like you said, let’s change it up!
L14 G40 Vold vs MrRoboto (Allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 9 infantry; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 5 PUs;Combat Move - British
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from JapaneseCombat - British
Non Combat Move - British
1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 8 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
2 fighters and 1 tactical_bomber moved from Yunnan to India
2 aaGuns, 4 infantry and 8 mech_infantrys moved from Yunnan to Hunan
1 mech_infantry moved from Hunan to Kiangsi
1 artillery moved from Kwangsi to Hunan
1 aaGun and 2 infantry moved from Burma to India
1 artillery and 2 infantry moved from India to West IndiaPlace Units - British
3 infantry placed in Egypt
3 infantry placed in Iraq
3 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 30 PUs (5 lost to blockades); end with 35 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 6 PUs (10 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to Egypt
1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 4 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters, 6 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 armour, 4 artilleries, 1 factory_minor, 1 harbour, 14 infantry and 2 mech_infantrys
1 armour and 1 artillery retreated to Alexandria
British win with 1 armour, 4 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is -9
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 4 infantry
Casualties for Italians: 2 artilleries, 6 infantry and 1 mech_infantryNon Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Egypt to 95 Sea Zone
1 bomber and 1 fighter moved from Egypt to Alexandria
2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
3 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 7 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
10 armour and 10 mech_infantrys moved from Rostov to Caucasus
Germans take Caucasus from Russians
10 armour and 10 mech_infantrys moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
5 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Volgograd
3 bombers moved from Ukraine to Egypt
2 fighters moved from Alexandria to Egypt
3 artilleries and 3 infantry moved from Alexandria to Egypt
3 artilleries and 3 infantry moved from Southern France to 93 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Western Germany to Egypt
1 infantry moved from Rostov to Tambov
1 infantry moved from Ukraine to Bryansk
2 tactical_bombers moved from Ukraine to Bryansk
2 tactical_bombers moved from Ukraine to TambovCombat - Germans
Battle in Egypt
Germans attack with 6 artilleries, 5 bombers, 2 fighters and 6 infantry
British defend with 1 armour, 4 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 2 mech_infantrys
Germans win, taking Egypt from British with 6 artilleries, 5 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 45
Casualties for Germans: 5 infantry
Casualties for British: 1 armour, 4 artilleries, 10 infantry and 2 mech_infantrys
Battle in Tambov
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Tambov to Ukraine
2 tactical_bombers moved from Bryansk to Ukraine
6 armour moved from Rostov to Ukraine
3 mech_infantrys moved from Western Ukraine to Baltic States
1 mech_infantry moved from Nenetsia to Novgorod
1 mech_infantry moved from Western Ukraine to Baltic States
1 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
5 bombers and 2 fighters moved from Egypt to Alexandria
4 submarines moved from 93 Sea Zone to 95 Sea ZonePlace Units - Germans
2 armour and 1 infantry placed in Novgorod
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
6 mech_infantrys placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Algeria: 1 artillery
EDIT: Adding units owned by Germans to Tunisia: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 60 PUs (2 lost to blockades); end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 16 PUs;
Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Russia to Tsinghai
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Novosibirsk to Nenetsia
Russians take Nenetsia from GermansCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Archangel from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Tsinghai
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Tsinghai to Kansu
1 infantry moved from Olgiy to Kansu
2 aaGuns and 15 infantry moved from Yenisey to Timguska
2 infantry moved from Yenisey to Yakut S.S.R.
