@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L G40 MrRoboto (Allies+18) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Persia
4 tactical_bombers moved from 79 Sea Zone to Persia
4 fighters moved from 79 Sea Zone to Persia
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Shensi to Szechwan
2 fighters moved from Kazakhstan to Szechwan
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Kazakhstan to Persia
1 fighter moved from Kazakhstan to Persia
1 tactical_bomber moved from Kazakhstan to Szechwan
1 fighter moved from Kazakhstan to SzechwanCombat - Japanese
Battle in Persia
Japanese attack with 5 fighters, 1 mech_infantry and 5 tactical_bombers
British defend with 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese win, taking Persia from British with 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for British: 2 fighters, 3 infantry and 1 tactical_bomber
Battle in Szechwan
Japanese attack with 1 artillery, 3 fighters and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 battleship, 5 carriers and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
2 carriers moved from 79 Sea Zone to 39 Sea Zone
2 carriers moved from 79 Sea Zone to 80 Sea Zone
2 transports moved from 79 Sea Zone to 80 Sea Zone
1 fighter moved from Persia to 80 Sea Zone
1 tactical_bomber moved from Persia to 80 Sea Zone
3 fighters moved from Szechwan to Kazakhstan
1 tactical_bomber moved from Szechwan to Kazakhstan
2 fighters moved from Persia to Caucasus
3 tactical_bombers moved from Persia to Caucasus
1 infantry moved from Suiyuyan to Kansu
11 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 fighter moved from Japan to SuiyuyanPlace Units - Japanese
3 fighters placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,2,6,4,3,1,2,4,2,4,6,3,6,5,3,5,4,6,6,3,1,6,3,6,2,1,5,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,2,1,5,4,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,2,6,1,3,6,5,6
Japanese collect 28 PUs (18 lost to blockades); end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 aaGuns, 1 fighter and 1 harbour; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Non Combat Move - British
2 fighters moved from French West Africa to Egypt
1 bomber moved from Nigeria to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 battleship and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 aaGuns, 1 artillery and 4 infantry moved from West India to Eastern Persia
1 infantry and 1 mech_infantry moved from India to West India
2 infantry moved from India to West IndiaPlace Units - British
1 harbour placed in Iceland
2 aaGuns and 1 fighter placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,5,6,3
British collect 30 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,4
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Bryansk to Novgorod
4 infantry moved from Bryansk to Belarus
6 infantry moved from Northern Italy to Western Germany
5 infantry moved from Northern Italy to France
3 mech_infantrys moved from Northern Italy to Western Germany
4 armour moved from Northern Italy to Western Germany
1 armour moved from Libya to Alexandria
1 fighter moved from Southern Italy to AlexandriaNon Combat Move - Italians
Place Units - Italians
3 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 harbour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from French Indo China to Siam
ANZAC take Siam from Japanese
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Malaya
Battle in KwangtungNon Combat Move - ANZAC
3 fighters moved from Burma to Eastern Persia
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 58 Sea Zone to 73 Sea Zone
1 cruiser and 3 destroyers moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
2 fighters moved from Queensland to Shan StatePlace Units - ANZAC
1 harbour placed in Sumatra
2 armour and 1 infantry placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 104 Sea Zone
4 bombers moved from Western Germany to 104 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 armour moved from Caucasus to Iraq
Germans take Northwest Persia from British
Germans take Iraq from British
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
2 submarines moved from 110 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 transports moved from 114 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 3 transports
Germans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 104 Sea Zone
Germans attack with 4 bombers and 1 submarine
Americans defend with 1 destroyer
Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Southern France
1 transport moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Western Germany to Northern Italy
2 fighters moved from Algeria to Greece
2 tactical_bombers moved from Algeria to Greece
2 tactical_bombers moved from Bryansk to Novgorod
2 fighters moved from Bryansk to Novgorod
11 bombers moved from Greece to Southern Italy
4 bombers moved from 104 Sea Zone to Western Germany
1 mech_infantry moved from Volgograd to Bryansk
2 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Kansu to Samara
6 armour moved from Caucasus to Iraq
3 mech_infantrys moved from Caucasus to IraqPlace Units - Germans
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
5 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 74 PUs (2 lost to blockades); end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 104 Sea Zone
4 bombers moved from Western Germany to 104 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 armour moved from Caucasus to Iraq
Germans take Northwest Persia from British
Germans take Iraq from British
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
2 submarines moved from 110 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 transports moved from 114 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 3 transports
