14L Wheatbeer (Axis) vrs. Zhukov (Allies +13)

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries and 3 infantry moved from New Zealand to 63 Sea Zone
                1 bomber moved from New Zealand to India
                1 armour, 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 6 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 63 Sea Zone to 33 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 49 Sea Zone to 33 Sea Zone
                2 submarines moved from 30 Sea Zone to 33 Sea Zone
                3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                3 infantry moved from Brazil to British Guiana
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour, 2 artilleries and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Western United States to Midway
                1 fighter moved from Western United States to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 carrier moved from 104 Sea Zone to 91 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone
                1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Kweichow to Hunan
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan
                2 artilleries and 12 infantry moved from Kweichow to Anhwe

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 mech_infantrys and 3 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 fighter moved from Kweichow to Shan State
                2 infantry moved from Yunnan to Shan State
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 artillery, 3 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 battleship moved from 63 Sea Zone to 33 Sea Zone

    Combat - British
                Battle in Kwangsi
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                    British win, taking Kwangsi from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 aaGun moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Anhwe
                4 mech_infantrys moved from Yunnan to India
                1 aaGun, 2 artilleries and 10 infantry moved from Burma to India
                1 fighter moved from Shan State to India
                2 mech_infantrys moved from Sikang to Yunnan
                1 infantry moved from Kweichow to Anhwe
                1 mech_infantry moved from India to Eastern Persia
                1 mech_infantry moved from Kweichow to Yunnan

    Place Units - British
                3 transports placed in 110 Sea Zone
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,2,5,3,6,6,5,6,6,1,6,6,3,1,4,2,3,5,6,2,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                UK_Pacific collect 4 PUs (4 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 4 infantry

  • '17

    In the unit description for transports (page 33) under ‘Amphibious Assaults’ it says,
    “During an amphibious assault, a transport must either offload all units that were loaded during the Combat Move phase or retreat during sea combat”

    Partial unloads during combat (like what the UK did in SZ110) are only allowed if a transport began the turn with units already aboard.

    If you wouldn’t have loaded the artillery/tank in the first place if you’d known, then you can move those units from SZ110 back to Gibraltar.
    Or you could offload them onto Normandy and Holland.
    Or you could redo your CM/NCM in the Atlantic altogether if this makes a significant strategic difference.

  • '16 '15 '10

    Here you go.

    wheatzhuk_uk5.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 1 armour, 1 artillery and 5 transports
                EDIT: Removing units owned by British from Normandy Bordeaux: 1 infantry
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 artillery
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 91 Sea Zone: 1 armour and 1 infantry
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to 110 Sea Zone: 5 transports
                EDIT: Turning off Edit Mode
                Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour, 1 artillery and 3 infantry moved from Eastern Poland to Belarus
                      Italians take Belarus from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun moved from Eastern Poland to Belarus
                1 fighter moved from Southern Italy to Egypt
                2 infantry moved from Northern Italy to France
                2 artilleries moved from Northern Italy to France
                3 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to France

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 47 / 69
        Russians : 31 / 32
        Japanese : 48 / 60
        Americans : 52 / 72
        Chinese : 13 / 18
        British : 35 / 36
        UK_Pacific : 8 / 4
        Italians : 12 / 22
        ANZAC : 9 / 9
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to Northern Territory
                      ANZAC take Northern Territory from Japanese
                1 cruiser and 1 destroyer moved from 63 Sea Zone to 33 Sea Zone
                3 fighters and 1 tactical_bomber moved from New Zealand to Caroline Islands
                1 infantry moved from Kweichow to Anhwe
                1 fighter moved from Kweichow to India

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from Algeria to 99 Sea Zone

    Combat - French
                Battle in 99 Sea Zone
                    French attack with 1 fighter
                    Germans defend with 1 destroyer and 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 destroyer and 1 transport

    Non Combat Move - French
                1 fighter moved from 99 Sea Zone to Cyprus
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Turn Complete - French

  • '16 '15 '10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from Algeria to 99 Sea Zone

    Combat - French
                Battle in 99 Sea Zone
                    French attack with 1 fighter
                    Germans defend with 1 destroyer and 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 destroyer and 1 transport

    Non Combat Move - French
                1 fighter moved from 99 Sea Zone to Cyprus
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Algeria: 3 infantry
                EDIT: Adding units owned by French to Tunisia: 3 infantry
                EDIT: Turning off Edit Mode

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Baltic States to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 armour moved from Eastern Poland to Novgorod
                1 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Trans-Jordan to Iraq
                      Germans take Iraq from British
                1 artillery moved from France to Normandy Bordeaux
                1 bomber moved from Greece to Novgorod
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                3 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Eastern Poland to Novgorod

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Novgorod
                    Germans attack with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour, 1 bomber, 1 infantry and 1 mech_infantry in Novgorod, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Novgorod, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery in Novgorod, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 aaGuns, 15 armour, 6 artilleries, 18 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Eastern Poland to Western Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
                3 fighters and 3 tactical_bombers moved from Greece to Egypt
                1 submarine moved from 98 Sea Zone to 80 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 bomber moved from Novgorod to Belarus
                1 bomber moved from Normandy Bordeaux to Southern Italy
                3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 carrier and 1 submarine placed in 112 Sea Zone
                2 fighters placed in Western Germany
                1 factory_minor placed in Egypt
                2 artilleries, 1 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    Production/PUs Summary :

    Germans : 59 / 76
        Russians : 26 / 32
        Japanese : 47 / 60
        Americans : 52 / 72
        Chinese : 13 / 18
        British : 28 / 36
        UK_Pacific : 8 / 4
        Italians : 12 / 22
        ANZAC : 10 / 12
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 infantry moved from Bryansk to Ukraine
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine
                3 infantry moved from Novosibirsk to Timguska
                1 armour and 1 mech_infantry moved from Sikang to Yunnan
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Russia to Kazakhstan
                1 mech_infantry moved from Kazakhstan to Tsinghai

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 aaGuns, 1 armour, 3 artilleries and 64 infantry moved from Bryansk to Russia
                2 aaGuns and 15 infantry moved from Novosibirsk to Samara
                1 artillery moved from Russia to Samara
                2 fighters and 1 tactical_bomber moved from Ukraine to Kazakhstan

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 fighters, 1 harbour and 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Manchuria to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 fighter moved from 37 Sea Zone to Kwangsi
                1 tactical_bomber moved from Kiangsu to Kwangsi
                1 infantry moved from Malaya to Shan State
                4 bombers moved from Sumatra to Shan State
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  3/7 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Kwangsi, round 2 :  4/8 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  0/3 hits
                        2 infantry owned by the British and 1 artillery owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun moved from Kiangsu to 19 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from 36 Sea Zone to Hainan
                1 carrier and 3 submarines moved from 35 Sea Zone to 36 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Hainan
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to Hainan
                4 transports moved from 6 Sea Zone to 19 Sea Zone
                4 artilleries and 4 infantry moved from Jehol to 19 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
                4 artilleries and 4 infantry moved from 36 Sea Zone to Hainan
                4 bombers moved from Shan State to Malaya
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 7 transports moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                5 fighters and 4 tactical_bombers moved from Sumatra to Malaya
                6 infantry moved from Jehol to Manchuria
                1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Shan State to 36 Sea Zone
                1 tactical_bomber moved from Shan State to Malaya
                2 fighters moved from Kiangsu to Japan
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Place Units - Japanese
                1 harbour placed in Hainan
                2 artilleries and 1 infantry placed in Manchuria
                2 fighters and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 53 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    Production/PUs Summary :

    Germans : 55 / 76
        Russians : 28 / 30
        Japanese : 51 / 58
        Americans : 52 / 72
        Chinese : 12 / 18
        British : 28 / 36
        UK_Pacific : 7 / 4
        Italians : 12 / 22
        ANZAC : 10 / 12
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers and 4 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from India to Iraq
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Eastern United States to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to Algeria
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from Western United States to Midway

    Combat - Americans
                Battle in Celebes
                Battle in 35 Sea Zone
                    Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Celebes from Japanese, taking 35 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Iraq
                    Americans attack with 1 bomber
                    Germans defend with 1 infantry
                    Germans win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 carrier, 4 destroyers and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 bombers; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                2 artilleries and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                5 infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Eastern Persia to Iraq
                      British take Iraq from Germans
                2 infantry moved from Yunnan to Shan State
                1 fighter moved from India to Shan State
                3 mech_infantrys moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from Anhwe to India
                2 infantry moved from Anhwe to Hunan

