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L14 G40 Soulblighter (Axis) vs Odonis (Allies +14) (TECH Tokens)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Japanese
                Japanese spend 10 on tech rolls

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 4 techTokens;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Yunnan
                2 bombers, 4 fighters and 4 tactical_bombers moved from Shensi to Yunnan
                1 artillery moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 artilleries and 2 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone


  • two times 4 dice and no tech :'(. I get to keep the tokens, but still. I am assuming you don’t want to scramble given the odds, however if you did want to scramble, we can always roll for the fighter or do a complete re roll.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Japanese
                Japanese spend 10 on tech rolls

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 4 techTokens;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Yunnan
                2 bombers, 4 fighters and 4 tactical_bombers moved from Shensi to Yunnan
                1 artillery moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 artilleries and 2 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 4 mech_infantrys
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 bomber
                    Casualties for British: 4 mech_infantrys

    Non Combat Move - Japanese
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 bomber, 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 22 Sea Zone
                1 carrier moved from 22 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 carrier moved from 35 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 factory_minor placed in French Indo China
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs


  • If possible. Can we resolve this game before the end of the league?

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 1 armour, 2 artilleries and 3 infantry
                    Germans defend with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber; Italians defend with 3 infantry
                    Italians win with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -17
                    Casualties for Germans: 1 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour, 2 artilleries and 3 infantry

    Non Combat Move - Americans
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Midway to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 33 Sea Zone to Queensland

    Place Units - Americans
                3 artilleries and 2 bombers placed in Eastern United States
                2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
                Americans undo move 2.
                2 destroyers and 2 transports placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Sikang to Yunnan
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 bomber moved from Gibraltar to Egypt
                3 artilleries and 3 infantry moved from Iraq to 80 Sea Zone
                3 artilleries, 1 battleship, 2 cruisers, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
                3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                1 fighter moved from Iraq to Egypt
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield, 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Gibraltar to Egypt
                3 artilleries and 3 infantry moved from Iraq to 80 Sea Zone
                3 artilleries, 1 battleship, 2 cruisers, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
                3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                1 fighter moved from Iraq to Egypt
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 3 mech_infantrys
                    Germans defend with 1 artillery
                    British win, taking Anglo Egyptian Sudan from Germans with 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 mech_infantry
                Battle in Egypt
                    British attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                    Germans defend with 1 infantry; Italians defend with 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
                    British win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 infantry
                    Casualties for British: 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 2 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry

    Non Combat Move - British
                1 carrier moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from India to Iraq
                1 infantry moved from Italian Somaliland to Ethiopia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from India to Burma

    Place Units - British
                1 transport placed in 80 Sea Zone
                1 armour and 1 infantry placed in Iraq
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • 20 19 18 15 13

    possibly, lets give it a try


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Italians
                Italians spend 0 on tech rolls
                Italians removing all Technology Tokens after successful research.
                Italians discover Increased Factory Production

    Activate Technology - Italians
                Italians activating Increased Factory Production

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                2 infantry moved from Morocco to 92 Sea Zone
                2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy
                1 battleship, 2 cruisers, 2 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
                3 infantry moved from Southern France to 93 Sea Zone
                1 battleship, 2 cruisers, 5 infantry and 4 transports moved from 93 Sea Zone to 95 Sea Zone
                5 infantry moved from 95 Sea Zone to Southern Italy
                2 artilleries and 2 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs


  • Horrible G1 is still following me.

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - ANZAC
                ANZAC spend 5 on tech rolls

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 mech_infantry moved from Queensland to South Australia
                1 artillery moved from Queensland to South Australia

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • France :?

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from Scotland to United Kingdom

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans
                Germans spend 0 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Rockets Advance

    Activate Technology - Germans
                Germans activating Rockets Advance

    Purchase Units - Germans
                Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                Rocket attack in United Kingdom does 3 damage to factory_major owned by British
                    Rockets in France roll: 3
                Rocket attack in United Kingdom does 5 damage to factory_major owned by British
                    Rockets in Western Germany roll: 5
                3 artilleries and 13 infantry moved from Norway to Finland
                5 artilleries and 5 infantry moved from Poland to Eastern Poland
                2 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Bessarabia to Romania
                1 bomber moved from Western Germany to Romania
                1 bomber moved from Western Germany to Romania
                2 bombers moved from Western Germany to United Kingdom
                1 bomber moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 3,5 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.
                Battle in Eastern Poland
                    Germans attack with 7 artilleries and 18 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Eastern Poland from Russians with 7 artilleries and 16 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Romania
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Romania from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Algeria
                    Germans attack with 1 bomber and 1 infantry
                    French defend with 1 infantry
                    Germans win, taking Algeria from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Finland
                    Germans attack with 3 artilleries and 13 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Finland from Russians with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Norway to Finland
                8 infantry moved from Germany to Poland
                2 aaGuns moved from Slovakia Hungary to Eastern Poland
                1 aaGun, 9 armour, 4 artilleries, 19 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland
                4 infantry moved from Western Germany to France
                1 aaGun moved from Germany to Poland
                1 bomber moved from Algeria to Southern Italy
                2 bombers moved from United Kingdom to Western Germany
                2 bombers moved from Romania to Western Germany
                1 fighter moved from Morocco to Southern Italy
                1 tactical_bomber moved from Morocco to 112 Sea Zone

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 92 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to 95 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
                1 fighter placed in 112 Sea Zone
                1 airfield placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs


  • Rockets. Free bombs on the UK :D. And soon on Russia as well :evil:

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Russians
                Russians spend 5 on tech rolls
                Russians removing all Technology Tokens after successful research.
                Russians discover Rockets Advance

    Activate Technology - Russians
                Russians activating Rockets Advance

    Purchase Units - Russians
                Russians buy 1 armour, 8 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                Rocket attack in Germany does 6 damage to factory_major owned by Germans
                    Rockets in Novgorod roll: 6
                2 infantry moved from Amur to Siberia
                2 infantry moved from Sakha to Siberia
                1 armour and 2 mech_infantrys moved from Sikang to Kansu
                1 mech_infantry moved from Sikang to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 mech_infantry moved from Sikang to Kweichow
                      Chinese take Kweichow from Japanese
                1 armour moved from Sikang to Hopei
                      Chinese take Hopei from Japanese
                1 armour moved from Sikang to Kansu
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians
                Battle in Siberia
                    Russians attack with 4 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Siberia from Japanese with 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Kansu
                    Russians attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 1 artillery
                    Russians win, taking Kansu from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Sikang to Szechwan
                2 aaGuns and 14 infantry moved from Yakut S.S.R. to Yenisey
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                2 armour moved from Russia to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Caucasus to Rostov
                2 artilleries and 1 infantry moved from Belarus to Bryansk
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                1 aaGun moved from Belarus to Bryansk
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Baltic States
                1 aaGun, 6 artilleries and 11 infantry moved from Novgorod to Archangel

    Place Units - Russians
                8 artilleries and 2 mech_infantrys placed in Russia
                1 armour placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Archangel: 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Novgorod: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Shipyards

    Activate Technology - Japanese
                Japanese activating Shipyards

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 12 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                5 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 artilleries and 2 infantry moved from Shan State to Yunnan
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 battleship, 3 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 battleship and 1 cruiser moved from 34 Sea Zone to 42 Sea Zone
                1 destroyer moved from 34 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Shipyards

    Activate Technology - Japanese
                Japanese activating Shipyards

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 12 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                5 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 artilleries and 2 infantry moved from Shan State to Yunnan
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 battleship, 3 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 battleship and 1 cruiser moved from 34 Sea Zone to 42 Sea Zone
                1 destroyer moved from 34 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Yunnan
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangsi to Hunan
                1 artillery and 1 infantry moved from Kwangsi to Hunan
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 aaGun and 5 infantry moved from Manchuria to Jehol
                1 artillery and 1 infantry moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangsi to Philippines
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 34 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
                1 carrier moved from 34 Sea Zone to 35 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                1 fighter moved from Japan to Philippines
                2 fighters moved from 6 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 2 submarines placed in 6 Sea Zone
                3 artilleries and 3 infantry placed in Japan
                3 infantry placed in Kiangsu
                3 infantry placed in Kwangtung
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

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