@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L Playoff Soulblighter (Axis) vs Whackamatt (Allies +17)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 bomber, 1 fighter and 3 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
6 armour, 3 artilleries, 12 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 5 infantry moved from Baltic States to Belarus
1 armour moved from Baltic States to Belarus
10 armour moved from Baltic States to Novgorod
2 armour moved from Baltic States to NovgorodCombat - Germans
Battle in Western Ukraine
Germans attack with 6 armour, 3 artilleries, 12 infantry and 3 mech_infantrys
Russians defend with 1 aaGun and 4 infantry
Germans win, taking Western Ukraine from Russians with 6 armour, 3 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Belarus
Germans attack with 1 armour, 1 artillery and 5 infantry
Russians defend with 4 infantry
Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Poland to Eastern Poland
2 aaGuns moved from Slovakia Hungary to Eastern Poland
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 8 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Norway to Finland
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 artillery moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to BelarusPlace Units - Germans
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Norway: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 airfield and 1 fighter placed in Normandy Bordeaux
3 submarines placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 armour moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 infantry moved from Archangel to SmolenskCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns, 1 armour, 1 artillery and 8 infantry moved from Archangel to Vologda
1 armour, 1 artillery and 8 infantry moved from Bryansk to Russia
1 armour moved from Volgograd to Russia
1 infantry moved from Tambov to Bryansk
2 infantry moved from Tambov to Russia
2 infantry moved from Kazakhstan to SamaraPlace Units - Russians
10 infantry placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 carriers and 1 destroyer; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
3 artilleries and 7 infantry moved from Shensi to Sikang
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Japanese win, taking 44 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
1 aaGun moved from Amur to Manchuria
1 infantry moved from Korea to ManchuriaPlace Units - Japanese
3 carriers and 1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Korea: 2 artilleries and 2 infantry
EDIT: Adding units owned by Japanese to Japan: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 4 destroyers and 2 submarines; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 8 submarines and 2 transports moved from 26 Sea Zone to 47 Sea Zone
1 artillery and 3 infantry moved from 47 Sea Zone to New Britain
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
5 bombers moved from Hawaiian Islands to QueenslandCombat - Americans
Battle in New Britain
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking New Britain from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to QueenslandPlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 9 infantry moved from Kwangsi to Kwangtung
2 artilleries and 3 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Yunnan to KwangtungCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Anhwe
2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from Persia to 81 Sea Zone
1 bomber moved from Algeria to 81 Sea Zone
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 44 Sea Zone to CelebesCombat - British
Battle in 81 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 3 transports
Italians win with 3 transports remaining. Battle score for attacker is 9
Casualties for British: 1 bomber, 2 fighters and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
Battle in 44 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 submarine and 1 transport
Japanese defend with 1 submarine
British win, taking 44 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Celebes
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Celebes from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 76 Sea Zone
1 armour moved from Belgian Congo to Union of South Africa
2 infantry moved from Belgian Congo to Rhodesia
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
3 aaGuns, 1 artillery and 7 infantry moved from Yunnan to Kwangsi
1 armour moved from Kwangtung to Kwangsi
1 fighter moved from India to Volgograd
3 fighters moved from Algeria to MaltaPlace Units - British
2 armour and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 destroyer and 1 submarine placed in 39 Sea Zone
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
3 artilleries and 3 infantry moved from Trans-Jordan to Syria
9 infantry moved from Iraq to Persia
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from British
Italians take Caucasus from Russians
1 armour and 3 mech_infantrys moved from Romania to Ukraine
2 armour and 4 infantry moved from Bessarabia to Ukraine
1 bomber and 2 fighters moved from Egypt to Persia
1 bomber moved from Northern Italy to PersiaCombat - Italians
Battle in Persia
Italians attack with 2 bombers, 2 fighters and 9 infantry
British defend with 1 aaGun, 3 armour, 1 factory_minor and 2 infantry
Italians win, taking Persia from British with 2 bombers, 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 aaGun, 3 armour and 2 infantry
Casualties for Italians: 1 fighter and 4 infantry
Battle in Syria
Italians attack with 3 artilleries and 3 infantry
French defend with 1 fighter
Italians win, taking Syria from French with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 fighter
Casualties for Italians: 1 infantry
Battle in Ukraine
Italians attack with 3 armour, 4 infantry and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 3 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Italians
2 aaGuns moved from Bessarabia to Ukraine
1 bomber moved from Persia to Egypt
1 bomber and 1 fighter moved from Persia to Iraq
3 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to EgyptPlace Units - Italians
1 carrier and 1 destroyer placed in 98 Sea Zone
1 fighter placed in 98 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
Italians collect 21 PUs (3 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
3 artilleries and 3 infantry moved from Trans-Jordan to Syria
9 infantry moved from Iraq to Persia
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from British
Italians take Caucasus from Russians
1 armour and 3 mech_infantrys moved from Romania to Ukraine
2 armour and 4 infantry moved from Bessarabia to Ukraine
1 bomber and 2 fighters moved from Egypt to Persia
1 bomber moved from Northern Italy to PersiaCombat - Italians
Battle in Persia
Italians attack with 2 bombers, 2 fighters and 9 infantry
British defend with 1 aaGun, 3 armour, 1 factory_minor and 2 infantry
Italians win, taking Persia from British with 2 bombers, 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 aaGun, 3 armour and 2 infantry
Casualties for Italians: 1 fighter and 4 infantry
Battle in Syria
Italians attack with 3 artilleries and 3 infantry
French defend with 1 fighter
Italians win, taking Syria from French with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 fighter
Casualties for Italians: 1 infantry
Battle in Ukraine
Italians attack with 3 armour, 4 infantry and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 3 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Italians
2 aaGuns moved from Bessarabia to Ukraine
1 bomber moved from Persia to Egypt
1 bomber and 1 fighter moved from Persia to Iraq
3 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to EgyptPlace Units - Italians
1 carrier and 1 destroyer placed in 98 Sea Zone
1 fighter placed in 98 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
Italians collect 21 PUs (3 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
Use this file
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from Java to Celebes
1 fighter moved from Western Australia to Celebes
3 submarines moved from 62 Sea Zone to 47 Sea Zone
1 fighter moved from Solomon Islands to Queensland
1 fighter moved from Western Australia to Shan State
1 infantry moved from Siam to Shan State
1 transport moved from 83 Sea Zone to 85 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from French West Africa to French Central AfricaPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
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For some odd reason I don’t see the save game on my screen :?
