4d6<=2: 3, 1, 1, 4; Hits: 2
L14 G40 Soulblighter (Axis) vs Odonis (Allies +14) (TECH Tokens)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Hawaiian Islands
1 mech_infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Tobruk
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Germans spend 10 on tech rollsPurchase Units - Germans
Germans buy 4 bombers; Remaining resources: 1 PUs; 4 techTokens;Combat Move - Germans
6 armour, 4 artilleries, 22 infantry and 1 mech_infantry moved from Romania to Bessarabia
3 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 bomber, 1 fighter and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from BritishCombat - Germans
Battle in Bessarabia
Germans attack with 9 armour, 4 artilleries, 22 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 9 armour, 4 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers
British defend with 1 battleship and 2 transports; Americans defend with 2 transports
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 battleship and 2 transports
Casualties for Americans: 2 transportsNon Combat Move - Germans
1 bomber and 1 fighter moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
5 artilleries and 5 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Romania to Bessarabia
1 aaGun and 8 infantry moved from Western Germany to Germany
1 aaGun and 4 infantry moved from France to Western GermanyPlace Units - Germans
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 44 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
going to do a minor ncm. Forgot to move something.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Germans spend 10 on tech rollsPurchase Units - Germans
Germans buy 4 bombers; Remaining resources: 1 PUs; 4 techTokens;Combat Move - Germans
6 armour, 4 artilleries, 22 infantry and 1 mech_infantry moved from Romania to Bessarabia
3 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 bomber, 1 fighter and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from BritishCombat - Germans
Battle in Bessarabia
Germans attack with 9 armour, 4 artilleries, 22 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 9 armour, 4 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers
British defend with 1 battleship and 2 transports; Americans defend with 2 transports
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 battleship and 2 transports
Casualties for Americans: 2 transportsNon Combat Move - Germans
1 bomber and 1 fighter moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
5 artilleries and 5 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Romania to Bessarabia
1 aaGun and 8 infantry moved from Western Germany to Germany
1 aaGun and 4 infantry moved from France to Western GermanyPlace Units - Germans
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 44 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 aaGun, 3 artilleries and 13 infantry
EDIT: Adding units owned by Germans to Norway: 1 aaGun, 3 artilleries and 13 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Russians
Russians spend 0 on tech rollsPurchase Units - Russians
Russians buy 3 armour, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 fighters and 1 tactical_bomber moved from Novgorod to Romania
1 infantry moved from Eastern Poland to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Russians
Russians spend 0 on tech rollsPurchase Units - Russians
Russians buy 3 armour, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 fighters and 1 tactical_bomber moved from Novgorod to Romania
1 infantry moved from Eastern Poland to RomaniaCombat - Russians
Battle in Romania
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Romania to Belarus
1 tactical_bomber moved from Romania to Belarus
5 artilleries and 5 infantry moved from Belarus to Bryansk
4 infantry moved from Russia to Bryansk
1 aaGun, 4 artilleries and 10 infantry moved from Western Ukraine to Bryansk
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 aaGun, 3 artilleries and 14 infantry moved from Karelia to Novgorod
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
3 armour and 4 mech_infantrys moved from Volgograd to Sikang
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Buryatia to Sakha
1 infantry moved from Buryatia to Amur
2 aaGuns and 14 infantry moved from Buryatia to Yakut S.S.R.
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
2 infantry placed in Ukraine
3 artilleries placed in Novgorod
1 armour and 1 mech_infantry placed in Volgograd
2 armour placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
Japanese spend 10 on tech rollsPurchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 4 techTokens;Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
2 bombers, 4 fighters and 4 tactical_bombers moved from Shensi to Yunnan
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 artilleries and 2 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone -
two times 4 dice and no tech :'(. I get to keep the tokens, but still. I am assuming you don’t want to scramble given the odds, however if you did want to scramble, we can always roll for the fighter or do a complete re roll.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
Japanese spend 10 on tech rollsPurchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 4 techTokens;Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
2 bombers, 4 fighters and 4 tactical_bombers moved from Shensi to Yunnan
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 artilleries and 2 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 4 mech_infantrys
Japanese win, taking Yunnan from Chinese with 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 bomber
Casualties for British: 4 mech_infantrysNon Combat Move - Japanese
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 bomber, 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 22 Sea Zone
1 carrier moved from 22 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 63 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
If possible. Can we resolve this game before the end of the league?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 infantry moved from Brazil to 86 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 infantry moved from Brazil to 86 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea ZoneCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber; Italians defend with 3 infantry
Italians win with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for Germans: 1 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour, 2 artilleries and 3 infantryNon Combat Move - Americans
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Midway to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to QueenslandPlace Units - Americans
3 artilleries and 2 bombers placed in Eastern United States
2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
Americans undo move 2.
2 destroyers and 2 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighterNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 bomber moved from Gibraltar to Egypt
3 artilleries and 3 infantry moved from Iraq to 80 Sea Zone
3 artilleries, 1 battleship, 2 cruisers, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Gibraltar to Egypt
3 artilleries and 3 infantry moved from Iraq to 80 Sea Zone
3 artilleries, 1 battleship, 2 cruisers, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 3 mech_infantrys
Germans defend with 1 artillery
British win, taking Anglo Egyptian Sudan from Germans with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Egypt
British attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry; Italians defend with 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
British win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 20
Casualties for Germans: 1 infantry
Casualties for British: 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for Italians: 2 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantryNon Combat Move - British
1 carrier moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from India to Iraq
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from India to BurmaPlace Units - British
1 transport placed in 80 Sea Zone
1 armour and 1 infantry placed in Iraq
1 airfield placed in GibraltarTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
possibly, lets give it a try
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Italians
Italians spend 0 on tech rolls
Italians removing all Technology Tokens after successful research.
Italians discover Increased Factory ProductionActivate Technology - Italians
Italians activating Increased Factory ProductionPurchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Morocco to 92 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy
1 battleship, 2 cruisers, 2 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
1 battleship, 2 cruisers, 5 infantry and 4 transports moved from 93 Sea Zone to 95 Sea Zone
5 infantry moved from 95 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Greece to BulgariaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
Horrible G1 is still following me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - ANZAC
ANZAC spend 5 on tech rollsPurchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs; 1 techTokens;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South AustraliaPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs