L15 G40 MrRoboto (Axis) vs RGP (Allies+14) Game 2

  • 15

    French troops are split if you care and remember there is 1 US plane on Eastern I just forgot to edit it again

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 factory_minor, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Volgograd to Bryansk
                1 artillery and 1 mech_infantry moved from Belarus to Bryansk
                1 bomber moved from Volgograd to Smolensk
                1 artillery and 1 mech_infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 artillery and 1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Samara
                2 armour and 21 mech_infantrys moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Tsinghai to Timguska
                      Germans take Timguska from Russians
                2 bombers moved from Belarus to Norway
                3 bombers moved from Novgorod to Norway
                4 fighters and 2 tactical_bombers moved from Germany to Norway

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 artilleries, 2 bombers and 2 mech_infantrys
                    Russians defend with 3 infantry
                    Germans win, taking Bryansk from Russians with 2 artilleries, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Northwest Persia
                    Germans attack with 2 armour and 21 mech_infantrys
                    British defend with 2 infantry
                    Germans win, taking Northwest Persia from British with 2 armour and 21 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Norway
                    Germans attack with 5 bombers, 4 fighters and 2 tactical_bombers
                    British defend with 1 bomber and 1 fighter; Americans defend with 1 armour and 1 infantry
                    Germans win with 5 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 bomber and 1 fighter
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Samara
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Belarus to Karelia
                1 mech_infantry moved from Novgorod to Finland
                2 fighters and 1 tactical_bomber moved from Norway to Denmark
                5 bombers moved from Norway to Western Germany
                3 infantry moved from Western Germany to Denmark
                10 infantry moved from Germany to Western Germany
                2 bombers moved from Bryansk to Yugoslavia
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 bomber moved from Smolensk to Slovakia Hungary
                9 armour and 6 mech_infantrys moved from Tsinghai to Caucasus
                3 artilleries and 10 mech_infantrys moved from Rostov to Caucasus
                5 aaGuns, 10 artilleries and 11 infantry moved from Volgograd to Caucasus

    Place Units - Germans
                1 factory_minor placed in Caucasus
                3 mech_infantrys placed in Novgorod
                1 bomber and 4 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                2 armour moved from Russia to Bryansk
                3 infantry moved from Russia to Bryansk
                3 infantry moved from Tambov to Bryansk
                2 artilleries moved from Tambov to Bryansk
                3 mech_infantrys moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Samara
                1 infantry and 2 mech_infantrys moved from Russia to Vologda
                2 artilleries moved from Russia to Vologda
                3 infantry moved from Tambov to Samara
                2 infantry moved from Russia to Smolensk
                2 mech_infantrys moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
                    Germans defend with 2 artilleries and 2 mech_infantrys
                        Russians roll dice for 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys in Bryansk, round 2 :  3/13 hits
                        Germans roll dice for 2 artilleries and 2 mech_infantrys in Bryansk, round 2 :  1/4 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                        Russians roll dice for 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in Bryansk, round 3 :  5/12 hits
                        Germans roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 artilleries and 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 artilleries, 1 infantry and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Vologda, round 2 :  3/5 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 3 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Smolensk, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery in Smolensk, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Samara
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Samara to Russia
                3 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 armour, 1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs

    Territory Summary for Russians :

    Amur : 1 infantry
        Yakut S.S.R. : 3 infantry
        Egypt : 1 mech_infantry
        Italian Somaliland : 1 flag
        Bryansk : 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
        Rostov : 1 factory_minor and 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 4 infantry, 6 mech_infantrys and 1 tactical_bomber
        Tambov : 4 aaGuns, 12 artilleries and 49 infantry
        Vologda : 2 artilleries, 1 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor and 1 infantry
        Smolensk : 1 artillery, 3 infantry and 2 mech_infantrys
        Samara : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 72
        Russians : 21 / 24
        Japanese : 55 / 69
        Americans : 61 / 88
        Chinese : 0 / 3
        British : 33 / 41
        UK_Pacific : 2 / 0
        Italians : 24 / 32
        ANZAC : 18 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    hangon I want to edit Russia a bit

