No intercept
15L Whackamatt (Allies +16) vs. cyanight (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in JavaNon Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour and 3 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 107 Sea Zone to 91 Sea Zone
1 destroyer moved from 108 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
3 infantry placed in Eastern United States
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
4 infantry moved from Kweichow to Anhwe
3 infantry moved from Hunan to Anhwe
1 artillery and 6 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Anhwe
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Americans takes 35 Sea Zone from Japanese
EDIT: Turning off Edit Mode
EDIT: 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
EDIT: 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 fighter moved from Yunnan to 41 Sea Zone
1 artillery and 2 infantry moved from Yunnan to French Indo China
4 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to French Indo China
1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangtung
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 fighter moved from Union of South Africa to Egypt
1 fighter moved from French Central Africa to Egypt
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea ZoneCombat - British
Battle in 41 Sea Zone
British loiter and taunt with 1 fighter; Americans attack with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
Japanese defend with 1 transport
Americans win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kwangtung
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries, 1 harbour and 2 infantry
British win, taking Kwangtung from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -5
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for British: 2 mech_infantrys and 1 tactical_bomber
Battle in French Indo China
British attack with 1 artillery and 3 infantry
Japanese defend with 1 factory_minor and 1 infantry
British win, taking French Indo China from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 4 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to French Indo China
1 aaGun moved from Yunnan to Shan State
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Tanganyika Territory to Belgian Congo
1 fighter moved from Kwangtung to KwangsiPlace Units - British
2 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Persia
1 tactical_bomber placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 mech_infantry
EDIT: Adding units owned by British to India: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,4,5,6,1,5,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,3,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,4
UK_Pacific collect 5 PUs (7 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
I edited my NCM for the US during the UK’s turn. Decided to move to Sumatra instead of the Philippines
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That’s fine
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 fighter moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 artillery moved from Northern Italy to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
3 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
British defend with 1 artillery, 2 fighters, 1 harbour and 1 infantry
Italians win, taking Egypt from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
Casualties for British: 1 artillery, 2 fighters and 1 infantry
Casualties for Italians: 1 fighter and 4 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Southern Italy
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 artillery moved from Algeria to Tunisia
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for French: 2 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 fighters moved from Alexandria to 81 Sea Zone
2 bombers moved from Alexandria to 81 Sea Zone
2 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
2 artilleries moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Bessarabia
2 artilleries and 17 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Belarus
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 aaGun and 3 infantry
Germans win, taking Belarus from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 17 infantry
Russians defend with 2 aaGuns and 3 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries and 15 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry
Casualties for Russians: 2 aaGuns and 3 infantry
Battle in Bessarabia
Germans attack with 3 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Germans attack with 2 bombers and 2 fighters
French defend with 1 destroyer; British defend with 1 destroyer and 1 transport
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 1 bomber
Casualties for French: 1 destroyer
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Germans
2 fighters moved from 81 Sea Zone to Egypt
1 bomber moved from 81 Sea Zone to Egypt
1 infantry moved from Greece to 97 Sea Zone
1 fighter moved from Western Germany to Southern Italy
11 armour moved from Baltic States to Western Ukraine
2 infantry moved from Finland to Vyborg
1 artillery and 1 infantry moved from Norway to Finland
3 aaGuns moved from Baltic States to Eastern Poland
9 mech_infantrys moved from Baltic States to Western Ukraine
5 mech_infantrys moved from Germany to Baltic States
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 112 Sea Zone
2 submarines moved from 114 Sea Zone to 112 Sea ZonePlace Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
3 infantry placed in Western Germany
2 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Shensi to Hopei
4 fighters and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
1 artillery and 2 infantry moved from Archangel to NovgorodCombat - Russians
Battle in 20 Sea Zone
Russians attack with 4 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 1 cruiser and 2 transports
Units damaged: 2 battleships owned by the Japanese
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Japanese: 2 battleships, 1 cruiser and 2 transports
Casualties for Russians: 3 fighters
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun and 15 infantry moved from Archangel to Vologda
2 mech_infantrys moved from Volgograd to Russia
2 artilleries and 11 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to KwangtungPlace Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
6 tactical_bombers moved from Siam to 41 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Siam to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 carriers moved from 37 Sea Zone to 35 Sea Zone
3 armour, 1 bomber, 2 fighters and 1 tactical_bomber moved from Shantung to Anhwe
1 mech_infantry moved from Jehol to Anhwe
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 submarines moved from 39 Sea Zone to 41 Sea Zone
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 fighter moved from 37 Sea Zone to Philippines
3 fighters moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from Shantung to 41 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 carriers, 1 destroyer and 2 transports
Americans defend with 1 transport
Japanese win, taking 35 Sea Zone from Americans with 2 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 2 submarines and 6 tactical_bombers
British defend with 1 fighter; Americans defend with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
Units damaged: 1 battleship owned by the Americans
Japanese win with 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Japanese: 2 submarines and 2 tactical_bombers
Casualties for British: 1 fighter
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
Battle in Anhwe
Japanese attack with 3 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 7 infantry
Japanese win, taking Anhwe from Chinese with 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 7 infantryNon Combat Move - Japanese
1 bomber moved from Anhwe to Shantung
2 fighters moved from Anhwe to Shantung
1 tactical_bomber moved from Anhwe to Shantung
1 aaGun moved from Jehol to Shantung
3 fighters moved from 41 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
4 tactical_bombers moved from 41 Sea Zone to Sumatra
1 bomber moved from 41 Sea Zone to SumatraPlace Units - Japanese
1 armour and 1 mech_infantry placed in Manchuria
1 armour and 2 infantry placed in Shantung
1 carrier, 1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 3 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 1 cruiser, 4 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
2 submarines moved from 91 Sea Zone to 112 Sea Zone
2 armour and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Western United States to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to 112 Sea Zone -
scramble in 112? ool for 26?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 3 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 1 cruiser, 4 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
2 submarines moved from 91 Sea Zone to 112 Sea Zone
2 armour and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Western United States to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to 112 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone -
ummm…do you scramble in SZ 112, and what is your order of loss for 26?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 3 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 1 cruiser, 4 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
2 submarines moved from 91 Sea Zone to 112 Sea Zone
2 armour and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Western United States to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to 112 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 4 transports
Germans defend with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 transport
Units damaged: 1 battleship owned by the Germans
Americans win with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 4 transports remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 transport
Casualties for Americans: 2 carriers, 2 destroyers, 1 fighter and 2 submarines
Battle in Norway
Battle in Borneo
Battle in Algeria
Americans attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Americans win, taking Norway from Germans, taking Borneo from Japanese, taking Algeria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 2 carriers, 1 destroyer, 4 fighters and 2 transports
Japanese win with 2 carriers, 4 fighters and 2 transports remaining. Battle score for attacker is -19
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter, 1 submarine and 1 tactical_bomberNon Combat Move - Americans
1 fighter could not land in 112 Sea Zone and was removed
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from 112 Sea Zone to United KingdomPlace Units - Americans
2 destroyers placed in 10 Sea Zone
1 bomber placed in Western United States
2 armour and 4 infantry placed in Eastern United States
1 destroyer and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Hopei to KweichowCombat - Chinese
Non Combat Move - Chinese
2 artilleries, 1 fighter and 9 infantry moved from Kwangsi to KiangsiPlace Units - Chinese
2 artilleries placed in Kiangsi
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
2 artilleries and 2 infantry moved from Persia to Iraq
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 armour and 2 mech_infantrys moved from India to Shan State
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from JapaneseCombat - British
Battle in Iraq
British attack with 2 artilleries and 2 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 tactical_bomber moved from Union of South Africa to Belgian Congo
1 aaGun moved from Kwangsi to French Indo China
1 armour moved from Kwangtung to French Indo China
1 fighter moved from Kwangsi to French Indo ChinaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
British undo move 1.
1 armour and 1 mech_infantry placed in Union of South Africa
3 armour placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 aaGun, 1 artillery and 3 infantry
EDIT: Adding units owned by British to Burma: 1 aaGun, 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
UK_Pacific undo move 1.
1 infantry placed in French Indo ChinaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in French Indo China change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea ZoneCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer, 1 submarine and 3 transports
1 submarine owned by the Americans Submerged
Americans win with 3 transports remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 artillery moved from Tunisia to Libya
1 aaGun moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western UkrainePlace Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 5 PUs;Combat Move - ANZAC
3 submarines moved from 42 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 2 carriers, 4 fighters and 2 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
2 submarines owned by the ANZAC Submerged
Japanese win with 4 fighters and 2 transports remaining. Battle score for attacker is 26
Casualties for Japanese: 2 carriers
Casualties for ANZAC: 1 submarine
4 fighters owned by the Japanese forced to land in PhilippinesNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs





