Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
I’ve sent a sub against your pitiful destroyer in Sz6. I assume you will full scramble as there is absolutely no reason not to.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 fighters, 1 harbour, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 2 fighters
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
1 destroyer moved from 49 Sea Zone to 30 Sea Zone
1 carrier moved from 11 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United States
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
1 infantry and 1 mech_infantry moved from 51 Sea Zone to Samoa
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
2 bombers moved from Western United States to Johnston Island
2 fighters moved from 16 Sea Zone to 30 Sea Zone
1 carrier moved from 16 Sea Zone to 13 Sea Zone
2 infantry and 1 transport moved from 16 Sea Zone to 13 Sea Zone
1 fighter moved from Western United States to 13 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 10 Sea Zone to 13 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 carrier and 2 fighters moved from 110 Sea Zone to 126 Sea Zone
Place Units - Americans
1 harbour placed in Johnston Island
1 submarine and 1 transport placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from 126 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Neutral_Axis
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from India to Ceylon
1 artillery and 1 infantry moved from Quebec to Ontario
Combat - British
Battle in Ceylon
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 1 tactical_bomber in Ceylon, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Ceylon, round 2 : 1/2 hits
1 tactical_bomber owned by the British and 1 infantry owned by the Japanese lost in Ceylon
British roll dice for 1 fighter in Ceylon, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Ceylon, round 3 : 0/1 hits
British roll dice for 1 fighter in Ceylon, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Ceylon, round 4 : 1/1 hits
1 fighter owned by the British lost in Ceylon
Japanese win with 1 artillery remaining. Battle score for attacker is -18
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in Norway
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 fighter
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 2 : 1/4 hits
Germans roll dice for 1 fighter in Norway, round 2 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Germans lost in Norway
British win, taking Norway from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Norway to 126 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to Persia
1 bomber moved from Egypt to Persia
Place Units - British
1 airfield, 2 mech_infantrys and 1 tactical_bomber placed in Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,3,3,1,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.081
Median : 3.000
Variance : 0.472
Standard Deviation : 0.687
Total rolls : 37
Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.769
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
Japanese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.769
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Americans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Another dice raping for the brits! Damn!
Knew I should have retreated. Oh well. Lets rock!
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 1 tactical_bomber in Ceylon, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Ceylon, round 2 : 1/2 hits
1 tactical_bomber owned by the British and 1 infantry owned by the Japanese lost in Ceylon
British roll dice for 1 fighter in Ceylon, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Ceylon, round 3 : 0/1 hits
British roll dice for 1 fighter in Ceylon, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Ceylon, round 4 : 1/1 hits
1 fighter owned by the British lost in Ceylon
Japanese win with 1 artillery remaining. Battle score for attacker is -18
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Libya
1 armour moved from Tobruk to Libya
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
2 armour moved from Eastern Poland to Baltic States
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from British
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 2 destroyers
Russians defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Baltic States
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Libya
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Libya from French with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to France
2 infantry moved from Yugoslavia to Romania
2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Italians collect 15 PUs; end with 17 PUs total
I’ll see your neo-80 synth track, and raise you this!
@Shin:
I’ll see your neo-80 synth track, and raise you this!
An excellent choice, but I’ll raise you back.
https://www.youtube.com/watch?v=Ky_oRXhPPGE
:)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from New Zealand to 30 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Turn Complete - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 fighter moved from Egypt to Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 126 Sea Zone
1 submarine moved from 112 Sea Zone to 126 Sea Zone
1 armour moved from Normandy Bordeaux to Western Germany
2 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
1 bomber moved from Southern France to Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Ukraine
4 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Southern Italy to Bryansk
3 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
Combat - Germans
Battle in 92 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 cruiser
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 126 Sea Zone
Germans attack with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 2 fighters and 1 transport; Americans defend with 1 carrier
Units damaged: 1 carrier owned by the Americans
Germans win with 3 bombers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Germans: 1 fighter
Casualties for British: 2 fighters and 1 transport
Casualties for Americans: 1 carrier
Battle in Novgorod
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bryansk
Germans attack with 3 artilleries, 1 bomber and 4 infantry
Russians defend with 1 aaGun and 4 infantry
Germans win, taking Bryansk from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Ukraine
Germans attack with 2 artilleries, 1 bomber and 5 infantry
Russians defend with 2 artilleries, 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Non Combat Move - Germans
1 bomber moved from Bryansk to Western Ukraine
1 bomber moved from Ukraine to Western Ukraine
3 bombers moved from 126 Sea Zone to Western Germany
1 tactical_bomber moved from 126 Sea Zone to 112 Sea Zone
3 armour and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Ukraine
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern France
Place Units - Germans
1 carrier and 1 transport placed in 112 Sea Zone
1 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Missing with planes and cruisers over and over is getting tedious lol… wtf
To be fair, I did my fair share of missing this turn too!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Novosibirsk to Tsinghai
1 armour moved from Volgograd to Sikang
1 tactical_bomber moved from Russia to Sikang
1 fighter moved from Russia to Novgorod
1 armour, 2 artilleries and 2 infantry moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Belarus to Baltic States
2 armour, 5 artilleries and 3 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Belarus to Eastern Poland
3 armour, 4 artilleries, 9 infantry and 7 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to Tsinghai
Combat - Russians
Battle in Sikang
Russians attack with 1 armour and 1 tactical_bomber
Japanese defend with 1 artillery
Russians win, taking Sikang from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tsinghai
Russians attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians win, taking Baltic States from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Bryansk
Russians attack with 5 armour, 9 artilleries, 12 infantry and 7 mech_infantrys
Germans defend with 2 artilleries
Russians win, taking Bryansk from Germans with 5 armour, 9 artilleries, 11 infantry and 7 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Non Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Bryansk
3 aaGuns moved from Belarus to Bryansk
1 tactical_bomber moved from Sikang to Turkmenistan
1 fighter moved from Tsinghai to Turkmenistan
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 fighter moved from Novgorod to Nenetsia
Place Units - Russians
3 armour, 1 fighter and 4 mech_infantrys placed in Russia
Russians undo move 1.
3 armour, 1 fighter and 3 mech_infantrys placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Novosibirsk to Tsinghai
1 armour moved from Volgograd to Sikang
1 tactical_bomber moved from Russia to Sikang
1 fighter moved from Russia to Novgorod
1 armour, 2 artilleries and 2 infantry moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Belarus to Baltic States
2 armour, 5 artilleries and 3 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Belarus to Eastern Poland
3 armour, 4 artilleries, 9 infantry and 7 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to Tsinghai
Combat - Russians
Battle in Sikang
Russians attack with 1 armour and 1 tactical_bomber
Japanese defend with 1 artillery
Russians win, taking Sikang from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tsinghai
Russians attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians win, taking Baltic States from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Bryansk
Russians attack with 5 armour, 9 artilleries, 12 infantry and 7 mech_infantrys
Germans defend with 2 artilleries
Russians win, taking Bryansk from Germans with 5 armour, 9 artilleries, 11 infantry and 7 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Non Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Bryansk
3 aaGuns moved from Belarus to Bryansk
1 tactical_bomber moved from Sikang to Turkmenistan
1 fighter moved from Tsinghai to Turkmenistan
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 fighter moved from Novgorod to Nenetsia
Place Units - Russians
3 armour, 1 fighter and 4 mech_infantrys placed in Russia
Russians undo move 1.
3 armour, 1 fighter and 3 mech_infantrys placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Removing units owned by Russians from Nenetsia: 1 fighter
EDIT: Adding units owned by Russians to Smolensk: 1 aaGun and 1 fighter
EDIT: Turning off Edit Mode
Use the second file, I made a minor NCM with Russia.
Looking forward to your Japanese response!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 aaGun, 8 armour and 3 bombers; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
4 bombers moved from Queensland to 43 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Shensi to Sikang
1 fighter moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to Sikang
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 4 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 4 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sikang
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Japanese
1 aaGun, 2 artilleries and 6 infantry moved from Yunnan to Shan State
3 mech_infantrys moved from Hunan to Shan State
1 fighter moved from Sikang to Yunnan
1 tactical_bomber moved from Sikang to Yunnan
2 armour moved from Shensi to Yunnan
2 armour moved from Kiangsu to Hunan
4 bombers moved from 43 Sea Zone to Shan State
1 carrier and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 39 Sea Zone to Shan State
1 fighter moved from 39 Sea Zone to Shan State
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 3 tactical_bombers moved from Philippines to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
3 fighters and 1 tactical_bomber moved from Queensland to New South Wales
2 bombers moved from Japan to Shan State
2 fighters moved from Japan to Hunan
Place Units - Japanese
3 bombers placed in Japan
1 aaGun and 2 armour placed in New South Wales
3 armour placed in French Indo China
3 armour placed in Kiangsu
Turn Complete - Japanese
Japanese collect 68 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
Non Combat Move - Americans
2 mech_infantrys moved from Johnston Island to 30 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
1 fighter moved from 30 Sea Zone to 50 Sea Zone
2 carriers moved from 30 Sea Zone to 50 Sea Zone
1 mech_infantry moved from Samoa to 51 Sea Zone
1 infantry moved from Samoa to 51 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 mech_infantry moved from 63 Sea Zone to New Zealand
2 bombers moved from Johnston Island to New Zealand
1 carrier moved from 13 Sea Zone to 30 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 mech_infantry moved from 30 Sea Zone to Johnston Island
4 fighters moved from Western United States to 50 Sea Zone
1 fighter moved from 50 Sea Zone to 30 Sea Zone
1 fighter moved from 13 Sea Zone to 63 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 30 Sea Zone to 63 Sea Zone
3 fighters moved from 63 Sea Zone to New Zealand
2 infantry moved from 63 Sea Zone to New Zealand
2 mech_infantrys moved from 63 Sea Zone to New Zealand
1 submarine moved from 13 Sea Zone to 30 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 fighters placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
Americans undo move 4.
1 submarine placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Americans undo move 5.
Americans undo move 4.
1 carrier and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 bomber moved from Persia to Burma
3 artilleries and 3 infantry moved from Egypt to Alexandria
Combat - British
Battle in Burma
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 3 artilleries and 3 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 mech_infantry moved from Iraq to Eastern Persia
3 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Persia to West India
3 aaGuns, 1 artillery and 12 infantry moved from India to West India
1 bomber moved from Burma to West India
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Norway to Finland
Place Units - British
1 factory_minor placed in Egypt
1 submarine placed in 110 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry