Yeah, I probably went heavier in the Pac theater than typical with the bid, which you took advantage of with a strong G1 opener. Good rolls as well.
15L Soulblighter (axis) vs Balladeer (Allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Slovakia Hungary to Yugoslavia
6 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Slovakia Hungary to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 2 fighters and 2 tactical_bombers
French defend with 1 destroyer; British defend with 1 cruiser, 1 destroyer and 2 transports
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for French: 1 destroyer
Casualties for British: 1 cruiser, 1 destroyer and 2 transports
Casualties for Italians: 1 bomber, 1 fighter and 1 tactical_bomber
Battle in Yugoslavia
Italians attack with 2 armour and 6 infantry
British defend with 2 mech_infantrys
Italians win, taking Yugoslavia from British with 2 armour and 4 infantry remaining. Battle score for attacker is 2
Casualties for British: 2 mech_infantrys
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 97 Sea Zone to Northern Italy
1 tactical_bomber moved from 97 Sea Zone to Northern Italy
1 infantry moved from British Somaliland to Ethiopia
2 aaGuns moved from Slovakia Hungary to YugoslaviaPlace Units - Italians
3 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Tobruk to Alexandria
3 infantry moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
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Succes met Amerika, als het lukt win je vermoedelijk, maar wie weet redden de dice me :)
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Succes met Amerika, als het lukt win je vermoedelijk, maar wie weet redden de dice me :)
Mwah. Probleem van Amerika zijn de 50/50 odds.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 10 artilleries; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Norway to Eastern Poland
1 bomber moved from Norway to Eastern Poland
9 artilleries and 5 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
5 armour, 5 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 10 infantry and 10 transports moved from 102 Sea Zone to 91 Sea Zone
5 armour, 5 artilleries and 10 infantry moved from 91 Sea Zone to Morocco
2 fighters, 6 submarines and 4 tactical_bombers moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from United Kingdom to Scotland
Germans take Scotland from British -
Ik had vooraf al besloten om niet voor Amerika te gaan. Ik wilde je echter dwingen om in grondtroepen te spenderen. Dat er nog een redelijke kans is om Washington te pakken, neemt niet weg dat ik het risico te groot vind. Er is namelijk geen noodzaak om het risico te nemen. Het zou anders zijn als het mijn laatste kans was (dat is het niet).
Dat gezegd. Scramble?
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Ik had vooraf al besloten om niet voor Amerika te gaan. Ik wilde je echter dwingen om in grondtroepen te spenderen. Dat er nog een redelijke kans is om Washington te pakken, neemt niet weg dat ik het risico te groot vind. Er is namelijk geen noodzaak om het risico te nemen. Het zou anders zijn als het mijn laatste kans was (dat is het niet).
Dat gezegd. Scramble?
Mja klopt, als je Amerika gaat en verliest is het denk ik game over, dus zo lijkt me idd verstandiger…
Scramble 3 fighters plz, hit gaan eerst 1 op de BS, dan op de britten, dan pas de amerikanen, US BS gaat als laatste dood.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 10 artilleries; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Norway to Eastern Poland
1 bomber moved from Norway to Eastern Poland
9 artilleries and 5 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
5 armour, 5 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 10 infantry and 10 transports moved from 102 Sea Zone to 91 Sea Zone
5 armour, 5 artilleries and 10 infantry moved from 91 Sea Zone to Morocco
2 fighters, 6 submarines and 4 tactical_bombers moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from United Kingdom to Scotland
Germans take Scotland from BritishCombat - Germans
British scrambles 3 units out of Eastern United States to defend against the attack in 101 Sea Zone
Battle in 91 Sea Zone
Germans attack with 3 carriers, 1 cruiser, 1 destroyer and 10 transports
British defend with 1 transport
Germans win with 3 carriers, 1 cruiser, 1 destroyer and 10 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Morocco
Germans attack with 5 armour, 5 artilleries and 10 infantry
French defend with 3 infantry; British defend with 2 infantry
Germans win, taking Morocco from French with 5 armour, 5 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for French: 3 infantry
Casualties for British: 2 infantry
Battle in Poland
Germans attack with 9 artilleries and 5 infantry
Russians defend with 3 artilleries and 2 infantry
Germans win, taking Poland from Russians with 9 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 3 artilleries and 2 infantry
Battle in Eastern Poland
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 101 Sea Zone
Germans attack with 2 fighters, 6 submarines and 4 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 1 battleship and 3 fighters
Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
Germans win, taking 101 Sea Zone from Neutral with 2 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Germans: 4 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Americans: 1 battleship and 3 fightersNon Combat Move - Germans
2 fighters and 4 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Finland to Norway
2 aaGuns, 4 armour, 9 artilleries, 33 infantry and 3 mech_infantrys moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Germany to Slovakia Hungary
2 bombers moved from Eastern Poland to Yugoslavia
1 mech_infantry moved from Yugoslavia to Bulgaria
3 infantry moved from France to Western GermanyPlace Units - Germans
10 artilleries placed in Germany
2 armour placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
Ik had vooraf al besloten om niet voor Amerika te gaan. Ik wilde je echter dwingen om in grondtroepen te spenderen. Dat er nog een redelijke kans is om Washington te pakken, neemt niet weg dat ik het risico te groot vind. Er is namelijk geen noodzaak om het risico te nemen. Het zou anders zijn als het mijn laatste kans was (dat is het niet).
