scram 111
14L G40 Me1945 (Axis) vs. Ghostglider (Allies +13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 armour moved from Normandy Bordeaux to France
1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Caucasus
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in France
British attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 3 infantry
1 armour owned by the British and 1 artillery owned by the British retreated to Normandy Bordeaux
Germans win with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery
British win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Air Battle in Western Germany
British attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Cleaning up after air battlesNon Combat Move - British
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 artilleries, 6 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 fighter moved from Tunisia to Egypt
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from West India to Eastern Persia
1 artillery and 27 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to India
3 fighters moved from Northwest Persia to Egypt
2 fighters moved from Caucasus to Northwest Persia
1 battleship and 1 cruiser moved from 71 Sea Zone to 83 Sea ZonePlace Units - British
2 fighters and 5 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour -
Expensive battles
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 3 PUs;Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 infantry moved from France to Southern France
1 infantry moved from Northern Italy to Southern France
1 fighter moved from 112 Sea Zone to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Northern Italy
1 armour moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 infantry moved from France to Holland Belgium
1 infantry moved from Northern Italy to France
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to BryanskPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 infantry
Slovakia Hungary : 1 armour and 1 mech_infantry
Western Germany : 1 aaGun
Holland Belgium : 1 infantry
Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Belarus : 1 flag
Bryansk : 1 armour, 1 artillery and 1 infantry
Tambov : 1 flag
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 54 / 80
Russians : 11 / 21
Japanese : 72 / 63
Americans : 56 / 77
Chinese : 0 / 2
British : 32 / 35
UK_Pacific : 7 / 7
Italians : 16 / 24
ANZAC : 9 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 6 PUs;Combat Move - ANZAC
2 fighters moved from 21 Sea Zone to Philippines
1 cruiser and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from India to BurmaCombat - ANZAC
Battle in Philippines
ANZAC attack with 2 fighters
Japanese defend with 1 airfield, 1 fighter and 1 harbour
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from Philippines to 21 Sea Zone
2 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to Northern Territory
1 fighter moved from New South Wales to Queensland
4 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South AustraliaPlace Units - ANZAC
1 armour and 1 mech_infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair 5 damage on 1 factory_major; Remaining resources: 74 PUs;
Germans buy 1 armour, 9 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Smolensk
1 fighter moved from Bryansk to Smolensk
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
3 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Bryansk to Caucasus
1 transport moved from 112 Sea Zone to 126 Sea Zone
1 transport moved from 126 Sea Zone to 127 Sea Zone
1 artillery moved from Finland to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Nenetsia -
Scramble?
OOL will help. -
max scramble. OOL round by round, thanks
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair 5 damage on 1 factory_major; Remaining resources: 74 PUs;
Germans buy 1 armour, 9 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Smolensk
1 fighter moved from Bryansk to Smolensk
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
3 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Bryansk to Caucasus
1 transport moved from 112 Sea Zone to 126 Sea Zone
1 transport moved from 126 Sea Zone to 127 Sea Zone
1 artillery moved from Finland to 127 Sea Zone
1 artillery moved from 127 Sea Zone to NenetsiaCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 3 tactical_bombers
French defend with 2 infantry; British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 6 transports; Americans defend with 1 fighter and 3 submarines -
4 hits.
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BB, AC, SUB, SUB, thanks
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4 hits - tough start - how will the return volley land?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair 5 damage on 1 factory_major; Remaining resources: 74 PUs;
Germans buy 1 armour, 9 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Smolensk
1 fighter moved from Bryansk to Smolensk
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
3 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Bryansk to Caucasus
1 transport moved from 112 Sea Zone to 126 Sea Zone
1 transport moved from 126 Sea Zone to 127 Sea Zone
1 artillery moved from Finland to 127 Sea Zone
1 artillery moved from 127 Sea Zone to NenetsiaCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 3 tactical_bombers
French defend with 2 infantry; British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 6 transports; Americans defend with 1 fighter and 3 submarines
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
Units damaged: 1 battleship owned by the Germans -
Round 2
8 hits. -
Allies must lose at least 1 ftr. Pls specify UK or US.
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Allies must lose at least 1 ftr. Pls specify UK or US.
how many hits on defense in round 1? 8 hits in round 2 sounds like a pretty sweet make up role! :-o
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7
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Down to 24% chance after round 1 - At least you got a good round 2.
Please keep: BB-hit + 1 US FTR + 2 UK FTRs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair 5 damage on 1 factory_major; Remaining resources: 74 PUs;
Germans buy 1 armour, 9 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Smolensk
1 fighter moved from Bryansk to Smolensk
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
3 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Bryansk to Caucasus
1 transport moved from 112 Sea Zone to 126 Sea Zone
1 transport moved from 126 Sea Zone to 127 Sea Zone
1 artillery moved from Finland to 127 Sea Zone
1 artillery moved from 127 Sea Zone to NenetsiaCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 3 tactical_bombers
French defend with 2 infantry; British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 6 transports; Americans defend with 1 fighter and 3 submarines
Germans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/13 hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
British roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters and 6 transports in 110 Sea Zone, round 2 : 7/11 hits
Units damaged: 1 battleship owned by the Germans
2 submarines owned by the Americans, 2 carriers owned by the Germans and 2 destroyers owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 8/11 hits
British roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters and 6 transports in 110 Sea Zone, round 3 : 8/11 hits
1 submarine owned by the Americans, 2 cruisers owned by the British, 2 tactical_bombers owned by the Germans, 2 cruisers owned by the Germans, 2 fighters owned by the British, 1 destroyer owned by the Germans, 1 carrier owned by the British, 2 fighters owned by the Germans, 1 battleship owned by the Germans and 2 destroyers owned by the British lost in 110 Sea Zone
retreated to 110 Sea Zone
British win with 1 battleship, 3 fighters and 6 transports remaining. Battle score for attacker is -48
Casualties for Germans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 tactical_bombers
Casualties for British: 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
Casualties for Americans: 3 submarines
Battle in Nenetsia
Battle in Smolensk
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Nenetsia from Russians with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Caucasus, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
1 fighter owned by the Americans forced to land in United KingdomNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from Smolensk to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Novgorod to VyborgPlace Units - Germans
5 artilleries placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
2 artilleries and 1 infantry placed in Western Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Removing units owned by Germans from Northern Italy: 2 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 armour, 8 artilleries, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 9 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_major and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 4 aaGuns, 12 armour, 1 fighter and 3 mech_infantrys
Rostov : 1 flag
Nenetsia : 1 flag, 1 artillery
Vyborg : 1 flag, 1 armour and 1 mech_infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Volgograd : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Caucasus : 1 flag, 3 armour and 3 mech_infantrys
Samara : 1 flag
Bulgaria : 1 flag
127 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 airfield
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 77
Russians : 8 / 21
Japanese : 72 / 63
Americans : 56 / 77
Chinese : 0 / 2
British : 32 / 35
UK_Pacific : 7 / 7
Italians : 16 / 24
ANZAC : 9 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 artillery and 1 infantry moved from Russia to Vologda
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Russians win, taking Vologda from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
Place Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 20 PUs





