4d6<=2: 3, 1, 1, 4; Hits: 2
G40 League Shin Ji (Allies + 13) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 artilleries and 1 carrier; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from Northern Italy to 97 Sea Zone
1 bomber moved from Western Germany to 97 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
3 tactical_bombers moved from Western Germany to 109 Sea Zone
3 fighters moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from FrenchCombat - Germans
Battle in Greece
Germans attack with 3 armour and 6 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 5 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Units damaged: 1 battleship owned by the British
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Battle in 97 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 carrier and 1 cruiser
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier and 1 cruiserNon Combat Move - Germans
1 bomber moved from 97 Sea Zone to Western Germany
2 fighters moved from 109 Sea Zone to Holland Belgium
4 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 bomber moved from 109 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
6 armour and 1 mech_infantry moved from France to Germany
3 artilleries moved from France to Western Germany
4 infantry moved from France to Western Germany
1 mech_infantry moved from Southern France to Yugoslavia
7 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
2 aaGuns moved from Western Germany to GermanyPlace Units - Germans
10 artilleries placed in Germany
3 artilleries placed in Western Germany
1 carrier placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
8 infantry moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
1 armour and 1 mech_infantry moved from Sikang to CaucasusPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 carriers and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 battleships moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery moved from Yunnan to Szechwan
1 armour moved from Kwangsi to Szechwan
1 artillery moved from Kwangsi to Kwangtung
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Anhwe to Kweichow
3 infantry moved from Anhwe to Kweichow
6 fighters moved from Kwangsi to Szechwan
6 tactical_bombers moved from Kwangsi to Szechwan
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Kwangsi to Malaya
2 fighters moved from Kwangsi to Malaya
2 fighters moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to Szechwan
1 destroyer moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in Malaya
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 fighter and 1 infantry; British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 fighter, 1 infantry and 2 tactical_bombers
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for British: 3 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 carrier, 2 cruisers, 3 destroyers and 1 transport
British defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 36 Sea Zone from Neutral with 1 carrier, 2 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 8 fighters and 6 tactical_bombers
Chinese defend with 1 fighter and 9 infantry
Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour, 1 artillery and 3 fighters
Casualties for Chinese: 1 fighter and 9 infantryNon Combat Move - Japanese
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Kwangtung to 37 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries moved from 36 Sea Zone to Kwangsi
6 tactical_bombers moved from Szechwan to Kwangsi
5 fighters moved from Szechwan to Kwangsi
2 bombers moved from Szechwan to Kwangsi
1 artillery moved from Jehol to Manchuria
1 aaGun moved from Jehol to Anhwe
6 infantry moved from Jehol to AnhwePlace Units - Japanese
2 carriers placed in 6 Sea Zone
1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
3 carriers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
3 destroyers placed in 101 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;Combat Move - Chinese
2 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 6 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 2 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from Malta to Syria
1 tactical_bomber moved from Malta to Syria
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Tobruk to Egypt
3 artilleries moved from Tobruk to Alexandria
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
1 artillery and 6 infantry moved from Burma to India
1 battleship moved from 39 Sea Zone to 76 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 cruiser
Italians defend with 1 transport
British win, taking 98 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Syria
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 armour
British win with 1 fighter remaining. Battle score for attacker is -5
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 armourNon Combat Move - British
1 fighter moved from Syria to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
3 aaGuns moved from Burma to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from 96 Sea Zone to Egypt
1 bomber moved from Malta to Egypt
2 aaGuns, 3 fighters and 2 infantry moved from Scotland to United KingdomPlace Units - British
2 destroyers placed in 106 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,4,1,3,3,6,5,2
British collect 21 PUs (9 lost to blockades); end with 21 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 26 PUsPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,5,4,2,4,5
UK_Pacific collect 11 PUs (4 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 artillery and 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 5 PUs;Combat Move - Italians
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Holland Belgium to Southern Italy
2 infantry moved from Bulgaria to Romania
2 aaGuns moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
2 aaGuns moved from Northern Italy to Yugoslavia
5 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
Italians collect 12 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to TunisiaCombat - French
Battle in 96 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Tunisia
French attack with 2 infantry
Italians defend with 1 artillery
1 infantry owned by the French retreated to Algeria
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from 109 Sea Zone to 106 Sea Zone
1 carrier moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from Holland Belgium to 95 Sea Zone
1 tactical_bomber moved from Holland Belgium to 95 Sea Zone
1 fighter moved from 95 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
2 bombers moved from Western Germany to 98 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarCombat - Germans
Battle in 98 Sea Zone
Germans attack with 2 bombers
British defend with 1 cruiser
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber
Casualties for British: 1 cruiser
Battle in 96 Sea Zone
Germans attack with 1 carrier, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans win with 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for French: 1 destroyer
Battle in Gibraltar
Battle in 106 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 2 destroyers
Germans win, taking Gibraltar from British with 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 submarine
Casualties for British: 2 destroyersNon Combat Move - Germans
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from Holland Belgium to 96 Sea Zone
1 cruiser moved from 109 Sea Zone to 107 Sea Zone
1 carrier moved from 109 Sea Zone to 107 Sea Zone
1 battleship moved from 109 Sea Zone to 107 Sea Zone
2 fighters moved from 106 Sea Zone to 107 Sea Zone
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
3 tactical_bombers moved from Holland Belgium to Southern Italy
1 aaGun moved from Holland Belgium to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to France
3 artilleries moved from Western Germany to France
2 aaGuns, 6 armour, 10 artilleries and 1 mech_infantry moved from Germany to Slovakia Hungary
3 artilleries moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Yugoslavia to Romania
3 armour moved from Greece to Romania
5 infantry moved from Greece to BulgariaPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 96 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to 96 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Novgorod to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yenisey: 6 infantry
EDIT: Adding units owned by Russians to Timguska: 6 infantry
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 12 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 12 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier and 2 factory_minors; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 artillery moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 artilleries moved from Kwangsi to 36 Sea Zone
4 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 battleships moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to Java
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from Kwangsi to 42 Sea ZoneCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Battle in Celebes
Battle in Hopei
Japanese attack with 3 infantry
Chinese defend with 2 infantry
1 infantry owned by the Japanese retreated to Anhwe
Chinese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 3 infantry
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 3 infantry
ANZAC defend with 1 artillery, 1 fighter and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantryNon Combat Move - Japanese
2 fighters moved from Java to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from 36 Sea Zone to Kwangsi
1 carrier moved from 36 Sea Zone to 20 Sea Zone
2 carriers and 1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
2 fighters moved from Kwangsi to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 aaGun moved from Anhwe to Kweichow
3 infantry moved from Anhwe to Kweichow
2 tactical_bombers moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
4 tactical_bombers moved from Kwangsi to Kweichow
2 fighters moved from Kwangsi to KweichowPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 59 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Western United States to 26 Sea ZonePlace Units - Americans
1 infantry placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Hopei to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 artillery
1 infantry owned by the Chinese retreated to Hopei
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
Sorry, my game crashed mid-battle. I’ll have to manually recreate the map. Here’s the next round of the bomber fight
Rolls: 1@3; Total Hits: 01@3: (5)
and your defense
Rolls: 1@1; Total Hits: 01@1: (5)
-
And again
Rolls: 1@3; Total Hits: 11@3: (2)
Rolls: 1@1; Total Hits: 01@1: (5)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
2 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
1 armour moved from Egypt to Iraq
1 armour moved from India to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Kwangsi
1 fighter moved from India to Kwangsi -
OK, ignore all the incoming rolls please. I’ll edit to make it all work out according to the original rolls.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
1 armour moved from Egypt to Iraq
1 armour moved from India to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Kwangsi
1 fighter moved from India to KwangsiCombat - British
Battle in Iraq
British attack with 1 armour, 1 bomber, 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
2 infantry owned by the British and 1 armour owned by the British retreated to Trans-Jordan
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 1 infantry
Casualties for British: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Iraq: 1 infantry
EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Battle in Shan State
British attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Turning off Edit Mode
Battle in Kwangsi
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 2 bombers
retreated to KwangsiNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 bombers
EDIT: Removing units owned by British from Kwangsi: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 fighter moved from Kwangsi to Burma
1 fighter moved from Shan State to India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 bomber and 2 fighters moved from Iraq to Egypt
3 artilleries moved from Alexandria to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 76 Sea Zone to 71 Sea Zone
5 fighters moved from United Kingdom to Scotland
5 aaGuns, 2 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to ScotlandPlace Units - British
2 submarines placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantry -
Alright! Everything should be accurate now.