TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 5 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Hunan
Japanese take Hunan from Chinese
2 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Kwangsi to Kiangsi
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 bomber moved from Malaya to 44 Sea Zone
3 fighters moved from Kwangtung to Anhwe
2 tactical_bombers moved from Kwangtung to Anhwe
4 tactical_bombers moved from Kwangsi to Anhwe
8 fighters moved from Kwangsi to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Japan to 36 Sea Zone
1 mech_infantry moved from Kwangtung to Kiangsi
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 battleships moved from 37 Sea Zone to 43 Sea Zone
2 battleships moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
Sub fights in 36?
submerge
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 5 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Hunan
Japanese take Hunan from Chinese
2 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Kwangsi to Kiangsi
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 bomber moved from Malaya to 44 Sea Zone
3 fighters moved from Kwangtung to Anhwe
2 tactical_bombers moved from Kwangtung to Anhwe
4 tactical_bombers moved from Kwangsi to Anhwe
8 fighters moved from Kwangsi to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Japan to 36 Sea Zone
1 mech_infantry moved from Kwangtung to Kiangsi
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 battleships moved from 37 Sea Zone to 43 Sea Zone
2 battleships moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese win, taking 36 Sea Zone from ANZAC with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 2 submarines
Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in Kiangsi
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 11 fighters, 1 infantry and 6 tactical_bombers
British defend with 1 aaGun and 2 infantry; Chinese defend with 2 artilleries and 6 infantry
Japanese win with 11 fighters and 6 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Casualties for Chinese: 2 artilleries and 6 infantry
Non Combat Move - Japanese
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from 44 Sea Zone to Malaya
6 carriers moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
5 carriers moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Yunnan
3 fighters moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
2 tactical_bombers moved from Anhwe to Kwangtung
3 fighters moved from Anhwe to Kwangtung
2 mech_infantrys moved from Kwangtung to Kiangsi
3 artilleries moved from Kansu to Shensi
1 infantry moved from Buryatia to Sakha
Place Units - Japanese
5 fighters and 5 infantry placed in Japan
3 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,5,1,6,3,1,1,3,5,3,2,5,5,3,6,5,6,1,6,1,5,3,5,5,5,5,2,2,3,3,2,2,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,1,5,4,1,3,3,3,6,3
Japanese collect 43 PUs (21 lost to blockades); end with 43 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 5 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Hunan
Japanese take Hunan from Chinese
2 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Kwangsi to Kiangsi
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 bomber moved from Malaya to 44 Sea Zone
3 fighters moved from Kwangtung to Anhwe
2 tactical_bombers moved from Kwangtung to Anhwe
4 tactical_bombers moved from Kwangsi to Anhwe
8 fighters moved from Kwangsi to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Japan to 36 Sea Zone
1 mech_infantry moved from Kwangtung to Kiangsi
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 battleships moved from 37 Sea Zone to 43 Sea Zone
2 battleships moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese win, taking 36 Sea Zone from ANZAC with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 2 submarines
Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in Kiangsi
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 11 fighters, 1 infantry and 6 tactical_bombers
British defend with 1 aaGun and 2 infantry; Chinese defend with 2 artilleries and 6 infantry
Japanese win with 11 fighters and 6 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Casualties for Chinese: 2 artilleries and 6 infantry
Non Combat Move - Japanese
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from 44 Sea Zone to Malaya
6 carriers moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
5 carriers moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Yunnan
3 fighters moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
2 tactical_bombers moved from Anhwe to Kwangtung
3 fighters moved from Anhwe to Kwangtung
2 mech_infantrys moved from Kwangtung to Kiangsi
3 artilleries moved from Kansu to Shensi
1 infantry moved from Buryatia to Sakha
Place Units - Japanese
5 fighters and 5 infantry placed in Japan
3 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,5,1,6,3,1,1,3,5,3,2,5,5,3,6,5,6,1,6,1,5,3,5,5,5,5,2,2,3,3,2,2,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,1,5,4,1,3,3,3,6,3
Japanese collect 43 PUs (21 lost to blockades); end with 43 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
I hoped for better in Anwhe :lol: Odds were that I’d break even IPC-wise.
I hoped for better in Anwhe :lol: Odds were that I’d break even IPC-wise.
Yeah, I was very lucky there, I should have 3 less planes.
There’s a good chance I will surrender after this round or the next.
Would you be interested in another game afterwards?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
7 fighters moved from Egypt to Northwest Persia
2 fighters moved from India to Northwest Persia
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 19 Sea Zone to 21 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
scramble SZ6?
There’s a good chance I will surrender after this round or the next.
Would you be interested in another game afterwards?
Sure thing Sir, a great pleasure and a lesson playing you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
7 fighters moved from Egypt to Northwest Persia
2 fighters moved from India to Northwest Persia
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 19 Sea Zone to 21 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
Combat - Americans
Battle in Korea
Battle in 21 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters in 21 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 21 Sea Zone
Americans win, taking Korea from Japanese with 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Americans attack with 3 fighters and 2 submarines
Japanese defend with 1 cruiser
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Japanese lost in 20 Sea Zone
Americans win with 3 fighters and 2 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Northwest Persia
Americans attack with 9 fighters
Italians defend with 5 armour, 2 infantry and 1 mech_infantry
Americans roll dice for 9 fighters in Northwest Persia, round 2 : 3/9 hits
Italians roll dice for 5 armour, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/8 hits
2 fighters owned by the Americans, 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Northwest Persia
Americans roll dice for 7 fighters in Northwest Persia, round 3 : 0/7 hits
Italians roll dice for 5 armour in Northwest Persia, round 3 : 5/5 hits
5 fighters owned by the Americans lost in Northwest Persia
Americans roll dice for 2 fighters in Northwest Persia, round 4 : 1/2 hits
Italians roll dice for 5 armour in Northwest Persia, round 4 : 3/5 hits
2 fighters owned by the Americans and 1 armour owned by the Italians lost in Northwest Persia
Italians win with 4 armour remaining. Battle score for attacker is -74
Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Americans: 9 fighters
Non Combat Move - Americans
6 carriers, 5 destroyers and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 battleship and 2 cruisers moved from 19 Sea Zone to 6 Sea Zone
4 fighters moved from 21 Sea Zone to 6 Sea Zone
3 fighters moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Midway
2 fighters moved from Western United States to Midway
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 70 Sea Zone to 72 Sea Zone
2 infantry moved from Belgian Congo to Kenya
Place Units - Americans
1 carrier, 3 submarines and 1 transport placed in 101 Sea Zone
1 bomber, 2 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Production/PUs Summary :
Germans : 61 / 80
Russians : 6 / 12
Japanese : 61 / 48
Americans : 53 / 76
Chinese : 7 / 7
British : 31 / 31
UK_Pacific : 5 / 6
Italians : 27 / 44
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Battle in Northwest Persia
Americans attack with 9 fighters
Italians defend with 5 armour, 2 infantry and 1 mech_infantry
Americans roll dice for 9 fighters in Northwest Persia, round 2 : 3/9 hits
Italians roll dice for 5 armour, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/8 hits
2 fighters owned by the Americans, 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Northwest Persia
Americans roll dice for 7 fighters in Northwest Persia, round 3 : 0/7 hits
Italians roll dice for 5 armour in Northwest Persia, round 3 : 5/5 hits
5 fighters owned by the Americans lost in Northwest Persia
Americans roll dice for 2 fighters in Northwest Persia, round 4 : 1/2 hits
Italians roll dice for 5 armour in Northwest Persia, round 4 : 3/5 hits
2 fighters owned by the Americans and 1 armour owned by the Italians lost in Northwest Persia
Italians win with 4 armour remaining. Battle score for attacker is -74
Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Americans: 9 fighters
Had to take the risk there to buy some time for the Middle East, but the Axis crushed me again.
I surrender. Well-played sir :-)
I’ll roll a die to determine who starts the bidding … odd number, I’ll bid first, even number you can
Rolling 1d10:
(1)
I’ll offer +20 if you want the Allies
      Battle in Northwest Persia
        Americans attack with 9 fighters
        Italians defend with 5 armour, 2 infantry and 1 mech_infantry
          Americans roll dice for 9 fighters in Northwest Persia, round 2 : 3/9 hits
          Italians roll dice for 5 armour, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/8 hits
          2 fighters owned by the Americans, 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Northwest Persia
          Americans roll dice for 7 fighters in Northwest Persia, round 3 : 0/7 hits
          Italians roll dice for 5 armour in Northwest Persia, round 3 : 5/5 hits
          5 fighters owned by the Americans lost in Northwest Persia
          Americans roll dice for 2 fighters in Northwest Persia, round 4 : 1/2 hits
          Italians roll dice for 5 armour in Northwest Persia, round 4 : 3/5 hits
          2 fighters owned by the Americans and 1 armour owned by the Italians lost in Northwest Persia
        Italians win with 4 armour remaining. Battle score for attacker is -74
        Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantry
        Casualties for Americans: 9 fightersHad to take the risk there to buy some time for the Middle East, but the Axis crushed me again.
I surrender. Well-played sir :-)
That was a complete disaster for you, I am sorry about your dice, they made the difference in this game. I am concerned that this defeat could take you out of the playoffs, You are my favourite Tier 1 and I don´t want that to happen! I was going to propose we continuing until November to avoid that but I saw that you posted allready.
I’ll offer +20 if you want the Allies
Your Axis is just too strong, I think +20 is difficult vs your Axis, my dice were bad in the game you played Axis, but even with better dice, I don´t know how to stop you. I offer +22 if you want the Allies.
That was a complete disaster for you, I am sorry about your dice, they made the difference in this game. I am concerned that this defeat could take you out of the playoffs, You are my favourite Tier 1 and I don´t want that to happen! I was going to propose we continuing until November to avoid that but I saw that you posted allready.
Thanks … although I expect snake will take back the 8th spot, there is always a chance that one of the other top 8 players will be unable to play (or choose not to play).
If not, there’s always next year :-)
22 IPC is very tempting … let me think about some possible bids.