Can you post the save file?
14L G40 Whackamatt (Allies+10) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
British take Libya from Italians
2 mech_infantrys moved from Iraq to Egypt
1 submarine moved from 98 Sea Zone to 92 Sea Zone
2 submarines moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 75 Sea Zone to 76 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Caucasus
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
Place Units - British
1 factory_minor placed in Iraq
1 artillery and 1 infantry placed in Egypt
1 artillery and 1 infantry placed in Persia
1 infantry placed in Persia
1 artillery placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 41 PUs; end with 41 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
3 artilleries moved from Northern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Trans-Jordan
4 artilleries moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern France to 98 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Battle in 92 Sea Zone
Italians attack with 1 destroyer
British defend with 1 submarine
Italians win, taking Trans-Jordan from British with 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Greece
2 fighters moved from 98 Sea Zone to GreecePlace Units - Italians
2 transports placed in 97 Sea Zone
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
Assumed no scramble. We can use forum to launch it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Dutch New Guinea to New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2,4
ANZAC collect 12 PUs (2 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 carrier and 1 fighter; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
Germans take 125 Sea Zone from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Western Germany to 127 Sea Zone
1 fighter moved from 112 Sea Zone to 127 Sea Zone
2 mech_infantrys moved from Baltic States to Karelia
4 infantry moved from Novgorod to Karelia
2 artilleries moved from Novgorod to Karelia
1 artillery moved from Vologda to Urals
Germans take Urals from Russians
1 artillery moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Samara to Novosibirsk
2 armour moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
3 artilleries moved from Volgograd to Caucasus
3 artilleries moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
1 tactical_bomber moved from Rostov to 98 Sea Zone
1 fighter moved from Rostov to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
4 bombers moved from Greece to Gibraltar
2 tactical_bombers moved from Rostov to Caucasus
1 fighter moved from Rostov to CaucasusCombat - Germans
Battle in Syria
Battle in 127 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 fighter
Russians defend with 1 destroyer, 1 submarine and 1 transport
Germans win, taking Syria from British with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 21
Casualties for Russians: 1 destroyer, 1 submarine and 1 transport
Battle in Karelia
Germans attack with 2 artilleries, 4 infantry and 2 mech_infantrys
Russians defend with 1 aaGun, 2 armour and 1 artillery
Germans win, taking Karelia from Russians with 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 2 armour and 1 artillery
Battle in Caucasus
Germans attack with 3 armour, 6 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Germans win, taking Caucasus from British with 3 armour, 6 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Norway
Battle in Gibraltar
Germans attack with 4 bombers and 2 infantry
British defend with 1 harbour and 2 infantry
Germans win, taking Norway from Russians, taking Gibraltar from British with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
4 bombers moved from Gibraltar to Morocco
2 bombers moved from 127 Sea Zone to Novgorod
1 fighter moved from 127 Sea Zone to Novgorod
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 carrier moved from 97 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from Caucasus to Trans-Jordan
1 fighter moved from Caucasus to Trans-Jordan
2 artilleries moved from Belarus to Bryansk
1 artillery moved from Tambov to VolgogradPlace Units - Germans
1 carrier placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
3 armour placed in Ukraine
3 armour placed in Volgograd
3 armour placed in RussiaTurn Complete - Germans
Germans collect 69 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
6 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Suiyuyan to ChaharTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
2 tactical_bombers moved from 35 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Celebes
1 fighter moved from Philippines to 44 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
2 mech_infantrys moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 20 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 mech_infantrys moved from 42 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to Java
1 bomber moved from Shan State to Shensi
7 infantry moved from Hopei to Chahar
2 fighters moved from 6 Sea Zone to Chahar
2 mech_infantrys moved from Kweichow to Suiyuyan
1 bomber moved from Shensi to Suiyuyan
4 mech_infantrys moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Chahar
3 mech_infantrys moved from Kiangsu to Chahar
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to JavaCombat - Japanese
Battle in Shensi
Japanese attack with 5 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 fighters, 7 infantry and 4 mech_infantrys
Russians defend with 1 aaGun and 6 infantry
Chinese win with 2 infantry remaining. Battle score for attacker is -40
Casualties for Japanese: 2 fighters, 7 infantry and 4 mech_infantrys
Casualties for Russians: 1 aaGun and 4 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Java
Japanese attack with 3 fighters, 1 infantry and 2 mech_infantrys
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
2 mech_infantrys moved from Yunnan to Hopei
1 bomber moved from Suiyuyan to Hopei
1 mech_infantry moved from Kwangtung to Yunnan
1 fighter moved from 44 Sea Zone to Philippines
2 tactical_bombers moved from Celebes to 42 Sea Zone
3 fighters moved from Celebes to 42 Sea Zone
3 fighters moved from Java to 42 Sea Zone
4 carriers moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 20 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 3 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
2 carriers, 7 destroyers, 3 fighters, 9 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber and 1 fighter moved from Queensland to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone -
I’m gambling to change the game in SZ42, attacking the Jap fleet.
So far so good. I need casualty selection for 6 submarine hits RD1. Attached is the file.