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Shan State to India
                1 aaGun moved from Yunnan to Hunan
                1 aaGun moved from Anhwe to Hunan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                EDIT: 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands

    Place Units - British
                3 bombers placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,3,5
                British collect 26 PUs (4 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 infantry

  • '16 '15 '10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 bombers; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                2 artilleries and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                5 infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Eastern Persia to Iraq
                      British take Iraq from Germans
                2 infantry moved from Yunnan to Shan State
                1 fighter moved from India to Shan State
                3 mech_infantrys moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from Anhwe to India
                2 infantry moved from Anhwe to Hunan

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Shan State to India
                1 aaGun moved from Yunnan to Hunan
                1 aaGun moved from Anhwe to Hunan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                EDIT: 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands

    Place Units - British
                3 bombers placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,3,5
                British collect 26 PUs (4 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Morocco: 2 infantry and 2 mech_infantrys
                EDIT: Adding units owned by Americans to Algeria: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Tunisia: 2 mech_infantrys
                EDIT: Turning off Edit Mode

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Belarus to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 fighter moved from Southern Italy to 110 Sea Zone

    Combat - Italians
                Battle in 110 Sea Zone
                    Italians attack with 1 fighter
                    French defend with 1 destroyer
                        Italians roll dice for 1 fighter in 110 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Italians lost in 110 Sea Zone
                    French win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 aaGun, 1 artillery and 3 infantry moved from Belarus to Bryansk
                2 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Egypt to Southern Italy
                2 artilleries and 3 infantry moved from France to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                Italians undo move 1.
                1 artillery and 2 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Production/PUs Summary :

    Germans : 53 / 76
        Russians : 26 / 30
        Japanese : 39 / 58
        Americans : 55 / 75
        Chinese : 20 / 26
        British : 30 / 26
        UK_Pacific : 8 / 9
        Italians : 14 / 19
        ANZAC : 10 / 12
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                1 infantry moved from Anhwe to Hunan

    Non Combat Move - ANZAC
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery, 3 infantry and 1 mech_infantry moved from New South Wales to South Australia
                1 artillery and 1 infantry moved from New South Wales to South Australia
                3 aaGuns moved from New South Wales to South Australia

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from Cyprus to Libya
                3 infantry moved from Tunisia to Libya
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone

    Combat - French
                Battle in Libya
                    French attack with 1 fighter and 3 infantry
                    Italians defend with 1 artillery and 1 infantry
                    French win, taking Libya from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - French
                1 fighter moved from Libya to Tunisia

    Turn Complete - French

  • '17

    doing something desperate since I am going to lose otherwise

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Belarus to Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Belarus to Western Ukraine
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                2 submarines moved from 112 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
                1 bomber moved from Southern Italy to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
                        AA fire in United Kingdom :  1/6 hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in United Kingdom, round 2 :  6/7 hits
                        British roll dice for 5 aaGuns and 10 infantry in United Kingdom, round 2 :  3/10 hits
                        2 infantry owned by the French, 1 infantry owned by the Germans, 1 tactical_bomber owned by the Germans, 5 aaGuns owned by the British and 1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in United Kingdom, round 3 :  2/4 hits
                        British roll dice for 8 infantry in United Kingdom, round 3 :  4/8 hits
                        2 infantry owned by the British, 1 bomber owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in United Kingdom
                    British win with 6 infantry remaining. Battle score for attacker is -34
                    Casualties for Germans: 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns and 2 infantry
                Battle in 104 Sea Zone
                    Germans attack with 2 submarines
                    French defend with 1 destroyer
                        Germans roll dice for 2 submarines in 104 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 4 :  0/1 hits
                        French roll dice for 1 destroyer in 104 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    French win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 submarines
                Battle in Ukraine
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Western Ukraine to Bryansk

    Turn Complete - Germans
                Germans collect 59 PUs; end with 61 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    Production/PUs Summary :

    Germans : 59 / 76
        Russians : 20 / 30
        Japanese : 39 / 58
        Americans : 55 / 75
        Chinese : 20 / 26
        British : 30 / 26
        UK_Pacific : 8 / 9
        Italians : 13 / 19
        ANZAC : 10 / 15
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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