L14 G40 Helmutpower (Axis) vs Entek (Allies+8)

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
                5 bombers moved from Hawaiian Islands to 33 Sea Zone
                3 artilleries, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 33 Sea Zone
                3 artilleries, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 33 Sea Zone
                    Americans attack with 1 battleship, 5 bombers, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 battleship, 5 bombers, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 33 Sea Zone, round 2 :  7/11 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 battleship, 5 bombers, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 battleship, 1 carrier, 3 destroyers, 3 fighters, 2 tactical_bombers and 1 transport
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 3 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 :  5/10 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 3 destroyers, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Northern Italy
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 1 artillery, 1 factory_major and 1 infantry
                        Americans roll dice for 1 cruiser in Northern Italy, round 2 :  0/1 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 :  1/2 hits
                        1 artillery owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 2 fighters in 25 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Caroline Islands
                    Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 2 fighters, 1 harbour and 1 infantry
                        Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 :  1/8 hits
                        Japanese roll dice for 2 fighters and 1 infantry in Caroline Islands, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 :  1/7 hits
                        Japanese roll dice for 2 fighters in Caroline Islands, round 3 :  1/2 hits
                        1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Caroline Islands, round 4 :  2/6 hits
                        Japanese roll dice for 1 fighter in Caroline Islands, round 4 :  0/1 hits
                        1 fighter owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
                    Casualties for Japanese: 2 fighters and 1 infantry
                    Casualties for Americans: 2 infantry
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                5 bombers moved from 33 Sea Zone to Queensland
                1 bomber and 1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 bomber placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
        Queensland : 5 bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
        26 Sea Zone : 1 carrier and 1 transport
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 armour, 1 artillery and 2 infantry
        Northern Italy : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        95 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 battleship and 2 transports

    Production/PUs Summary :

    Germans : 53 / 104
        Russians : 23 / 0
        Japanese : 51 / 52
        Americans : 56 / 78
        Chinese : 2 / 0
        British : 30 / 30
        UK_Pacific : 16 / 24
        Italians : 15 / 31
        ANZAC : 11 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 104
        Russians : 23 / 0
        Japanese : 51 / 52
        Americans : 56 / 78
        Chinese : 2 / 2
        British : 30 / 30
        UK_Pacific : 16 / 24
        Italians : 15 / 31
        ANZAC : 11 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British repair 0 damage on 1 factory_minor; Remaining resources: 24 PUs;
                British buy 1 artillery and 6 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - British
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from French Indo China to Yunnan
                2 infantry moved from Burma to Yunnan
                2 armour and 1 mech_infantry moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq

    Combat - British
                Battle in Yunnan
                    British attack with 2 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 artillery and 5 infantry
                        AA fire in Yunnan :  0/3 hits
                        British roll dice for 2 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  4/9 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 5 infantry in Yunnan, round 2 :  3/6 hits
                        3 infantry owned by the British, 3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Yunnan
                        British roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 :  3/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  0/3 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 aaGun, 1 artillery and 5 infantry
                    Casualties for British: 3 infantry
                Battle in Iraq
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery and 1 infantry in Iraq, round 2 :  2/2 hits
                        Italians roll dice for 1 artillery in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                1 aaGun moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                4 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                2 artilleries moved from India to Burma
                3 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Gibraltar to Normandy Bordeaux
                1 bomber moved from Gibraltar to Anglo Egyptian Sudan

    Place Units - British
                3 infantry placed in Normandy Bordeaux
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
                UK_Pacific collect 16 PUs; end with 20 PUs total
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 infantry
        Yunnan : 1 aaGun, 2 armour and 1 mech_infantry
        Burma : 1 aaGun, 2 artilleries and 4 infantry
        India : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        French Indo China : 1 flag
        Sumatra : 1 flag, 1 infantry
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Anglo Egyptian Sudan : 2 armour, 1 artillery, 1 bomber, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Iraq : 1 flag, 1 artillery
        Eastern Persia : 1 flag
        Persia : 1 flag
        110 Sea Zone : 1 cruiser, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 53 / 104
        Russians : 23 / 0
        Japanese : 49 / 52
        Americans : 56 / 78
        Chinese : 4 / 2
        British : 32 / 34
        UK_Pacific : 16 / 20
        Italians : 13 / 31
        ANZAC : 11 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I need your order in SZ95

    Submerge subs?
    OOL?

  • 20 19 18 17 16

    Keep the subs afloat.

