G40 League Deadtom (Allies + 12) vs JuanSpain (Axis)

  • 19 18 17 16 15

    @DeadTom:

    Just to be clear. I don’t mind non-com edits; you can do as many as you want, but usually once dice have been rolled or the next turn has been posted, I don’t allow edits, even if you intended to do something, but forgot.

    Ok, I agree with that approach for the game, so we will have to ask if it is not a NCM edit or the next turn has been posted by the opponent.

  • 19 18 17 16 15

    @DeadTom:

    @JuanSpain:

    @DeadTom:

    Nevermind, the edit is fine I guess�  :|

    Thank you, yeah, I think that the best selection in defense in that situation is hit on carrier and hit on fighter, I just made a mistake selecting 2 on the carrier, that gives the attacker the chance to retreat with no further defense, I did not retreat because I noticed I had done something wrong and that would punish you, in the end it was punishing me, and that was not fair either, so the forum dice was the fair solution I think.

    It probably would have been better to retreat when you saw the mistake and then do the extra die roll on the forum. That way, if the carrier hit, you would be removing an extra fighter instead of adding one back if it missed.

    I work during the day. I’ll play my turn later this evening.

    Thank you Sir,

    I ussually do the same, but I am on holidays now :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Guam to 54 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 6 infantry moved from Shensi to Hopei
                3 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 2 artilleries and 3 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 artilleries and 3 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu

    Place Units - Chinese
                5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 11 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Malta to Italian Somaliland
                1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland

    Combat - British
                Battle in Italian Somaliland
                    British attack with 1 armour, 1 bomber and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Italian Somaliland from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 cruiser moved from 37 Sea Zone to 54 Sea Zone
                1 destroyer moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Shan State to Burma
                1 bomber moved from Italian Somaliland to Ethiopia
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 106 Sea Zone to 90 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 armour and 1 infantry moved from 88 Sea Zone to Suriname
                      British take Suriname from Dutch
                2 fighters and 1 tactical_bomber moved from Malta to Egypt
                1 fighter moved from Iceland to United Kingdom

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 7 infantry

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Tunisia to Algeria
                1 armour moved from Tunisia to Algeria
                1 mech_infantry moved from Tunisia to Algeria
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 93 Sea Zone to 88 Sea Zone
                2 fighters moved from Southern Italy to Algeria
                1 bomber moved from Southern Italy to Algeria

    Combat - Italians
                Battle in 88 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Gibraltar
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Gibraltar from British, taking Algeria from French with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Algeria to Tunisia
                1 bomber moved from Algeria to Southern Italy
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from Bulgaria to Romania
                2 artilleries moved from Yugoslavia to Romania
                2 aaGuns moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Southern France
                2 aaGuns moved from Northern Italy to Southern France
                4 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Java to India
                2 fighters moved from Java to Queensland
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Java to India
                2 fighters moved from Java to Queensland
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 38 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Iceland to United Kingdom

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway
                1 aaGun moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 fighter moved from Southern Italy to Gibraltar
                1 fighter moved from 112 Sea Zone to Gibraltar
                1 carrier moved from 112 Sea Zone to 109 Sea Zone
                2 bombers moved from Norway to Western Germany
                5 infantry moved from Yugoslavia to Slovakia Hungary
                2 artilleries moved from Yugoslavia to Slovakia Hungary
                3 armour moved from Greece to Romania
                6 infantry moved from Greece to Bulgaria
                1 fighter moved from Tobruk to Western Germany
                2 artilleries moved from Western Germany to Germany
                3 artilleries moved from Germany to Poland
                7 artilleries moved from Germany to Poland
                2 mech_infantrys moved from Holland Belgium to Germany
                2 artilleries moved from Holland Belgium to Western Germany
                4 armour moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Southern France to Western Germany
                1 artillery moved from Southern France to Northern Italy
                2 armour moved from Southern France to Greater Southern Germany
                1 submarine moved from 123 Sea Zone to 125 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 123 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                1 artillery and 9 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery and 16 infantry moved from Bryansk to Belarus
                1 infantry moved from Eastern Poland to Belarus
                9 infantry moved from Russia to Bryansk
                2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Novgorod to Belarus
                1 mech_infantry moved from Belarus to Novgorod
                1 mech_infantry moved from Belarus to Novgorod

