Please used J-5 with edited NCM. Moved a sub from 21 to 36.
14L Playoff R1 wheatbeer (Axis) vs Gamerman (Allies +22)
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Wait, that doesn’t work
Need to change it -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 artilleries
EDIT: Adding units owned by Russians to Rostov: 3 artilleries
EDIT: Removing units owned by Russians from Rostov: 12 infantry
EDIT: Adding units owned by Russians to Bryansk: 12 infantry
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kenya: 1 infantry
EDIT: Adding units owned by Russians to Ethiopia: 1 infantry
EDIT: Turning off Edit Mode -
The second you turn in a move too quickly against a player of your calibre, the game can blow up quickly.
Just caught myself -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 artilleries
EDIT: Adding units owned by Russians to Rostov: 3 artilleries
EDIT: Removing units owned by Russians from Rostov: 12 infantry
EDIT: Adding units owned by Russians to Bryansk: 12 infantry
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kenya: 1 infantry
EDIT: Adding units owned by Russians to Ethiopia: 1 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 aaGun, 3 fighters and 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 tactical_bomber moved from French Indo China to 43 Sea Zone
4 bombers moved from Western Ukraine to Russia
1 armour moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 armour moved from Jehol to Manchuria
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Korea
1 fighter moved from Manchuria to Amur
1 artillery moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to Amur
1 bomber moved from Western Ukraine to Volgograd -
intercept Moscow?
(4 Japanese vs 2 possible Soviets)
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Nyet
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 artilleries
EDIT: Adding units owned by Russians to Rostov: 3 artilleries
EDIT: Removing units owned by Russians from Rostov: 12 infantry
EDIT: Adding units owned by Russians to Bryansk: 12 infantry
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kenya: 1 infantry
EDIT: Adding units owned by Russians to Ethiopia: 1 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 aaGun, 3 fighters and 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 tactical_bomber moved from French Indo China to 43 Sea Zone
4 bombers moved from Western Ukraine to Russia
1 armour moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 armour moved from Jehol to Manchuria
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Korea
1 fighter moved from Manchuria to Amur
1 artillery moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to Amur
1 bomber moved from Western Ukraine to VolgogradCombat - Japanese
Air Battle in Russia
Japanese attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7,5,8 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Manchuria to French Indo China
1 aaGun, 10 artilleries and 9 infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
4 armour and 3 mech_infantrys moved from French Indo China to Burma
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from Japan to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 fighter moved from Korea to Japan
1 fighter moved from Amur to Japan
1 tactical_bomber moved from Amur to Japan
3 bombers moved from Russia to Persia
1 bomber moved from Volgograd to Persia
1 artillery and 4 infantry moved from Manchuria to KoreaPlace Units - Japanese
3 infantry placed in French Indo China
1 aaGun and 2 infantry placed in Malaya
Japanese undo move 2.
Japanese undo move 1.
1 aaGun and 2 infantry placed in French Indo China
3 infantry placed in Malaya
3 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5,1,1,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,4,6
Japanese collect 36 PUs (14 lost to blockades); end with 36 PUs totalProduction/PUs Summary :
Germans : 54 / 82
Russians : 28 / 38
Japanese : 50 / 36
Americans : 58 / 79
Chinese : 9 / 13
British : 26 / 35
UK_Pacific : 9 / 9
Italians : 17 / 24
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Guam to Philippines
1 bomber moved from Guam to Philippines
2 fighters moved from Guam to Amur
1 armour moved from Hopei to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Guam to AmurCombat - Americans
Battle in Norway
Battle in Holland Belgium
Battle in Southern France
Battle in Sumatra
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Norway from Germans, taking Holland Belgium from Germans, taking Southern France from Germans, taking Sumatra from Japanese, taking Normandy Bordeaux from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Philippines
Americans attack with 2 bombers and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Amur
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
3 fighters moved from Amur to Siberia
1 bomber moved from Libya to Russia
1 bomber moved from Kenya to India
1 bomber moved from Guam to India
2 infantry moved from Libya to Tunisia
1 fighter moved from Morocco to United Kingdom
1 bomber moved from Normandy Bordeaux to Morocco
2 fighters moved from Eastern United States to Morocco
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Philippines to Guam
1 bomber moved from Philippines to Borneo
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Western United States to Midway
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 7 Sea Zone to 19 Sea Zone
6 submarines moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from Eastern United States to Central United States
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 infantry placed in Eastern United States
1 armour, 1 artillery and 2 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Americans collect 72 PUs (3 lost to blockades); end with 72 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
5 infantry moved from Anhwe to Kweichow
5 infantry moved from Anhwe to ShantungCombat - Chinese
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Hunan
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 110 Sea Zone to 125 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine; Russians loiter and taunt
Germans defend with 1 submarine
British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from Morocco to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Libya to Algeria
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
2 mech_infantrys moved from Belgian Congo to Ethiopia
1 mech_infantry moved from Tanganyika Territory to Ethiopia
1 armour and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to India
1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Eastern Persia to India
1 armour, 1 artillery and 2 infantry moved from 79 Sea Zone to West India
1 infantry moved from Rhodesia to Tanganyika Territory
1 battleship, 1 cruiser and 1 destroyer moved from 77 Sea Zone to 79 Sea Zone
1 transport moved from 79 Sea Zone to 75 Sea Zone
1 destroyer moved from 39 Sea Zone to 72 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 infantry and 2 mech_infantrys placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Syria to Northwest Persia
3 fighters moved from Egypt to Northwest Persia
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Northern Italy to Southern France
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 destroyer and 2 submarines moved from 98 Sea Zone to 81 Sea ZoneCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 2/2 hits
2 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery in Southern France, round 4 : 0/1 hits
Americans roll dice for 1 mech_infantry in Southern France, round 4 : 1/1 hits
1 artillery owned by the Italians lost in Southern France
Americans win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Italians attack with 3 fighters and 1 mech_infantry
Russians defend with 1 armour
Italians roll dice for 3 fighters and 1 mech_infantry in Northwest Persia, round 2 : 2/4 hits
Russians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits
1 armour owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 81 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 2 destroyers and 2 submarines
French defend with 1 destroyer
Italians roll dice for 2 submarines in 81 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 81 Sea Zone
Italians win with 1 battleship, 1 cruiser, 2 destroyers and 2 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 aaGun, 2 artilleries and 6 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Egypt
2 transports moved from 98 Sea Zone to 81 Sea Zone
3 fighters moved from Northwest Persia to Trans-Jordan
1 infantry moved from Syria to Trans-JordanPlace Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
2 infantry placed in Southern Italy
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Italians collect 14 PUs (3 lost to blockades); end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 43 / 82
Russians : 28 / 38
Japanese : 34 / 36
Americans : 75 / 97
Chinese : 19 / 20
British : 26 / 26
UK_Pacific : 9 / 9
Italians : 17 / 17
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 57 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 fighter moved from Ethiopia to Eastern Persia
1 fighter moved from Borneo to Hunan
3 destroyers and 1 submarine moved from 42 Sea Zone to 39 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
2 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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Hmm
The French are extinct -
Nice job getting the cheese Africa territories back from Russia so quickly
And I see the Americans avenged Normandy. Crazy -
Thanks … interesting frontlines in this match overall.
I don’t have time to do Germany tonight, so no need to wait up.
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Thank you, and I’m kind of relieved you didn’t post the move. Would like to do something else tonight. :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 8 artilleries, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Iraq to Caucasus
Germans take Caucasus from Russians
7 armour and 9 mech_infantrys moved from Persia to Eastern Persia
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
1 fighter moved from Western Germany to 126 Sea Zone
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 artillery and 1 infantry moved from France to Southern France
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Finland to Norway
1 fighter moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Western Ukraine to Ukraine
1 infantry moved from France to Southern FranceCombat - Germans
Battle in 93 Sea Zone
Germans attack with 1 tactical_bomber; Italians loiter and taunt with
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Persia
Germans attack with 7 armour and 9 mech_infantrys
ANZAC defend with 1 fighter
Germans roll dice for 7 armour and 9 mech_infantrys in Eastern Persia, round 2 : 4/16 hits
British roll dice for 1 fighter in Eastern Persia, round 2 : 0/1 hits
1 fighter owned by the ANZAC lost in Eastern Persia
Germans win, taking Eastern Persia from British with 7 armour and 9 mech_infantrys remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 126 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Norway, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Norway
Germans roll dice for 1 fighter and 1 infantry in Norway, round 3 : 2/2 hits
Americans roll dice for 1 infantry in Norway, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 fighter owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits
Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits
Americans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from France to Southern France
1 mech_infantry moved from Iraq to Egypt
6 armour and 5 mech_infantrys moved from Iraq to Persia
2 mech_infantrys moved from Novgorod to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns, 9 artilleries, 26 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
3 armour, 4 artilleries, 7 infantry and 6 mech_infantrys moved from Belarus to Eastern Poland
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from 126 Sea Zone to Novgorod
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 aaGun moved from Eastern Poland to Slovakia Hungary
2 artilleries and 1 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Western Germany to France
4 mech_infantrys moved from Western Germany to FrancePlace Units - Germans
1 submarine placed in 112 Sea Zone
3 artilleries placed in Novgorod
3 artilleries placed in France
5 armour and 2 mech_infantrys placed in Western Germany
2 infantry placed in Western Germany
2 artilleries placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from Southern France: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1,4,1,3
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsProduction/PUs Summary :
Germans : 57 / 78
Russians : 23 / 38
Japanese : 30 / 36
Americans : 66 / 97
Chinese : 19 / 20
British : 26 / 26
UK_Pacific : 9 / 9
Italians : 17 / 17
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
fighter down in norway! :-o
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Well mine in East Persia obviously never got OFF the ground