2 infantry moved from Central Mongolia to Ulaanbaatar
4 aaGuns, 7 artilleries, 51 infantry and 1 mech_infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 artillery moved from Vologda to Smolensk
1 artillery moved from Smolensk to BryanskPlace Units - Russians
7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Chahar to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
1 submarine moved from 44 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Anhwe
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 armour moved from Chahar to Buyant-Uhaa
1 infantry moved from Sakha to Buryatia
1 aaGun moved from Manchuria to Buyant-Uhaa
2 fighters moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from Philippines to Japan
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to 6 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Hunan to Shantung
Chinese take Shantung from Japanese
6 mech_infantrys moved from Hunan to KiangsuCombat - British
Battle in Norway
Battle in 93 Sea Zone
British attack with 1 submarine
Germans defend with 1 destroyer
British win, taking Norway from Germans, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in Kiangsu
British attack with 6 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor and 3 infantry
British win, taking Kiangsu from Japanese with 2 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Japanese: 3 infantry
Casualties for British: 4 mech_infantrys
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British
2 aaGuns, 1 artillery and 4 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from West India to Eastern Persia
3 infantry moved from Persia to Iraq
1 submarine moved from 77 Sea Zone to 80 Sea Zone
1 artillery and 8 infantry moved from Trans-Jordan to Iraq
1 aaGun and 2 infantry moved from India to West India
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 infantry placed in Iraq
1 submarine placed in 80 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 submarine and 1 transport placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6,6
British collect 33 PUs (3 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
2 destroyers placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in 39 Sea Zone change ownership: 2 destroyers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
2 submarines moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 99 Sea Zone to 94 Sea Zone
3 artilleries and 3 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from 95 Sea Zone to 112 Sea Zone
1 armour moved from Alexandria to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 submarines
British defend with 1 submarine
Italians win, taking 93 Sea Zone from British with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
Casualties for British: 1 submarine
Casualties for Italians: 1 submarine
Battle in 112 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Algeria
Italians attack with 3 artilleries and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians win, taking Algeria from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 1 armour
EDIT: Changing ownership of Trans-Jordan from British to Italians
EDIT: Changing ownership of Anglo Egyptian Sudan from Italians to British
EDIT: Adding units owned by Italians to Trans-Jordan: 1 armour
EDIT: Turning off Edit Mode
1 carrier moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Alexandria to 94 Sea Zone
1 bomber moved from Alexandria to Northern Italy
2 infantry moved from Greece to Albania
1 fighter moved from 112 Sea Zone to Western GermanyPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 artilleries and 5 infantry
EDIT: Adding units owned by Italians to France: 3 artilleries and 5 infantry
EDIT: Turning off Edit Mode
2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 harbour; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
2 artilleries, 1 cruiser, 2 infantry, 3 submarines and 2 transports moved from 33 Sea Zone to 45 Sea Zone
1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 45 Sea Zone
4 fighters moved from Hunan to IndiaPlace Units - ANZAC
1 harbour placed in Dutch New Guinea
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
forgot france, but I’m doign nothing with them.
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ignore the dice emails - I’ve been simming a few scenarios and didn’t realize I was not local
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 28 PUs;Combat Move - Germans
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
6 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
3 tactical_bombers moved from Ukraine to Belarus
2 armour and 2 mech_infantrys moved from Novgorod to Archangel
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
10 armour and 9 mech_infantrys moved from Northwest Persia to Iraq
5 bombers and 2 fighters moved from Alexandria to Iraq
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
6 mech_infantrys moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 3 infantry and 6 mech_infantrys
British defend with 5 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry and 2 mech_infantrys
Casualties for British: 5 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Iraq
Germans attack with 10 armour, 5 bombers, 2 fighters and 9 mech_infantrys
British defend with 1 artillery, 1 factory_minor, 18 infantry and 1 mech_infantry
Germans win, taking Iraq from British with 10 armour, 5 bombers, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 42
Casualties for Germans: 5 mech_infantrys
Casualties for British: 1 artillery, 18 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Anglo Egyptian Sudan from British to Germans
EDIT: Adding units owned by Germans to Anglo Egyptian Sudan: 5 artilleries and 1 infantry
EDIT: Removing units owned by Germans from Egypt: 5 artilleries and 1 infantry
EDIT: Turning off Edit Mode
4 tactical_bombers moved from Belarus to Novgorod
7 infantry moved from Western Ukraine to Bessarabia
6 armour, 1 artillery and 3 infantry moved from Ukraine to Bessarabia
2 aaGuns, 2 artilleries and 12 infantry moved from Rostov to Volgograd
5 bombers moved from Iraq to Volgograd
2 fighters moved from Iraq to Trans-Jordan
1 artillery moved from Tunisia to AlgeriaPlace Units - Germans
3 infantry placed in Southern France
3 artilleries placed in France
3 armour placed in Volgograd
3 mech_infantrys placed in Novgorod
1 armour and 1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 7 mech_infantrys
EDIT: Changing PUs for Germans from 28 to 0
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,2,4
Germans collect 63 PUs (4 lost to blockades); end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs -
I fumbled my buy and left 28 PU’s on the table, which was intended for 7 MI’s for W.Ger.
I edited the units and change in PU’s in, it’s pretty obvious that was what the 28 PU’s were slotted for regardless of how the combats turned out. I don’t think there was a win/loss scenario where that would go for 2 fighters and a dd - heh
Let me know if you have an issue with editing in the buy.
V
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair 2 damage on 1 airfield; Remaining resources: 19 PUs;
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Nenetsia to Archangel
1 artillery moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 artillery and 3 infantry moved from Bryansk to Belarus
1 fighter moved from Kansu to Tambov
1 artillery and 1 infantry moved from Bryansk to TambovCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor; Italians defend with 1 bomber
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Belarus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
2 aaGuns and 15 infantry moved from Timguska to Novosibirsk
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Kansu to Novosibirsk
4 aaGuns and 1 mech_infantry moved from Bryansk to Russia
5 artilleries and 6 infantry moved from Bryansk to Belarus
8 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Archangel to Russia
9 infantry moved from Bryansk to Belarus
3 infantry moved from Bryansk to Russia
17 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 infantry moved from Ulaanbaatar to Yakut S.S.R.Place Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs -
Yakut had the wrong unit mix so I retreated after the 1st round. I’ll roll the combat here:
1tank 4bb 2inf vs. 4inf Round 1
4bb
Rolling 4:
(2, 3, 3, 3)1tank
Rolling 1:
(4)2inf
Rolling 2:
(3, 6)DEF - 4 inf
Rolling 4:
(4, 4, 6, 6) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Buyant-Uhaa to Yakut S.S.R.
Japanese take Ulaanbaatar from Russians
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 2 infantry
Russians defend with 4 infantry
1 armour owned by the Japanese and 1 infantry owned by the Japanese retreated to Ulaanbaatar
Russians win with 4 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in 18 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Aleutian Islands
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking Aleutian Islands from Americans, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
EDIT: Removing units owned by Russians from Yakut S.S.R.: 4 infantry
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 armour and 2 infantry
EDIT: Removing units owned by Japanese from Ulaanbaatar: 1 armour and 1 infantry
EDIT: Adding units owned by Japanese to Amur: 4 bombers
EDIT: Removing units owned by Japanese from Japan: 4 bombers
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to KoreaPlace Units - Japanese
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
2 armour placed in JapanTurn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 armour moved from Norway to Finland
British take Finland from Germans
1 armour moved from Finland to Norway
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Shantung to Manchuria
Chinese take Manchuria from Japanese
2 fighters and 1 tactical_bomber moved from India to PersiaCombat - British
Battle in 72 Sea Zone
British attack with 2 destroyers
Japanese defend with 1 submarine
British win, taking 72 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Persia
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Persia from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
1 aaGun and 2 infantry moved from West India to Eastern Persia
2 aaGuns, 1 artillery and 4 infantry moved from Yunnan to Burma
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Kiangsu to JeholPlace Units - British
1 factory_minor placed in Norway
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to Persia
1 armour moved from Trans-Jordan to Persia
3 artilleries and 3 infantry moved from Algeria to 94 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 94 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Persia
Italians attack with 1 armour and 1 bomber
British defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Gibraltar
Italians attack with 3 artilleries, 2 fighters and 3 infantry
British defend with 1 artillery, 1 harbour and 6 infantry; Americans defend with 1 armour and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 artillery and 6 infantry
Casualties for Italians: 2 artilleries and 3 infantry
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
1 destroyer and 1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 carrier moved from 94 Sea Zone to 92 Sea Zone
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Persia to IraqPlace Units - Italians
3 destroyers placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,4,4
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern France: 2 artilleries and 4 infantry
EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode -
last minute noncomm…





