Scramble Normandy and 114. Not 113.
14L Playoff Soulblighter (Axis) vs Whackamatt (Allies +17)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 armour moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 infantry moved from Archangel to SmolenskCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns, 1 armour, 1 artillery and 8 infantry moved from Archangel to Vologda
1 armour, 1 artillery and 8 infantry moved from Bryansk to Russia
1 armour moved from Volgograd to Russia
1 infantry moved from Tambov to Bryansk
2 infantry moved from Tambov to Russia
2 infantry moved from Kazakhstan to SamaraPlace Units - Russians
10 infantry placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 carriers and 1 destroyer; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
3 artilleries and 7 infantry moved from Shensi to Sikang
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Japanese win, taking 44 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
1 aaGun moved from Amur to Manchuria
1 infantry moved from Korea to ManchuriaPlace Units - Japanese
3 carriers and 1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Korea: 2 artilleries and 2 infantry
EDIT: Adding units owned by Japanese to Japan: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 4 destroyers and 2 submarines; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 8 submarines and 2 transports moved from 26 Sea Zone to 47 Sea Zone
1 artillery and 3 infantry moved from 47 Sea Zone to New Britain
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
5 bombers moved from Hawaiian Islands to QueenslandCombat - Americans
Battle in New Britain
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking New Britain from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to QueenslandPlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 9 infantry moved from Kwangsi to Kwangtung
2 artilleries and 3 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Yunnan to KwangtungCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Anhwe
2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from Persia to 81 Sea Zone
1 bomber moved from Algeria to 81 Sea Zone
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 44 Sea Zone to CelebesCombat - British
Battle in 81 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 3 transports
Italians win with 3 transports remaining. Battle score for attacker is 9
Casualties for British: 1 bomber, 2 fighters and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
Battle in 44 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 submarine and 1 transport
Japanese defend with 1 submarine
British win, taking 44 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Celebes
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Celebes from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 76 Sea Zone
1 armour moved from Belgian Congo to Union of South Africa
2 infantry moved from Belgian Congo to Rhodesia
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
3 aaGuns, 1 artillery and 7 infantry moved from Yunnan to Kwangsi
1 armour moved from Kwangtung to Kwangsi
1 fighter moved from India to Volgograd
3 fighters moved from Algeria to MaltaPlace Units - British
2 armour and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 destroyer and 1 submarine placed in 39 Sea Zone
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
3 artilleries and 3 infantry moved from Trans-Jordan to Syria
9 infantry moved from Iraq to Persia
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from British
Italians take Caucasus from Russians
1 armour and 3 mech_infantrys moved from Romania to Ukraine
2 armour and 4 infantry moved from Bessarabia to Ukraine
1 bomber and 2 fighters moved from Egypt to Persia
1 bomber moved from Northern Italy to PersiaCombat - Italians
Battle in Persia
Italians attack with 2 bombers, 2 fighters and 9 infantry
British defend with 1 aaGun, 3 armour, 1 factory_minor and 2 infantry
Italians win, taking Persia from British with 2 bombers, 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 aaGun, 3 armour and 2 infantry
Casualties for Italians: 1 fighter and 4 infantry
Battle in Syria
Italians attack with 3 artilleries and 3 infantry
French defend with 1 fighter
Italians win, taking Syria from French with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 fighter
Casualties for Italians: 1 infantry
Battle in Ukraine
Italians attack with 3 armour, 4 infantry and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 3 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Italians
2 aaGuns moved from Bessarabia to Ukraine
1 bomber moved from Persia to Egypt
1 bomber and 1 fighter moved from Persia to Iraq
3 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to EgyptPlace Units - Italians
1 carrier and 1 destroyer placed in 98 Sea Zone
1 fighter placed in 98 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
Italians collect 21 PUs (3 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
3 artilleries and 3 infantry moved from Trans-Jordan to Syria
9 infantry moved from Iraq to Persia
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from British
Italians take Caucasus from Russians
1 armour and 3 mech_infantrys moved from Romania to Ukraine
2 armour and 4 infantry moved from Bessarabia to Ukraine
1 bomber and 2 fighters moved from Egypt to Persia
1 bomber moved from Northern Italy to PersiaCombat - Italians
Battle in Persia
Italians attack with 2 bombers, 2 fighters and 9 infantry
British defend with 1 aaGun, 3 armour, 1 factory_minor and 2 infantry
Italians win, taking Persia from British with 2 bombers, 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 aaGun, 3 armour and 2 infantry
Casualties for Italians: 1 fighter and 4 infantry
Battle in Syria
Italians attack with 3 artilleries and 3 infantry
French defend with 1 fighter
Italians win, taking Syria from French with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 fighter
Casualties for Italians: 1 infantry
Battle in Ukraine
Italians attack with 3 armour, 4 infantry and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 3 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Italians
2 aaGuns moved from Bessarabia to Ukraine
1 bomber moved from Persia to Egypt
1 bomber and 1 fighter moved from Persia to Iraq
3 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to EgyptPlace Units - Italians
1 carrier and 1 destroyer placed in 98 Sea Zone
1 fighter placed in 98 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
Italians collect 21 PUs (3 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
Use this file
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from Java to Celebes
1 fighter moved from Western Australia to Celebes
3 submarines moved from 62 Sea Zone to 47 Sea Zone
1 fighter moved from Solomon Islands to Queensland
1 fighter moved from Western Australia to Shan State
1 infantry moved from Siam to Shan State
1 transport moved from 83 Sea Zone to 85 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from French West Africa to French Central AfricaPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
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For some odd reason I don’t see the save game on my screen :?
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I think it may not even be attached at all. So please give me a save game :D.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 harbour; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 44 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
3 submarines moved from 62 Sea Zone to 47 Sea Zone
2 fighters moved from Western Australia to Celebes
1 infantry moved from Siam to Shan State
2 fighters moved from Java to Celebes
1 transport moved from 83 Sea Zone to 85 Sea Zone
2 infantry moved from French West Africa to French Central AfricaCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 harbour placed in New BritainTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
manual upload.
Also note: I edited an Indian NCM, I supposed to throw out a block and forgot.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
6 armour and 3 mech_infantrys moved from Western Ukraine to Rostov
Germans take Rostov from Russians
3 artilleries and 11 infantry moved from Western Ukraine to Bryansk
2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
12 armour moved from Novgorod to Bryansk
1 armour, 1 artillery and 1 infantry moved from Belarus to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 15 armour, 4 artilleries, 12 infantry and 8 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans win, taking Bryansk from Russians with 15 armour, 4 artilleries, 12 infantry and 8 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantryNon Combat Move - Germans
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
3 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun and 2 infantry moved from Novgorod to Belarus
1 artillery and 8 infantry moved from Karelia to Novgorod
1 artillery moved from Poland to Eastern Poland
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 artillery and 1 infantry moved from Finland to Karelia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 98 Sea ZonePlace Units - Germans
4 bombers placed in Western Germany
3 submarines placed in 93 Sea Zone
1 infantry placed in NovgorodTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 armour moved from Shantung to Anhwe
4 fighters moved from Yunnan to Kansu
1 mech_infantry moved from Hopei to Kansu
1 armour moved from Vologda to Evenkiyskiy
3 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Russia
1 infantry moved from Smolensk to Russia
1 armour moved from Malaya to BurmaCombat - Russians
Battle in Kansu
Russians attack with 4 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
4 fighters moved from Kansu to Novosibirsk
2 aaGuns, 1 artillery and 8 infantry moved from Vologda to RussiaPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers and 1 destroyer; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 carriers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 bombers moved from Japan to 44 Sea Zone
1 destroyer, 5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Sikang to KazakhstanCombat - Japanese
Battle in Midway
Battle in Alaska
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
Units damaged: 2 carriers owned by the Japanese
Japanese win, taking Midway from Americans, taking Alaska from Americans, taking 44 Sea Zone from UK_Pacific with 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Japanese: 3 carriers, 1 destroyer and 1 submarine
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Japanese attack with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers, 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to Philippines
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 5 carriers, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
5 fighters and 5 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
2 aaGuns moved from Japan to 6 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 aaGun and 1 infantry moved from Manchuria to Amur
1 infantry moved from Sakha to Buryatia
1 transport moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
Japanese collect 34 PUs (3 lost to blockades); end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 cruiser, 6 destroyers and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 armour and 4 mech_infantrys moved from Central United States to British Columbia
1 carrier and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
5 bombers moved from Queensland to West India
3 fighters and 1 tactical_bomber moved from Queensland to Shan State
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 8 submarines and 2 transports moved from 47 Sea Zone to 42 Sea Zone
2 bombers moved from Hawaiian Islands to Java
1 fighter moved from Eastern United States to 101 Sea ZoneCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 aaGuns moved from Eastern United States to Central United States
2 artilleries and 1 infantry moved from Eastern United States to Central United StatesPlace Units - Americans
1 cruiser, 6 destroyers and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 48 PUs; end with 48 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Anhwe to ShantungCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Kwangsi to KwangtungPlace Units - Chinese
6 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 3 transports; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Malta to Anglo Egyptian Sudan
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 5 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
3 infantry moved from India to West India
1 armour moved from Kwangsi to BurmaNon Combat Move - British
1 fighter moved from Volgograd to RussiaPlace Units - British
1 transport placed in 71 Sea Zone
2 artilleries and 1 fighter placed in United Kingdom
1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 armour
EDIT: Adding units owned by British to Tanganyika Territory: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
1 destroyer and 3 transports placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer and 3 transports