14L Whackamatt (Axis) vs. JDOW (Allies +11)

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                4 armour, 18 artilleries, 1 bomber, 2 fighters, 22 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Bryansk to Belarus
                4 armour moved from Russia to Belarus
                4 mech_infantrys moved from Russia to Belarus
                1 mech_infantry moved from Ukraine to Belarus
                2 armour moved from Ukraine to Belarus
                2 infantry moved from Vologda to Smolensk
                2 artilleries moved from Russia to Smolensk
                4 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese

    Combat - Russians
                Battle in Belarus
                    Russians attack with 10 armour, 18 artilleries, 1 bomber, 2 fighters, 22 infantry, 9 mech_infantrys and 1 tactical_bomber
                    Germans defend with 6 aaGuns, 8 armour, 12 artilleries and 22 infantry
                    Russians win, taking Belarus from Germans with 10 armour, 15 artilleries, 1 bomber, 1 fighter, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 104
                    Casualties for Germans: 6 aaGuns, 8 armour, 12 artilleries and 22 infantry
                    Casualties for Russians: 3 artilleries, 1 fighter and 22 infantry
                Battle in Smolensk
                    Russians attack with 3 artilleries and 6 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Smolensk from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                1 bomber moved from Belarus to Russia
                1 tactical_bomber moved from Belarus to Bryansk
                1 fighter moved from Belarus to Ukraine
                1 infantry moved from Timguska to Novosibirsk
                1 aaGun moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Ukraine
                1 fighter moved from Ukraine to Bryansk

    Place Units - Russians
                1 armour and 1 infantry placed in Ukraine
                1 artillery placed in Ukraine
                1 armour and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                2 transports moved from 35 Sea Zone to 6 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 fighters moved from Japan to Korea

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Korea from UK_Pacific with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters moved from Korea to Japan

    Place Units - Japanese
                1 armour, 1 infantry and 1 tactical_bomber placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 23 PUs; end with 24 PUs total

  • 15 14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 5 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 mech_infantrys moved from United Kingdom to 109 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 109 Sea Zone to 112 Sea Zone
                2 fighters moved from 109 Sea Zone to 112 Sea Zone
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 119 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                2 mech_infantrys moved from 112 Sea Zone to Denmark
                1 bomber moved from United Kingdom to Denmark
                1 fighter moved from United Kingdom to Denmark
                1 tactical_bomber moved from Scotland to Denmark
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 90 Sea Zone to 91 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to 91 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 fighter moved from British Guiana to Gibraltar
                1 fighter moved from 110 Sea Zone to Gibraltar
                1 armour moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from 44 Sea Zone to Celebes
                1 armour moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes

  • 15 14

    I assume no scramble in ssz112. If you like to scramble we will roll the battle and you can decide then whether to reroll the land battle or to keep the result Ill roll.

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 5 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 mech_infantrys moved from United Kingdom to 109 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 109 Sea Zone to 112 Sea Zone
                2 fighters moved from 109 Sea Zone to 112 Sea Zone
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 119 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                2 mech_infantrys moved from 112 Sea Zone to Denmark
                1 bomber moved from United Kingdom to Denmark
                1 fighter moved from United Kingdom to Denmark
                1 tactical_bomber moved from Scotland to Denmark
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 90 Sea Zone to 91 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to 91 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 fighter moved from British Guiana to Gibraltar
                1 fighter moved from 110 Sea Zone to Gibraltar
                1 armour moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from 44 Sea Zone to Celebes
                1 armour moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 submarine and 3 transports
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Denmark
                    Americans attack with 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 armour and 3 infantry
                    Americans win, taking Denmark from Germans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 armour and 3 infantry
                    Casualties for Americans: 2 infantry and 1 mech_infantry
                Battle in Morocco
                Battle in Gibraltar
                    Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                    Italians defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                    Americans win, taking Morocco from Germans, taking Gibraltar from Italians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Celebes
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking Celebes from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Denmark to United Kingdom
                2 fighters moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Denmark to 112 Sea Zone
                1 tactical_bomber moved from Denmark to 112 Sea Zone
                1 submarine moved from 119 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                2 destroyers moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 91 Sea Zone to British Guiana
                1 carrier moved from 109 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Eastern United States to British Guiana
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to Midway
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                1 transport moved from 41 Sea Zone to 60 Sea Zone
                1 bomber moved from Queensland to India
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                2 bombers placed in Eastern United States
                2 artilleries and 4 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Burma to Yunnan

    Place Units - Chinese
                4 infantry placed in Manchuria
                1 artillery and 1 infantry placed in Anhwe
                1 artillery and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 mech_infantry moved from Trans-Jordan to Alexandria
                1 armour, 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 3 mech_infantrys moved from Egypt to Alexandria
                1 armour moved from Manchuria to Korea
                4 infantry moved from Manchuria to Korea

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 4 mech_infantrys
                    Germans defend with 2 infantry; Italians defend with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
                    British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery, 7 infantry and 4 mech_infantrys
                    Casualties for Italians: 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
                Battle in Korea
                    British attack with 1 armour and 4 infantry
                    Japanese defend with 1 artillery, 3 infantry and 1 mech_infantry
                    1 infantry owned by the British and 1 armour owned by the British retreated to Manchuria
                    Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 mech_infantry moved from Syria to Egypt
                3 fighters moved from Alexandria to Egypt
                1 bomber moved from Alexandria to Egypt
                5 mech_infantrys moved from Iraq to Egypt
                1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
                2 armour moved from India to Eastern Persia
                1 mech_infantry moved from Yunnan to Anhwe
                1 infantry moved from Kwangsi to Hunan
                1 aaGun moved from Kwangsi to Hunan
                2 infantry moved from Shan State to Yunnan
                1 tactical_bomber moved from India to Iraq
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from Holland Belgium to United Kingdom
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 artillery placed in Union of South Africa
                1 transport placed in 110 Sea Zone
                1 armour, 1 bomber and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,2,2,1
                British collect 33 PUs (4 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 armour, 1 fighter and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
                UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
                Some Units in India change ownership: 1 armour, 1 fighter and 1 mech_infantry

  • 15 14

    bump

  • 20 18 17 15

    I concede.  I don’t see a way back from this.  Thanks for the game!  I would like a rematch, so let me know if you’re up for it and we can rebid.

  • 15 14

    Hey Sir, thanks for the game, too!

    Regarding rematch: I started a new job and I am currently moving to a new town with my family. I promised Bmnielsen my next slot, next is Karl to play our tie breaker. I am really sorry I can’t start the rematch right now, however I will certainly give you a rematch during this season, sorry about the delay.

    Best,
    Tobias

  • 20 18 17 15

    no worries about that.  I only have about 10 games going on right now.  :wink:

    PM whenever things settle and you want another game.

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