    Sink the Sub, then the DD’s, then cruiser, then both fighters then the CV


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 submarines moved from 98 Sea Zone to 95 Sea Zone
                1 cruiser moved from 98 Sea Zone to 95 Sea Zone
                1 battleship moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from Egypt to 95 Sea Zone
                1 bomber moved from Egypt to 95 Sea Zone
                1 fighter moved from Southern Italy to 95 Sea Zone
                4 infantry moved from Southern Italy to Northern Italy
                2 artilleries moved from Southern Italy to Northern Italy
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 :  1/2 hits
                        British roll dice for 1 artillery in Iraq, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Northern Italy
                    Italians attack with 2 artilleries and 4 infantry
                    Americans defend with 2 artilleries, 1 factory_minor and 1 infantry
                        Italians roll dice for 2 artilleries and 4 infantry in Northern Italy, round 2 :  2/6 hits
                        Americans roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 :  1/3 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                        Italians roll dice for 2 artilleries and 3 infantry in Northern Italy, round 3 :  1/5 hits
                        Americans roll dice for 1 artillery in Northern Italy, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 artilleries and 1 infantry
                Battle in 95 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 2 submarines
                    Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 2 submarines in 95 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 bomber and 2 fighters in 95 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 battleship and 1 cruiser in 95 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 95 Sea Zone, round 2 :  3/6 hits
                        1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 fighter owned by the Italians and 2 submarines owned by the Italians lost in 95 Sea Zone
                        Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 fighter in 95 Sea Zone, round 3 :  1/4 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 transports in 95 Sea Zone, round 3 :  1/4 hits
                        1 cruiser owned by the Americans and 1 cruiser owned by the Italians lost in 95 Sea Zone
                        Italians roll dice for 1 battleship, 1 bomber and 1 fighter in 95 Sea Zone, round 4 :  1/3 hits
                        Americans roll dice for 1 carrier, 2 fighters and 2 transports in 95 Sea Zone, round 4 :  2/3 hits
                        1 fighter owned by the Americans, 1 fighter owned by the Italians and 1 bomber owned by the Italians lost in 95 Sea Zone
                    1 battleship owned by the Italians retreated to 96 Sea Zone
                    Americans win with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber, 1 cruiser, 2 fighters and 2 submarines
                    Casualties for Americans: 1 cruiser, 2 destroyers, 1 fighter and 1 submarine

    Non Combat Move - Italians
                2 infantry moved from Trans-Jordan to Egypt
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 artillery and 1 fighter placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
                Italians collect 17 PUs (2 lost to blockades); end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
                EDIT: Removing units owned by Italians from Egypt: 2 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 53 / 104
        Russians : 23 / 0
        Japanese : 49 / 52
        Americans : 52 / 78
        Chinese : 4 / 2
        British : 30 / 34
        UK_Pacific : 16 / 20
        Italians : 19 / 25
        ANZAC : 11 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 destroyers, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to 62 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 infantry
        Siam : 1 flag
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        French Indo China : 1 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 2 destroyers and 1 transport
        62 Sea Zone : 1 carrier and 1 fighter

    Production/PUs Summary :

    Germans : 53 / 104
        Russians : 23 / 0
        Japanese : 49 / 52
        Americans : 52 / 78
        Chinese : 4 / 2
        British : 30 / 34
        UK_Pacific : 16 / 20
        Italians : 19 / 25
        ANZAC : 11 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Dont forget the french!

  • 20 19 18 17 16

    I totally did, sorry about that!

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                3 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 3 infantry
        Anglo Egyptian Sudan : 1 infantry
        Normandy Bordeaux : 1 fighter
        Tobruk : 1 flag
        Libya : 1 flag
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 104
        Russians : 23 / 0
        Japanese : 49 / 52
        Americans : 52 / 78
        Chinese : 4 / 2
        British : 30 / 34
        UK_Pacific : 16 / 20
        Italians : 19 / 25
        ANZAC : 11 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 3 fighters and 19 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                1 armour moved from Russia to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                1 armour moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                2 armour and 2 mech_infantrys moved from Russia to Volgograd
                1 armour moved from Russia to Novosibirsk
                      Germans take Vologda from Russians
                      Germans take Novosibirsk from Russians
                1 armour moved from Russia to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Russia to Urals
                      Germans take Urals from Russians
                1 artillery moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Novgorod to 115 Sea Zone
                1 armour, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone
                4 armour moved from Western Germany to Southern Italy
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
                2 fighters moved from Ukraine to Egypt
                1 tactical_bomber moved from Baltic States to Denmark
                1 tactical_bomber moved from Bryansk to Volgograd
                1 armour moved from Belarus to Poland
                6 armour moved from Novgorod to Poland
                2 artilleries moved from Novgorod to Karelia
                5 artilleries moved from Russia to Smolensk
                1 infantry moved from Ukraine to Bessarabia
                      Germans take Bessarabia from Russians
                2 tactical_bombers moved from Ukraine to Southern Italy