You have 2 DD, 5 CV, 1 CC, 2 BB (and 8 FTR 2 TAC)
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here’s the file
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I’m gambling to change the game in SZ42, attacking the ��� fleet.Â
So far so good. I need casualty selection for 6 submarine hits RD1. Attached is the file.
You have 2 DD, 5 CV, 1 CC, 2 BBÂ (and 8 FTR 2 TAC)
Good try, apply max defense, except save one of my destroyers until you have no subs. So 6 hits go to 2 battleships and 4 carriers now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 3 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
2 carriers, 7 destroyers, 3 fighters, 9 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber and 1 fighter moved from Queensland to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
2 infantry moved from Western United States to 10 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber, 2 carriers, 7 destroyers, 4 fighters, 9 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 2 tactical_bombers and 2 transports
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
retreated to 42 Sea Zone
Japanese win with 3 fighters and 1 transport remaining. Battle score for attacker is 34
Casualties for Japanese: 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 tactical_bombers and 1 transport
Casualties for Americans: 2 carriers, 7 destroyers, 4 fighters, 9 submarines and 1 tactical_bomber
Battle in Celebes
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
3 fighters owned by the Japanese forced to land in JavaNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone
3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
Americans undo move 1.
1 destroyer and 2 submarines placed in 10 Sea Zone
3 destroyers and 3 submarines placed in 101 Sea Zone
1 artillery placed in Eastern United States
2 infantry placed in Western United States
1 infantry placed in Eastern United States
Americans undo move 2.
3 destroyers and 2 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Libya to Algeria
British take Tunisia from Italians
British take Algeria from Italians
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 artillery and 26 infantry moved from India to Burma
1 submarine moved from 76 Sea Zone to 81 Sea ZoneCombat - British
Non Combat Move - British
Place Units - British
1 submarine placed in 98 Sea Zone
2 fighters placed in Egypt
3 infantry placed in Persia
2 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,3,4,1
British collect 37 PUs (2 lost to blockades); end with 37 PUs totalPlace Units - UK_Pacific
1 armour placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 3 aaGuns
EDIT: Adding units owned by British to Burma: 3 aaGuns
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries and 2 infantry; Remaining resources: 3 PUs;Combat Move - Italians
4 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
1 bomber moved from Greece to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour
Italians win, taking Algeria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
2 fighters moved from Greece to Southern ItalyPlace Units - Italians
3 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
Italians collect 14 PUs (1 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer; Americans loiter and taunt with
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in SumatraNon Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 2 submarines
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 1 fighter and 2 tactical_bombers; Remaining resources: 3 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Syria to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter moved from 98 Sea Zone to Iraq
4 bombers moved from Morocco to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Karelia to Finland
Germans take Finland from Russians
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 artillery moved from Urals to Timguska
1 mech_infantry moved from Novosibirsk to Timguska
3 armour moved from Novosibirsk to Timguska
1 artillery moved from Novosibirsk to Timguska
2 bombers moved from Novgorod to Timguska
1 fighter moved from Novgorod to Timguska
1 mech_infantry moved from Kazakhstan to Timguska
3 armour moved from Caucasus to Northwest Persia
6 artilleries moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to BrazilCombat - Germans
Battle in Brazil
Battle in Northwest Persia
Germans attack with 3 armour, 6 artilleries and 1 infantry
British defend with 1 artillery and 2 infantry
Germans win, taking Brazil from British, taking Northwest Persia from Russians with 3 armour and 6 artilleries remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Iraq
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 factory_minor and 2 infantry
Germans win, taking Iraq from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 98 Sea Zone
Germans attack with 4 bombers, 2 carriers, 1 destroyer, 1 tactical_bomber and 1 transport
British defend with 1 submarine
Germans win, taking 98 Sea Zone from Neutral with 4 bombers, 2 carriers, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Timguska
Germans attack with 3 armour, 2 artilleries, 2 bombers, 1 fighter and 2 mech_infantrys
Russians defend with 1 aaGun and 6 infantry
Germans win, taking Timguska from Russians with 3 armour, 2 artilleries, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Russians: 1 aaGun and 6 infantryNon Combat Move - Germans
1 battleship moved from 91 Sea Zone to 86 Sea Zone
1 submarine moved from 91 Sea Zone to 86 Sea Zone
1 cruiser moved from 91 Sea Zone to 86 Sea Zone
4 bombers moved from 98 Sea Zone to Greece
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Southern Italy
3 armour moved from Volgograd to Northwest Persia
1 artillery moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
2 artilleries moved from Bryansk to Rostov
3 armour moved from Russia to Volgograd
2 bombers moved from Timguska to Volgograd
2 artilleries moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
2 mech_infantrys moved from Karelia to Belarus
2 fighters moved from Iraq to Trans-Jordan
2 tactical_bombers moved from Iraq to Trans-Jordan
1 fighter moved from Trans-Jordan to 98 Sea ZonePlace Units - Germans
1 fighter and 2 tactical_bombers placed in Greece
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Russia
1 armour placed in Western GermanyTurn Complete - Germans
Germans collect 76 PUs; end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs -
Try posting again, I keep getting a 0kb file that’s unreadable
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Will have to repeat the turn, I can´t repost