Germans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 104 Sea Zone
Germans attack with 4 bombers and 1 submarine
Americans defend with 1 destroyer
Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Southern France
1 transport moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Western Germany to Northern Italy
2 fighters moved from Algeria to Greece
2 tactical_bombers moved from Algeria to Greece
2 tactical_bombers moved from Bryansk to Novgorod
2 fighters moved from Bryansk to Novgorod
11 bombers moved from Greece to Southern Italy
4 bombers moved from 104 Sea Zone to Western Germany
1 mech_infantry moved from Volgograd to Bryansk
2 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Kansu to Samara
6 armour moved from Caucasus to Iraq
3 mech_infantrys moved from Caucasus to IraqPlace Units - Germans
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
5 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 74 PUs (2 lost to blockades); end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Place Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 armour; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Szechwan to Yunnan
1 fighter moved from Suiyuyan to Yunnan
1 fighter moved from Korea to 20 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 2 submarines
2 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery and 1 fighter
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from 20 Sea Zone to Anhwe
11 infantry moved from Jehol to Anhwe
1 infantry moved from Kansu to Shensi
2 fighters moved from Korea to Shensi
2 fighters moved from Caucasus to Greece
2 fighters moved from Kazakhstan to Greece
1 tactical_bomber moved from Kazakhstan to Persia
1 fighter moved from Kazakhstan to Persia
3 tactical_bombers moved from Caucasus to Persia
1 tactical_bomber moved from 80 Sea Zone to Persia
1 fighter moved from 80 Sea Zone to Persia
1 battleship moved from 39 Sea Zone to 80 Sea Zone
7 carriers moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 79 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Siberia to Sakha
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
3 armour placed in Persia
2 armour placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,1,4,1,5,4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,6,3,4,4,3,4,5
Japanese collect 28 PUs (9 lost to blockades); end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 aaGuns, 1 armour and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
1 mech_infantry moved from Shan State to India
1 armour and 2 mech_infantrys moved from India to Eastern Persia
3 infantry moved from West India to Eastern Persia
1 mech_infantry moved from West India to Eastern Persia
1 aaGun moved from India to West India
1 battleship and 1 destroyer moved from 41 Sea Zone to 79 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
3 aaGuns placed in Egypt
1 armour and 1 fighter placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from Alexandria to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 fighters
British defend with 1 infantry
British win with no units remaining. Battle score for attacker is -17
Casualties for British: 1 infantry
Casualties for Italians: 2 fightersNon Combat Move - Italians
3 fighters moved from Southern Italy to AlexandriaPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 5 infantry
EDIT: Adding units owned by Italians to France: 5 infantry
EDIT: Removing units owned by Italians from 114 Sea Zone: 1 carrier, 1 cruiser and 1 transport
EDIT: Adding units owned by Italians to 112 Sea Zone: 1 carrier, 1 cruiser and 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 bombers, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Buryatia to Amur
Germans take Amur from Russians
1 armour moved from Amur to Manchuria
1 mech_infantry moved from Turkmenistan to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
7 armour moved from Iraq to Eastern Persia
1 fighter moved from Greece to Eastern Persia
1 tactical_bomber moved from Greece to Eastern Persia
11 bombers moved from Southern Italy to Eastern Persia
2 mech_infantrys moved from Samara to Bryansk
1 mech_infantry moved from Novosibirsk to Samara
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Southern France to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
5 bombers moved from Western Germany to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
2 bombers moved from Western Germany to United KingdomCombat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in 104 Sea Zone
Germans attack with 8 bombers and 1 submarine
Americans defend with 1 destroyer
Germans win, taking 97 Sea Zone from British with 8 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Battle in Eastern Persia
Germans attack with 7 armour, 11 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
ANZAC defend with 2 fighters; British defend with 2 aaGuns, 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys
Germans win, taking Eastern Persia from British with 4 armour, 11 bombers and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for ANZAC: 2 fighters
Casualties for Germans: 3 armour, 1 fighter and 4 mech_infantrys
Casualties for British: 2 aaGuns, 1 armour, 1 artillery, 7 infantry and 3 mech_infantrysNon Combat Move - Germans
1 tactical_bomber moved from Eastern Persia to Persia
11 bombers moved from Eastern Persia to Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
3 armour moved from Ukraine to Caucasus
2 tactical_bombers moved from Novgorod to Greece
2 fighters moved from Novgorod to Greece
8 bombers moved from 104 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
2 transports moved from 113 Sea Zone to 112 Sea Zone
2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Southern France to FrancePlace Units - Germans
1 infantry placed in Western Germany
4 bombers placed in Western Germany
1 harbour placed in Iraq
1 armour and 2 mech_infantrys placed in Volgograd
3 armour placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 74 PUs (2 lost to blockades); end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Russians
Place Units - Russians
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour moved from Persia to 80 Sea Zone
3 armour and 3 transports moved from 80 Sea Zone to 78 Sea Zone
3 armour and 3 transports moved from 78 Sea Zone to 39 Sea Zone
3 armour moved from 39 Sea Zone to India
1 mech_infantry moved from Persia to West India
5 tactical_bombers moved from Persia to India
2 fighters moved from Persia to India
1 fighter moved from Anhwe to Yunnan
2 fighters moved from Shensi to Yunnan
2 battleships moved from 80 Sea Zone to 78 Sea Zone
1 cruiser moved from 80 Sea Zone to 78 Sea Zone
1 cruiser moved from 78 Sea Zone to 39 Sea Zone
2 battleships moved from 78 Sea Zone to 39 Sea Zone
9 carriers moved from 80 Sea Zone to 78 Sea Zone
9 carriers moved from 78 Sea Zone to 39 Sea Zone
4 fighters moved from Greece to Persia
1 infantry moved from Shensi to Kweichow
1 infantry moved from Sikang to Szechwan
11 infantry moved from Anhwe to Hunan
2 armour moved from Manchuria to Anhwe
1 infantry moved from Manchuria to Jehol
1 infantry moved from Sakha to Amur
1 infantry moved from Siberia to AmurCombat - Japanese
Battle in West India
Japanese attack with 1 mech_infantry
British defend with 1 aaGun
Japanese win, taking West India from UK_Pacific with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in India
Japanese attack with 3 armour, 2 fighters and 5 tactical_bombers
British defend with 1 aaGun, 1 airfield, 2 armour, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 26PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 armour
Casualties for British: 1 aaGun, 2 armour and 1 mech_infantry
Battle in Yunnan
Japanese attack with 3 fighters
ANZAC defend with 2 armour
Japanese win with 3 fighters remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 armourNon Combat Move - Japanese
2 fighters moved from India to 39 Sea Zone
5 tactical_bombers moved from India to 39 Sea Zone
3 fighters moved from Yunnan to HunanPlace Units - Japanese
3 armour placed in Persia
1 armour and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,4,1,6,6,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,4,6,4,4,5,6,4
Japanese collect 25 PUs (16 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair 6 damage on 1 factory_major; Remaining resources: 26 PUs;
British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Iraq
British take Iraq from GermansCombat - British
Non Combat Move - British
1 armour and 1 fighter moved from Union of South Africa to Belgian Congo
1 fighter moved from Belgian Congo to Egypt
1 battleship and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_AlliesPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 fighter placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
4 infantry moved from Belarus to Novgorod
2 armour moved from Novgorod to Finland
4 armour moved from Western Germany to Northern Italy
3 mech_infantrys moved from Western Germany to Northern Italy
2 fighters moved from Southern Italy to AlexandriaPlace Units - Italians
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
4 infantry moved from Belarus to Novgorod
2 armour moved from Novgorod to Finland
4 armour moved from Western Germany to Northern Italy
3 mech_infantrys moved from Western Germany to Northern Italy
2 fighters moved from Southern Italy to AlexandriaPlace Units - Italians
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 bombers, 1 destroyer and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
4 armour moved from Eastern Persia to Iraq
3 armour moved from Caucasus to Iraq
11 bombers moved from Persia to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Samara to Russia
2 mech_infantrys moved from Volgograd to Russia
1 armour moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
19 artilleries moved from Bryansk to Russia
15 armour, 15 infantry and 4 mech_infantrys moved from Bryansk to Russia
14 bombers moved from Western Germany to Russia
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
2 tactical_bombers moved from Greece to Russia
2 fighters moved from Greece to RussiaCombat - Germans
Battle in Iraq
Germans attack with 8 armour and 2 mech_infantrys
British defend with 1 harbour and 1 mech_infantry
Germans win, taking Iraq from British with 8 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Russia
Germans attack with 19 armour, 19 artilleries, 25 bombers, 2 fighters, 17 infantry, 7 mech_infantrys and 2 tactical_bombers
Russians defend with 8 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 1 fighter, 54 infantry and 1 tactical_bomber
Germans captures 3PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 19 armour, 3 artilleries and 25 bombers remaining. Battle score for attacker is 66
Casualties for Germans: 16 artilleries, 2 fighters, 17 infantry, 7 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 8 aaGuns, 7 artilleries, 1 fighter, 54 infantry and 1 tactical_bomberNon Combat Move - Germans
11 bombers moved from Russia to Ukraine
14 bombers moved from Russia to Bryansk
2 aaGuns moved from Bryansk to Ukraine
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Samara to Russia
1 tactical_bomber moved from Persia to Greece
1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Western GermanyPlace Units - Germans
1 destroyer placed in 93 Sea Zone
7 mech_infantrys placed in Western Germany
3 bombers placed in Western Germany
3 mech_infantrys placed in France
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 77 PUs (2 lost to blockades); end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs





