Alexandria from French

    Combat - Germans

    Non Combat Move - Germans
                16 armour and 8 mech_infantrys moved from Caucasus to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                3 aaGuns, 19 artilleries and 25 infantry moved from Rostov to Bryansk
                17 armour and 9 mech_infantrys moved from Volgograd to Bryansk
                1 artillery and 4 infantry moved from Belarus to Bryansk
                2 fighters and 2 tactical_bombers moved from Germany to 127 Sea Zone
                16 bombers moved from Germany to Southern Italy
                1 fighter and 1 tactical_bomber moved from Germany to Novgorod
                2 aaGuns, 4 infantry and 1 mech_infantry moved from Germany to Western Germany
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - Germans
                3 infantry placed in Novgorod
                2 bombers placed in Western Germany
                3 armour placed in Volgograd
                2 armour and 1 artillery placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,4,4,1,2,2,6
                Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                3 fighters and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    Russians win, taking Tambov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Tambov to Russia
                6 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Siberia to Amur
                1 infantry moved from Eastern Persia to Turkmenistan

    Place Units - Russians
                1 aaGun and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total

  • 25 24 22 21 20 19 18 16 15

    if you decide to suicide on moscow with japan, take out inf, not aa guns. thanks


  • I would like to see your buy and other combat movements before I make a decision.

  • 25 24 22 21 20 19 18 16 15

    Ok I’m currently away from computer so I can’t make any movements now. I’ll be back home in a few hours after which I’ll post it.

  • 25 24 22 21 20 19 18 16 15

    Doesn’t look like you’re on, so I assumed no scramble in sz 6. If you did want to scramble, then we’ll roll for the planes.

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 aaGun, 1 airfield, 1 factory_minor, 5 fighters and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 bomber moved from Malta to Ukraine
                1 bomber moved from Malta to Egypt
                1 bomber moved from Malta to Iraq
                1 bomber moved from Gibraltar to Western Germany
                1 artillery and 1 infantry moved from Manchuria to Korea
                4 bombers moved from Western United States to 6 Sea Zone

    Combat - Americans
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Western Germany causes 4 damage total.
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Battle in 6 Sea Zone
                    Americans attack with 4 bombers and 6 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 4 bombers and 6 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Korea
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun
                    Americans win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Americans
                4 bombers moved from 6 Sea Zone to Manchuria
                1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 bomber moved from Iraq to Eastern Persia
                1 bomber moved from Egypt to Belgian Congo
                1 bomber moved from Western Germany to Norway
                2 aaGuns, 1 armour, 2 artilleries, 9 infantry and 4 mech_infantrys moved from Finland to Norway
                1 bomber moved from Ukraine to Russia
                5 fighters and 1 tactical_bomber moved from Russia to Norway
                6 bombers moved from Gibraltar to United Kingdom
                1 armour and 2 artilleries moved from Algeria to 92 Sea Zone
                4 infantry moved from Algeria to 92 Sea Zone
                1 armour, 2 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 4 infantry, 2 submarines and 4 transports moved from 92 Sea Zone to 110 Sea Zone
                1 armour, 2 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                3 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from Central United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
                1 battleship, 6 carriers, 2 cruisers and 2 destroyers moved from 64 Sea Zone to 103 Sea Zone
                1 fighter moved from Russia to Norway
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                6 fighters moved from 92 Sea Zone to 110 Sea Zone
                4 infantry moved from Western United States to Central United States
                1 aaGun moved from Western United States to Central United States
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 aaGun, 1 airfield and 2 fighters placed in Norway
                1 factory_minor placed in Finland
                3 fighters placed in Eastern United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 69 PUs; end with 71 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                5 artilleries and 3 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                5 infantry moved from Belgian Congo to Rhodesia
                1 artillery moved from Belgian Congo to Rhodesia
                1 armour and 1 mech_infantry moved from Belgian Congo to Rhodesia
                1 infantry moved from Kazakhstan to Samara
                      Russians take Samara from Germans
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Japanese
                1 armour moved from Vologda to Russia
                1 bomber moved from Finland to Germany

    Combat - British
                Strategic bombing raid in Germany
                    1 bomber killed by AA
                    Bombing raid in Germany causes 0 damage total.
                Battle in Rhodesia
                    British attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Rhodesia from Japanese with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                2 infantry moved from Algeria to 92 Sea Zone
                1 armour and 1 artillery moved from Algeria to 92 Sea Zone
                1 armour, 1 artillery, 1 battleship, 6 carriers, 1 cruiser, 3 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
                1 aaGun and 1 mech_infantry moved from Algeria to Morocco
                1 armour moved from Belgian Congo to Rhodesia
                16 mech_infantrys moved from India to Eastern Persia
                1 aaGun, 1 artillery and 16 infantry moved from India to West India
                1 armour and 2 mech_infantrys moved from Shensi to Novosibirsk
                1 aaGun moved from Shensi to Kansu
                1 infantry moved from Novosibirsk to Kazakhstan
                1 battleship, 2 carriers, 2 cruisers and 2 fighters moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                16 fighters moved from Finland to Russia
                1 mech_infantry moved from Yunnan to Sikang
                1 mech_infantry moved from Yunnan to Shensi

    Place Units - British
                1 fighter and 1 tactical_bomber placed in 110 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                2 fighters, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 2 fighters, 1 infantry and 1 mech_infantry

  • 25 24 22 21 20 19 18 16 15

    Again, for expediency I assumed no scramble in sz 6. If you do want to, then we can roll for the planes.

  • 25 24 22 21 20 19 18 16 15

    You disappeared on me. Anyway I hope you had a great New Years.


  • Sorry. I will post Sunday at the latest.

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                7 fighters moved from Finland to Russia
                1 infantry moved from India to West India
                2 fighters moved from 36 Sea Zone to Sikang
                1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 fighters moved from Queensland to 36 Sea Zone
                2 mech_infantrys moved from New South Wales to Queensland
                2 submarines moved from 66 Sea Zone to 86 Sea Zone

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 66 Sea Zone to 86 Sea Zone
                1 fighter moved from United Kingdom to Norway

    Turn Complete - French

  • 25 24 22 21 20 19 18 16 15

    it had a problem posting the summary to here, but i did send you the map

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