@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L bonusbent(Axis) vs Bjergmose (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 58 PUs;
Japanese buy 2 destroyers, 8 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 infantry moved from 37 Sea Zone to Siam
1 artillery and 1 infantry moved from Malaya to Shan State
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Manchuria to Jehol
2 bombers moved from Japan to Jehol
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from Kwangtung to Shan StateCombat - Japanese
Battle in Siam
Battle in Jehol
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 3 fighters and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry; ANZAC defend with 1 fighter
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to Kwangtung
1 tactical_bomber moved from Shan State to Kwangtung
1 tactical_bomber moved from Shan State to Malaya
2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 transports moved from 37 Sea Zone to 19 Sea Zone
1 armour and 1 mech_infantry moved from Manchuria to 19 Sea Zone
1 armour and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 submarine moved from 19 Sea Zone to 37 Sea Zone
1 destroyer moved from 19 Sea Zone to 37 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
2 bombers moved from Jehol to Kiangsu
1 artillery and 1 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Siberia to Amur
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to KiangsuPlace Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 destroyers placed in 19 Sea Zone
1 infantry placed in Manchuria
1 infantry placed in Japan
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to France
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Norway
Battle in Philippines
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Norway from Germans, taking Philippines from Japanese, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in France
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.Non Combat Move - Americans
1 bomber moved from France to United Kingdom
2 fighters moved from 112 Sea Zone to 91 Sea Zone
2 carriers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
2 fighters moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Americans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Hunan to Kwangsi
1 fighter moved from Hunan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Hunan
1 infantry moved from Yunnan to Hunan
1 artillery and 3 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to JeholPlace Units - Chinese
2 artilleries and 4 infantry placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,1,3,1,2,5
Chinese collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 20 to 23
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Morocco to Southern France
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to Malaya
2 fighters moved from India to Malaya
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Greece
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British win, taking Greece from Germans, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for British: 1 submarine
Battle in Holland Belgium
Battle in Southern France
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Holland Belgium from Germans, taking Southern France from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Malaya
British attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour, 1 infantry and 1 tactical_bomber
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomberNon Combat Move - British
1 bomber moved from Malaya to India
2 fighters moved from Malaya to Shan State
1 mech_infantry moved from Hunan to Shan State
1 aaGun, 2 artilleries and 1 infantry moved from Yunnan to Shan State
1 fighter moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Rhodesia to Belgian Congo
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from United Kingdom to Norway
2 artilleries and 4 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 tactical_bomber moved from Egypt to Eastern PersiaPlace Units - British
3 infantry placed in Normandy Bordeaux
2 infantry and 1 mech_infantry placed in Iraq
1 fighter placed in United Kingdom
British undo move 2.
1 transport placed in 80 Sea Zone
1 infantry and 1 mech_infantry placed in Iraq
1 destroyer placed in 110 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,6,1,5
British collect 44 PUs (2 lost to blockades); end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,1,2,1,5,6,5,1,3,6,1,3,4,6,1,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery and 2 infantry moved from Libya to Tunisia
2 infantry moved from Northern Italy to Southern France
1 artillery moved from France to Southern FranceCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 mech_infantry
Italians win, taking Tunisia from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Southern France
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to France
1 bomber moved from Southern France to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 aaGun moved from Bessarabia to Romania
2 artilleries moved from Bessarabia to Romania
1 armour moved from Novgorod to Eastern Poland
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Northern Italy
2 artilleries and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from India to Siam
1 infantry moved from Tobruk to Libya
ANZAC take Libya from ItaliansCombat - ANZAC
Battle in Java
Battle in Siam
ANZAC attack with 1 fighter
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Siam to Shan State
1 fighter moved from 54 Sea Zone to Philippines
1 fighter moved from Queensland to 54 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 53 PUs;
Germans buy 1 armour, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 armour moved from Karelia to Norway
1 armour and 1 mech_infantry moved from Vyborg to Norway
4 bombers moved from Eastern Poland to Norway
1 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Eastern Poland to Normandy Bordeaux
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Ukraine
3 armour and 3 mech_infantrys moved from Belarus to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 infantry moved from France to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 53 PUs;
Germans buy 1 armour, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 armour moved from Karelia to Norway
1 armour and 1 mech_infantry moved from Vyborg to Norway
4 bombers moved from Eastern Poland to Norway
1 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Eastern Poland to Normandy Bordeaux
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Ukraine
3 armour and 3 mech_infantrys moved from Belarus to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
British defend with 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 2/6 hits
British roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 1/6 hits
British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 4 : 3/5 hits
British roll dice for 1 fighter in Normandy Bordeaux, round 4 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter and 3 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Norway
Germans attack with 2 armour, 4 bombers and 1 mech_infantry
British defend with 1 fighter; Americans defend with 1 armour and 1 infantry
Germans roll dice for 2 armour, 4 bombers and 1 mech_infantry in Norway, round 2 : 2/7 hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Norway, round 2 : 3/3 hits
1 mech_infantry owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 armour owned by the Germans lost in Norway
Germans roll dice for 1 armour and 3 bombers in Norway, round 3 : 4/4 hits
