TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Bid Purchase - ItaliansCombat Hit Differential Summary :
I know how you feel. I’ve lost a lot of close games this season due to little errors. And I suspect I’m going to lose my only other open G40 game (vs hobo) as well, though that one probably won’t even be close.
I’d like your feedback on what you think my mistakes were in this game.
Certainly, though there aren’t many choices I would criticize. I’ll review the history after the match ends (since this has been a long one) and let you know.
Sounds good. Assuming you play out Japan soon, this match will probably be over by tonight, unless I get some amazing rolls for US and UK.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 2 fighters, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from Americans
11 artilleries and 15 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Eastern Persia to Afghanistan
1 armour moved from Afghanistan to Kazakhstan
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 transport moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 transport moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
2 armour moved from Belgian Congo to Anglo Egyptian Sudan
Combat - Japanese
Battle in Anglo Egyptian Sudan
Japanese attack with 2 armour, 11 artilleries and 15 infantry
British defend with 2 infantry
Japanese roll dice for 2 armour, 11 artilleries and 15 infantry in Anglo Egyptian Sudan, round 2 : 8/28 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Anglo Egyptian Sudan
Japanese win, taking Anglo Egyptian Sudan from British with 2 armour, 11 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Gilbert Islands
Battle in Midway
Battle in Solomon Islands
Battle in Wake Island
Battle in Kazakhstan
Japanese attack with 1 armour
Russians defend with 4 aaGuns
4 aaGuns owned by the Russians lost in Kazakhstan
Japanese win, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Solomon Islands from ANZAC, taking Wake Island from Americans, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is 20
Casualties for Russians: 4 aaGuns
Non Combat Move - Japanese
2 battleships, 8 carriers, 1 cruiser, 5 destroyers, 9 fighters and 14 submarines moved from 33 Sea Zone to 49 Sea Zone
4 submarines moved from 42 Sea Zone to 49 Sea Zone
3 carriers moved from 42 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 33 Sea Zone
1 infantry and 2 transports moved from 36 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
6 infantry moved from Java to 42 Sea Zone
6 infantry and 3 transports moved from 42 Sea Zone to 33 Sea Zone
6 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to 33 Sea Zone
5 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
2 infantry moved from Northern Territory to Queensland
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
8 fighters and 1 tactical_bomber moved from India to Turkey
1 aaGun, 1 armour, 22 artilleries and 28 infantry moved from Eastern Persia to West India
1 armour moved from West India to India
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Rhodesia
1 fighter moved from Belgian Congo to Rhodesia
3 bombers moved from Belgian Congo to West India
3 fighters and 4 tactical_bombers moved from Nenetsia to Ukraine
1 infantry moved from Nenetsia to Vologda
1 artillery and 3 infantry moved from Novgorod to 115 Sea Zone
Place Units - Japanese
1 infantry placed in French Indo China
3 artilleries placed in India
3 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in Queensland
1 artillery and 2 infantry placed in New South Wales
1 destroyer and 1 submarine placed in 36 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3,4,3
Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Production/PUs Summary :
Germans : 65 / 75
Russians : 14 / 0
Japanese : 64 / 81
Americans : 72 / 89
Chinese : 23 / 23
British : 24 / 25
UK_Pacific : 3 / 0
Italians : 9 / 6
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
started US turn, but gotta run somewhere, will finish later tonight.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 86 PUs;
Americans buy 3 armour, 8 infantry, 5 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
1 infantry moved from Spain to 92 Sea Zone
1 mech_infantry moved from Spain to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
2 infantry moved from Persia to Northwest Persia
4 fighters moved from Persia to Northwest Persia
2 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 48 Sea Zone
3 fighters moved from Caucasus to Northwest Persia
2 infantry moved from Chile to Argentina
1 bomber moved from Western United States to Argentina
5 bombers moved from Southeast Mexico to Argentina
1 infantry moved from Persia to Eastern Persia
Americans take Eastern Persia from Japanese
Combat - Americans
Battle in Greece
Battle in Argentina
Americans attack with 6 bombers and 2 infantry
Neutral_True defend with 4 infantry
Americans win, taking Greece from Germans, taking Argentina from Neutral_True with 6 bombers and 2 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_True: 4 infantry
Battle in 48 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northwest Persia
Americans attack with 7 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Northwest Persia from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Shan State
Americans attack with 2 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Shan State from Japanese with 2 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Italy
Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor and 1 infantry
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 armour and 6 mech_infantrys moved from Persia to Trans-Jordan
5 bombers moved from Argentina to Central America
1 bomber moved from Argentina to Brazil
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 armour and 1 mech_infantry moved from Kweichow to Kansu
2 artilleries and 6 infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Korea to Ulaanbaatar
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Mexico to Southeast Mexico
3 fighters moved from Spain to United Kingdom
1 aaGun, 11 artilleries, 11 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Spain
1 artillery and 3 infantry moved from Southern France to Spain
3 carriers moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
3 carriers moved from 81 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 carriers moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 72 Sea Zone
1 aaGun moved from Southern France to Spain
2 transports moved from 92 Sea Zone to 91 Sea Zone
5 artilleries and 4 infantry moved from Persia to Iraq
7 fighters moved from Northwest Persia to 99 Sea Zone
1 mech_infantry moved from Spain to 92 Sea Zone
1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
2 fighters moved from Northern Italy to 99 Sea Zone
2 tactical_bombers moved from Northern Italy to Spain
3 fighters moved from Southern France to 99 Sea Zone
6 fighters and 6 tactical_bombers moved from Southern France to Spain
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 64 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 64 Sea Zone
1 fighter moved from Hawaiian Islands to 64 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 64 Sea Zone
1 transport moved from 89 Sea Zone to 10 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 25 Sea Zone to 10 Sea Zone
1 fighter moved from 31 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 64 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Spain to United Kingdom
1 transport moved from 64 Sea Zone to 10 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
Place Units - Americans
1 submarine placed in 110 Sea Zone
1 submarine placed in 104 Sea Zone
Americans undo move 2.
1 submarine placed in 105 Sea Zone
1 submarine placed in 104 Sea Zone
1 submarine placed in 10 Sea Zone
3 armour placed in Persia
3 mech_infantrys placed in Korea
Americans undo move 5.
Americans undo move 5.
1 armour and 2 mech_infantrys placed in Korea
2 armour and 1 mech_infantry placed in Persia
Americans undo move 4.
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
3 infantry placed in Spain
1 submarine placed in 110 Sea Zone
1 submarine placed in 105 Sea Zone
1 infantry placed in Normandy Bordeaux
Americans undo move 6.
1 submarine placed in 93 Sea Zone
1 submarine placed in 10 Sea Zone
2 infantry placed in Eastern United States
2 infantry and 2 mech_infantrys placed in Western United States
Americans undo move 9.
2 mech_infantrys placed in Central United States
3 infantry placed in Western United States
Americans undo move 9.
1 mech_infantry placed in Western United States
1 mech_infantry placed in Central United States
Turn Complete - Americans
Americans collect 80 PUs; end with 80 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Suiyuyan to Kansu
16 infantry moved from Jehol to Anhwe
5 infantry moved from Yunnan to Kwangsi
5 infantry moved from Yunnan to Burma
Place Units - Chinese
2 infantry placed in Kansu
2 infantry placed in Tsinghai
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - British
British repair damage of 1x factory_minor; Remaining resources: 24 PUs;
British buy 3 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
5 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Saudi Arabia to 81 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 5 infantry and 3 transports moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 5 infantry moved from 99 Sea Zone to Turkey
1 infantry moved from Syria to Turkey
1 infantry moved from Iraq to Turkey
3 fighters, 3 infantry and 3 mech_infantrys moved from Caucasus to Turkey
6 armour and 22 mech_infantrys moved from Persia to Turkey
2 fighters moved from Saudi Arabia to Turkey
7 fighters and 4 tactical_bombers moved from Egypt to Turkey
5 fighters moved from Southern France to Turkey
5 artilleries and 7 infantry moved from Spain to 92 Sea Zone
5 artilleries, 1 destroyer, 7 infantry and 6 transports moved from 92 Sea Zone to 99 Sea Zone
5 artilleries and 7 infantry moved from 99 Sea Zone to Turkey
1 infantry moved from Southern France to Northern Italy
British take Northern Italy from Italians
Combat - British
Battle in Turkey
British attack with 6 armour, 6 artilleries, 17 fighters, 17 infantry, 25 mech_infantrys and 4 tactical_bombers
Japanese defend with 8 fighters and 1 tactical_bomber; Germans defend with 1 aaGun, 18 armour, 16 artilleries, 3 bombers and 1 factory_minor
British win, taking Turkey from Germans with 6 armour, 6 artilleries, 16 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 151
Casualties for Japanese: 8 fighters and 1 tactical_bomber
Casualties for Germans: 1 aaGun, 18 armour, 16 artilleries and 3 bombers
Casualties for British: 1 fighter, 17 infantry and 23 mech_infantrys
Non Combat Move - British
14 fighters and 4 tactical_bombers moved from Turkey to Greece
2 fighters moved from Turkey to Greece
4 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Persia to Iraq
2 aaGuns and 9 infantry moved from Persia to Northwest Persia
2 artilleries and 1 infantry moved from Southern France to Spain
3 artilleries, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Spain
1 aaGun and 1 artillery moved from Burma to Shan State
Place Units - British
3 armour placed in Saudi Arabia
2 infantry placed in United Kingdom
British undo move 2.