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I think it may not even be attached at all. So please give me a save game :D.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 harbour; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 44 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
3 submarines moved from 62 Sea Zone to 47 Sea Zone
2 fighters moved from Western Australia to Celebes
1 infantry moved from Siam to Shan State
2 fighters moved from Java to Celebes
1 transport moved from 83 Sea Zone to 85 Sea Zone
2 infantry moved from French West Africa to French Central AfricaCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 harbour placed in New BritainTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
manual upload.
Also note: I edited an Indian NCM, I supposed to throw out a block and forgot.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
6 armour and 3 mech_infantrys moved from Western Ukraine to Rostov
Germans take Rostov from Russians
3 artilleries and 11 infantry moved from Western Ukraine to Bryansk
2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
12 armour moved from Novgorod to Bryansk
1 armour, 1 artillery and 1 infantry moved from Belarus to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 15 armour, 4 artilleries, 12 infantry and 8 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans win, taking Bryansk from Russians with 15 armour, 4 artilleries, 12 infantry and 8 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantryNon Combat Move - Germans
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
3 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun and 2 infantry moved from Novgorod to Belarus
1 artillery and 8 infantry moved from Karelia to Novgorod
1 artillery moved from Poland to Eastern Poland
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 artillery and 1 infantry moved from Finland to Karelia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 98 Sea ZonePlace Units - Germans
4 bombers placed in Western Germany
3 submarines placed in 93 Sea Zone
1 infantry placed in NovgorodTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 armour moved from Shantung to Anhwe
4 fighters moved from Yunnan to Kansu
1 mech_infantry moved from Hopei to Kansu
1 armour moved from Vologda to Evenkiyskiy
3 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Russia
1 infantry moved from Smolensk to Russia
1 armour moved from Malaya to BurmaCombat - Russians
Battle in Kansu
Russians attack with 4 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
4 fighters moved from Kansu to Novosibirsk
2 aaGuns, 1 artillery and 8 infantry moved from Vologda to RussiaPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers and 1 destroyer; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 carriers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 bombers moved from Japan to 44 Sea Zone
1 destroyer, 5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Sikang to KazakhstanCombat - Japanese
Battle in Midway
Battle in Alaska
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
Units damaged: 2 carriers owned by the Japanese
Japanese win, taking Midway from Americans, taking Alaska from Americans, taking 44 Sea Zone from UK_Pacific with 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Japanese: 3 carriers, 1 destroyer and 1 submarine
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Japanese attack with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers, 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to Philippines
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 5 carriers, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
5 fighters and 5 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
2 aaGuns moved from Japan to 6 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 aaGun and 1 infantry moved from Manchuria to Amur
1 infantry moved from Sakha to Buryatia
1 transport moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
Japanese collect 34 PUs (3 lost to blockades); end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 cruiser, 6 destroyers and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 armour and 4 mech_infantrys moved from Central United States to British Columbia
1 carrier and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
5 bombers moved from Queensland to West India
3 fighters and 1 tactical_bomber moved from Queensland to Shan State
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 8 submarines and 2 transports moved from 47 Sea Zone to 42 Sea Zone
2 bombers moved from Hawaiian Islands to Java
1 fighter moved from Eastern United States to 101 Sea ZoneCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 aaGuns moved from Eastern United States to Central United States
2 artilleries and 1 infantry moved from Eastern United States to Central United StatesPlace Units - Americans
1 cruiser, 6 destroyers and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 48 PUs; end with 48 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Anhwe to ShantungCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Kwangsi to KwangtungPlace Units - Chinese
6 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs





