@Booper I could be mistaken but Kiangsi should be a Chinese territory as it was technically liberated correct?
L15 G40 MrRoboto (Axis) vs RGP (Allies+14) Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
7 armour and 7 mech_infantrys moved from Volgograd to Tsinghai
Germans take Kazakhstan from Russians
2 armour and 2 mech_infantrys moved from Caucasus to Tsinghai
2 bombers moved from Southern Italy to Bryansk
1 bomber moved from Novgorod to Bryansk
3 infantry moved from Rostov to Bryansk
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Yugoslavia to 113 Sea Zone
3 fighters moved from Western Germany to 113 Sea Zone
2 bombers moved from Southern Italy to Smolensk
2 artilleries moved from Belarus to Smolensk
2 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 bomber moved from Southern Italy to Tambov
1 bomber moved from Southern Italy to Samara
2 mech_infantrys moved from Volgograd to Samara
2 infantry moved from Rostov to TambovCombat - Germans
Battle in Tsinghai
Germans attack with 9 armour and 9 mech_infantrys
Russians defend with 1 mech_infantry; Chinese defend with 9 infantry
Germans win, taking Tsinghai from Chinese with 9 armour and 7 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Casualties for Chinese: 9 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 3 bombers and 3 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 artilleries and 2 bombers
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer and 1 fighter
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Northwest Persia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
3 bombers moved from Bryansk to Novgorod
3 artilleries moved from Novgorod to Belarus
2 bombers moved from Smolensk to Belarus
1 bomber moved from Northwest Persia to Volgograd
1 bomber moved from Tambov to Volgograd
1 bomber and 1 tactical_bomber moved from Southern Italy to Germany
1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 115 Sea Zone
4 fighters and 1 tactical_bomber moved from 113 Sea Zone to Germany
4 mech_infantrys moved from Rostov to Belarus
1 artillery moved from Belarus to Novgorod
5 aaGuns, 2 armour, 8 artilleries and 13 infantry moved from Rostov to Volgograd
1 bomber moved from Samara to Volgograd
1 bomber moved from Germany to Western Germany
1 submarine moved from 119 Sea Zone to 122 Sea Zone
10 mech_infantrys moved from Caucasus to RostovPlace Units - Germans
3 artilleries placed in Rostov
3 artilleries placed in Volgograd
10 infantry placed in Germany
1 infantry and 2 mech_infantrys placed in Novgorod
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
1 artillery and 1 infantry moved from Vologda to Smolensk
3 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
6 artilleries and 6 infantry moved from Russia to Tambov
6 infantry moved from Russia to Tambov
2 artilleries moved from Russia to Tambov
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Tambov
Russians attack with 8 artilleries and 12 infantry
Germans defend with 2 infantry
Russians roll dice for 8 artilleries and 12 infantry in Tambov, round 2 : 4/20 hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 8 artilleries and 12 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits
Germans roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits
Germans roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
6 infantry moved from Russia to Tambov
4 artilleries moved from Russia to Tambov
16 infantry moved from Russia to Tambov
2 artilleries moved from Russia to Tambov
10 infantry moved from Russia to Tambov
8 infantry moved from Russia to Tambov
4 aaGuns moved from Russia to Tambov
4 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
3 infantry moved from Amur to BuryatiaPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUsTerritory Summary for Russians :
Amur : 1 infantry
Buryatia : 3 infantry
Egypt : 1 mech_infantry
Italian Somaliland : 1 flag
Bryansk : 3 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 2 fighters, 7 infantry, 13 mech_infantrys and 1 tactical_bomber
Tambov : 4 aaGuns, 14 artilleries and 57 infantry
Smolensk : 1 artillery and 1 infantry
Samara : 1 infantryProduction/PUs Summary :
Germans : 50 / 76
Russians : 19 / 22
Japanese : 58 / 72
Americans : 55 / 80
Chinese : 2 / 3
British : 36 / 40
UK_Pacific : 2 / 0
Italians : 22 / 26
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Shensi to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Suiyuyan to Sikang
Japanese take Sikang from Chinese
3 mech_infantrys moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from French Indo China to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 22 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 bomber moved from 22 Sea Zone to Japan
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 11 submarines and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 37 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to India
1 aaGun, 4 artilleries and 8 infantry moved from Burma to India
1 armour, 1 fighter and 4 mech_infantrys moved from Yunnan to India
3 mech_infantrys moved from Anhwe to Yunnan
3 artilleries and 7 infantry moved from French Indo China to Shan State
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Chahar to Shan State
6 mech_infantrys moved from Manchuria to AnhwePlace Units - Japanese
1 battleship and 2 carriers placed in 37 Sea Zone
1 artillery and 2 infantry placed in India
1 armour and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
8 fighters moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 41 Sea Zone
Americans attack with 8 fighters
Japanese defend with 1 destroyer
Americans roll dice for 8 fighters in 41 Sea Zone, round 2 : 6/8 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking Philippines from Japanese with 8 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 5/8 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in NorwayNon Combat Move - Americans
1 bomber moved from 112 Sea Zone to United Kingdom
5 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
8 fighters moved from 41 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline Islands
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
2 fighters placed in 110 Sea Zone
2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 fighters and 1 harbour
Queensland : 2 infantry
Philippines : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 13 fighters, 2 infantry, 2 mech_infantrys, 10 submarines, 1 tactical_bomber and 2 transports
44 Sea Zone : 1 transport
33 Sea Zone : 1 carrier and 1 destroyer
35 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 2 fighters and 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 artillery and 1 mech_infantry
British Guiana : 2 infantry
United Kingdom : 1 bomber, 2 fighters and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag
Norway : 1 flag, 1 armour and 1 infantry
112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
109 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 submarine
110 Sea Zone : 2 fightersProduction/PUs Summary :
Germans : 47 / 76
Russians : 18 / 22
Japanese : 59 / 69
Americans : 63 / 88
Chinese : 0 / 3
British : 36 / 40
UK_Pacific : 2 / 0
Italians : 22 / 26
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 47 / 76
Russians : 18 / 22
Japanese : 59 / 69
Americans : 63 / 88
Chinese : 0 / 3
British : 36 / 40
UK_Pacific : 2 / 0
Italians : 22 / 26
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Holland Belgium to Western Germany
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
2 cruisers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to Western Germany
5 fighters moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from Egypt to Western Germany
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Northwest Persia -
need scramble and OOL orders for W Germ
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no scramble. max def
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Holland Belgium to Western Germany
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
2 cruisers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to Western Germany
5 fighters moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from Egypt to Western Germany
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Northwest PersiaCombat - British
Battle in Western Germany
British attack with 1 armour, 1 bomber, 6 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 3 infantry; Italians defend with 3 fighters, 3 infantry and 1 mech_infantry
British roll dice for 2 cruisers in Western Germany, round 2 : 1/2 hits
British roll dice for 1 armour, 1 bomber, 6 fighters, 5 infantry and 1 tactical_bomber in Western Germany, round 2 : 4/14 hits
Germans roll dice for 2 bombers, 3 fighters, 6 infantry and 1 mech_infantry in Western Germany, round 2 : 6/12 hits
5 infantry owned by the British, 1 armour owned by the British, 2 bombers owned by the Germans and 3 infantry owned by the Italians lost in Western Germany
Germans win with 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 bombers
Casualties for British: 1 armour and 5 infantry
Casualties for Italians: 3 infantry
1 bomber owned by the British, 1 tactical_bomber owned by the British and 6 fighters owned by the British retreated
Battle in 93 Sea Zone
British attack with 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Northwest Persia
British attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter moved from Northwest Persia to Iraq
1 bomber moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
5 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
2 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
2 infantry moved from Turkmenistan to Eastern Persia
3 aaGuns, 2 artilleries and 17 infantry moved from West India to Eastern Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 transport moved from 71 Sea Zone to 83 Sea ZonePlace Units - British
1 transport placed in 109 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in United Kingdom
1 infantry placed in Egypt
1 infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
42 Sea Zone : 1 battleship and 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Norway : 1 bomber and 1 fighter
Holland Belgium : 1 flag
Tobruk : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 1 carrier and 1 transport
99 Sea Zone : 1 submarine
Iraq : 1 flag, 3 armour, 2 artilleries, 1 fighter, 9 infantry and 9 mech_infantrys
92 Sea Zone : 1 submarine
Eastern Persia : 1 flag, 3 aaGuns, 2 artilleries and 19 infantry
81 Sea Zone : 1 submarine
83 Sea Zone : 1 transport
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 76
Russians : 18 / 22
Japanese : 59 / 69
Americans : 63 / 88
Chinese : 0 / 3
British : 36 / 41
UK_Pacific : 2 / 0
Italians : 22 / 26
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sorry 1 edit on the US turn, the two planes I built in the US should have been split 1 on WUS and 1 on EUS not both on Western
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Libya to Alexandria
Italians take Tobruk from British
Italians take Alexandria from British
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
1 mech_infantry moved from Northern Italy to Holland Belgium
Germans take Holland Belgium from BritishCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Italians win, taking 93 Sea Zone from British with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Western Germany
4 aaGuns and 8 infantry moved from Northern Italy to Western Germany
1 artillery and 6 infantry moved from Southern France to France
1 mech_infantry moved from Western Germany to Denmark
1 mech_infantry moved from Libya to Tobruk
1 submarine moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from Western Germany to Denmark
1 fighter moved from Southern Italy to DenmarkPlace Units - Italians
6 infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Italians undo move 2.
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
Italians collect 22 PUs (2 lost to blockades); end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in Sumatra
Battle in 44 Sea Zone
ANZAC attack with 1 fighter; Americans loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
3 submarines moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport
41 Sea Zone : 1 transport
43 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 1 transport
Iraq : 2 infantryProduction/PUs Summary :
Germans : 50 / 76
Russians : 18 / 22
Japanese : 55 / 69
Americans : 61 / 88
Chinese : 0 / 3
British : 33 / 41
UK_Pacific : 2 / 0
Italians : 24 / 32
ANZAC : 18 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - French
2 infantry moved from United Kingdom to 109 Sea ZoneTurn Complete - French
Territory Summary for French :
109 Sea Zone : 2 infantry
Iraq : 1 infantry
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 50 / 76
Russians : 18 / 22
Japanese : 55 / 69
Americans : 61 / 88
Chinese : 0 / 3
British : 33 / 41
UK_Pacific : 2 / 0
Italians : 24 / 32
ANZAC : 18 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
French troops are split if you care and remember there is 1 US plane on Eastern I just forgot to edit it again
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 factory_minor, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Volgograd to Bryansk
1 artillery and 1 mech_infantry moved from Belarus to Bryansk
1 bomber moved from Volgograd to Smolensk
1 artillery and 1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
2 armour and 21 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Tsinghai to Timguska
Germans take Timguska from Russians
2 bombers moved from Belarus to Norway
3 bombers moved from Novgorod to Norway
4 fighters and 2 tactical_bombers moved from Germany to NorwayCombat - Germans
Battle in Bryansk
Germans attack with 2 artilleries, 2 bombers and 2 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 2 artilleries, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Northwest Persia
Germans attack with 2 armour and 21 mech_infantrys
British defend with 2 infantry
Germans win, taking Northwest Persia from British with 2 armour and 21 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Norway
Germans attack with 5 bombers, 4 fighters and 2 tactical_bombers
British defend with 1 bomber and 1 fighter; Americans defend with 1 armour and 1 infantry
Germans win with 5 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 bomber and 1 fighter
Casualties for Americans: 1 armour and 1 infantry
Battle in Samara
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Belarus to Karelia
1 mech_infantry moved from Novgorod to Finland
2 fighters and 1 tactical_bomber moved from Norway to Denmark
5 bombers moved from Norway to Western Germany
3 infantry moved from Western Germany to Denmark
10 infantry moved from Germany to Western Germany
2 bombers moved from Bryansk to Yugoslavia
1 artillery and 1 infantry moved from Novgorod to Belarus
1 bomber moved from Smolensk to Slovakia Hungary
9 armour and 6 mech_infantrys moved from Tsinghai to Caucasus
3 artilleries and 10 mech_infantrys moved from Rostov to Caucasus
5 aaGuns, 10 artilleries and 11 infantry moved from Volgograd to CaucasusPlace Units - Germans
1 factory_minor placed in Caucasus
3 mech_infantrys placed in Novgorod
1 bomber and 4 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
2 armour moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
3 infantry moved from Tambov to Bryansk
2 artilleries moved from Tambov to Bryansk
3 mech_infantrys moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Samara
1 infantry and 2 mech_infantrys moved from Russia to Vologda
2 artilleries moved from Russia to Vologda
3 infantry moved from Tambov to Samara
2 infantry moved from Russia to Smolensk
2 mech_infantrys moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
Germans defend with 2 artilleries and 2 mech_infantrys
Russians roll dice for 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys in Bryansk, round 2 : 3/13 hits
Germans roll dice for 2 artilleries and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in Bryansk, round 3 : 5/12 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 2 artilleries and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries, 1 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Vologda, round 2 : 3/5 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery, 3 infantry and 2 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Smolensk, round 2 : 2/6 hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Samara
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 3 : 1/5 hits
Germans roll dice for 1 artillery in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
3 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 armour, 1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUsTerritory Summary for Russians :
Amur : 1 infantry
Yakut S.S.R. : 3 infantry
Egypt : 1 mech_infantry
Italian Somaliland : 1 flag
