L14 G40 Vold vs MrRoboto (Allies +9)

  • 13

    Yakut had the wrong unit mix so I retreated after the 1st round.  I’ll roll the combat here:

    1tank 4bb 2inf vs. 4inf Round 1

    4bb
    DiceRolling 4:
    (2, 3, 3, 3)

    1tank
    DiceRolling 1:
    (4)

    2inf
    DiceRolling 2:
    (3, 6)

    DEF - 4 inf
    DiceRolling 4:
    (4, 4, 6, 6)

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 armour moved from Buyant-Uhaa to Yakut S.S.R.
                      Japanese take Ulaanbaatar from Russians
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 80 Sea Zone to 72 Sea Zone

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour and 2 infantry
                    Russians defend with 4 infantry
                    1 armour owned by the Japanese and 1 infantry owned by the Japanese retreated to Ulaanbaatar
                    Russians win with 4 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    Americans win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 18 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Aleutian Islands
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win, taking Aleutian Islands from Americans, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
                EDIT: Removing units owned by Russians from Yakut S.S.R.: 4 infantry
                EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 armour and 2 infantry
                EDIT: Removing units owned by Japanese from Ulaanbaatar: 1 armour and 1 infantry
                EDIT: Adding units owned by Japanese to Amur: 4 bombers
                EDIT: Removing units owned by Japanese from Japan: 4 bombers
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Japan to Korea

    Place Units - Japanese
                1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
                2 armour placed in Japan

    Turn Complete - Japanese
                Japanese collect 28 PUs; end with 28 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 armour moved from Norway to Finland
                      British take Finland from Germans
                1 armour moved from Finland to Norway
                1 artillery and 2 infantry moved from Eastern Persia to Persia
                1 destroyer moved from 39 Sea Zone to 72 Sea Zone
                1 destroyer moved from 39 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from Shantung to Manchuria
                      Chinese take Manchuria from Japanese
                2 fighters and 1 tactical_bomber moved from India to Persia

    Combat - British
                Battle in 72 Sea Zone
                    British attack with 2 destroyers
                    Japanese defend with 1 submarine
                    British win, taking 72 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Persia
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    British win, taking Persia from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
                1 aaGun and 2 infantry moved from West India to Eastern Persia
                2 aaGuns, 1 artillery and 4 infantry moved from Yunnan to Burma
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 battleship moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Kiangsu to Jehol

    Place Units - British
                1 factory_minor placed in Norway
                1 fighter placed in United Kingdom
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                2 artilleries and 5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
                UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 artilleries and 5 infantry

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Northern Italy to Persia
                1 armour moved from Trans-Jordan to Persia
                3 artilleries and 3 infantry moved from Algeria to 94 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone
                1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from 94 Sea Zone to Gibraltar
                3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Persia
                    Italians attack with 1 armour and 1 bomber
                    British defend with 1 artillery, 1 factory_minor and 1 infantry
                    Italians win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Gibraltar
                    Italians attack with 3 artilleries, 2 fighters and 3 infantry
                    British defend with 1 artillery, 1 harbour and 6 infantry; Americans defend with 1 armour and 1 infantry
                    Italians win, taking Gibraltar from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for British: 1 artillery and 6 infantry
                    Casualties for Italians: 2 artilleries and 3 infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 destroyer and 1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 carrier moved from 94 Sea Zone to 92 Sea Zone
                2 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Persia to Iraq

    Place Units - Italians
                3 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,4,4
                Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Southern France: 2 artilleries and 4 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries and 4 infantry
                EDIT: Turning off Edit Mode

  • 13

    last minute noncomm…

  • 13

    bump

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

  • 13

    Ignore the dice emails, I thought I was in local mode.

  • 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 bombers moved from Volgograd to Russia
                2 tactical_bombers moved from Novgorod to Russia
                2 tactical_bombers moved from Novgorod to Tambov
                4 infantry moved from Samara to Tambov
                2 infantry moved from Samara to Kazakhstan
                1 armour moved from Volgograd to Kazakhstan
                2 artilleries and 12 infantry moved from Volgograd to Rostov
                2 infantry moved from Bessarabia to Western Ukraine
                2 armour moved from Bessarabia to Western Ukraine
                4 armour, 1 artillery and 8 infantry moved from Bessarabia to Ukraine
                3 mech_infantrys moved from Novgorod to Finland
                      Germans take Finland from British
                5 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
                1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
                      Germans take French Equatorial Africa from French
                1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 artillery moved from Anglo Egyptian Sudan to Kenya
                      Germans take Kenya from British
                3 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Germans take Belgian Congo from British

  • 13

    Moscow Intercepts?

  • 19 18

    no intercept

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 bombers moved from Volgograd to Russia
                2 tactical_bombers moved from Novgorod to Russia
                2 tactical_bombers moved from Novgorod to Tambov
                4 infantry moved from Samara to Tambov
                2 infantry moved from Samara to Kazakhstan
                1 armour moved from Volgograd to Kazakhstan
                2 artilleries and 12 infantry moved from Volgograd to Rostov
                2 infantry moved from Bessarabia to Western Ukraine
                2 armour moved from Bessarabia to Western Ukraine
                4 armour, 1 artillery and 8 infantry moved from Bessarabia to Ukraine
                3 mech_infantrys moved from Novgorod to Finland
                      Germans take Finland from British
                5 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
                1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
                      Germans take French Equatorial Africa from French
                1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 artillery moved from Anglo Egyptian Sudan to Kenya
                      Germans take Kenya from British
                3 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Germans take Belgian Congo from British

    Combat - Germans
                Battle in Eastern Persia
                    Germans attack with 5 armour and 4 mech_infantrys
                    British defend with 1 aaGun, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans win, taking Eastern Persia from British with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 34
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 aaGun, 2 fighters, 2 infantry and 1 tactical_bomber
                Air Battle in Russia
                    Germans attacks with 7 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber and 2 tactical_bombers killed by AA
                    Bombing raid in Russia rolls: 5,7,7,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Rostov
                    Germans attack with 2 artilleries and 12 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 armour and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 4 armour, 1 artillery and 8 infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 4 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 4 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Tambov from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                5 armour moved from Iraq to Caucasus
                3 mech_infantrys moved from Baltic States to Karelia
                4 mech_infantrys moved from Normandy Bordeaux to Western Germany
                3 artilleries moved from Normandy Bordeaux to France
                3 infantry moved from Southern France to France
                4 bombers moved from Russia to Poland
                2 mech_infantrys moved from Western Germany to Poland
                4 submarines moved from 95 Sea Zone to 98 Sea Zone
                6 transports moved from 98 Sea Zone to 97 Sea Zone
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                2 tactical_bombers moved from Tambov to Caucasus
                2 fighters moved from Trans-Jordan to Caucasus

    Place Units - Germans
                3 armour placed in Volgograd
                3 mech_infantrys placed in Iraq
                1 factory_minor placed in Caucasus
                3 infantry placed in Egypt
                2 destroyers placed in 110 Sea Zone
                1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,5,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
                Germans collect 64 PUs (3 lost to blockades); end with 64 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair 5 damage on 1 factory_major; Remaining resources: 12 PUs;
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Samara
                      Russians take Samara from Germans
                4 infantry moved from Novosibirsk to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
                1 artillery and 1 mech_infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                3 infantry moved from Belarus to Novgorod
                3 infantry moved from Belarus to Novgorod
                2 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 artillery, 1 fighter and 2 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 3 infantry
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 2 infantry
                    Russians win, taking Kazakhstan from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
                1 fighter moved from Tambov to Russia
                5 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Novosibirsk to Timguska
                2 aaGuns and 5 infantry moved from Novosibirsk to Vologda
                6 artilleries and 14 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 carrier and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 infantry moved from Aleutian Islands to 8 Sea Zone
                2 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                4 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from 35 Sea Zone to Philippines
                1 armour and 2 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Battle in Philippines
                Battle in Alaska
                Battle in Hawaiian Islands

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Buyant-Uhaa: 1 aaGun and 4 infantry
                EDIT: Adding units owned by Japanese to Ulaanbaatar: 1 aaGun and 4 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Soviet Far East: 1 infantry
                EDIT: Adding units owned by Japanese to Siberia: 1 infantry
                EDIT: Turning off Edit Mode
                1 destroyer moved from 25 Sea Zone to 12 Sea Zone
                1 destroyer moved from 8 Sea Zone to 1 Sea Zone
                1 cruiser moved from 8 Sea Zone to 9 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Korea
                1 fighter moved from Korea to 6 Sea Zone
                4 bombers moved from Amur to Japan

    Place Units - Japanese
                1 carrier and 1 fighter placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 26 PUs; end with 28 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Norway to Finland
                1 fighter moved from United Kingdom to Finland

    Combat - British
                Battle in Finland
                    British attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 3 mech_infantrys
                    British win, taking Finland from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Finland to Norway
                3 transports moved from 91 Sea Zone to 109 Sea Zone
                1 infantry moved from India to West India
                2 destroyers moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Kwangtung to Kiangsi

    Place Units - British
                3 infantry placed in Norway
                1 artillery and 2 infantry placed in Union of South Africa
                British undo move 1.
                British undo move 1.
                1 armour and 2 infantry placed in Union of South Africa
                3 infantry placed in Norway
                1 artillery and 1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                2 artilleries and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 2 artilleries and 5 infantry

  • 13

    Apologies in advance for any upcoming delays - the sun has been blazing and my honey-do list has grown considerably

    V

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Persia to Syria
                      Italians take Syria from French
                3 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries and 4 infantry moved from Southern France to 93 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries, 2 fighters and 4 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 artilleries, 2 fighters and 4 infantry
                    British defend with 1 harbour; Americans defend with 3 artilleries and 5 infantry
                    2 fighters owned by the Italians retreated
                    British win with 3 artilleries and 3 infantry remaining. Battle score for attacker is -14
                    Casualties for Italians: 2 artilleries and 4 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Gibraltar to 92 Sea Zone
                3 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Iraq to Southern Italy
                3 artilleries and 5 infantry moved from France to Southern France

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,2,5
                Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • 13

    If I didn’t have bad luck, I’d probably have no luck at all :P

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

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