@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
TheWell-KnownSoldier(axis) vs Whackamatt(allies+10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 8 armour, 2 destroyers, 1 mech_infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to New South Wales
1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers moved from Queensland to New South Wales
1 infantry moved from Northern Territory to 55 Sea Zone
1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 55 Sea Zone to 62 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
3 infantry moved from 62 Sea Zone to New South Wales
1 bomber moved from Caroline Islands to New South Wales
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales
1 bomber moved from Philippines to New South Wales
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Sikang to Szechwan
Japanese take Szechwan from Chinese
3 artilleries, 4 infantry and 2 mech_infantrys moved from Shensi to Kweichow
4 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber moved from Shan State to Yunnan
3 armour and 1 mech_infantry moved from French Indo China to Yunnan
3 armour moved from Kwangtung to Yunnan
3 armour moved from Malaya to Yunnan
1 tactical_bomber moved from Anhwe to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in New South Wales
Japanese attack with 1 armour, 1 artillery, 2 bombers, 4 fighters, 6 infantry and 4 tactical_bombers
ANZAC defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
Japanese captures 6PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 4 infantry
Casualties for ANZAC: 1 aaGun, 1 armour, 1 artillery and 8 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 9 armour, 4 artilleries, 2 fighters, 10 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 10 infantry
Japanese win, taking Yunnan from Chinese with 9 armour, 4 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 3 infantry
Casualties for Chinese: 10 infantry
Battle in Kweichow
Japanese attack with 3 artilleries, 4 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Shensi to Kweichow
1 fighter moved from Anhwe to Japan
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
2 bombers, 4 fighters and 4 tactical_bombers moved from New South Wales to Queensland
1 transport moved from 54 Sea Zone to 35 Sea Zone
2 carriers moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
2 armour and 1 mech_infantry placed in Kwangtung
3 armour placed in French Indo China
3 armour placed in Malaya
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 74 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 harbour, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
3 fighters moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 4 carriers, 3 destroyers, 3 fighters and 3 submarines
Japanese defend with 1 submarine
Americans win with 4 carriers, 3 destroyers, 3 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 64 Sea Zone to 27 Sea ZonePlace Units - Americans
1 harbour placed in Midway
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 3 bombers and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser, 3 destroyers and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from Persia to Egypt
EDIT: 1 armour moved from 25 Sea Zone to Midway
3 armour moved from Egypt to Iraq
1 tactical_bomber moved from Volgograd to IraqCombat - British
Non Combat Move - British
1 armour moved from Northwest Persia to IraqPlace Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
1 submarine placed in 71 Sea Zone
1 tactical_bomber placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,5,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
British collect 24 PUs (10 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
2 infantry moved from Tobruk to Alexandria
2 bombers moved from Tunisia to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 2 bombers and 2 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 bombers moved from Alexandria to Tobruk
1 infantry moved from Algeria to 92 Sea Zone
1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 94 Sea Zone to 95 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Yugoslavia to Albania
2 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Ukraine to 96 Sea Zone
1 infantry moved from Ukraine to Rostov
1 armour and 2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to BryanskPlace Units - Italians
3 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Timguska to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Urals
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
4 infantry moved from Rostov to Caucasus
2 bombers moved from Ukraine to Caucasus
1 fighter moved from Belarus to Caucasus
1 tactical_bomber moved from Novgorod to Caucasus
2 tactical_bombers moved from Belarus to Caucasus
1 infantry moved from Rostov to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 2 bombers, 1 fighter, 5 infantry and 3 tactical_bombers
Russians defend with 1 armour and 5 infantry
Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 5 infantryNon Combat Move - Germans
2 bombers moved from Caucasus to Bryansk
4 artilleries and 1 infantry moved from Rostov to Bryansk
2 aaGuns, 7 armour, 3 artilleries and 5 mech_infantrys moved from Ukraine to Bryansk
1 fighter and 3 tactical_bombers moved from Caucasus to Rostov
2 aaGuns, 4 artilleries and 9 infantry moved from Belarus to Bryansk
6 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
3 armour moved from Karelia to Belarus
1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 5 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from Karelia to Novgorod
1 artillery and 5 infantry moved from 127 Sea Zone to Archangel
1 fighter and 1 tactical_bomber moved from Northern Italy to Ukraine
2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to TobrukPlace Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs -
I’ll make a small ncm edit, hold on…
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Here ya go.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 aaGuns and 3 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 106 Sea ZonePlace Units - Russians
2 aaGuns and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 battleship, 8 destroyers and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZACCombat - Japanese
Non Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 2 transports moved from 62 Sea Zone to 45 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 6 Sea Zone to Japan
2 carriers moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from 38 Sea Zone to Burma
3 armour moved from Malaya to Burma
3 armour moved from French Indo China to Burma
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 aaGun, 3 artilleries and 3 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
2 bombers moved from Queensland to Burma
4 fighters and 4 tactical_bombers moved from Queensland to Shan State
1 mech_infantry moved from Yunnan to Shan State
9 armour, 4 artilleries and 7 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Kweichow to Shan StatePlace Units - Japanese
1 battleship, 8 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 75 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs -
i am going to concede, Well-Known. Well, played. I’m done on both fronts! lol. Pacific for the win!
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Thanks for the game. Let me know if you want a rematch. :-)