1 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Turn Complete - UK_Pacific
similarly bad performance by the brits in turkey…8/22@3 and 0/4@4 round 1…
Russians were 3/16@4 in total…wow lol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters and 2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 3 fighters and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 3/5 hits
British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,5,2,2,1,3
Italians collect 1 PU (8 lost to blockades); end with 1 PU total
Production/PUs Summary :
Germans : 58 / 75
Russians : 14 / 0
Japanese : 63 / 81
Americans : 80 / 95
Chinese : 23 / 25
British : 26 / 30
UK_Pacific : 3 / 0
Italians : 9 / 1
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Combat Move - French
Non Combat Move - French
1 infantry moved from Southern France to Spain
2 infantry moved from Caucasus to Turkey
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
3 artilleries moved from Russia to Samara
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
18 armour, 26 artilleries, 17 infantry and 32 mech_infantrys moved from Rostov to Caucasus
2 mech_infantrys moved from Russia to Samara
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
5 fighters moved from France to Holland Belgium
2 fighters moved from France to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 7 fighters and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 7 fighters and 1 infantry in Holland Belgium, round 2 : 4/9 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 7 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Samara
Germans attack with 3 artilleries and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 2 mech_infantrys in Samara, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Germans roll dice for 3 artilleries and 2 mech_infantrys in Samara, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 18 armour, 26 artilleries, 18 infantry and 32 mech_infantrys
British defend with 1 aaGun
1 aaGun owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 18 armour, 26 artilleries, 18 infantry and 32 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Non Combat Move - Germans
1 aaGun moved from Russia to Samara
1 artillery, 3 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
3 submarines moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
3 infantry moved from Sweden to 113 Sea Zone
3 infantry moved from 113 Sea Zone to Western Germany
2 mech_infantrys moved from France to Southern Italy
7 fighters moved from Holland Belgium to Southern Italy
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Greater Southern Germany
2 artilleries and 8 infantry moved from Western Germany to France
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from France to Southern Italy
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Western Germany
1 mech_infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,4,2,3,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 68 PUs (5 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 3 fighters
EDIT: Adding units owned by Germans to Western Germany: 3 fighters
EDIT: Turning off Edit Mode
Production/PUs Summary :
Germans : 73 / 93
Russians : 7 / 0
Japanese : 63 / 81
Americans : 72 / 95
Chinese : 23 / 25
British : 26 / 30
UK_Pacific : 3 / 0
Italians : 9 / 1
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Combat Move - Russians
2 infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Egypt to Kazakhstan
1 submarine moved from 119 Sea Zone to 104 Sea Zone
Combat - Russians
Battle in 104 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Kazakhstan
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 armour
Russians win, taking Kazakhstan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 bomber moved from Kazakhstan to Kansu
1 infantry moved from Dzavhan to Olgiy
1 mech_infantry moved from Turkmenistan to Tsinghai
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
20 infantry moved from West India to Eastern Persia
22 artilleries moved from West India to Eastern Persia
8 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
3 bombers moved from West India to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 submarine moved from 49 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 31 Sea Zone
1 destroyer moved from 49 Sea Zone to 48 Sea Zone
3 fighters and 1 tactical_bomber moved from 49 Sea Zone to 48 Sea Zone
2 fighters moved from 49 Sea Zone to 30 Sea Zone
2 fighters moved from Japan to 31 Sea Zone
Combat - Japanese
Battle in 48 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 48 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 48 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 31 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eastern Persia
Japanese attack with 1 armour, 22 artilleries and 28 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 22 artilleries and 28 infantry in Eastern Persia, round 2 : 16/51 hits
Americans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Eastern Persia
Japanese win, taking Eastern Persia from Americans with 1 armour, 22 artilleries and 28 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Egypt
Japanese attack with 3 bombers and 2 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 3 bombers and 2 infantry in Egypt, round 2 : 0/5 hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Egypt
Japanese roll dice for 3 bombers and 1 infantry in Egypt, round 3 : 2/4 hits
British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
1 infantry owned by the British lost in Egypt
Japanese win, taking Egypt from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 bombers moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from West India to Eastern Persia