Bryansk : 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
Rostov : 1 factory_minor and 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 4 infantry, 6 mech_infantrys and 1 tactical_bomber
Tambov : 4 aaGuns, 12 artilleries and 49 infantry
Vologda : 2 artilleries, 1 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 1 artillery, 3 infantry and 2 mech_infantrys
Samara : 1 infantryProduction/PUs Summary :
Germans : 47 / 72
Russians : 21 / 24
Japanese : 55 / 69
Americans : 61 / 88
Chinese : 0 / 3
British : 33 / 41
UK_Pacific : 2 / 0
Italians : 24 / 32
ANZAC : 18 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
hangon I want to edit Russia a bit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
2 armour moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
3 infantry moved from Tambov to Bryansk
2 artilleries moved from Tambov to Bryansk
3 mech_infantrys moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Samara
1 infantry and 2 mech_infantrys moved from Russia to Vologda
2 artilleries moved from Russia to Vologda
3 infantry moved from Tambov to Samara
2 infantry moved from Russia to Smolensk
2 mech_infantrys moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
Germans defend with 2 artilleries and 2 mech_infantrys
Russians roll dice for 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys in Bryansk, round 2 : 3/13 hits
Germans roll dice for 2 artilleries and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in Bryansk, round 3 : 5/12 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 2 artilleries and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries, 1 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Vologda, round 2 : 3/5 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery, 3 infantry and 2 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Smolensk, round 2 : 2/6 hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Samara
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 3 : 1/5 hits
Germans roll dice for 1 artillery in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
3 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 armour, 1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
EDIT: Removing units owned by Russians from Tambov: 3 infantry
EDIT: Adding units owned by Russians to Bryansk: 3 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Amur : 1 infantry
Yakut S.S.R. : 3 infantry
Egypt : 1 mech_infantry
Italian Somaliland : 1 flag
Bryansk : 2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
Rostov : 1 factory_minor and 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 4 infantry, 6 mech_infantrys and 1 tactical_bomber
Tambov : 4 aaGuns, 12 artilleries and 46 infantry
Vologda : 2 artilleries, 1 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 1 artillery, 3 infantry and 2 mech_infantrys
Samara : 1 infantryProduction/PUs Summary :
Germans : 47 / 72
Russians : 21 / 24
Japanese : 55 / 69
Americans : 61 / 88
Chinese : 0 / 3
British : 33 / 41
UK_Pacific : 2 / 0
Italians : 24 / 32
ANZAC : 18 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
3 artilleries and 5 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from India to Sumatra
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 destroyer, 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Japan to Amur
1 armour and 1 mech_infantry moved from Manchuria to Amur
1 mech_infantry moved from Kansu to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Kansu to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Amur
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 mech_infantry moved from Sikang to Suiyuyan
1 mech_infantry moved from Kansu to Suiyuyan
3 mech_infantrys moved from Anhwe to Manchuria
1 bomber moved from Amur to Japan
1 mech_infantry moved from Anhwe to Suiyuyan
2 mech_infantrys moved from Anhwe to Manchuria
3 battleships, 7 carriers, 2 cruisers, 1 fighter, 11 submarines and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 35 Sea Zone
1 bomber moved from Sumatra to French Indo China
3 fighters and 1 tactical_bomber moved from India to French Indo China
1 fighter and 2 infantry moved from Shan State to French Indo China
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 aaGun, 1 armour, 5 artilleries, 11 infantry and 4 mech_infantrys moved from India to West India
3 mech_infantrys moved from Yunnan to French Indo ChinaPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 carrier, 3 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 2.
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 4 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 bomber moved from United Kingdom to Karelia
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to Celebes
4 fighters moved from 42 Sea Zone to 37 Sea Zone
4 fighters moved from 42 Sea Zone to 43 Sea Zone
1 battleship and 2 cruisers moved from 42 Sea Zone to 44 Sea Zone
2 destroyers and 4 submarines moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 fighter moved from Caroline Islands to 6 Sea Zone





