Made a NCM adjustment, please use latest file.
15L DizzKneeLand33 (Axis) vs MrRoboto (Allies+15) Game 2
-
Full scramble in SZ112 (2 fighters and 1 tac)
Full scramble in SZ97 (1 Ger tac, 1 Ger ftr, 1 Ita ftr, kill in that order before BB at the end)
Thx!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 battleship and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from Scotland to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 112 Sea Zone
British attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter
Germans defend with 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 18
Casualties for Germans: 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
Casualties for British: 1 battleship, 2 cruisers and 1 destroyer
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 1 fighter and 1 transport
Units damaged: 1 battleship owned by the Italians
1 submarine owned by the British Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 fighter moved from 96 Sea Zone to Malta
1 armour and 3 infantry moved from Alexandria to Egypt
1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 bomber and 1 fighter moved from 112 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 battleship moved from 37 Sea Zone to 19 Sea Zone
3 aaGuns, 1 artillery and 4 infantry moved from India to Burma
1 fighter moved from Burma to India
3 infantry moved from Malaya to Shan State
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 cruiser and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians win, taking 97 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Kenya from British to Italians
EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 2 infantry
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Adding units owned by Italians to Kenya: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from France to Holland Belgium
2 tactical_bombers moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries, 2 bombers, 2 infantry and 2 tactical_bombers
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 2 artilleries, 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Germans
1 artillery and 3 infantry moved from Norway to Finland
1 aaGun moved from Western Germany to Holland Belgium
2 bombers and 2 tactical_bombers moved from Holland Belgium to Western Germany
3 infantry moved from Germany to Western Germany
2 artilleries and 7 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Germany to Poland
2 artilleries and 6 infantry moved from Yugoslavia to Bulgaria
3 armour moved from Yugoslavia to Romania
6 armour and 4 mech_infantrys moved from France to YugoslaviaPlace Units - Germans
3 artilleries and 7 infantry placed in Romania
1 artillery, 2 fighters and 1 infantry placed in Western Germany
2 artilleries placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
2 armour and 2 mech_infantrys moved from Sikang to Szechwan
3 infantry moved from Bessarabia to Western Ukraine
1 artillery and 7 infantry moved from Eastern Poland to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Bryansk
5 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Bryansk
2 aaGuns, 1 artillery and 6 infantry moved from Baltic States to Belarus
1 artillery and 7 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Bessarabia
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 artilleries placed in Ukraine
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
2 bombers, 6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 8 fighters, 2 infantry and 6 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 8 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
2 bombers, 6 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
2 artilleries and 4 infantry moved from Anhwe to Hunan
2 infantry moved from Jehol to Chahar
1 aaGun, 1 artillery and 4 infantry moved from Jehol to Anhwe
1 armour, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 aaGun moved from Korea to Manchuria
1 battleship moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 airfield placed in Kwangsi
2 transports placed in 6 Sea Zone
2 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Gibraltar
Battle in Normandy Bordeaux
Italians attack with 2 armour, 2 artilleries, 1 bomber and 2 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Gibraltar from British, taking Normandy Bordeaux from French with 2 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Tobruk to Libya
1 bomber moved from Normandy Bordeaux to Southern Italy
1 artillery and 4 infantry moved from Northern Italy to Southern France
2 aaGuns moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 11 infantry moved from Bulgaria to Greece
6 armour and 4 mech_infantrys moved from Yugoslavia to Greece
2 bombers moved from Western Germany to Greece
3 armour moved from Romania to GreeceCombat - Germans
Battle in Greece
Germans attack with 9 armour, 2 artilleries, 2 bombers, 11 infantry and 4 mech_infantrys
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 9 armour, 2 artilleries, 2 bombers, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantryNon Combat Move - Germans
2 bombers moved from Greece to Western Germany
2 artilleries moved from Germany to Poland
1 artillery and 1 infantry moved from Holland Belgium to France
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to Western GermanyPlace Units - Germans
3 artilleries and 7 infantry placed in Romania
1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Eastern Poland to Western Ukraine
2 aaGuns, 2 artilleries and 13 infantry moved from Belarus to Bryansk
8 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
1 artillery and 7 infantry moved from Russia to BryanskPlace Units - Russians
3 artilleries placed in Ukraine
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 transports moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
2 destroyers moved from 36 Sea Zone to 6 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 battleship moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery and 2 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 armour and 1 mech_infantry moved from Kwangsi to Kwangtung
2 fighters moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
2 fighters and 1 tactical_bomber moved from Japan to 6 Sea ZoneCombat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
British defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber moved from 45 Sea Zone to Kwangsi
1 bomber moved from 41 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
2 artilleries and 2 infantry moved from Hunan to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 2 infantry moved from Manchuria to Jehol
2 infantry moved from Chahar to Anhwe
