@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 9 armour and 1 fighter; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
2 infantry moved from Yunnan to Burma
2 tactical_bombers moved from French Indo China to Burma
2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 41 Sea Zone
1 fighter moved from 20 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
2 bombers moved from Philippines to 41 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 3 submarines and 5 tactical_bombers
ANZAC defend with 1 cruiser, 6 fighters and 1 transport; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser and 4 fighters remaining. Battle score for attacker is 80
Casualties for Japanese: 2 bombers, 1 carrier, 5 destroyers, 1 fighter, 3 submarines and 5 tactical_bombers
Casualties for ANZAC: 1 cruiser, 6 fighters and 1 transport
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Burma to 41 Sea Zone
1 tactical_bomber moved from Burma to Yunnan
3 armour moved from French Indo China to Yunnan
3 armour moved from Kwangtung to Yunnan
2 carriers and 1 destroyer moved from 20 Sea Zone to 41 Sea Zone
4 infantry moved from Kiangsi to Hunan
3 mech_infantrys moved from Kweichow to Yunnan
1 mech_infantry moved from Jehol to Hunan
4 infantry moved from Suiyuyan to Chahar
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 transports moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to French Indo China
Place Units - Japanese
3 armour placed in French Indo China
3 armour placed in Kwangtung
3 armour placed in Manchuria
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 61 PUs total
If your bomber fleet attacks sz41 I’d prefer a round per round OOL. :-)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
9 bombers, 2 fighters and 1 tactical_bomber moved from Queensland to 41 Sea Zone
4 bombers moved from India to 41 Sea Zone
Only 8 hits, let me know what you would like to kill :)
dd, 2 tac, 2 ac, fig
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
9 bombers, 2 fighters and 1 tactical_bomber moved from Queensland to 41 Sea Zone
4 bombers moved from India to 41 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 13 bombers, 2 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 tactical_bombers
retreated to 41 Sea Zone
Japanese win with 2 battleships, 2 carriers, 1 cruiser and 5 fighters remaining. Battle score for attacker is -55
Casualties for Japanese: 2 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers
Casualties for Americans: 8 bombers, 2 fighters and 1 tactical_bomber
1 fighter owned by the Japanese could not land and were killed
Non Combat Move - Americans
5 bombers moved from 41 Sea Zone to Sumatra
6 bombers moved from Western United States to Queensland
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 destroyer placed in 10 Sea Zone
6 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5,2,5,3,6,6,1,1,4,3
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,3
Americans collect 51 PUs (5 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
3 artilleries and 9 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
The good news: Great dice for Japan. :evil:
The sad news: Now I regret not keeping the dd. :roll:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Burma to West India
1 artillery and 3 infantry moved from India to West India
1 aaGun moved from India to West India
1 fighter and 1 tactical_bomber moved from Burma to 80 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from India to West India
1 bomber moved from United Kingdom to Vologda
1 fighter moved from United Kingdom to Finland
Place Units - British
1 factory_minor placed in Persia
1 artillery and 2 infantry placed in Iraq
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,2,6,6,6,5,2,6,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
LOL I know, sometimes you have to be careful what you wish for! ;)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Alexandria to Anglo Egyptian Sudan
Combat - Italians
Battle in Syria
Battle in Trans-Jordan
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Italians win, taking Syria from French, taking Trans-Jordan from British with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 armour, 3 artilleries and 2 infantry moved from Alexandria to Egypt
2 transports moved from 98 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Southern Italy to Western Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
2 artilleries, 2 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 fighters moved from Queensland to Sumatra
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Belarus
2 bombers moved from Greece to Belarus
2 fighters moved from Germany to Novgorod
1 fighter moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
3 armour moved from Egypt to Iraq
2 fighters and 2 tactical_bombers moved from Greece to Iraq
3 infantry moved from Western Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Greece to Bryansk
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 artillery moved from Bessarabia to Ukraine
4 artilleries and 5 infantry moved from Western Ukraine to Ukraine
2 artilleries and 2 infantry moved from Western Ukraine to Ukraine
2 armour moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Ukraine to Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans win, taking 106 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 armour, 7 artilleries, 7 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 2 armour, 7 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Novgorod
Germans attack with 3 fighters and 2 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Iraq
Germans attack with 3 armour, 3 fighters and 3 tactical_bombers
British defend with 1 artillery, 1 factory_minor and 3 infantry
Germans win, taking Iraq from British with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 armour
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Iraq to Syria
2 mech_infantrys moved from Greece to Romania
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 108 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from Western Germany to Norway
2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
3 fighters moved from Novgorod to Baltic States
2 bombers moved from Belarus to Baltic States
2 mech_infantrys moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
8 armour, 1 infantry and 5 mech_infantrys moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
Place Units - Germans
3 infantry placed in Egypt
4 armour and 6 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,1,4,4,2,3
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 fighter moved from Russia to Novgorod
3 armour, 8 artilleries, 20 infantry and 3 mech_infantrys moved from Smolensk to Belarus
4 armour and 2 mech_infantrys moved from Russia to Belarus
1 artillery and 3 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Belarus
Russians attack with 7 armour, 8 artilleries, 20 infantry and 5 mech_infantrys
Germans defend with 2 mech_infantrys
Russians win, taking Belarus from Germans with 7 armour, 8 artilleries, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 aaGun, 1 artillery and 8 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 fighter moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Tambov to Rostov
1 aaGun moved from Smolensk to Belarus
1 aaGun, 8 artilleries and 5 infantry moved from Russia to Smolensk
5 infantry moved from Samara to Russia
1 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Tambov
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
Place Units - Russians
1 infantry placed in Volgograd
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Hunan to Kweichow
1 fighter moved from French Indo China to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
3 fighters moved from 41 Sea Zone to Burma
6 armour, 6 artilleries and 9 infantry moved from Yunnan to Burma
3 armour moved from French Indo China to Burma
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 9 armour, 6 artilleries, 3 fighters and 9 infantry
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 9 armour, 6 artilleries, 3 fighters and 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 battleships, 2 carriers and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
3 fighters moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 aaGun moved from Yunnan to French Indo China
1 mech_infantry moved from Hunan to Yunnan
3 armour moved from Kwangtung to Yunnan
2 infantry moved from Hunan to Anhwe
2 infantry moved from Kiangsi to Anhwe
2 infantry moved from Kiangsu to Anhwe
4 infantry moved from Chahar to Anhwe
3 armour moved from Manchuria to Anhwe
1 transport moved from 19 Sea Zone to 17 Sea Zone
3 fighters moved from Japan to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
Place Units - Japanese
2 fighters and 1 tactical_bomber placed in French Indo China
2 bombers and 1 infantry placed in Kwangtung
1 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield and 4 bombers; Remaining resources: 8 PUs;
Combat Move - Americans
6 bombers moved from Queensland to Java
4 bombers moved from Sumatra to Java
1 bomber moved from Sumatra to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 10 bombers
Japanese defend with 1 artillery and 1 infantry
Americans win with 9 bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 bomber
Non Combat Move - Americans
9 bombers moved from Java to Sumatra
1 bomber moved from 42 Sea Zone to Sumatra
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
5 bombers moved from Western United States to Queensland
Place Units - Americans
4 bombers placed in Western United States
1 airfield placed in Sumatra
Turn Complete - Americans
Americans collect 56 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 fighter and 2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
3 artilleries and 10 infantry moved from Hopei to Chahar
1 infantry moved from Shensi to Hopei
1 artillery moved from Shensi to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kweichow to Suiyuyan
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 bomber moved from Vologda to Iraq
Combat - British
Battle in Iraq
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
British win, taking Iraq from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 aaGun and 2 infantry moved from West India to Eastern Persia
1 fighter moved from West India to Persia
2 aaGuns, 1 artillery and 10 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 bomber moved from Iraq to Persia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Finland to Belarus
Place Units - British
1 artillery and 2 infantry placed in Persia
1 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,1,4
British collect 25 PUs (5 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Syria to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
Combat - Italians
Battle in Iraq
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 1 infantry
Italians win, taking Iraq from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 battleship, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 99 Sea Zone
2 transports moved from 98 Sea Zone to 99 Sea Zone
4 infantry moved from Greece to 99 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Baltic States to Western Ukraine
1 bomber moved from Western Ukraine to Ukraine
2 artilleries moved from Northern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Place Units - Italians
3 infantry placed in Southern Italy
1 armour and 6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,3,5,2,3,6
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs