@simon33 SZ 99 was close! Italians getting that hit round 1 almost clinched it
Whackamatt (Allies +11) vs. souL (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 mech_infantrys moved from Caucasus to TsinghaiCombat - Italians
Battle in Tsinghai
Italians attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Italians win, taking Tsinghai from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Italians
2 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Rostov to Caucasus
2 infantry moved from Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 fighter moved from Southern Italy to IraqPlace Units - Italians
1 factory_minor placed in Iraq
1 infantry and 1 mech_infantry placed in CaucasusTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUsTerritory Summary for Italians :
Tsinghai : 1 flag, 1 armour and 2 mech_infantrys
Kazakhstan : 1 flag
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
Rostov : 2 infantry
Bessarabia : 1 armour and 1 mech_infantry
Ukraine : 1 armour and 2 mech_infantrys
Caucasus : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 3 infantry and 3 mech_infantrys
Greece : 1 flag
Iraq : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 73 / 102
Russians : 3 / 0
Japanese : 17 / 19
Americans : 63 / 88
Chinese : 18 / 19
British : 31 / 37
UK_Pacific : 22 / 23
Italians : 16 / 16
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from West India to Persia
ANZAC take Persia from Germans
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 2 infantry moved from Java to 42 Sea Zone
1 transport moved from 42 Sea Zone to 62 Sea Zone
1 fighter moved from Java to West India
1 armour, 2 infantry and 2 transports moved from 42 Sea Zone to 79 Sea Zone
2 fighters moved from Ethiopia to West IndiaCombat - ANZAC
Non Combat Move - ANZAC
1 armour and 2 infantry moved from 79 Sea Zone to West India
1 transport moved from 79 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
1 armour and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Szechwan to Hunan
Germans take Kweichow from Chinese
1 infantry moved from Kansu to Shensi
Germans take Shensi from Chinese
1 mech_infantry moved from Northwest Persia to Trans-Jordan
Germans take Trans-Jordan from British
1 bomber moved from Western Germany to Persia
2 infantry moved from Northwest Persia to PersiaCombat - Germans
Battle in Hunan
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Hunan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Germans win, taking Hunan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Persia
Germans attack with 1 bomber and 2 infantry
ANZAC defend with 1 armour
Germans roll dice for 1 bomber and 2 infantry in Persia, round 2 : 2/3 hits
ANZAC roll dice for 1 armour in Persia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the ANZAC lost in Persia
Germans win, taking Persia from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 armour
Casualties for Germans: 1 infantryNon Combat Move - Germans
1 bomber moved from Persia to Iraq
3 aaGuns, 19 armour, 1 artillery, 3 infantry and 21 mech_infantrys moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
3 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
2 infantry moved from Russia to Samara
3 infantry moved from Novgorod to Archangel
1 aaGun and 6 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Western Germany to France
1 armour moved from Kansu to Tsinghai
1 armour and 1 mech_infantry moved from Sikang to TsinghaiPlace Units - Germans
1 infantry placed in Normandy Bordeaux
1 infantry placed in France
1 bomber, 1 fighter and 3 infantry placed in Western Germany
1 transport placed in 113 Sea Zone
1 artillery placed in Western Germany
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Rostov
2 armour and 1 mech_infantry placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
Germans collect 70 PUs (7 lost to blockades); end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUsTerritory Summary for Germans :
Shensi : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag, 1 armour and 1 mech_infantry
Kansu : 1 flag, 1 infantry
Tsinghai : 2 armour and 1 mech_infantry
Szechwan : 1 flag
Sikang : 1 flag
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 6 bombers, 1 factory_major, 5 fighters, 1 harbour and 11 infantry
Germany : 1 factory_major
Southern Italy : 1 aaGun, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 3 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 3 infantry and 1 mech_infantry
Vologda : 1 flag
Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 armour and 2 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag, 2 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 4 submarines and 3 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Iraq : 3 aaGuns, 20 armour, 1 artillery, 1 bomber, 3 infantry and 23 mech_infantrys
Northwest Persia : 1 flag, 2 armour and 4 mech_infantrys
Persia : 1 flag, 1 infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 77 / 99
Russians : 3 / 0
Japanese : 17 / 19
Americans : 63 / 88
Chinese : 15 / 19
British : 30 / 37
UK_Pacific : 22 / 23
Italians : 16 / 16
ANZAC : 14 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
don’t forget Japan!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 bomber, 8 fighters and 2 tactical_bombers moved from Japan to Kiangsi
6 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Kwangsi to Yunnan
2 armour moved from Kwangtung to Yunnan
5 fighters and 4 tactical_bombers moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
3 infantry moved from Kwangtung to Kiangsi
2 fighters moved from Kwangtung to Kwangsi
2 fighters moved from Kwangsi to YunnanCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsi
Japanese attack with 1 bomber, 9 fighters, 9 infantry and 3 tactical_bombers
Chinese defend with 2 artilleries and 16 infantry
Japanese roll dice for 1 bomber, 9 fighters, 9 infantry and 3 tactical_bombers in Kiangsi, round 2 : 8/22 hits
Chinese roll dice for 2 artilleries and 16 infantry in Kiangsi, round 2 : 4/18 hits
4 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 1 bomber, 9 fighters, 5 infantry and 3 tactical_bombers in Kiangsi, round 3 : 8/18 hits
Chinese roll dice for 2 artilleries and 8 infantry in Kiangsi, round 3 : 4/10 hits
4 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 1 bomber, 9 fighters, 1 infantry and 3 tactical_bombers in Kiangsi, round 4 : 7/14 hits
Chinese roll dice for 2 artilleries in Kiangsi, round 4 : 1/2 hits
2 artilleries owned by the Chinese and 1 infantry owned by the Japanese lost in Kiangsi
Japanese win with 1 bomber, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 9 infantry
Casualties for Chinese: 2 artilleries and 16 infantry
Battle in Yunnan
Japanese attack with 2 armour, 7 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 8 infantry; Americans defend with 1 fighter and 2 tactical_bombers
Japanese roll dice for 2 armour, 7 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 10/15 hits
Chinese roll dice for 1 fighter, 8 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/11 hits
2 armour owned by the Japanese, 2 infantry owned by the Japanese, 2 tactical_bombers owned by the Americans and 8 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 7 fighters and 4 tactical_bombers in Yunnan, round 3 : 5/11 hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits
1 fighter owned by the Americans lost in Yunnan
Japanese win with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Japanese: 2 armour and 2 infantry
Casualties for Chinese: 8 infantry
Casualties for Americans: 1 fighter and 2 tactical_bombersNon Combat Move - Japanese
7 fighters and 4 tactical_bombers moved from Yunnan to Kwangtung
1 bomber, 9 fighters and 3 tactical_bombers moved from Kiangsi to Kwangtung
1 fighter moved from 19 Sea Zone to JapanPlace Units - Japanese
1 fighter placed in Japan
3 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,4,4,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,4,2,5,2,2,1,2,3,5,3,5,2,4,6,6,4,3,6,6,5,2,1
Japanese collect 6 PUs (11 lost to blockades); end with 6 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 17 infantry
Kwangtung : 1 flag, 1 bomber, 1 factory_minor, 16 fighters, 1 harbour, 3 infantry and 7 tactical_bombers
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Timguska : 1 flag
Urals : 1 flag
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 77 / 99
Russians : 3 / 0
Japanese : 17 / 6
Americans : 63 / 88
Chinese : 15 / 19
British : 30 / 37
UK_Pacific : 22 / 23
Italians : 16 / 16
ANZAC : 14 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 fighters, 1 harbour, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 armour moved from Jehol to Hunan
6 armour and 1 mech_infantry moved from Suiyuyan to Kweichow
Chinese take Kweichow from Germans
2 fighters moved from Ethiopia to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 6 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in France causes 5 damage total.
Battle in Trans-Jordan
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans win, taking Trans-Jordan from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Hunan
Americans attack with 3 armour
Germans defend with 1 armour and 1 mech_infantry
Americans win, taking Hunan from Germans with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Americans: 2 armourNon Combat Move - Americans
3 armour moved from Korea to Jehol
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from Okinawa to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
2 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 carrier and 6 destroyers moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Trans-Jordan to 98 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 transport moved from 92 Sea Zone to 89 Sea Zone
3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 1 carrier, 4 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from 101 Sea Zone to Gibraltar
1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 bomber moved from France to United Kingdom
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
1 harbour placed in West Indies
1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
3 armour placed in KoreaTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
6 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British repair 0 damage on 1 factory_major; Remaining resources: 30 PUs;
British buy 1 armour, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield and 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 armour moved from West India to PersiaCombat - British
Battle in Persia
British attack with 2 armour
Germans defend with 1 infantry
British win, taking Persia from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - British
1 aaGun and 1 infantry moved from West India to 79 Sea Zone
7 infantry moved from India to West India
1 aaGun, 1 infantry and 1 transport moved from 79 Sea Zone to 81 Sea Zone
1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 92 Sea Zone to 88 Sea Zone
1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Gibraltar to EgyptPlace Units - British
1 destroyer placed in 98 Sea Zone
1 armour and 1 fighter placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 airfield placed in West India
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 24 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Persia
1 fighter moved from Iraq to Persia
1 bomber moved from Southern Italy to Persia
3 fighters moved from Southern Italy to Trans-Jordan
1 infantry and 1 mech_infantry moved from Iraq to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 3 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/5 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Persia
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 armour
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Persia, round 2 : 0/3 hits
British roll dice for 1 armour in Persia, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Persia, round 3 : 0/3 hits
British roll dice for 1 armour in Persia, round 3 : 0/1 hits
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Persia, round 4 : 1/3 hits
British roll dice for 1 armour in Persia, round 4 : 0/1 hits
1 armour owned by the British lost in Persia
Italians win, taking Persia from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
1 bomber moved from Persia to Iraq
3 fighters moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Caucasus to Iraq
1 aaGun, 1 artillery and 3 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
2 infantry moved from Northern Italy to Southern Italy
1 armour and 2 mech_infantrys moved from Tsinghai to Caucasus
1 fighter moved from Persia to IraqPlace Units - Italians
1 artillery and 2 infantry placed in Iraq
2 infantry placed in CaucasusTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,3,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,1,6,6,6,2,2,1,3,1,1,6,1,1,2,4,3,1,1,2
Italians collect 9 PUs (10 lost to blockades); end with 9 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 13 PUsTerritory Summary for Italians :
Tsinghai : 1 flag
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
Rostov : 1 armour and 1 mech_infantry
Caucasus : 1 flag, 2 armour, 1 factory_minor, 4 infantry and 4 mech_infantrys
Greece : 1 flag
Iraq : 1 flag, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 2 infantry and 5 mech_infantrys
Northwest Persia : 1 aaGun, 1 artillery and 3 infantry
Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 72 / 99
Russians : 3 / 0
Japanese : 17 / 6
Americans : 63 / 89
Chinese : 17 / 18
British : 30 / 38
UK_Pacific : 22 / 24
Italians : 19 / 13
ANZAC : 14 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from West India to Persia
4 fighters moved from West India to PersiaCombat - ANZAC
Battle in Persia
ANZAC attack with 1 armour and 4 fighters
Italians defend with 1 infantry
ANZAC win with 4 fighters remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
4 fighters moved from Persia to Egypt
2 aaGuns and 2 infantry moved from West India to 79 Sea Zone
2 aaGuns, 1 cruiser, 4 destroyers, 2 infantry and 2 transports moved from 79 Sea Zone to 81 Sea Zone
2 aaGuns moved from 81 Sea Zone to Egypt
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from New South Wales to 62 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 62 Sea Zone
1 aaGun placed in New South Wales
1 armour placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
1 destroyer moved from 79 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 1 fighter, 3 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Shensi to Hopei
Germans take Hopei from ChineseCombat - Germans
Non Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Yenisey
1 infantry moved from Kansu to Shensi
2 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
2 armour and 4 mech_infantrys moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 carrier, 4 destroyers, 2 fighters, 4 submarines and 3 transports moved from 113 Sea Zone to 112 Sea Zone
1 artillery moved from France to Western Germany
3 infantry moved from Novosibirsk to Timguska
2 infantry moved from Samara to Novosibirsk
3 infantry moved from Archangel to Vologda
3 mech_infantrys moved from Russia to NovosibirskPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Turning off Edit Mode
1 carrier, 1 fighter and 3 transports placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Rostov
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 4 submarines
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 4 submarines
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,5,5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2,6,3,5,1,4,4,4,4,4,6,1,2,3,6,1,6,1,1
Germans collect 68 PUs (5 lost to blockades); end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUsTerritory Summary for Germans :
Shensi : 1 flag, 1 infantry
Kansu : 1 flag
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag
Sikang : 1 flag
Yenisey : 1 mech_infantry
Timguska : 3 infantry
Kazakhstan : 2 armour and 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 6 bombers, 1 factory_major, 4 fighters, 1 harbour and 11 infantry
Germany : 1 factory_major
Southern Italy : 1 aaGun, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 2 infantry and 3 mech_infantrys
Vologda : 1 flag, 3 infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 2 carriers, 4 destroyers, 4 fighters and 6 transports
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 3 submarines
Iraq : 3 aaGuns, 23 armour, 1 artillery, 1 bomber, 3 infantry and 29 mech_infantrys
Northwest Persia : 1 flag, 3 armour and 3 mech_infantrys
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 73 / 96
Russians : 3 / 0
Japanese : 17 / 6
Americans : 63 / 89
Chinese : 16 / 18
British : 30 / 38
UK_Pacific : 22 / 24
Italians : 19 / 13
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Don’t forget Japan! pls skip Russia, as they ahve but one trapped sub
-
Yeah, I was out of town and didn’t have much time.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 bomber, 16 fighters and 7 tactical_bombers moved from Kwangtung to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 1 bomber, 16 fighters and 7 tactical_bombers
Americans defend with 1 armour
Japanese roll dice for 1 bomber, 16 fighters and 7 tactical_bombers in Hunan, round 2 : 17/24 hits
Chinese roll dice for 1 armour in Hunan, round 2 : 1/1 hits
1 armour owned by the Americans and 1 fighter owned by the Japanese lost in Hunan
Japanese win with 1 bomber, 15 fighters and 7 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 armourNon Combat Move - Japanese
1 bomber, 15 fighters and 7 tactical_bombers moved from Hunan to KwangtungPlace Units - Japanese
1 armour placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,6,3,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2,5,2,6,2,4,6,4,3,5,2,6,1,6,2,6,1,5,4,1,3,1
Japanese collect 6 PUs (12 lost to blockades); end with 6 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 flag
Kiangsi : 1 flag, 1 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 17 infantry
Kwangtung : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 15 fighters, 1 harbour, 2 infantry and 7 tactical_bombers
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Timguska : 1 flag
Urals : 1 flag
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 73 / 96
Russians : 3 / 0
Japanese : 18 / 6
Americans : 63 / 89
Chinese : 15 / 18
British : 30 / 38
UK_Pacific : 22 / 24
Italians : 19 / 13
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 2 destroyers, 4 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 armour moved from Jehol to Hopei
2 armour and 1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Kweichow to Sikang
Chinese take Szechwan from Germans
Chinese take Sikang from Germans
1 armour moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 79 Sea ZoneCombat - Americans
Battle in Hopei
Americans attack with 3 armour
Germans defend with 1 infantry
Americans win, taking Hopei from Germans with 3 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shensi
Americans attack with 2 armour and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Shensi from Germans with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Yakut S.S.R.
4 armour moved from Korea to Jehol
1 infantry moved from Korea to Amur
2 fighters moved from 98 Sea Zone to Egypt
1 carrier, 6 destroyers and 3 transports moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Gibraltar to United Kingdom
1 destroyer moved from 89 Sea Zone to 104 Sea Zone
3 destroyers moved from 89 Sea Zone to 106 Sea Zone
3 armour, 1 carrier, 3 infantry and 4 transports moved from 89 Sea Zone to 92 Sea Zone
3 armour and 3 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
2 aaGuns moved from Western United States to Central United States
2 artilleries and 2 infantry moved from 89 Sea Zone to Southeast Mexico
2 armour moved from Kweichow to BurmaPlace Units - Americans
3 armour placed in Korea
5 infantry placed in Central United States
4 fighters placed in Eastern United States
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Kweichow to ShensiNon Combat Move - Chinese
Place Units - Chinese
6 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 3 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 aaGuns and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 aaGun and 1 transport
EDIT: Adding units owned by British to 98 Sea Zone: 1 transport
EDIT: Adding units owned by British to Egypt: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from India to West India
2 fighters moved from 98 Sea Zone to Egypt
1 battleship, 1 carrier, 1 cruiser and 5 destroyers moved from 98 Sea Zone to 92 Sea Zone
EDIT: 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
EDIT: 2 fighters moved from Egypt to West IndiaNon Combat Move - British
2 infantry moved from 92 Sea Zone to AlgeriaPlace Units - British
1 destroyer placed in 106 Sea Zone
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
3 artilleries and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,3,4,2,3
British collect 22 PUs (8 lost to blockades); end with 22 PUs totalPlace Units - UK_Pacific
3 aaGuns and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in India change ownership: 3 aaGuns and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 4 mech_infantrys moved from Caucasus to Sikang
1 bomber moved from Iraq to SikangCombat - Italians
Battle in Sikang
Italians attack with 2 armour, 1 bomber and 4 mech_infantrys
Americans defend with 1 armour
Italians roll dice for 2 armour, 1 bomber and 4 mech_infantrys in Sikang, round 2 : 3/7 hits
Chinese roll dice for 1 armour in Sikang, round 2 : 0/1 hits
1 armour owned by the Americans lost in Sikang
Italians win, taking Sikang from Chinese with 2 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Italians
1 bomber moved from Sikang to Caucasus
1 aaGun, 1 artillery and 3 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
4 infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Rostov to Northwest PersiaPlace Units - Italians
3 infantry placed in Iraq
1 mech_infantry placed in CaucasusTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,5,2,1,4,1
Italians collect 14 PUs (6 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUsTerritory Summary for Italians :
Tsinghai : 1 flag
Sikang : 1 flag, 2 armour and 4 mech_infantrys
Kazakhstan : 1 flag
Trans-Jordan : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
Caucasus : 1 flag, 1 bomber, 1 factory_minor and 1 mech_infantry
Greece : 1 flag
Iraq : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 factory_minor, 4 fighters, 8 infantry and 6 mech_infantrys
Northwest Persia : 1 armour, 4 infantry and 1 mech_infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 69 / 96
Russians : 3 / 0
Japanese : 17 / 6
Americans : 63 / 88
Chinese : 19 / 26
British : 30 / 22
UK_Pacific : 22 / 22
Italians : 20 / 18
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0