1 artillery and 2 infantry moved from Korea to Manchuria
1 aaGun, 2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 2 artilleries and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 submarine and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Gibraltar
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 mech_infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 bomber moved from Gibraltar to French West Africa
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery, 3 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Persia to India
5 mech_infantrys moved from India to BurmaPlace Units - British
1 artillery and 2 infantry placed in Egypt
2 fighters placed in United Kingdom
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 8 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to WarCombat Move - Italians
2 armour, 2 artilleries and 1 infantry moved from Normandy Bordeaux to Spain
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
2 fighters moved from Southern Italy to Spain
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
1 artillery and 5 infantry moved from Southern France to SpainCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 harbour
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Morocco from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Spain
Italians attack with 2 armour, 3 artilleries, 2 fighters and 6 infantry
Neutral_True defend with 6 infantry
Italians win, taking Spain from Neutral_True with 2 armour, 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Italians
2 aaGuns moved from Southern France to Spain
2 fighters moved from Spain to Southern France
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 bomber moved from Gibraltar to Southern FrancePlace Units - Italians
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Italians collect 18 PUs (1 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
4 artilleries and 8 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 7 infantry moved from Finland to Sweden
2 fighters and 2 tactical_bombers moved from Western Germany to Sweden
1 bomber moved from Western Germany to 91 Sea Zone
9 armour, 2 artilleries, 10 infantry and 4 mech_infantrys moved from Greece to Turkey
1 bomber moved from Western Germany to TurkeyCombat - Germans
Battle in Sweden
Germans attack with 1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers
Neutral_True defend with 6 infantry
Germans win, taking Sweden from Neutral_True with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Neutral_True: 6 infantry
Battle in Turkey
Germans attack with 9 armour, 2 artilleries, 1 bomber, 10 infantry and 4 mech_infantrys
Neutral_True defend with 8 infantry
Germans win, taking Turkey from Neutral_True with 9 armour, 2 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Casualties for Neutral_True: 8 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Spain
1 bomber moved from Turkey to Romania
1 aaGun moved from Slovakia Hungary to Romania
2 fighters and 2 tactical_bombers moved from Sweden to Western Germany
1 artillery and 4 infantry moved from Germany to PolandPlace Units - Germans
5 artilleries and 5 infantry placed in Romania
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 armour and 2 mech_infantrys moved from Szechwan to Kansu
2 infantry moved from Olgiy to Kansu
1 fighter moved from Russia to Kansu
1 artillery and 1 infantry moved from Western Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 2 infantry
Russians win, taking Kansu from Japanese with 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Kansu to Vologda
1 artillery and 7 infantry moved from Russia to Tambov
2 aaGuns, 3 artilleries and 20 infantry moved from Bryansk to Belarus
3 artilleries moved from Ukraine to Western Ukraine
2 aaGuns and 18 infantry moved from Yenisey to Dzavhan
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central MongoliaPlace Units - Russians
2 artilleries and 1 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_major and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 unit repaired.
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 artillery and 1 infantry moved from Kwangsi to Yunnan
3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Kweichow to Shensi
1 mech_infantry moved from Anhwe to Shensi
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 battleships and 2 cruisers moved from 6 Sea Zone to 35 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 bombers moved from Shensi to Kwangsi
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 aaGun and 4 infantry moved from Anhwe to Kweichow
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
2 fighters moved from Yunnan to KwangsiPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 factory_major placed in KoreaTurn Complete - Japanese
Japanese collect 46 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 4 artilleries, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to AngolaCombat Move - British
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
3 infantry moved from Burma to Yunnan
1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from French West Africa to 92 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 destroyer
Italians defend with 1 cruiser, 1 destroyer and 1 transport
British win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 27
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from Shan State to India
8 infantry moved from India to Burma
1 mech_infantry moved from Burma to West India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from Egypt to Caucasus
1 armour moved from Ethiopia to 76 Sea Zone
1 armour and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 armour and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour moved from 71 Sea Zone to Mozambique
British take Mozambique from Neutral_True
1 infantry moved from Trans-Jordan to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 artillery and 5 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 bomber moved from 92 Sea Zone to Malta
1 mech_infantry moved from Brazil to Argentina
British take Argentina from Neutral_True
1 infantry moved from Brazil to Colombia
British take Colombia from Neutral_True
2 infantry moved from Brazil to Suriname
1 destroyer and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 armour moved from United Kingdom to Eire
British take Eire from Neutral_Allies
5 infantry moved from Alexandria to EgyptPlace Units - British
1 carrier and 1 destroyer placed in 109 Sea Zone
3 artilleries placed in Egypt
1 artillery placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs totalPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 3 artilleries and 3 infantry





