@axis-dominion sounds good fire it up whenever you want
Whackamatt (Axis) vs Shin Ji (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
6 infantry and 3 transports moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
6 fighters and 2 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to Central United States
1 armour moved from Western United States to British Columbia
1 mech_infantry moved from Western United States to British Columbia
1 fighter moved from Western United States to British Columbia
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 35 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 2 transports
Americans win, taking 26 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Hawaiian Islands
Americans attack with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 armour and 1 harbour
Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in British Columbia
Americans attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking British Columbia from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
6 fighters moved from Hawaiian Islands to 26 Sea Zone
4 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from British Columbia to Western United StatesPlace Units - Americans
1 artillery and 6 infantry placed in Eastern United States
3 fighters placed in Eastern United States
3 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from Egypt to Kenya
1 fighter moved from Cyprus to PersiaCombat - British
Battle in Kenya
British attack with 2 armour
Italians defend with 1 infantry
British win, taking Kenya from Italians with 2 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Italians defend with 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
British win, taking Normandy Bordeaux from Italians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 14
Casualties for British: 2 infantry
Casualties for Italians: 2 armour and 2 mech_infantrysNon Combat Move - British
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United KingdomPlace Units - British
3 infantry placed in Union of South Africa
3 artilleries and 4 infantry placed in United Kingdom
British undo move 2.
British undo move 1.
1 artillery and 2 infantry placed in Union of South Africa
2 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 aaGuns, 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 1 fighter, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
1 aaGun moved from Southern France to Spain
1 aaGun moved from Romania to YugoslaviaPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Gibraltar: 3 aaGuns
EDIT: Adding units owned by Italians to Spain: 3 aaGuns
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,2,2,3,4,2,2
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total -
Man, the server is acting funny. Your last turn file was labeled as China’s turn, but it was really the UK’s turn. Had to try several times to upload it too.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
2 armour and 2 infantry moved from Northern Territory to 55 Sea Zone
2 armour, 2 infantry and 2 transports moved from 55 Sea Zone to 35 Sea Zone
2 armour and 2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 armour and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Japanese defend with 2 artilleries and 2 infantry
ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 artillery, 1 bomber and 2 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Philippines
ANZAC attack with 2 armour and 2 infantry
Japanese defend with 1 airfield, 2 bombers, 1 harbour and 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 2 armour and 2 infantry
Casualties for Japanese: 2 bombers and 1 infantryNon Combat Move - ANZAC
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Algeria to Morocco
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Algeria to Morocco
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 93 Sea Zone: 1 cruiser
EDIT: Adding units owned by French to 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 4 armour, 3 artilleries, 3 carriers and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
4 fighters and 4 tactical_bombers moved from Bryansk to Turkey
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Turkey
2 armour moved from Ukraine to 100 Sea Zone
2 artilleries and 4 infantry moved from Romania to 100 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 100 Sea Zone to Turkey
2 infantry and 1 mech_infantry moved from Romania to Bulgaria
1 armour moved from Western Germany to Normandy Bordeaux
Germans take Normandy Bordeaux from British
3 armour moved from Western Germany to Normandy Bordeaux
7 infantry moved from Western Germany to France
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Smolensk to Archangel
Germans take Archangel from Russians
5 infantry moved from Bryansk to Belarus
2 artilleries moved from Russia to Tambov
1 bomber moved from Italian Somaliland to Union of South AfricaCombat - Germans
Battle in Caucasus
Germans attack with 2 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Caucasus from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Strategic bombing raid in Union of South Africa
Bombing raid in Union of South Africa rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Union of South Africa causes 6 damage total.
Battle in Turkey
Germans attack with 2 armour, 2 artilleries, 5 fighters, 4 infantry and 5 tactical_bombers
Russians defend with 2 aaGuns, 1 artillery, 2 fighters, 7 infantry and 4 mech_infantrys
Russians win with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -76
Casualties for Germans: 2 armour, 2 artilleries, 5 fighters, 4 infantry and 3 tactical_bombers
Casualties for Russians: 2 aaGuns, 7 infantry and 2 mech_infantrys
2 tactical_bombers owned by the Germans retreatedNon Combat Move - Germans
2 tactical_bombers moved from Turkey to 100 Sea Zone
6 infantry moved from Germany to Western Germany
4 infantry moved from Germany to Western Germany
1 bomber moved from Union of South Africa to Tanganyika TerritoryPlace Units - Germans
1 airfield placed in Spain
3 carriers placed in 113 Sea Zone
2 armour placed in Ukraine
2 armour placed in Russia
3 artilleries and 5 infantry placed in Romania
Germans undo move 3.
2 armour placed in Romania
Germans undo move 4.
2 artilleries and 2 infantry placed in Romania
1 artillery and 3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,3,3,6,5,2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
Battle score for attacker is -76
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Yeah, that was my 92% chance fight. :roll:
I didn’t complain cause I’ve seen some DEI’s go my way, and Italy has been pretty lucky on the offensive too.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from West India to India
UK_Pacific take India from Japanese
UK_Pacific take West India from Russians
2 armour and 7 mech_infantrys moved from Karelia to Belarus
3 artilleries moved from Finland to Karelia
1 fighter moved from Afghanistan to Caucasus
2 fighters moved from Turkey to Caucasus
1 artillery moved from Turkey to Caucasus
1 mech_infantry moved from Turkey to Caucasus
1 mech_infantry moved from Turkey to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
1 artillery moved from Greece to Albania
Russians take Albania from Italians
2 infantry moved from Szechwan to Kweichow
1 armour and 9 mech_infantrys moved from Afghanistan to India
1 mech_infantry moved from West India to India
3 infantry moved from West India to India
1 mech_infantry moved from Persia to Eastern Persia
Russians take Eastern Persia from Japanese
1 mech_infantry moved from Northwest Persia to Caucasus
12 infantry moved from Anhwe to HunanCombat - Russians
Battle in Caucasus
Russians attack with 1 artillery, 3 fighters and 2 mech_infantrys
Germans defend with 2 infantry and 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 artillery, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in Hunan
Russians attack with 12 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Hunan from Japanese with 11 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Belarus
Russians attack with 2 armour and 7 mech_infantrys
Germans defend with 6 infantry
2 armour owned by the Russians and 3 mech_infantrys owned by the Russians retreated to Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 5 infantry
Casualties for Russians: 4 mech_infantrysNon Combat Move - Russians
3 fighters moved from Caucasus to PersiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from West India to India
UK_Pacific take India from Japanese
UK_Pacific take West India from Russians
2 armour and 7 mech_infantrys moved from Karelia to Belarus
3 artilleries moved from Finland to Karelia
1 fighter moved from Afghanistan to Caucasus
2 fighters moved from Turkey to Caucasus
1 artillery moved from Turkey to Caucasus
1 mech_infantry moved from Turkey to Caucasus
1 mech_infantry moved from Turkey to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
1 artillery moved from Greece to Albania
Russians take Albania from Italians
2 infantry moved from Szechwan to Kweichow
1 armour and 9 mech_infantrys moved from Afghanistan to India
1 mech_infantry moved from West India to India
3 infantry moved from West India to India
1 mech_infantry moved from Persia to Eastern Persia
Russians take Eastern Persia from Japanese
1 mech_infantry moved from Northwest Persia to Caucasus
12 infantry moved from Anhwe to HunanCombat - Russians
Battle in Caucasus
Russians attack with 1 artillery, 3 fighters and 2 mech_infantrys
Germans defend with 2 infantry and 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 artillery, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in Hunan
Russians attack with 12 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Hunan from Japanese with 11 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Belarus
Russians attack with 2 armour and 7 mech_infantrys
Germans defend with 6 infantry
2 armour owned by the Russians and 3 mech_infantrys owned by the Russians retreated to Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 5 infantry
Casualties for Russians: 4 mech_infantrysNon Combat Move - Russians
3 fighters moved from Caucasus to PersiaTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Mongolians from Buyant-Uhaa: 1 infantry
EDIT: Removing units owned by Mongolians from Buyant-Uhaa: 1 infantry
EDIT: Changing ownership of Buyant-Uhaa from Mongolians to Russians
EDIT: Removing units owned by Russians from Jehol: 1 infantry
EDIT: Adding units owned by Russians to Buyant-Uhaa: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from West India to India
UK_Pacific take India from Japanese
UK_Pacific take West India from Russians
2 armour and 7 mech_infantrys moved from Karelia to Belarus
3 artilleries moved from Finland to Karelia
1 fighter moved from Afghanistan to Caucasus
2 fighters moved from Turkey to Caucasus
1 artillery moved from Turkey to Caucasus
1 mech_infantry moved from Turkey to Caucasus
1 mech_infantry moved from Turkey to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
1 artillery moved from Greece to Albania
Russians take Albania from Italians
2 infantry moved from Szechwan to Kweichow
1 armour and 9 mech_infantrys moved from Afghanistan to India
1 mech_infantry moved from West India to India
3 infantry moved from West India to India
1 mech_infantry moved from Persia to Eastern Persia
Russians take Eastern Persia from Japanese
1 mech_infantry moved from Northwest Persia to Caucasus
12 infantry moved from Anhwe to HunanCombat - Russians
Battle in Caucasus
Russians attack with 1 artillery, 3 fighters and 2 mech_infantrys
Germans defend with 2 infantry and 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 artillery, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in Hunan
Russians attack with 12 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Hunan from Japanese with 11 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Belarus
Russians attack with 2 armour and 7 mech_infantrys
Germans defend with 6 infantry
2 armour owned by the Russians and 3 mech_infantrys owned by the Russians retreated to Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 5 infantry
Casualties for Russians: 4 mech_infantrysNon Combat Move - Russians
3 fighters moved from Caucasus to PersiaTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Mongolians from Buyant-Uhaa: 1 infantry
EDIT: Removing units owned by Mongolians from Buyant-Uhaa: 1 infantry
EDIT: Changing ownership of Buyant-Uhaa from Mongolians to Russians
EDIT: Removing units owned by Russians from Jehol: 1 infantry
EDIT: Adding units owned by Russians to Buyant-Uhaa: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Anhwe: 2 aaGuns
EDIT: Adding units owned by Russians to Hunan: 2 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 4 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to Kweichow
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
3 armour and 1 fighter moved from French Indo China to Kweichow
2 artilleries and 2 infantry moved from Yunnan to Kweichow
2 infantry moved from French Indo China to 36 Sea Zone
1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 36 Sea Zone to Kweichow
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to EgyptCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 2 transports
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 2 destroyers and 3 transports
ANZAC defend with 2 transports; Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 2 transports
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 6 infantry
ANZAC defend with 1 armour
Japanese win, taking Java from ANZAC with 6 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in Kweichow
Japanese attack with 3 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Russians defend with 2 infantry; Chinese defend with 7 infantry
Japanese win, taking Kweichow from Chinese with 3 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Russians: 2 infantry
Casualties for Chinese: 7 infantry
Battle in EgyptNon Combat Move - Japanese
1 aaGun and 2 infantry moved from Kiangsu to Shantung
1 armour and 1 infantry moved from 19 Sea Zone to Shantung
1 bomber and 1 fighter moved from Kweichow to Shantung
1 fighter moved from Kweichow to Yunnan
4 carriers, 1 destroyer, 5 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 factory_minor placed in Shantung
3 infantry placed in French Indo China
2 destroyers and 1 fighter placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 1 infantry and 9 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
4 artilleries moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 11 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 6 infantry moved from 91 Sea Zone to Spain
3 fighters moved from Eastern United States to 91 Sea Zone
1 armour and 1 mech_infantry moved from Alaska to British Columbia
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Western United States to Hawaiian Islands -
Would you like to scramble off Spain?
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no thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 1 infantry and 9 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
4 artilleries moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 11 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 6 infantry moved from 91 Sea Zone to Spain
3 fighters moved from Eastern United States to 91 Sea Zone
1 armour and 1 mech_infantry moved from Alaska to British Columbia
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Western United States to Hawaiian IslandsCombat - Americans
Battle in Aleutian Islands
Battle in Spain
Americans attack with 5 artilleries and 6 infantry
Germans defend with 1 aaGun, 1 airfield and 1 infantry; Italians defend with 4 aaGuns, 1 fighter and 1 tactical_bomber
Americans win, taking Aleutian Islands from Japanese, taking Spain from Germans with 5 artilleries and 3 infantry remaining. Battle score for attacker is 40
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Italians: 4 aaGuns, 1 fighter and 1 tactical_bomber
Casualties for Americans: 3 infantryNon Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 aaGun moved from 91 Sea Zone to Spain
3 fighters moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 infantry placed in Central United States
1 destroyer and 9 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Hunan
Chinese undo move 1.
3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 armour moved from Kenya to Egypt
1 fighter moved from Persia to EgyptCombat - British
Battle in Egypt
British attack with 2 armour and 1 fighter
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Egypt from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
British attack with 2 artilleries, 1 fighter and 5 infantry
Germans defend with 4 armour, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 4 armour
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from Normandy Bordeaux to Spain
1 artillery and 2 infantry moved from Union of South Africa to Mozambique
1 fighter moved from Egypt to Trans-JordanPlace Units - British
4 artilleries and 6 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,6,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total





