15L Whackamatt (Allies +16) vs. cyanight (Axis)

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Russia
                1 infantry moved from Russia to Samara
                1 mech_infantry moved from Russia to Kazakhstan

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 13 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to 91 Sea Zone
                1 tactical_bomber moved from Western Germany to 91 Sea Zone
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Bryansk to Tambov
                5 armour moved from Bryansk to Volgograd
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer, 1 submarine and 4 transports
                    1 submarine owned by the Americans Submerged
                    Germans win with 1 fighter remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer and 4 transports

    Non Combat Move - Germans
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Egypt to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                3 aaGuns moved from Western Ukraine to Bryansk
                2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                2 infantry moved from Ukraine to Bryansk
                8 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                8 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                1 fighter moved from Egypt to 92 Sea Zone
                1 fighter moved from Western Germany to Germany

    Place Units - Germans
                2 submarines placed in 113 Sea Zone
                8 infantry placed in Germany
                3 artilleries placed in Ukraine
                3 infantry placed in Novgorod
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 92 Sea Zone: 1 fighter
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
                EDIT: Removing units owned by Germans from Gibraltar: 1 fighter
                EDIT: Adding units owned by Germans to 92 Sea Zone: 1 fighter
                EDIT: Removing units owned by Germans from Bryansk: 3 armour
                EDIT: Adding units owned by Germans to Caucasus: 3 armour
                EDIT: Turning off Edit Mode

  • 14 Customizer

    Hey, I got distracted by my little daughter.  I edited a few Non combats is that ok?

  • 20 18 17 15

    editing NCM are cool, so long as it wasn’t affected by combat, which doesn’t happen often.

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Vologda: 1 infantry
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Changing ownership of Vologda from Germans to Russians
                EDIT: Turning off Edit Mode

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Russia
                1 infantry moved from Russia to Samara
                1 mech_infantry moved from Russia to Kazakhstan

    Non Combat Move - Russians

    Place Units - Russians
                1 armour, 2 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total

  • 20 18 17 15

    ah, but you should have edited them in during Japan’s turn, and asked for permission first, as I had already completed Russia’s turn!

  • 14 Customizer

    I know, I saw your post after I posted the edits. How about I just edit the fighters in Gib to S. Italy since the tanks from Bryansk could have changed a battle for Russia.

  • 20 18 17 15

    i’ve already redone Russia per your NCMs.  No problem.

  • 14 Customizer

    Thanks, I will be more aware before I post in the future.

  • 14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 bomber moved from Philippines to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 bomber moved from Philippines to 54 Sea Zone
                1 artillery moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery moved from Amur to Manchuria
                1 artillery moved from Soviet Far East to Siberia
                1 infantry moved from Shantung to Kiangsu
                2 fighters and 1 tactical_bomber moved from Shantung to Kiangsu

    Combat - Japanese
                Battle in Java
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from Americans, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Kiangsu
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 1 destroyer and 1 submarine

  • 14 Customizer

    OOL for seazone 54

  • 20 18 17 15

    you don’t need to ask for such a small battle.  sub then dd.  there really is no advantage to taking the destroyer first on only 1 hit, as you have the attacking dd with you.

  • 14 Customizer

    Very good point sir. I seem to be surprised by a lot lately so I thought I would give you the option.

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 bomber moved from Philippines to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 bomber moved from Philippines to 54 Sea Zone
                1 artillery moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery moved from Amur to Manchuria
                1 artillery moved from Soviet Far East to Siberia
                1 infantry moved from Shantung to Kiangsu
                2 fighters and 1 tactical_bomber moved from Shantung to Kiangsu

    Combat - Japanese
                Battle in Java
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from Americans, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Kiangsu
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 1 destroyer and 1 submarine
                    Americans win with 1 destroyer remaining. Battle score for attacker is -26
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 2 bombers and 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Borneo to 35 Sea Zone
                1 tactical_bomber moved from Borneo to 35 Sea Zone
                3 tactical_bombers moved from Hainan to Shantung
                3 fighters moved from Philippines to Shantung
                2 armour moved from Jehol to Shantung
                1 mech_infantry moved from Jehol to Shantung
                3 infantry moved from Manchuria to Jehol
                2 fighters moved from Kiangsu to Shantung
                1 tactical_bomber moved from Kiangsu to Shantung

    Place Units - Japanese
                1 destroyer and 2 transports placed in 6 Sea Zone
                3 infantry placed in Shantung
                1 infantry and 2 mech_infantrys placed in Manchuria
                Japanese undo move 3.
                Japanese undo move 1.
                2 transports placed in 19 Sea Zone
                Japanese undo move 2.
                Japanese undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shantung: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode
                3 infantry placed in Shantung
                1 infantry and 2 mech_infantrys placed in Manchuria
                1 destroyer and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
                Japanese collect 44 PUs (3 lost to blockades); end with 44 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 armour, 1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 bomber moved from Queensland to 42 Sea Zone
                1 bomber moved from French Indo China to 43 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Gibraltar
                    Americans attack with 2 armour, 1 artillery and 2 infantry
                    Italians defend with 2 artilleries, 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Italians: 2 artilleries and 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Finland to Norway
                2 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Western United States to Queensland
                1 bomber moved from 42 Sea Zone to French Indo China
                1 bomber moved from 43 Sea Zone to French Indo China
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 cruisers and 1 destroyer placed in 110 Sea Zone
                3 armour placed in Norway
                Americans undo move 3.
                2 cruisers and 1 destroyer placed in 110 Sea Zone
                1 armour placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                2 infantry moved from Anhwe to Jehol
                3 artilleries moved from Anhwe to Jehol
                3 artilleries and 8 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 3 artilleries and 3 infantry
                    Japanese defend with 3 infantry
                    Chinese win, taking Jehol from Japanese with 3 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Kiangsu
                    Chinese attack with 3 artilleries and 8 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsu from Japanese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter and 8 infantry moved from Kwangsi to Kiangsi

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Germans defend with 1 infantry; Italians defend with 1 harbour
                    British win, taking Egypt from Italians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 armour moved from Trans-Jordan to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 infantry moved from 80 Sea Zone to Persia
                1 tactical_bomber moved from India to Persia
                1 aaGun, 1 artillery and 3 infantry moved from Kwangsi to Kwangtung
                4 armour and 3 mech_infantrys moved from French Indo China to Kwangtung
                1 infantry moved from Siam to Shan State
                1 aaGun, 1 artillery and 4 infantry moved from Shan State to French Indo China
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun, 10 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from French Indo China to Kwangtung

    Place Units - British
                2 infantry placed in Persia
                1 destroyer and 1 transport placed in 110 Sea Zone
                1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in French Indo China
                1 destroyer and 1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Units Change Ownership
                    Some Units in French Indo China change ownership: 1 artillery and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 armour moved from Rostov to Kazakhstan

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 1 armour
                    Russians defend with 1 mech_infantry
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer, 1 submarine and 3 transports
                    1 submarine owned by the Americans Submerged
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 29
                    Casualties for Americans: 1 destroyer and 3 transports

    Non Combat Move - Italians
                1 bomber moved from 91 Sea Zone to Southern France
                3 aaGuns moved from Northern Italy to Southern France
                2 infantry moved from Northern Italy to Southern France
                1 fighter moved from 91 Sea Zone to 95 Sea Zone
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 carrier and 1 fighter moved from 92 Sea Zone to 95 Sea Zone
                3 transports moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                1 armour and 1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Southern France: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 56 Sea Zone to 43 Sea Zone
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                2 infantry moved from Brazil to 85 Sea Zone
                2 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

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