Americans roll dice for 1 fighter in Norway, round 3 : 1/1 hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in Norway
Germans win, taking Norway from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is -15
Casualties for Germans: 1 armour, 2 bombers and 1 mech_infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 armour and 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 armour, 2 bombers and 1 mech_infantry in Ukraine, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 3/8 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Archangel to Eastern Poland
1 bomber moved from Bryansk to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
2 bombers moved from Norway to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to France
2 bombers moved from Ukraine to Eastern Poland
3 submarines moved from 97 Sea Zone to 95 Sea ZonePlace Units - Germans
3 infantry placed in France
1 bomber, 1 fighter and 2 infantry placed in Western Germany
1 armour, 2 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
Suk for et slag i Norge. Det maa vaere italienske piloter i de tyske fly cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Bryansk
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Evenkiyskiy
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Evenkiyskiy
Russians attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 armour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Novosibirsk
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Anhwe to Hunan
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Volgograd to Rostov
1 fighter moved from Bryansk to Russia
1 submarine moved from 126 Sea Zone to 125 Sea ZonePlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
synes tysken bøjer af…Moskva står et par runder endnu :-)
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synes tysken b�jer af…Moskva st�r et par runder endnu :-)
Taktisk manoevre ahem
Japan tager tur i morgen :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
2 bombers moved from Kiangsu to Shan State
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from Kwangtung to Shan State
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Shantung
1 tactical_bomber moved from 19 Sea Zone to Jehol
1 fighter moved from 19 Sea Zone to JeholCombat - Japanese
Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport; ANZAC defend with 1 fighter
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 submarine
Battle in Anhwe
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 aaGun, 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry; Americans defend with 2 fighters; ANZAC defend with 1 fighter; Russians defend with 1 infantry
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 39
Casualties for British: 1 aaGun, 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry
Casualties for Americans: 2 fighters
Casualties for ANZAC: 1 fighter
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 artilleries, 2 fighters and 2 infantry
Moving scrambled unit from 35 Sea Zone back to originating territory: PhilippinesNon Combat Move - Japanese
1 armour, 2 infantry and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 37 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
2 bombers moved from Shan State to Malaya
2 fighters and 2 tactical_bombers moved from Shan State to Malaya
1 tactical_bomber moved from Shantung to Kiangsu
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 19 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 37 Sea Zone
1 artillery and 1 infantry moved from Amur to ManchuriaPlace Units - Japanese
1 armour placed in Kwangtung
1 artillery and 1 infantry placed in Kwangtung
2 mech_infantrys placed in Manchuria
1 destroyer placed in 19 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 destroyer, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 mech_infantrys moved from Morocco to Tunisia
2 fighters moved from 91 Sea Zone to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to NorwayCombat - Americans
Battle in Norway
Americans attack with 1 bomber and 3 infantry
Germans defend with 1 armour
Americans win, taking Norway from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in Tunisia
Americans attack with 2 fighters and 3 mech_infantrys
Italians defend with 1 artillery and 2 infantry
Americans win, taking Tunisia from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Tunisia to Libya
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Norway to United Kingdom
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 armour and 1 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 armour, 1 bomber, 3 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Chahar to Jehol
3 artilleries, 1 fighter and 5 infantry moved from Hunan to KwangsiCombat - Chinese
Battle in Jehol
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 3 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to SzechwanPlace Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Chahar: 1 infantry
EDIT: Adding units owned by Chinese to Anhwe: 1 infantry
EDIT: Turning off Edit Mode
2 artilleries and 5 infantry placed in KwangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,3,3,5,6,3,6
Chinese collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 19 to 21
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 cruiser, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from India to Kwangtung
1 artillery moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 bomber moved from United Kingdom to FranceCombat - British
Battle in Denmark
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.Non Combat Move - British
1 bomber moved from France to United Kingdom
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 armour moved from Algeria to Libya
1 infantry moved from Alexandria to Egypt
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 aaGun, 1 artillery and 1 infantry moved from Burma to India
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 tactical_bomber moved from Eastern Persia to India
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
4 infantry moved from Brazil to Suriname
1 bomber moved from Kwangtung to SzechwanPlace Units - British
1 cruiser and 1 transport placed in 110 Sea Zone
2 fighters placed in United Kingdom
1 artillery and 2 infantry placed in IraqTurn Complete - British
British collect 45 PUs; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,1,3,3,1,5,6,1,6,6,2,4,2,1,2,4,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 mech_infantry
EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Romania to Bulgaria
1 armour moved from Eastern Poland to Bulgaria
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from British
1 bomber and 2 fighters moved from Southern Italy to AlbaniaCombat - Italians
Battle in Bulgaria
Italians attack with 1 armour and 2 artilleries
British defend with 1 infantry
Italians win, taking Bulgaria from British with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Battle in Albania
Italians attack with 1 bomber and 2 fighters
British defend with 1 artillery
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber and 2 fighters moved from Albania to Southern Italy
1 artillery and 2 infantry moved from Southern France to France
1 artillery and 2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Romania to Bulgaria
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 infantry placed in Novgorod
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Philippines to Kwangsi
1 fighter moved from Queensland to Philippines
1 infantry moved from Iraq to Persia
1 infantry moved from Libya to TobrukPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Caucasus to VolgogradTurn Complete - French





