scramble ?
14L Whackamatt (Axis) vs. JDOW (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
1 armour and 3 mech_infantrys moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 2 fighters, 2 infantry and 3 mech_infantrys
British defend with 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Italians win, taking Normandy Bordeaux from British with 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 31
Casualties for British: 1 aaGun, 1 fighter, 5 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to France
2 aaGuns and 2 infantry moved from Western Germany to Northern Italy
1 infantry moved from 98 Sea Zone to Alexandria
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
1 armour, 1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Reseting Bonus Movement of Units
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Sumatra
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 artillery moved from South Australia to New South Wales
1 aaGun moved from South Australia to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 2 fighters, 2 infantry and 3 mech_infantrys
British defend with 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Italians win, taking Normandy Bordeaux from British with 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 31
Casualties for British: 1 aaGun, 1 fighter, 5 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryTurning a 30% battle into that result is top 0,3% outcome:D
But you had several disasters so far and I had none yet, so I’d say you were rather due for such a result although I guess having such a battle in earlier rounds instead of one of the disasters would have been better of course! -
Yep, at this point it doesn’t make a difference. Such a battle in the early rounds are game changers. I’ve already lost this one, so there’s really no point. I could roll aces from here on out and still lose due to being so out produced.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Novgorod to Archangel
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Karelia to Novgorod
1 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Belarus to Smolensk
1 armour moved from Novgorod to Belarus
4 infantry moved from Western Germany to Denmark
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Southern France
1 fighter and 1 tactical_bomber moved from France to Southern France
2 fighters moved from France to Holland Belgium
1 fighter and 2 tactical_bombers moved from Western Germany to Denmark
2 armour moved from Germany to Denmark
2 armour moved from Germany to Baltic States
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 126 Sea ZoneCombat - Germans
Battle in Denmark
Germans attack with 2 armour, 1 fighter, 4 infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 artillery and 1 infantry
Germans win, taking Denmark from Americans with 2 armour, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 aaGuns moved from Eastern Poland to Belarus
1 fighter moved from Southern France to France
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from France to Western Germany
1 fighter and 2 tactical_bombers moved from Denmark to GermanyPlace Units - Germans
2 artilleries placed in Romania
1 artillery and 1 infantry placed in France
1 armour, 3 artilleries and 3 infantry placed in Western Germany
2 infantry placed in Germany
1 artillery and 2 infantry placed in NovgorodTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
4 armour, 18 artilleries, 1 bomber, 2 fighters, 22 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Bryansk to Belarus
4 armour moved from Russia to Belarus
4 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Ukraine to Belarus
2 armour moved from Ukraine to Belarus
2 infantry moved from Vologda to Smolensk
2 artilleries moved from Russia to Smolensk
4 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Buryatia to Amur
Russians take Amur from JapaneseCombat - Russians
Battle in Belarus
Russians attack with 10 armour, 18 artilleries, 1 bomber, 2 fighters, 22 infantry, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 6 aaGuns, 8 armour, 12 artilleries and 22 infantry
Russians win, taking Belarus from Germans with 10 armour, 15 artilleries, 1 bomber, 1 fighter, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 104
Casualties for Germans: 6 aaGuns, 8 armour, 12 artilleries and 22 infantry
Casualties for Russians: 3 artilleries, 1 fighter and 22 infantry
Battle in Smolensk
Russians attack with 3 artilleries and 6 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Smolensk from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 bomber moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Belarus to Ukraine
1 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Ukraine
1 fighter moved from Ukraine to BryanskPlace Units - Russians
1 armour and 1 infantry placed in Ukraine
1 artillery placed in Ukraine
1 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
2 transports moved from 35 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 fighters moved from Japan to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Korea from UK_Pacific with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
2 fighters moved from Korea to JapanPlace Units - Japanese
1 armour, 1 infantry and 1 tactical_bomber placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 23 PUs; end with 24 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 5 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
2 infantry moved from United Kingdom to 109 Sea Zone
2 mech_infantrys moved from United Kingdom to 109 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from 109 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 119 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 mech_infantrys moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to Denmark
1 fighter moved from United Kingdom to Denmark
1 tactical_bomber moved from Scotland to Denmark
1 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 90 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 mech_infantry moved from British Guiana to 88 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 fighter moved from British Guiana to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
1 armour moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes -
I assume no scramble in ssz112. If you like to scramble we will roll the battle and you can decide then whether to reroll the land battle or to keep the result Ill roll.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 5 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
2 infantry moved from United Kingdom to 109 Sea Zone
2 mech_infantrys moved from United Kingdom to 109 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from 109 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 119 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 mech_infantrys moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to Denmark
1 fighter moved from United Kingdom to Denmark
1 tactical_bomber moved from Scotland to Denmark
1 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 90 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 mech_infantry moved from British Guiana to 88 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 fighter moved from British Guiana to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
1 armour moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to CelebesCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 submarine and 3 transports
Germans defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Denmark
Americans attack with 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour and 3 infantry
Americans win, taking Denmark from Germans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 armour and 3 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in Morocco
Battle in Gibraltar
Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Americans win, taking Morocco from Germans, taking Gibraltar from Italians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Celebes
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Celebes from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Denmark to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
1 fighter moved from Denmark to 112 Sea Zone
1 tactical_bomber moved from Denmark to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to British Guiana
1 carrier moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Eastern United States to British Guiana
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 transport moved from 41 Sea Zone to 60 Sea Zone
1 bomber moved from Queensland to India
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
2 bombers placed in Eastern United States
2 artilleries and 4 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Burma to YunnanPlace Units - Chinese
4 infantry placed in Manchuria
1 artillery and 1 infantry placed in Anhwe
1 artillery and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 mech_infantry moved from Trans-Jordan to Alexandria
1 armour, 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 3 mech_infantrys moved from Egypt to Alexandria
1 armour moved from Manchuria to Korea
4 infantry moved from Manchuria to KoreaCombat - British
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 4 mech_infantrys
Germans defend with 2 infantry; Italians defend with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery, 7 infantry and 4 mech_infantrys
Casualties for Italians: 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Battle in Korea
British attack with 1 armour and 4 infantry
Japanese defend with 1 artillery, 3 infantry and 1 mech_infantry
1 infantry owned by the British and 1 armour owned by the British retreated to Manchuria
Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for British: 3 infantryNon Combat Move - British
1 mech_infantry moved from Syria to Egypt
3 fighters moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
5 mech_infantrys moved from Iraq to Egypt
1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
2 armour moved from India to Eastern Persia
1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Kwangsi to Hunan
1 aaGun moved from Kwangsi to Hunan
2 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from India to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Holland Belgium to United Kingdom
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 artillery placed in Union of South Africa
1 transport placed in 110 Sea Zone
1 armour, 1 bomber and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,2,2,1
British collect 33 PUs (4 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 armour, 1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 1 mech_infantry -
bump
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I concede. I don’t see a way back from this. Thanks for the game! I would like a rematch, so let me know if you’re up for it and we can rebid.
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Hey Sir, thanks for the game, too!
Regarding rematch: I started a new job and I am currently moving to a new town with my family. I promised Bmnielsen my next slot, next is Karl to play our tie breaker. I am really sorry I can’t start the rematch right now, however I will certainly give you a rematch during this season, sorry about the delay.
Best,
Tobias -
no worries about that. I only have about 10 games going on right now. :wink:
PM whenever things settle and you want another game.





