@surfer Scramble? You have 6 planes!
MrRoboto (allies +13) vs Cow
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Russia to Tambov
Germans take Tambov from Russians
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Kazakhstan to Caucasus
1 armour moved from Kazakhstan to Caucasus
5 bombers moved from Western Germany to Caucasus
1 bomber moved from Eastern Poland to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 1 armour, 6 bombers and 1 infantry
British defend with 3 infantry
Germans win, taking Caucasus from Russians with 1 armour and 6 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantryNon Combat Move - Germans
6 bombers moved from Caucasus to Ukraine
3 mech_infantrys moved from Ukraine to Caucasus
4 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Russia to Kazakhstan
6 transports moved from 111 Sea Zone to 112 Sea Zone
3 aaGuns, 2 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone
3 aaGuns, 2 artilleries, 7 infantry and 6 transports moved from 112 Sea Zone to 111 Sea Zone
3 aaGuns, 2 artilleries and 7 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 artilleries and 1 infantry moved from Germany to Western GermanyPlace Units - Germans
2 fighters and 8 infantry placed in Western Germany
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in RussiaTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs -
still no russian unit :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
4 fighters moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from India to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
2 fighters and 3 tactical_bombers moved from Kiangsu to Anhwe
2 fighters moved from Suiyuyan to Anhwe
1 armour moved from Kweichow to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
2 bombers, 1 fighter and 1 mech_infantry moved from Yunnan to Anhwe
1 fighter moved from Japan to Anhwe
1 artillery and 3 infantry moved from India to West IndiaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 destroyer
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 armour, 2 bombers, 9 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers
Chinese defend with 5 infantry; Americans defend with 3 artilleries and 4 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 2 bombers, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Chinese: 5 infantry
Casualties for Americans: 3 artilleries and 4 infantry
Battle in West India
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 2 infantry and 4 transports moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Kiangsi
4 fighters moved from 42 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Kiangsi
3 fighters moved from 43 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kiangsi
3 fighters moved from Anhwe to 20 Sea Zone
2 fighters moved from Anhwe to 20 Sea Zone
1 tactical_bomber moved from Anhwe to Kiangsi
2 bombers moved from Anhwe to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 4 tactical_bombers moved from Anhwe to Kwangsi
2 tactical_bombers moved from Kiangsi to Kwangsi
3 fighters moved from Anhwe to Kiangsi
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to KwangsiPlace Units - Japanese
1 carrier and 2 destroyers placed in 20 Sea Zone
3 infantry placed in India
1 infantry placed in French Indo China
Japanese undo move 2.
2 infantry placed in India
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,2,2,2
Japanese collect 39 PUs (8 lost to blockades); end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs -
Yes Japan!!! Still in this. NO MORE STUPID SUBS YES NO MORE. :gets blocked by a destroyer again: NOOOOOOO!!!
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quite a z6 convoy roll.
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I thought about bringing Japan to Africa and taking those minors….
I just… could not bring myself to let go of the pacific.
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Never gonna give Japan up Never gonna let Japan down Never gonna turn around and desert the rising sun.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 11 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 artillery and 1 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to Persia
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Turkmenistan to Eastern PersiaPlace Units - British
6 infantry placed in United Kingdom
3 infantry placed in Iraq
2 infantry placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
3 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries moved from Southern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Syria to Southern Italy
2 infantry moved from Ukraine to Rostov
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Non Combat Move - Italians
3 artilleries and 3 infantry moved from 99 Sea Zone to SyriaPlace Units - Italians
3 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to MaltaTurn Complete - French
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Go Ro-bot-to!
Go Ro-bot-to!
:-D
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OMG so many viewers in this game, which I am probably going to lose…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from British
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 armour and 7 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Tambov to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Novosibirsk to Timguska
3 mech_infantrys moved from Russia to Rostov
1 infantry moved from Bryansk to Rostov
6 bombers moved from Ukraine to ShensiCombat - Germans
Battle in Northwest Persia
Germans attack with 4 armour and 8 mech_infantrys
British defend with 2 infantry
Germans win, taking Northwest Persia from British with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - Germans
3 aaGuns, 2 artilleries and 5 infantry moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
3 aaGuns, 2 artilleries, 7 infantry and 6 transports moved from 111 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 artillery and 2 infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Western Germany to France
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 tactical_bombers moved from 111 Sea Zone to 112 Sea Zone
3 aaGuns, 2 artilleries and 7 infantry moved from 112 Sea Zone to Western Germany
2 artilleries and 2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
5 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from West India to India
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
Japanese take 20 Sea Zone from ANZAC
1 destroyer and 2 fighters moved from 20 Sea Zone to 19 Sea Zone
4 fighters moved from 20 Sea Zone to 21 Sea Zone
4 fighters moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 20 Sea Zone to Jehol
1 tactical_bomber moved from Kiangsi to Jehol
3 tactical_bombers moved from Kwangsi to Jehol
2 fighters moved from Kiangsi to Jehol
1 armour moved from Anhwe to Jehol
2 bombers moved from Kiangsi to Jehol
1 fighter moved from Kiangsi to Chahar
1 tactical_bomber moved from Kwangsi to Chahar
1 tactical_bomber moved from Kwangsi to Chahar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from West India to India
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
Japanese take 20 Sea Zone from ANZAC
1 destroyer and 2 fighters moved from 20 Sea Zone to 19 Sea Zone
4 fighters moved from 20 Sea Zone to 21 Sea Zone
4 fighters moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 20 Sea Zone to Jehol
1 tactical_bomber moved from Kiangsi to Jehol
3 tactical_bombers moved from Kwangsi to Jehol
2 fighters moved from Kiangsi to Jehol
1 armour moved from Anhwe to Jehol
2 bombers moved from Kiangsi to Jehol
1 fighter moved from Kiangsi to Chahar
1 tactical_bomber moved from Kwangsi to Chahar
1 tactical_bomber moved from Kwangsi to ChaharCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 35 Sea Zone from Americans with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese win, taking Shan State from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 destroyer
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 4 fighters
ANZAC defend with 1 destroyer
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Chahar
Japanese attack with 1 fighter and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 armour, 2 bombers, 4 fighters and 4 tactical_bombers
Chinese defend with 1 infantry; Americans defend with 1 artillery and 3 infantry
Japanese win, taking Jehol from Chinese with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in PhilippinesNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to India
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Anhwe
1 fighter moved from Chahar to Kweichow
2 tactical_bombers moved from Chahar to Anhwe
2 battleships, 7 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
4 fighters moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Jehol to 6 Sea Zone
3 fighters moved from Jehol to 6 Sea Zone
3 tactical_bombers moved from Jehol to Anhwe
2 bombers moved from Jehol to Anhwe
4 fighters moved from 36 Sea Zone to YunnanPlace Units - Japanese
3 infantry placed in India
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kwangtung
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1,3,6,4,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,2,6,1,1,5,2,3,4,4,5,1,1,6,6,2,5,3,1,3,4,5,1,2,2,3,1,4,2,6,5,2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,1,4,3,4,6,3,4
Japanese collect 33 PUs (14 lost to blockades); end with 33 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs -
I got tired of you blocking Japan with destroyers.
German bombers in the Pacific. ^^
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I was going to get my german bombers in the pacific after Russia, but I kept forgetting >,<
I REMEMBERED THIS TIME! JAPAN WILL RISE AGAIN. :Blocks with carriers and fighters now:
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Haha Pacific Victory is imminent…
I’m gonna give up. It was an uphill battle from the beginning and since you are the better player it was impossible for me to overcome the bad dice I suffered early on, even with the better-than-average results in Rostov and Moscow.
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ah you mean europe victory. Hard to defend egypt. Germany will get the two minors start cranking out units and with the bombers have a super big attack.