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 carriers and 1 destroyer; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                2 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                1 mech_infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Anhwe to Hopei
                1 bomber moved from Hunan to Suiyuyan
                1 bomber moved from Hunan to Hopei
                1 fighter moved from Hunan to Suiyuyan
                1 tactical_bomber moved from Hunan to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                1 tactical_bomber moved from Hunan to Burma
                1 fighter moved from Hunan to Burma
                2 fighters moved from Hunan to Shan State
                2 tactical_bombers moved from Kwangsi to Kwangtung
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 carriers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 38 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 armour moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter moved from Hunan to Kwangtung
                1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from 37 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
                1 fighter moved from 37 Sea Zone to Dutch New Guinea
                2 carriers moved from 37 Sea Zone to 45 Sea Zone
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 cruiser moved from 37 Sea Zone to 45 Sea Zone
                1 battleship moved from 37 Sea Zone to 45 Sea Zone
                1 carrier moved from 37 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    British defend with 1 transport
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                    Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Sumatra
                Battle in Borneo
                Battle in Java
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking Java from ANZAC, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 battleship, 3 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 38 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    French defend with 1 destroyer
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Dutch New Guinea to 45 Sea Zone
                1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Kwangtung to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 38 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 cruiser moved from 36 Sea Zone to 45 Sea Zone
                1 battleship moved from 36 Sea Zone to 45 Sea Zone
                1 fighter moved from Kwangtung to Yunnan
                2 tactical_bombers moved from Kwangtung to Yunnan
                1 fighter moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                2 fighters moved from Shan State to Yunnan
                1 bomber moved from Hopei to Yunnan
                1 fighter moved from Suiyuyan to Chahar
                1 tactical_bomber moved from Suiyuyan to Chahar
                1 bomber moved from Suiyuyan to Yunnan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hunan
                1 aaGun moved from Anhwe to Hunan
                3 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 destroyers and 6 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer, 4 fighters and 1 submarine moved from 101 Sea Zone to 88 Sea Zone
                1 submarine moved from 101 Sea Zone to 88 Sea Zone

    Combat - Americans
                Battle in 88 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 2 submarines
                    Italians defend with 1 submarine
                    Americans win with 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win, taking 42 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - Americans
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Western United States
                2 fighters moved from 88 Sea Zone to 89 Sea Zone
                1 carrier moved from 101 Sea Zone to 89 Sea Zone
                2 submarines moved from 101 Sea Zone to 89 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 88 Sea Zone

    Place Units - Americans
                2 destroyers and 6 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • I’m not clear on the rules; Does the Italian sub in 88 get a roll? It doesn’t affect my other turns, so I’ll finish China and UK.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Kansu to Shensi
                3 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 carriers, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 79 Sea Zone to 38 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone
                3 infantry moved from Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 bomber moved from Ethiopia to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                Battle in 38 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 fighter moved from 37 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
                3 aaGuns, 3 artilleries and 18 infantry moved from India to Burma
                1 artillery and 1 infantry moved from West India to India
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 destroyer moved from 90 Sea Zone to 88 Sea Zone
                2 fighters moved from United Kingdom to 106 Sea Zone
                1 fighter moved from Quebec to 106 Sea Zone
                1 battleship and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone

    Place Units - British
                2 carriers and 1 transport placed in 106 Sea Zone
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,3,4,5,5,2
                British collect 26 PUs (7 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                4 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 4 infantry and 3 mech_infantrys

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Romania to Eastern Poland
                2 infantry moved from Romania to Eastern Poland
                2 artilleries moved from Romania to Eastern Poland
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Algeria to Morocco
                1 artillery moved from Algeria to Morocco
                1 mech_infantry moved from Algeria to Morocco
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Malta
                1 infantry moved from 96 Sea Zone to Malta
                2 fighters moved from Tunisia to Morocco
                1 bomber moved from Southern Italy to Malta

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                    Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 bomber
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Morocco from French with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Morocco to Gibraltar
                1 cruiser moved from 92 Sea Zone to 104 Sea Zone
                2 destroyers moved from 92 Sea Zone to 104 Sea Zone
                2 destroyers moved from 104 Sea Zone to 109 Sea Zone
                1 cruiser moved from 104 Sea Zone to 109 Sea Zone
                4 infantry moved from Yugoslavia to Romania
                2 aaGuns moved from Romania to Eastern Poland
                2 aaGuns moved from Southern France to Northern Italy
                1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Romania to Eastern Poland
                2 infantry moved from Romania to Eastern Poland
                2 artilleries moved from Romania to Eastern Poland
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Algeria to Morocco
                1 artillery moved from Algeria to Morocco
                1 mech_infantry moved from Algeria to Morocco
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Malta
                1 infantry moved from 96 Sea Zone to Malta
                2 fighters moved from Tunisia to Morocco
                1 bomber moved from Southern Italy to Malta

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                    Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 bomber
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Morocco from French with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Morocco to Gibraltar
                1 cruiser moved from 92 Sea Zone to 104 Sea Zone
                2 destroyers moved from 92 Sea Zone to 104 Sea Zone
                2 destroyers moved from 104 Sea Zone to 109 Sea Zone
                1 cruiser moved from 104 Sea Zone to 109 Sea Zone
                4 infantry moved from Yugoslavia to Romania
                2 aaGuns moved from Romania to Eastern Poland
                2 aaGuns moved from Southern France to Northern Italy
                1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
                EDIT: Adding units owned by Italians to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to Burma
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to South Australia
                1 artillery, 1 infantry and 1 mech_infantry moved from New South Wales to South Australia
                2 fighters moved from Queensland to South Australia

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to 106 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

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