@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
you can just play through Russia…they only have naval units and they’re trapped in the Baltic.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            3 mech_infantrys moved from India to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 mech_infantry moved from Kweichow to Yunnan
            1 fighter and 2 tactical_bombers moved from Kwangtung to Yunnan
            2 bombers moved from Kwangtung to French Indo China
            1 bomber moved from Kwangtung to French Indo China
            1 tactical_bomber moved from Kwangtung to Yunnan
Intercept in FIC?
no intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            3 mech_infantrys moved from India to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 mech_infantry moved from Kweichow to Yunnan
            1 fighter and 2 tactical_bombers moved from Kwangtung to Yunnan
            2 bombers moved from Kwangtung to French Indo China
            1 bomber moved from Kwangtung to French Indo China
            1 tactical_bomber moved from Kwangtung to Yunnan
Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 mech_infantry and 3 tactical_bombers
                ANZAC defend with 1 infantry
                Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Japanese win, taking Shan State from Americans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
            Air Battle in French Indo China
                Japanese attacks with 3 units heading to French Indo China
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in French Indo China
                Bombing raid in French Indo China rolls: 7,7,8 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total.
            Cleaning up after air battles
Non Combat Move - Japanese
            3 bombers moved from French Indo China to India
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 fighter and 3 tactical_bombers moved from Yunnan to Kwangtung
            3 fighters moved from Japan to Kwangtung
            1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Kwangtung
Place Units - Japanese
            2 armour and 1 mech_infantry placed in India
            1 infantry placed in Kiangsu
            2 fighters placed in Japan
            1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,4,2,1,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,4
            Japanese collect 41 PUs (4 lost to blockades); end with 41 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 3 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            2 fighters moved from 37 Sea Zone to Sumatra
            1 infantry moved from Siam to Shan State
            1 fighter and 1 infantry moved from Malaya to Shan State
            2 bombers moved from Philippines to Shan State
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 submarine moved from 96 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 cruiser, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 armour and 3 infantry moved from 98 Sea Zone to Syria
            2 fighters moved from Persia to Syria
            3 bombers moved from Gibraltar to 112 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            3 fighters moved from United Kingdom to 112 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
do you want to scramble your three tacs in 112?
Yes
Some luck for once? ;)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 3 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            2 fighters moved from 37 Sea Zone to Sumatra
            1 infantry moved from Siam to Shan State
            1 fighter and 1 infantry moved from Malaya to Shan State
            2 bombers moved from Philippines to Shan State
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 submarine moved from 96 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 cruiser, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 armour and 3 infantry moved from 98 Sea Zone to Syria
            2 fighters moved from Persia to Syria
            3 bombers moved from Gibraltar to 112 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            3 fighters moved from United Kingdom to 112 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in Shan State
                Americans attack with 2 bombers, 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 2 bombers, 1 fighter and 2 infantry in Shan State, round 2 :  3/5 hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                    1 mech_infantry owned by the Japanese lost in Shan State
                Americans win, taking Shan State from Japanese with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Syria
                Americans attack with 1 armour, 2 fighters and 3 infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 cruiser in Syria, round 2 :  1/1 hits
                    Americans roll dice for 1 armour, 2 fighters and 3 infantry in Syria, round 2 :  3/6 hits
                    Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 :  1/2 hits
                    1 artillery owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Syria
                Americans win, taking Syria from Italians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 112 Sea Zone
                Americans attack with 3 bombers, 3 fighters and 1 submarine
                Germans defend with 1 destroyer, 3 tactical_bombers and 9 transports
                    Americans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 3 bombers and 3 fighters in 112 Sea Zone, round 2 :  3/6 hits
                    Germans roll dice for 1 destroyer, 3 tactical_bombers and 9 transports in 112 Sea Zone, round 2 :  1/4 hits
                    1 submarine owned by the Americans, 2 tactical_bombers owned by the Germans and 1 destroyer owned by the Germans lost in 112 Sea Zone
                    Americans roll dice for 3 bombers and 3 fighters in 112 Sea Zone, round 3 :  4/6 hits
                    Germans roll dice for 1 tactical_bomber and 9 transports in 112 Sea Zone, round 3 :  1/1 hits
                    1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 3 transports owned by the Germans lost in 112 Sea Zone
                    6 transports owned by the Germans lost in 112 Sea Zone
                Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 88
                Casualties for Germans: 1 destroyer, 3 tactical_bombers and 9 transports
                Casualties for Americans: 1 fighter and 1 submarine
            Battle in Sumatra
                Americans attack with 1 artillery and 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 2 fighters in Sumatra, round 2 :  3/3 hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                    1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Sumatra
                Americans win with 2 fighters remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in 95 Sea Zone
                Americans attack with 2 submarines
                Italians defend with 1 battleship
                    Americans roll dice for 2 submarines in 95 Sea Zone, round 2 :  0/2 hits
                    Italians roll dice for 1 battleship in 95 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 2 submarines in 95 Sea Zone, round 3 :  0/2 hits
                    Italians roll dice for 1 battleship in 95 Sea Zone, round 3 :  0/1 hits
                    Americans roll dice for 2 submarines in 95 Sea Zone, round 4 :  0/2 hits
                    Italians roll dice for 1 battleship in 95 Sea Zone, round 4 :  1/1 hits
                    1 submarine owned by the Americans lost in 95 Sea Zone
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 5 :  0/1 hits
                    Italians roll dice for 1 battleship in 95 Sea Zone, round 5 :  0/1 hits
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 6 :  0/1 hits
                    Italians roll dice for 1 battleship in 95 Sea Zone, round 6 :  0/1 hits
                1 submarine owned by the Americans retreated to 93 Sea Zone
                Italians win with 1 battleship remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 2 :  1/2 hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 submarine
Non Combat Move - Americans
            3 bombers and 2 fighters moved from 112 Sea Zone to United Kingdom
            1 carrier and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Gibraltar to 98 Sea Zone
            2 fighters moved from Syria to Persia
            1 infantry moved from Iraq to Persia
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 transport moved from 106 Sea Zone to 101 Sea Zone
            2 fighters moved from Sumatra to 37 Sea Zone
            2 bombers and 1 fighter moved from Shan State to Malaya
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
            1 armour and 2 infantry placed in Malaya
            1 destroyer and 1 submarine placed in 101 Sea Zone
            2 fighters and 4 infantry placed in Eastern United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Territory Summary for Americans :
Siam : 1 flag
    Shan State : 1 flag, 2 infantry
    Malaya : 1 flag, 2 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
    Queensland : 1 infantry and 1 mech_infantry
    Philippines : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
    Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    42 Sea Zone : 1 flag
    41 Sea Zone : 1 transport
    37 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
    35 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 2 fighters and 1 submarine
    26 Sea Zone : 1 destroyer and 1 submarine
    25 Sea Zone : 1 destroyer
    20 Sea Zone : 1 flag, 1 submarine
    10 Sea Zone : 1 destroyer and 2 submarines
    19 Sea Zone : 1 flag, 1 submarine
    6 Sea Zone : 1 submarine
    54 Sea Zone : 1 destroyer and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
    Gibraltar : 1 fighter and 2 infantry
    New Brunswick Nova Scotia : 1 aaGun and 1 infantry
    Egypt : 1 mech_infantry
    Scotland : 1 infantry
    United Kingdom : 1 aaGun, 3 bombers, 2 fighters and 1 infantry
    Morocco : 2 artilleries and 2 infantry
    Syria : 1 flag, 1 armour and 2 infantry
    Tunisia : 1 flag
    104 Sea Zone : 1 destroyer and 1 submarine
    106 Sea Zone : 1 transport
    93 Sea Zone : 1 flag, 1 submarine
    Iraq : 1 flag, 1 infantry
    101 Sea Zone : 1 destroyer, 1 submarine and 3 transports
    Brazil : 1 flag
    Persia : 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys
    98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
    91 Sea Zone : 2 destroyers and 2 transports
Production/PUs Summary :
Germans : 85 / 112
    Russians : 1 / 0
    Japanese : 44 / 46
    Americans : 63 / 88
    Chinese : 1 / 3
    British : 32 / 37
    UK_Pacific : 3 / 0
    Italians : 10 / 11
    ANZAC : 20 / 30
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
            1 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU total
Territory Summary for Chinese :
Yunnan : 1 infantry
Production/PUs Summary :
Germans : 85 / 112
    Russians : 1 / 0
    Japanese : 44 / 46
    Americans : 63 / 88
    Chinese : 1 / 1
    British : 32 / 37
    UK_Pacific : 3 / 0
    Italians : 10 / 11
    ANZAC : 20 / 30
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
            British buy 4 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 fighter moved from Egypt to 99 Sea Zone
            1 infantry moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
Non Combat Move - British
            1 fighter moved from 99 Sea Zone to Persia
            1 carrier, 2 cruisers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 battleship moved from 80 Sea Zone to 81 Sea Zone
            2 fighters moved from 80 Sea Zone to Persia
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
Place Units - British
            2 armour and 1 infantry placed in Persia
            2 armour and 1 fighter placed in Egypt
Turn Complete - British
            British collect 32 PUs; end with 32 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Celebes : 1 flag, 1 infantry
    West India : 1 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 artillery and 2 infantry
    Gibraltar : 1 airfield, 1 harbour and 1 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
    Tobruk : 1 flag
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    80 Sea Zone : 1 transport
    106 Sea Zone : 1 flag
    Eire : 1 flag
    109 Sea Zone : 1 flag
    Eastern Persia : 1 flag
    71 Sea Zone : 1 transport
    81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 2 transports
    79 Sea Zone : 1 flag
    Persia : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 5 fighters, 6 infantry and 2 mech_infantrys
    98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 85 / 112
    Russians : 1 / 0
    Japanese : 42 / 46
    Americans : 63 / 88
    Chinese : 1 / 1
    British : 32 / 37
    UK_Pacific : 5 / 0
    Italians : 10 / 11
    ANZAC : 20 / 30
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
            Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
            1 battleship moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
            ANZAC repair 0 damage on 1 factory_minor; Remaining resources: 24 PUs;
            ANZAC buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
            1 artillery moved from French Indo China to Kwangsi
                  Chinese take Kwangsi from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Siam
            1 fighter moved from Philippines to French Indo China
            2 fighters moved from Queensland to Philippines
            1 fighter moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
            1 armour and 2 infantry placed in French Indo China
            1 fighter placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 22 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for ANZAC :
Kwangsi : 1 artillery
    Siam : 1 artillery and 1 infantry
    Borneo : 1 flag, 2 infantry
    Queensland : 1 airfield, 1 fighter and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 aaGun, 1 factory_minor, 1 fighter and 1 harbour
    Philippines : 2 fighters and 2 infantry
    French Indo China : 1 flag, 1 armour, 1 factory_minor, 3 fighters and 2 infantry
    Java : 1 flag
    Dutch New Guinea : 1 flag, 1 infantry
    42 Sea Zone : 1 destroyer
    43 Sea Zone : 1 flag
    37 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 85 / 112
    Russians : 1 / 0
    Japanese : 41 / 46
    Americans : 63 / 88
    Chinese : 2 / 1
    British : 32 / 37
    UK_Pacific : 5 / 0
    Italians : 10 / 10
    ANZAC : 20 / 32
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 3 infantry
    80 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 85 / 112
    Russians : 1 / 0
    Japanese : 41 / 46
    Americans : 63 / 88
    Chinese : 2 / 1
    British : 32 / 37
    UK_Pacific : 5 / 0
    Italians : 10 / 10
    ANZAC : 20 / 32
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 10 transports; Remaining resources: 0 PUs;
Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
            2 bombers moved from Western Germany to United Kingdom
            1 bomber moved from Germany to United Kingdom
            2 fighters moved from Normandy Bordeaux to United Kingdom
            1 armour and 3 mech_infantrys moved from Szechwan to Yunnan
            1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
scramble from Gib? Intercept Bombing raid?
no scramble or intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 10 transports; Remaining resources: 0 PUs;
Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
            2 bombers moved from Western Germany to United Kingdom
            1 bomber moved from Germany to United Kingdom
            2 fighters moved from Normandy Bordeaux to United Kingdom
            1 armour and 3 mech_infantrys moved from Szechwan to Yunnan
            1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 5 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                2 bombers killed by AA
                Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total.
            Battle in 104 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Americans Submerged
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 91 Sea Zone
                Germans attack with 3 fighters and 1 tactical_bomber
                Americans defend with 2 destroyers and 2 transports
                Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                Casualties for Americans: 2 destroyers and 2 transports
            Battle in Yunnan
                Germans attack with 1 armour and 3 mech_infantrys
                Chinese defend with 1 infantry
                Germans win, taking Yunnan from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Iraq
                Germans attack with 1 armour and 1 mech_infantry
                Americans defend with 1 infantry
                Americans win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Cleaning up after air battles
Non Combat Move - Germans
            10 armour moved from Northwest Persia to Caucasus
            1 armour moved from Northwest Persia to Caucasus
            1 aaGun moved from Kazakhstan to Caucasus
            1 artillery moved from Kazakhstan to Caucasus
            2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Sikang
            1 armour moved from Soviet Far East to Amur
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            2 infantry moved from France to Western Germany
            1 artillery moved from France to Western Germany
            2 infantry moved from France to Normandy Bordeaux
            2 fighters moved from United Kingdom to Western Germany
            1 infantry moved from Germany to Western Germany
Place Units - Germans
            10 transports placed in 112 Sea Zone
            1 destroyer placed in 110 Sea Zone
            2 fighters placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in Volgograd
            1 mech_infantry placed in Ukraine
Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
            Germans collect 83 PUs (3 lost to blockades); end with 83 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 90 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
            Japanese buy 2 armour, 1 factory_minor, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Japan to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
            3 bombers moved from India to 37 Sea Zone
            2 armour and 1 mech_infantry moved from India to Shan State
            1 artillery and 2 infantry moved from India to West India
            1 infantry moved from India to West India
            1 fighter moved from Kwangtung to Shan State
            1 tactical_bomber moved from Kwangtung to Shan State
            1 armour and 1 mech_infantry moved from Anhwe to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
Wow, it seems every major battle is going your way… That battle off Malaya hurt…