    Combat - Germans
                Battle in 95 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 carrier, 1 fighter and 2 transports
                        Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 carrier, 1 fighter and 2 transports in 95 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the Americans, 1 bomber owned by the Germans and 1 carrier owned by the Americans lost in 95 Sea Zone
                        2 transports owned by the Americans lost in 95 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 carrier, 1 fighter and 2 transports
                Battle in Smolensk
                    Germans attack with 5 artilleries
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 5 artilleries remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Volgograd
                    Germans attack with 4 armour, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 fighter
                        Germans roll dice for 4 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  5/7 hits
                        Russians roll dice for 1 fighter in Volgograd, round 2 :  1/1 hits
                        1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 4 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 fighter

    Non Combat Move - Germans
                1 tactical_bomber moved from Volgograd to Ukraine
                1 armour moved from 112 Sea Zone to Denmark
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Denmark
                7 infantry moved from Western Germany to France
                3 aaGuns moved from Western Germany to France
                2 armour moved from Germany to France
                2 artilleries and 4 infantry moved from Germany to Western Germany
                6 armour moved from Russia to Western Ukraine

    Place Units - Germans
                1 airfield placed in Denmark
                3 fighters and 7 infantry placed in Western Germany
                3 infantry placed in France
                3 infantry placed in Southern France
                6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Germans collect 65 PUs (1 lost to blockades); end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs

    Production/PUs Summary :

    Germans : 66 / 92
        Russians : 10 / 0
        Japanese : 49 / 52
        Americans : 52 / 78
        Chinese : 4 / 2
        British : 30 / 34
        UK_Pacific : 16 / 20
        Italians : 19 / 25
        ANZAC : 11 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I have 8 european victory cities… You need to retake one till the end of the round!

  • 20 19 18 17 16

    I’ll do my best!

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Russians
                6 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                5 infantry moved from Kansu to Novosibirsk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 11 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 11 infantry in Novosibirsk, round 2 :  4/11 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Kansu to Novosibirsk

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Soviet Far East from Japanese to Russians
                EDIT: Removing units owned by Russians from Siberia: 1 infantry
                EDIT: Adding units owned by Russians to Soviet Far East: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Korea : 1 flag, 2 infantry
        Shensi : 1 infantry
        Tsinghai : 1 infantry
        Chahar : 1 infantry
        Soviet Far East : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Novosibirsk : 2 aaGuns and 10 infantry
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 65 / 92
        Russians : 12 / 0
        Japanese : 45 / 52
        Americans : 52 / 78
        Chinese : 7 / 2
        British : 30 / 34
        UK_Pacific : 16 / 20
        Italians : 19 / 25
        ANZAC : 11 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 6 armour and 2 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Japan to 33 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                2 bombers moved from Japan to 33 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                1 carrier moved from 35 Sea Zone to 33 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 cruiser moved from 43 Sea Zone to 37 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                3 artilleries moved from 37 Sea Zone to Malaya
                1 infantry moved from Ulaanbaatar to Amur
                      Japanese take Amur from Russians
                1 artillery moved from Szechwan to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                4 armour moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Shensi
                1 artillery moved from Szechwan to Shensi
                1 artillery moved from Szechwan to Yunnan
                2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
                1 armour and 2 mech_infantrys moved from Shantung to Chahar
                2 infantry and 1 mech_infantry moved from Manchuria to Korea
                1 fighter moved from Japan to Korea
                1 infantry moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                2 fighters moved from Kweichow to French Indo China
                1 tactical_bomber moved from Kweichow to French Indo China
                1 fighter moved from Kweichow to Shensi

    Combat - Japanese
                Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in 26 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 carrier, 3 fighters and 1 transport
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier and 1 transport in 26 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans win with 1 carrier, 3 fighters and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 tactical_bombers
                    ANZAC defend with 2 destroyers and 1 transport; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
                        Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 :  11/14 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transports in 33 Sea Zone, round 2 :  4/10 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 destroyer owned by the Americans, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 destroyers owned by the ANZAC lost in 33 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 :  8/12 hits
                        Americans roll dice for 1 battleship, 1 fighter and 5 transports in 33 Sea Zone, round 3 :  1/2 hits
                        1 fighter owned by the Americans, 1 battleship owned by the Americans, 1 transport owned by the ANZAC, 4 transports owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                    Japanese win with 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 129
                    Casualties for Japanese: 2 destroyers and 1 tactical_bomber
                    Casualties for ANZAC: 2 destroyers and 1 transport
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Korea
                    Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Korea, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Korea, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Korea, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Korea, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in French Indo China
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 4 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 aaGun, 2 armour and 1 mech_infantry
                        AA fire in Yunnan :  1/2 hits
                        1 fighter owned by the Japanese lost in Yunnan
                        Japanese roll dice for 4 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  5/8 hits
                        Chinese roll dice for 1 aaGun, 2 armour and 1 mech_infantry in Yunnan, round 2 :  1/3 hits
                        2 armour owned by the British, 1 mech_infantry owned by the British, 1 aaGun owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 4 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 fighter and 1 mech_infantry
                    Casualties for British: 1 aaGun, 2 armour and 1 mech_infantry
                Battle in Malaya
                    Japanese attack with 3 artilleries, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                        Japanese roll dice for 1 cruiser in Malaya, round 2 :  1/1 hits
                        Japanese roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Malaya, round 2 :  3/5 hits
                        UK_Pacific roll dice for 4 infantry in Malaya, round 2 :  1/4 hits
                        3 infantry owned by the British, 1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
                Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
                Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands

    Non Combat Move - Japanese
                1 fighter moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Paulau Island
                2 bombers moved from 33 Sea Zone to Philippines
                1 fighter moved from Korea to Japan
                1 fighter moved from Shensi to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                1 fighter moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kwangsi to Hunan
                1 tactical_bomber moved from French Indo China to Hunan
                2 fighters moved from French Indo China to Hunan

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                3 armour placed in Japan
                3 armour placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total

    Production/PUs Summary :

    Germans : 65 / 92
        Russians : 8 / 0
        Japanese : 58 / 58
        Americans : 52 / 78
        Chinese : 3 / 2
        British : 30 / 34
        UK_Pacific : 11 / 20
        Italians : 19 / 25
        ANZAC : 11 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 6 bombers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Queensland to 36 Sea Zone
                4 bombers moved from Queensland to 33 Sea Zone

    Combat - Americans
                Battle in 36 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 33 Sea Zone
                    Americans attack with 5 bombers, 1 carrier and 3 fighters
                    Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
                        Americans roll dice for 5 bombers, 1 carrier and 3 fighters in 33 Sea Zone, round 2 :  4/8 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 :  5/10 hits
                        3 fighters owned by the Americans, 1 carrier owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 5 bombers in 33 Sea Zone, round 3 :  4/5 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 :  2/8 hits
                        1 cruiser owned by the Japanese, 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese and 2 bombers owned by the Americans lost in 33 Sea Zone
                        Americans roll dice for 3 bombers in 33 Sea Zone, round 4 :  1/3 hits
                        Japanese roll dice for 2 battleships and 2 fighters in 33 Sea Zone, round 4 :  2/4 hits
                        2 bombers owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 1 bomber in 33 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 2 battleships and 1 fighter in 33 Sea Zone, round 5 :  3/3 hits
                        1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
                    Japanese win with 2 battleships remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Casualties for Americans: 5 bombers, 1 carrier and 3 fighters

    Non Combat Move - Americans
                1 bomber moved from Western United States to Caroline Islands
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 36 Sea Zone to Shan State

    Place Units - Americans
                6 bombers placed in Eastern United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 harbour, 2 infantry and 1 mech_infantry
        Shan State : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 transport
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 6 bombers, 1 factory_major and 1 harbour
        Gibraltar : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 armour, 1 artillery and 2 infantry
        101 Sea Zone : 1 submarine
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        110 Sea Zone : 1 battleship and 2 transports

    Production/PUs Summary :

    Germans : 65 / 92
        Russians : 8 / 0
        Japanese : 58 / 58
        Americans : 52 / 72
        Chinese : 3 / 2
        British : 30 / 34
        UK_Pacific : 11 / 20
        Italians : 19 / 25
        ANZAC : 11 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Hopei : 1 infantry

    Production/PUs Summary :

    Germans : 65 / 92
        Russians : 8 / 0
        Japanese : 57 / 58
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 30 / 34
        UK_Pacific : 11 / 20
        Italians : 19 / 25
        ANZAC : 11 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Scramble for Egypt?


  • No scramble…

    Max defense…

    Protect the city

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