Dat gezegd. Scramble?
Mja klopt, als je Amerika gaat en verliest is het denk ik game over, dus zo lijkt me idd verstandiger…
Scramble 3 fighters plz, hit gaan eerst 1 op de BS, dan op de britten, dan pas de amerikanen, US BS gaat als laatste dood.
OOL was uiteindelijk niet belangrijk :D.
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Jeetje, vorig potje had ik pech met dobbelen, maar dit potje gaat ook serieus slecht…
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Jeetje, vorig potje had ik pech met dobbelen, maar dit potje gaat ook serieus slecht…
Dit was extreem, maar ik denk dat het over de algehele linie meevalt. De russen hebben deze ronde bij het verdedigen drie duitsers gedood. De fransen en britten in Morocco zelfs 3 (waar 1-2 gepast zou zijn geweest). Dus deze beurt is het redelijk normaal. Dat er uitschieters zijn is logisch. Enige manier om dat te voorkomen is door met LL te spelen.
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Mja maar de uitschieters vallen wel beetje irritant, infantry boeit wat minder dan duitse vliegtuigjes… Maargoed, hoort er bij natuurlijk, maar het is frustrerend dat het de 2 potjes tegen jou (nog) niet mee zit, maar wie weet heb ik bij de beslissende battle(s) mazzel ;-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Romania to Bulgaria
2 infantry moved from Romania to Slovakia Hungary
2 mech_infantrys moved from Novgorod to Eastern Poland
3 artilleries moved from Karelia to Finland
Russians take Finland from Germans
1 mech_infantry moved from Novgorod to Finland
1 tactical_bomber moved from Western Ukraine to Bulgaria
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Slovakia Hungary
1 armour moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Tsinghai to KansuCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Bulgaria from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Romania
1 fighter moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Bulgaria to Romania
2 infantry moved from Bryansk to Belarus
1 armour moved from Western Ukraine to Romania
6 artilleries moved from Bessarabia to Romania
3 artilleries moved from Ukraine to Bessarabia
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 infantry moved from Chahar to Central Mongolia
7 infantry moved from Bryansk to Western Ukraine
7 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 45 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 5 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 artilleries and 2 infantry moved from Korea to Amur
Japanese take Amur from Russians
2 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 armour and 1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Tsinghai to Shensi
2 bombers moved from Shensi to Yunnan
2 infantry moved from Szechwan to Yunnan
2 infantry moved from French Indo China to Shan State
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan StateCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
1 aaGun moved from Jehol to Chahar
2 bombers moved from Yunnan to Shensi
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Jehol to 19 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 66 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
7 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
4 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
2 aaGuns moved from Central United States to Eastern United States
1 tactical_bomber moved from Eastern United States to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
2 tactical_bombers placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,4,4,3
Americans collect 45 PUs (5 lost to blockades); end with 45 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 12 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
1 artillery owned by the British retreated to Burma
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from Burma to India
1 aaGun moved from India to Burma
1 infantry moved from Burma to India
1 artillery moved from India to Burma
1 armour and 3 mech_infantrys moved from Tunisia to Tobruk
1 artillery and 2 infantry moved from Alexandria to Tobruk
1 bomber, 4 fighters and 2 tactical_bombers moved from Romania to Tobruk
1 artillery moved from Iraq to Trans-JordanPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 2 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Yugoslavia to Bulgaria
1 fighter and 1 tactical_bomber moved from Northern Italy to Bulgaria
3 armour moved from Northern Italy to Slovakia Hungary
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in Bulgaria
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Italians win, taking Bulgaria from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Italians attack with 5 armour and 2 infantry
Russians defend with 1 infantry
Italians win, taking Slovakia Hungary from Russians with 5 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Northern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Bulgaria to Greater Southern GermanyPlace Units - Italians
3 mech_infantrys placed in Northern Italy
3 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
Oeps, vergeten die Italiaan in Afrika aan te vallen, die zal ik hier dobbelen :)
2 ANZ inf van Egypte naar Sudan (op 1 of slechter):
Rolling 2:
(1, 4)En de terugschietende Italiaan (op 2 of slechter):
Rolling 1:
(5)





