@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
Not sure about your noncombat?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter and 1 transport; Remaining resources: 3 PUs; 0 techTokens;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Guam to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Germans defend with 2 infantry; Italians defend with 1 harbour and 2 infantry
Italians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Americans
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to Eastern United States
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 cruiser and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
1 aaGun, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
1 carrier and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Kweichow
1 infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
2 mech_infantrys moved from India to Shan State
2 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Shan State
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
Combat - British
Battle in 91 Sea Zone
British attack with 1 destroyer and 1 transport; Americans loiter and taunt with
Germans defend with 1 transport
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Gibraltar
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 harbour and 1 infantry
British win, taking Gibraltar from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
1 mech_infantry owned by the British retreated to Burma
Japanese win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 2 mech_infantrys
Japanese defend with 1 armour and 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 aaGun moved from Burma to India
1 tactical_bomber moved from Yunnan to India
1 battleship moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from Syria to Egypt
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 cruiser moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 33 PUs total
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,1,3,4,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 6 infantry
Well your great dice in Gibraltar and Yunnan aren’t going to help me.
But I think we got a game here! :P
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
Ah yes. The plot is well and truly thickened.
Would you like to scramble in the channel?
Well, I’ll assume no scramble. It’s not really a good idea for you anyway.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
Combat - Italians
Battle in 110 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is -12
Casualties for Italians: 2 fighters
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Alexandria
1 artillery moved from Libya to Tobruk
1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
1 armour moved from Greece to Romania
2 infantry moved from Greece to Albania
1 armour moved from Southern France to Yugoslavia
2 aaGuns, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Italians collect 14 PUs; end with 16 PUs total
Well that was awful. :P
Well I would have scrambled…
Rolls: 1@4; Total Hits: 01@4: (5)
for my dice round 1
If I miss, it means I die round 2, but I score
Rolls: 1@4; Total Hits: 11@4: (4)
So I lose a fgt, and you lose a bmb.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to 37 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 2 destroyers, 2 submarines and 1 transport
2 submarines owned by the Japanese Submerged
Japanese win with 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 2 destroyers
Casualties for ANZAC: 2 fighters
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Algeria to Egypt
2 infantry moved from Algeria to Tunisia
1 infantry moved from United Kingdom to Scotland
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
3 bombers moved from Alexandria to 81 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Poland to Baltic States
2 tactical_bombers moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
3 armour, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Romania to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Norway
Combat - Germans
Battle in Baltic States
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 3 armour, 5 artilleries, 24 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 3 armour, 5 artilleries, 23 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 destroyer and 1 transport
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 81 Sea Zone
Germans attack with 3 bombers
British defend with 1 transport; French defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber
Casualties for British: 1 transport
Casualties for French: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 3 bombers, 1 cruiser, 1 destroyer and 2 submarines
British defend with 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
retreated to 91 Sea Zone
British win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -24
Casualties for Germans: 1 cruiser, 1 destroyer and 2 submarines
Casualties for British: 1 destroyer
Non Combat Move - Germans
3 bombers moved from 91 Sea Zone to Southern France
2 artilleries moved from Normandy Bordeaux to Southern France
5 armour moved from Holland Belgium to Germany
1 armour moved from Normandy Bordeaux to Western Germany
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
2 bombers moved from 81 Sea Zone to Alexandria
2 tactical_bombers moved from Baltic States to Poland
3 aaGuns moved from Poland to Eastern Poland
Place Units - Germans
6 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 destroyer and 1 transport placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 42 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Needed a bit of luck there, and I got bupkis. Ah well. Took the UK Dst as the one casualty. Feel free to edit in something else if you’d rather. I was going to ask for OOL, but after only getting one hit, I was obviously going to retreat anyway.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries and 2 infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Karelia
1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Finland
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Scramble in Sz113?
And if so, I assume OOL is dst than fgt.
Yes to both.