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 battleships, 8 carriers, 1 cruiser, 4 destroyers, 2 infantry, 17 submarines and 1 transport moved from 49 Sea Zone to 31 Sea Zone
3 carriers and 3 submarines moved from 33 Sea Zone to 31 Sea Zone
4 fighters and 2 tactical_bombers moved from 30 Sea Zone to 31 Sea Zone
3 fighters and 1 tactical_bomber moved from 48 Sea Zone to 31 Sea Zone
1 fighter moved from 33 Sea Zone to 31 Sea Zone
3 artilleries and 9 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 9 infantry and 6 transports moved from 33 Sea Zone to 31 Sea Zone
3 artilleries and 11 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 42 Sea Zone to 62 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Vologda to Russia
3 fighters and 4 tactical_bombers moved from Ukraine to Southern Italy
1 artillery and 3 infantry moved from 113 Sea Zone to Western Germany
1 fighter and 3 mech_infantrys moved from Rhodesia to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun and 2 infantry moved from Rhodesia to Belgian Congo
Place Units - Japanese
1 submarine placed in 36 Sea Zone
2 submarines placed in 6 Sea Zone
3 fighters placed in Japan
3 armour placed in Union of South Africa
3 mech_infantrys placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3,5,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,5,4,6
Japanese collect 59 PUs (5 lost to blockades); end with 62 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Production/PUs Summary :
Germans : 73 / 93
Russians : 8 / 0
Japanese : 64 / 82
Americans : 72 / 95
Chinese : 23 / 25
British : 23 / 30
UK_Pacific : 3 / 0
Italians : 10 / 1
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
Realizing I was out of them, I just put in an order for a very pretty white flag from Amazon. I think it’ll arrive just in time for at least another round of play… :lol:
Seems like it will take ~ 4-5 rounds for the Axis to guarantee victory conditions unless something unexpected happens.
I plan on making my move by tomorrow morning. I haven’t looked at the map yet, but depending on how bad it looks, I may just close the books on this one.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 21 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Kansu to Evenkiyskiy
Americans take Evenkiyskiy from Japanese
1 armour moved from Kansu to Yenisey
Americans take Yenisey from Germans
1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
Americans take Yakut S.S.R. from Germans
1 armour and 2 mech_infantrys moved from Korea to Ulaanbaatar
2 mech_infantrys moved from Ulaanbaatar to Dzavhan
1 infantry moved from Shan State to Malaya
Americans take Malaya from Japanese
1 armour and 1 mech_infantry moved from Shan State to Siam
Americans take Siam from Japanese
1 armour and 1 mech_infantry moved from Siam to French Indo China
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Shan State to French Indo China
4 artilleries moved from Spain to 92 Sea Zone
4 infantry moved from Spain to 92 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
4 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
1 armour and 6 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 mech_infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 mech_infantry moved from Greece to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Southern France
3 tactical_bombers moved from Spain to Normandy Bordeaux
3 fighters moved from Spain to Normandy Bordeaux
2 fighters and 3 tactical_bombers moved from Spain to Southern France
1 infantry moved from Argentina to Uruguay
Americans take Uruguay from Neutral_True
Combat - Americans
Battle in Egypt
Americans attack with 1 armour, 4 artilleries, 4 infantry and 7 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Egypt from Japanese with 1 armour, 4 artilleries, 4 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 3 fighters, 1 infantry and 3 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 2 fighters, 1 infantry and 3 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in French Indo China
Americans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking French Indo China from Japanese with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 artilleries and 4 infantry moved from Iraq to Trans-Jordan
2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
6 carriers, 2 destroyers, 12 fighters and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 artilleries and 6 infantry moved from Anhwe to Hunan
2 fighters and 3 tactical_bombers moved from Southern France to Spain
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Spain
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
5 bombers moved from Central America to United Kingdom
2 bombers moved from Southeast Mexico to United Kingdom
3 fighters and 3 tactical_bombers moved from 64 Sea Zone to Spain
3 carriers and 7 submarines moved from 64 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers moved from 91 Sea Zone to 90 Sea Zone
2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 90 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 infantry, 1 mech_infantry, 22 submarines and 2 transports moved from 10 Sea Zone to 89 Sea Zone
3 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
2 fighters moved from 91 Sea Zone to Spain
1 fighter and 1 tactical_bomber moved from Spain to United Kingdom
3 tactical_bombers moved from Spain to United Kingdom
1 tactical_bomber moved from Spain to United Kingdom
Place Units - Americans
3 artilleries placed in Spain
3 infantry placed in Greece
1 armour and 2 mech_infantrys placed in Korea
10 infantry placed in Western United States
1 armour and 8 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,1
Americans collect 76 PUs (7 lost to blockades); end with 76 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs