You should have sent a bomber to 114 and one of the tacs from 114 to 113.
Mallery (Allies +11) vs. Entek (Axis) 14L Rnd 2
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Friendly bump…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 bomber, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shan State to Burma
2 armour, 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Kwangsi to Burma
1 submarine moved from 42 Sea Zone to 35 Sea Zone
Japanese take 42 Sea Zone from Americans
1 fighter moved from Japan to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from French Indo China to Burma
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from AmericansCombat - Japanese
Battle in Burma
Japanese attack with 2 armour, 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 4 infantry
Japanese roll dice for 2 armour, 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 8/14 hits
UK_Pacific roll dice for 1 artillery and 4 infantry in Burma, round 2 : 2/5 hits
4 infantry owned by the British, 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 2 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 4 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
3 fighters moved from Burma to Kwangsi
2 bombers moved from Burma to Kwangsi
3 fighters and 2 tactical_bombers moved from Burma to French Indo China
4 armour and 1 mech_infantry moved from Sikang to Turkmenistan
1 armour moved from Timguska to Kazakhstan
1 artillery and 1 infantry moved from Urals to Novosibirsk
3 mech_infantrys moved from Kiangsu to Jehol
1 fighter moved from 19 Sea Zone to JapanPlace Units - Japanese
1 destroyer and 1 transport placed in 36 Sea Zone
1 armour placed in French Indo China
Japanese undo move 2.
1 artillery placed in French Indo China
3 armour placed in Kiangsu
1 armour, 1 bomber and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,4,2,3,3,6,6,3,6,1,5,1,6,2,2,1,4,5,3,2,1,1,2,2,2,2,1,4,5,3,6,4
Japanese collect 52 PUs (11 lost to blockades); end with 54 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers and 3 fighters
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag, 3 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 armour
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 armour
Buryatia : 1 flag
French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 3 fighters, 2 infantry and 2 tactical_bombers
Celebes : 1 flag, 1 armour
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 destroyer and 1 transport
35 Sea Zone : 1 submarine
Dzavhan : 1 flag
39 Sea Zone : 1 submarine
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag, 1 artillery and 1 infantry
Turkmenistan : 4 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 57 / 83
Russians : 0 / 0
Japanese : 63 / 54
Americans : 52 / 70
Chinese : 3 / 3
British : 38 / 46
UK_Pacific : 9 / 10
Italians : 24 / 31
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to France
3 bombers moved from United Kingdom to Western Germany
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 7 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 16 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Eastern United States to United KingdomCombat - Americans
Battle in Korea
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5,6,7 and causes: 18 damage to unit: factory_major
Bombing raid in Western Germany causes 18 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - Americans
3 bombers moved from Western Germany to United Kingdom
1 bomber moved from France to United Kingdom
1 aaGun, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 118 Sea Zone to 110 Sea Zone
1 aaGun, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Caroline Islands to Hawaiian Islands
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
6 submarines moved from 10 Sea Zone to 7 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 2 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Iraq to Eastern PersiaCombat - British
Battle in Burma
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 armour
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for British: 2 infantry
Battle in Holland Belgium
British attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 2 artilleries and 1 infantry
British win, taking Holland Belgium from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for British: 2 infantry
Battle in Eastern Persia
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Eastern Persia from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
1 armour moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Holland Belgium to Normandy Bordeaux
6 infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to India
3 aaGuns, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to Burma
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 armour and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 tactical_bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Northwest Persia to Persia
Italians take Persia from BritishCombat - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 artillery and 2 infantry moved from Tambov to Volgograd
1 artillery and 2 infantry moved from Northern Italy to Southern France
2 aaGuns moved from Northern Italy to Southern France
2 fighters moved from Caucasus to 95 Sea ZonePlace Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Rostov : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Turkmenistan : 1 flag
95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters and 4 transports
93 Sea Zone : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag, 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Persia : 1 flag, 1 mech_infantry
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 83
Russians : 0 / 0
Japanese : 59 / 54
Americans : 55 / 78
Chinese : 3 / 3
British : 40 / 47
UK_Pacific : 10 / 10
Italians : 25 / 35
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
8 bombers moved from Dutch New Guinea to Kwangsi
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
1 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
2 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Manchuria to Korea
1 infantry moved from Manchuria to Amur
ANZAC take Amur from Japanese
1 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea ZoneCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
ANZAC win, taking Celebes from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
ANZAC attack with 8 bombers
Japanese defend with 1 airfield, 2 bombers and 3 fighters
ANZAC win with 5 bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 2 bombers and 3 fighters
Casualties for ANZAC: 3 bombersNon Combat Move - ANZAC
5 bombers moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
Friendly bump….I’ve been busy all week…no rush!
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France first?
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I’m sorry….I thought that posted…I actually have no move for them at this time…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major and 1 factory_minor; Remaining resources: 59 PUs;
Germans buy 1 armour, 2 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber and 3 infantry
British defend with 2 artilleries
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Holland Belgium, round 2 : 1/5 hits
British roll dice for 2 artilleries in Holland Belgium, round 2 : 0/2 hits
1 artillery owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Holland Belgium, round 3 : 2/5 hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 artilleriesNon Combat Move - Germans
1 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Denmark
3 infantry moved from Germany to Western Germany
3 armour moved from Caucasus to Persia
2 aaGuns and 3 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Rostov to Caucasus
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from Holland Belgium to Western Germany
2 aaGuns moved from Western Germany to France
3 armour moved from Finland to NovgorodPlace Units - Germans
3 infantry placed in France
1 armour, 2 artilleries, 3 fighters and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Germans :
France : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 9 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Romania : 1 factory_minor
Germany : 1 factory_major
Denmark : 4 infantry
Holland Belgium : 1 artillery and 3 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 armour and 1 factory_minor
Western Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 aaGuns, 1 factory_minor and 3 infantry
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Persia : 3 armour
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 77
Russians : 0 / 0
Japanese : 55 / 54
Americans : 55 / 78
Chinese : 3 / 3
British : 37 / 47
UK_Pacific : 10 / 10
Italians : 25 / 35
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I have nothing for Russia….literally.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 mech_infantrys moved from Jehol to Manchuria
1 bomber moved from Japan to Manchuria
4 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
1 armour moved from Kazakhstan to Eastern Persia
1 artillery and 1 infantry moved from Novosibirsk to Kazakhstan
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in Manchuria
Japanese attack with 1 bomber and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 3 mech_infantrys in Manchuria, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Eastern Persia
Japanese attack with 5 armour and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 5 armour and 1 mech_infantry in Eastern Persia, round 2 : 5/6 hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in SumatraNon Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 bomber moved from Manchuria to Japan
3 armour moved from Kiangsu to Kwangsi
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to YunnanPlace Units - Japanese
1 airfield, 1 artillery and 2 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Kiangsu
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,3,5,4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,3,3,5,3,1,5,1,6,2,5,5,5,1,5,2,6,5,3,6,4,2,3,6,3,6,6,1,5,5,2,1,5
Japanese collect 51 PUs (11 lost to blockades); end with 52 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield and 3 armour
Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 artillery and 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 2 infantry and 2 tactical_bombers
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 destroyer and 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
Dzavhan : 1 flag
39 Sea Zone : 1 submarine
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag
Eastern Persia : 1 flag, 5 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 57 / 77
Russians : 0 / 0
Japanese : 62 / 52
Americans : 55 / 78
Chinese : 0 / 3
British : 37 / 47
UK_Pacific : 6 / 10
Italians : 25 / 35
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 factory_minor, 1 infantry, 6 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
3 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
3 bombers moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to France
1 mech_infantry moved from Korea to Buryatia
Americans take Buryatia from Japanese
1 infantry moved from Korea to Manchuria
6 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
2 bombers moved from Hawaiian Islands to Manchuria
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Holland Belgium
Americans attack with 1 bomber, 3 fighters and 3 infantry
Germans defend with 1 artillery and 3 infantry
retreated to Holland Belgium
Germans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Americans: 3 infantry
Battle in Manchuria
Americans attack with 2 bombers, 6 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
Americans win with 2 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5,7,7 and causes: 19 damage to unit: factory_major
Bombing raid in Germany causes 19 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.Non Combat Move - Americans
3 bombers moved from Germany to Normandy Bordeaux
1 bomber moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 bomber moved from France to Normandy Bordeaux
1 aaGun, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
1 destroyer moved from 101 Sea Zone to 118 Sea Zone
2 bombers moved from Manchuria to Korea
2 fighters moved from Manchuria to Korea
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to Korea
3 fighters moved from Manchuria to 6 Sea Zone
2 submarines moved from 19 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 19 Sea Zone
6 submarines moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
5 submarines moved from 10 Sea Zone to 7 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 factory_minor placed in Korea
4 submarines and 1 transport placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 armour, 1 bomber and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Iraq to Persia
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Iraq to Persia
1 battleship and 1 cruiser moved from 44 Sea Zone to 41 Sea Zone
UK_Pacific take 42 Sea Zone from Japanese
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 mech_infantry moved from Tunisia to Algeria
British take Algeria from Italians
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland BelgiumCombat - British
Battle in 41 Sea Zone
British attack with 1 battleship and 1 cruiser
Japanese defend with 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the British
British win, taking 41 Sea Zone from Japanese with 1 battleship and 1 cruiser remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Persia
British attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour; Italians defend with 1 mech_infantry
1 armour owned by the British retreated to Iraq
Italians win with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 3 mech_infantrys
Casualties for Italians: 1 mech_infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Persia to Egypt
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 aaGuns, 1 artillery, 6 infantry and 4 mech_infantrys moved from Burma to India
1 carrier, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 3 infantry and 2 transports
EDIT: Removing units owned by Americans from 110 Sea Zone: 4 transports
EDIT: Adding units owned by British to Normandy Bordeaux: 3 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 fighter and 2 infantry placed in Egypt
1 fighter and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 38 PUs (3 lost to blockades); end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
had to do a ncm edit with UK….I think people got confused on the transports during UK turn!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
2 artilleries and 3 infantry moved from Southern Italy to 95 Sea ZoneCombat - Italians
Battle in Iraq
Italians attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
British defend with 1 armour; Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 5/7 hits
British roll dice for 1 armour and 1 infantry in Iraq, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
1 artillery and 2 infantry moved from Volgograd to CaucasusPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
2 artilleries and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Morocco : 1 flag
Southern France : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Rostov : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag
Caucasus : 1 artillery and 2 infantry
95 Sea Zone : 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 2 fighters, 3 infantry and 4 transports
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 77
Russians : 0 / 0
Japanese : 61 / 52
Americans : 56 / 83
Chinese : 0 / 3
British : 39 / 44
UK_Pacific : 6 / 3
Italians : 26 / 37
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 41 Sea Zone
1 artillery moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Sakha
ANZAC take Sakha from Japanese
5 bombers moved from Burma to Iraq
1 fighter moved from Queensland to PhilippinesCombat - ANZAC
Battle in Iraq
ANZAC attack with 5 bombers
Italians defend with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Italians win with no units remaining. Battle score for attacker is -32
Casualties for ANZAC: 5 bombers
Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Battle in Borneo
Battle in Sumatra
ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
French take Iraq from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major and 1 factory_minor; Remaining resources: 54 PUs;
Germans buy 1 armour, 2 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery, 2 bombers, 1 fighter and 2 infantry moved from Western Germany to Holland Belgium
2 armour moved from Persia to IraqCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 2 bombers, 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 : 4/6 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Iraq
Germans attack with 2 armour
French defend with 2 infantry
Germans roll dice for 2 armour in Iraq, round 2 : 1/2 hits
French roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
1 infantry owned by the French lost in Iraq
Germans roll dice for 2 armour in Iraq, round 3 : 0/2 hits
French roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
Germans roll dice for 2 armour in Iraq, round 4 : 1/2 hits
French roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
1 infantry owned by the French lost in Iraq
Germans win, taking Iraq from French with 2 armour remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Germans
3 aaGuns and 3 infantry moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 armour moved from Russia to Volgograd
1 fighter moved from Holland Belgium to France
2 bombers moved from Holland Belgium to Western Germany
1 armour moved from Western Germany to France
1 artillery and 6 infantry moved from Western Germany to FrancePlace Units - Germans
1 artillery and 2 infantry placed in France
1 armour, 1 artillery, 1 fighter and 2 infantry placed in Western Germany
1 fighter and 2 mech_infantrys placed in CaucasusTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Germans :
France : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 fighter and 17 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Romania : 1 factory_minor
Germany : 1 factory_major
Denmark : 4 infantry
Holland Belgium : 1 artillery and 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Ukraine : 1 artillery and 2 infantry
Western Ukraine : 1 flag, 1 factory_minor
Vologda : 1 flag
Volgograd : 1 armour
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 factory_minor, 1 fighter and 2 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour
Northwest Persia : 3 aaGuns and 3 infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 59 / 81
Russians : 0 / 0
Japanese : 49 / 52
Americans : 56 / 83
Chinese : 3 / 3
British : 36 / 44
UK_Pacific : 10 / 3
Italians : 24 / 37
ANZAC : 23 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I have no move as the Russians.