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                2 armour moved from Russia to Bryansk
                3 infantry moved from Russia to Bryansk
                3 infantry moved from Tambov to Bryansk
                2 artilleries moved from Tambov to Bryansk
                3 mech_infantrys moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Samara
                1 infantry and 2 mech_infantrys moved from Russia to Vologda
                2 artilleries moved from Russia to Vologda
                3 infantry moved from Tambov to Samara
                2 infantry moved from Russia to Smolensk
                2 mech_infantrys moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
                    Germans defend with 2 artilleries and 2 mech_infantrys
                        Russians roll dice for 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys in Bryansk, round 2 :  3/13 hits
                        Germans roll dice for 2 artilleries and 2 mech_infantrys in Bryansk, round 2 :  1/4 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                        Russians roll dice for 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in Bryansk, round 3 :  5/12 hits
                        Germans roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 artilleries and 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 artilleries, 1 infantry and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Vologda, round 2 :  3/5 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 3 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Smolensk, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery in Smolensk, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Samara
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Samara to Russia
                3 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 armour, 1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 fighter
                EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
                EDIT: Removing units owned by Russians from Tambov: 3 infantry
                EDIT: Adding units owned by Russians to Bryansk: 3 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Amur : 1 infantry
        Yakut S.S.R. : 3 infantry
        Egypt : 1 mech_infantry
        Italian Somaliland : 1 flag
        Bryansk : 2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
        Rostov : 1 factory_minor and 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 4 infantry, 6 mech_infantrys and 1 tactical_bomber
        Tambov : 4 aaGuns, 12 artilleries and 46 infantry
        Vologda : 2 artilleries, 1 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor and 1 infantry
        Smolensk : 1 artillery, 3 infantry and 2 mech_infantrys
        Samara : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 72
        Russians : 21 / 24
        Japanese : 55 / 69
        Americans : 61 / 88
        Chinese : 0 / 3
        British : 33 / 41
        UK_Pacific : 2 / 0
        Italians : 24 / 32
        ANZAC : 18 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 mech_infantry moved from Novosibirsk to Timguska
                1 mech_infantry moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                3 artilleries and 5 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 fighter moved from 37 Sea Zone to 35 Sea Zone
                1 bomber moved from India to Sumatra
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 destroyer, 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
                1 bomber moved from Japan to Amur
                1 armour and 1 mech_infantry moved from Manchuria to Amur
                1 mech_infantry moved from Kansu to Urals
                      Japanese take Urals from Russians
                1 mech_infantry moved from Kansu to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 mech_infantry moved from Sikang to Suiyuyan
                1 mech_infantry moved from Kansu to Suiyuyan
                3 mech_infantrys moved from Anhwe to Manchuria
                1 bomber moved from Amur to Japan
                1 mech_infantry moved from Anhwe to Suiyuyan
                2 mech_infantrys moved from Anhwe to Manchuria
                3 battleships, 7 carriers, 2 cruisers, 1 fighter, 11 submarines and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 41 Sea Zone to 35 Sea Zone
                1 bomber moved from Sumatra to French Indo China
                3 fighters and 1 tactical_bomber moved from India to French Indo China
                1 fighter and 2 infantry moved from Shan State to French Indo China
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 22 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 aaGun, 1 armour, 5 artilleries, 11 infantry and 4 mech_infantrys moved from India to West India
                3 mech_infantrys moved from Yunnan to French Indo China

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 carrier, 3 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                Japanese undo move 2.
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

  • 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 factory_minor, 4 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 bomber moved from United Kingdom to Karelia
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from 42 Sea Zone to Celebes
                4 fighters moved from 42 Sea Zone to 37 Sea Zone
                4 fighters moved from 42 Sea Zone to 43 Sea Zone
                1 battleship and 2 cruisers moved from 42 Sea Zone to 44 Sea Zone
                2 destroyers and 4 submarines moved from 42 Sea Zone to 44 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 fighter moved from Caroline Islands to 6 Sea Zone

  • 15

    need kamikaze orders for sz 6

  • 19 18

    all kamikaze!

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 factory_minor, 4 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 bomber moved from United Kingdom to Karelia
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from 42 Sea Zone to Celebes
                4 fighters moved from 42 Sea Zone to 37 Sea Zone
                4 fighters moved from 42 Sea Zone to 43 Sea Zone
                1 battleship and 2 cruisers moved from 42 Sea Zone to 44 Sea Zone
                2 destroyers and 4 submarines moved from 42 Sea Zone to 44 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 fighter moved from Caroline Islands to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6,4,3,6,3,6
                Battle in 6 Sea Zone
                    Americans attack with 1 carrier, 6 fighters and 1 submarine
                    Japanese defend with 1 carrier, 3 destroyers, 3 submarines and 1 transport
                        Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 6 fighters in 6 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 3 destroyers and 1 transport in 6 Sea Zone, round 2 :  2/4 hits
                        1 fighter owned by the Americans, 1 carrier owned by the Americans, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 5 fighters in 6 Sea Zone, round 3 :  3/5 hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 6 Sea Zone, round 3 :  1/2 hits
                        1 fighter owned by the Americans, 1 transport owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    1 submarine owned by the Americans retreated to 16 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 carrier, 3 destroyers, 2 submarines and 1 transport
                    Casualties for Americans: 1 carrier and 2 fighters
                Battle in 44 Sea Zone
                    Americans attack with 1 battleship, 2 cruisers, 2 destroyers, 4 submarines and 1 transport
                    Japanese defend with 1 destroyer and 2 transports
                        Americans roll dice for 4 submarines in 44 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 44 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 44 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 1 battleship, 2 cruisers, 2 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 destroyer and 2 transports
                Battle in Celebes
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Celebes, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Celebes, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    Americans win, taking Celebes from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Sumatra
                    Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sumatra, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
                    Americans win, taking Sumatra from Japanese with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 37 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 37 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 43 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 43 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Karelia
                    Americans attack with 1 bomber
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 bomber in Karelia, round 2 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Karelia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Karelia
                    Americans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Karelia to Norway
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 carrier moved from 33 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston Island
                5 carriers moved from 42 Sea Zone to 44 Sea Zone
                3 fighters and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
                4 fighters moved from 37 Sea Zone to 44 Sea Zone
                4 fighters moved from 43 Sea Zone to 44 Sea Zone
                2 fighters moved from Celebes to 44 Sea Zone
                4 submarines moved from 42 Sea Zone to 44 Sea Zone
                3 destroyers moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from Caroline Islands to Queensland
                1 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Eastern United States to 109 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from British Guiana to Brazil
                1 fighter moved from Queensland to South Australia
                2 infantry moved from Queensland to South Australia

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 fighter and 1 infantry placed in Eastern United States
                1 factory_minor placed in Norway
                1 fighter placed in Eastern United States
                2 fighters placed in Western United States
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        South Australia : 1 fighter and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Johnston Island : 1 aaGun and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry and 1 mech_infantry
        Sumatra : 1 flag, 1 infantry and 1 mech_infantry
        42 Sea Zone : 3 fighters and 1 tactical_bomber
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 flag, 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 10 fighters, 8 submarines and 1 transport
        43 Sea Zone : 1 flag, 1 submarine
        30 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 2 submarines
        16 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        7 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Gibraltar : 1 artillery and 1 mech_infantry
        United Kingdom : 3 fighters
        French West Africa : 1 flag
        Norway : 1 flag, 1 bomber, 1 factory_minor and 1 infantry
        112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports
        109 Sea Zone : 2 fighters
        101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Brazil : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 47 / 72
        Russians : 17 / 24
        Japanese : 63 / 75
        Americans : 63 / 83
        Chinese : 0 / 3
        British : 33 / 41
        UK_Pacific : 0 / 0
        Italians : 24 / 32
        ANZAC : 14 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 47 / 72
        Russians : 17 / 24
        Japanese : 63 / 75
        Americans : 63 / 83
        Chinese : 0 / 3
        British : 33 / 41
        UK_Pacific : 0 / 0
        Italians : 24 / 32
        ANZAC : 14 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                5 fighters and 1 tactical_bomber moved from 112 Sea Zone to Finland
                1 tactical_bomber moved from Gibraltar to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 99 Sea Zone to 95 Sea Zone
                1 submarine moved from 81 Sea Zone to 95 Sea Zone
                6 infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria

    Combat - British
                Battle in 93 Sea Zone
                    British attack with 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 tactical_bomber in 93 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 93 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in 95 Sea Zone
                    British attack with 2 submarines
                    Italians defend with 1 destroyer
                        British roll dice for 2 submarines in 95 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 submarines in 95 Sea Zone, round 3 :  2/2 hits
                        Italians roll dice for 1 destroyer in 95 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 95 Sea Zone
                    British win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Alexandria
                    British attack with 6 infantry and 1 mech_infantry
                    Italians defend with 1 armour
                        British roll dice for 6 infantry and 1 mech_infantry in Alexandria, round 2 :  2/7 hits
                        Italians roll dice for 1 armour in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Finland
                    British attack with 5 fighters and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 5 fighters and 1 tactical_bomber in Finland, round 2 :  2/6 hits
                        Germans roll dice for 1 mech_infantry in Finland, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Finland
                    British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                5 fighters and 1 tactical_bomber moved from Finland to 112 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 carrier, 2 fighters, 2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
                1 tactical_bomber moved from 93 Sea Zone to Gibraltar
                3 armour moved from Iraq to Eastern Persia
                9 mech_infantrys moved from Iraq to Eastern Persia
                1 fighter moved from Iraq to Egypt
                9 infantry moved from Iraq to Trans-Jordan
                2 artilleries moved from Iraq to Trans-Jordan
                1 battleship moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 transport moved from 83 Sea Zone to 86 Sea Zone

    Place Units - British
                2 infantry placed in Egypt
                1 submarine placed in 98 Sea Zone
                1 submarine placed in 109 Sea Zone
                1 artillery, 1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    44 Sea Zone : 1 battleship and 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 artilleries and 9 infantry
        Alexandria : 5 infantry and 1 mech_infantry
        Gibraltar : 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Norway : 2 aaGuns and 3 infantry
        Ethiopia : 1 flag
        112 Sea Zone : 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
        95 Sea Zone : 2 submarines
        106 Sea Zone : 1 flag
        86 Sea Zone : 1 transport
        109 Sea Zone : 1 submarine
        Iraq : 1 flag
        Eastern Persia : 1 flag, 3 aaGuns, 3 armour, 2 artilleries, 19 infantry and 9 mech_infantrys
        Persia : 1 flag
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 72
        Russians : 17 / 24
        Japanese : 63 / 75
        Americans : 63 / 83
        Chinese : 0 / 3
        British : 33 / 38
        UK_Pacific : 0 / 0
        Italians : 24 / 32
        ANZAC : 14 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 fighters; Remaining resources: 4 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Holland Belgium to Denmark
                2 fighters moved from Denmark to Western Germany
                1 infantry moved from Normandy Bordeaux to France
                2 infantry moved from France to Western Germany
                6 infantry moved from Northern Italy to Western Germany
                3 artilleries and 4 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Tobruk to Libya
                2 fighters moved from Denmark to Western Germany
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 28 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Caroline Islands to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter; Americans loiter and taunt with
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo

    Non Combat Move - ANZAC
                3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 41 Sea Zone to 44 Sea Zone
                1 fighter moved from 45 Sea Zone to 44 Sea Zone
                1 fighter moved from 45 Sea Zone to South Australia
                1 infantry moved from Queensland to New South Wales
                1 aaGun moved from Queensland to New South Wales
                1 aaGun moved from Queensland to South Australia
                2 infantry moved from Iraq to Trans-Jordan

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Borneo : 1 flag, 1 artillery and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 aaGun and 1 fighter
        New Guinea : 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        44 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 5 submarines
        43 Sea Zone : 1 transport
        62 Sea Zone : 1 carrier and 2 transports
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 72
        Russians : 17 / 24
        Japanese : 59 / 75
        Americans : 63 / 83
        Chinese : 0 / 3
        British : 33 / 38
        UK_Pacific : 0 / 0
        Italians : 24 / 28
        ANZAC : 18 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Trans-Jordan
                2 infantry moved from 112 Sea Zone to Norway

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Norway : 2 infantry
        98 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 72
        Russians : 17 / 24
        Japanese : 59 / 75
        Americans : 63 / 83
        Chinese : 0 / 3
        British : 33 / 38
        UK_Pacific : 0 / 0
        Italians : 24 / 28
        ANZAC : 18 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Northwest Persia to Iraq
                      Germans take Iraq from British
                1 armour moved from Iraq to Persia
                      Germans take Persia from British
                2 infantry moved from Caucasus to Rostov
                1 bomber moved from Slovakia Hungary to Rostov
                9 armour, 13 artilleries, 9 infantry and 16 mech_infantrys moved from Caucasus to Volgograd
                1 bomber moved from Western Germany to Norway

    Combat - Germans
                Strategic bombing raid in Norway
                    Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Norway causes 6 damage total.
                Battle in Volgograd
                    Germans attack with 9 armour, 13 artilleries, 9 infantry and 16 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 9 armour, 13 artilleries, 9 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Rostov to Yugoslavia
                2 bombers moved from Yugoslavia to Western Germany
                4 fighters moved from Western Germany to 113 Sea Zone
                1 carrier, 1 cruiser and 2 destroyers moved from 115 Sea Zone to 113 Sea Zone
                1 artillery moved from Belarus to Eastern Poland
                3 mech_infantrys moved from Novgorod to Eastern Poland
                1 armour and 21 mech_infantrys moved from Northwest Persia to Caucasus
                5 aaGuns, 1 armour and 21 mech_infantrys moved from Caucasus to Volgograd
                1 mech_infantry moved from Timguska to Kansu
                1 submarine moved from 122 Sea Zone to 116 Sea Zone
                1 bomber moved from Norway to Western Germany

    Place Units - Germans
                1 carrier, 1 destroyer and 2 submarines placed in 113 Sea Zone
                1 airfield placed in Denmark
                1 artillery and 2 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Caucasus

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Olgiy to Timguska
                      Russians take Timguska from Germans
                1 infantry moved from Olgiy to Yenisey
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 artillery, 1 infantry and 1 mech_infantry moved from Vologda to Urals
                1 mech_infantry moved from Vologda to Urals
                2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
                      Russians take Western Ukraine from Italians
                1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
                1 fighter moved from Russia to Rostov
                1 artillery and 2 infantry moved from Tambov to Rostov
                1 artillery and 2 infantry moved from Smolensk to Belarus
                3 infantry moved from Bryansk to Belarus
                3 mech_infantrys moved from Russia to Belarus
                2 mech_infantrys moved from Smolensk to Belarus
                2 infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 infantry moved from Yakut S.S.R. to Yenisey

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 7 infantry and 5 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 7 infantry and 5 mech_infantrys in Belarus, round 2 :  1/13 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Urals
                    Russians attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Urals, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Urals, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Urals
                    Russians win, taking Urals from Japanese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Eastern Poland
                    Russians attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery and 3 mech_infantrys
                        Russians roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  4/6 hits
                        Italians roll dice for 1 artillery and 3 mech_infantrys in Eastern Poland, round 2 :  4/4 hits
                        2 armour owned by the Russians, 2 mech_infantrys owned by the Russians, 3 mech_infantrys owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 3 mech_infantrys
                    Casualties for Russians: 2 armour and 2 mech_infantrys
                Battle in Yenisey
                    Russians attack with 4 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 4 infantry in Yenisey, round 2 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Yenisey, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yenisey
                    Russians win, taking Yenisey from Japanese with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 :  2/3 hits
                        Germans roll dice for 2 infantry in Rostov, round 3 :  0/2 hits
                        2 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Yakut S.S.R. to Dzavhan
                1 infantry moved from Ulaanbaatar to Dzavhan
                1 infantry moved from Tambov to Samara
                10 infantry moved from Tambov to Bryansk
                4 artilleries moved from Tambov to Bryansk
                4 infantry moved from Tambov to Bryansk
                2 aaGuns moved from Tambov to Bryansk
                2 aaGuns moved from Tambov to Russia
                5 artilleries moved from Tambov to Russia
                7 infantry moved from Tambov to Russia
                3 infantry moved from Tambov to Russia
                5 infantry moved from Tambov to Bryansk
                7 infantry moved from Tambov to Bryansk
                2 artilleries moved from Tambov to Bryansk
                6 infantry moved from Tambov to Bryansk
                1 artillery moved from Vologda to Russia
                1 armour moved from Russia to Bryansk

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs

    Territory Summary for Russians :

    Yenisey : 4 infantry
        Timguska : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 2 infantry
        Central Mongolia : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag
        Belarus : 1 artillery, 6 infantry and 5 mech_infantrys
        Bryansk : 2 aaGuns, 1 armour, 8 artilleries, 1 fighter, 35 infantry, 1 mech_infantry and 1 tactical_bomber
        Rostov : 1 artillery, 1 factory_minor and 1 infantry
        Urals : 1 artillery, 1 infantry and 2 mech_infantrys
        Archangel : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 1 fighter, 22 infantry and 3 mech_infantrys
        Tambov : 1 infantry
        Novosibirsk : 1 infantry
        Samara : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 76
        Russians : 23 / 34
        Japanese : 56 / 75
        Americans : 63 / 83
        Chinese : 0 / 3
        British : 29 / 38
        UK_Pacific : 0 / 0
        Italians : 22 / 28
        ANZAC : 18 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    sadly I need to postpone this game until 2015, unless you want to concede  :-D

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 armour moved from Amur to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 mech_infantry moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                4 mech_infantrys moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                1 bomber moved from Japan to Central Mongolia
                1 bomber moved from French Indo China to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                4 fighters and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
                4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Borneo
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
                3 mech_infantrys moved from Suiyuyan to Central Mongolia

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Borneo
                    Japanese attack with 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Borneo from ANZAC with 1 artillery, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Central Mongolia
                    Japanese attack with 1 bomber and 3 mech_infantrys
                    Russians defend with 2 infantry
                    Japanese win, taking Central Mongolia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                6 fighters and 6 tactical_bombers moved from Borneo to 36 Sea Zone
                3 battleships, 7 carriers, 2 cruisers, 2 fighters and 11 submarines moved from 35 Sea Zone to 36 Sea Zone
                4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                3 mech_infantrys moved from French Indo China to Shan State
                1 aaGun, 1 armour, 5 artilleries, 11 infantry and 4 mech_infantrys moved from West India to India
                3 mech_infantrys moved from Shan State to Burma
                1 infantry moved from French Indo China to Shan State
                3 fighters moved from 36 Sea Zone to French Indo China
                1 bomber moved from Central Mongolia to Anhwe
                1 bomber moved from 41 Sea Zone to French Indo China

    Place Units - Japanese
                1 carrier and 2 transports placed in 36 Sea Zone
                1 destroyer placed in 6 Sea Zone
                2 submarines placed in 19 Sea Zone
                2 artilleries and 1 infantry placed in India
                3 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
                Japanese collect 64 PUs; end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

  • 15

    note my postponement above you may have missed in between posts

Suggested Topics

  • 25
  • 21
  • 70
  • 181
  • 119
  • 85
  • 155
  • 234
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

18.0k

Users

40.8k

Topics

1.8m

Posts