Did some NC edits at the end, they look a little weird but are correct. Undid the move with the fighter from Manchura and sent it to Japan instead
14L G40 Whackamatt (Allies + 10) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Italian Somaliland to Kenya
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 armour moved from 98 Sea Zone to Syria
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Northern Italy to Syria
2 artilleries moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 armour moved from Northern Italy to Southern FranceCombat - Italians
Battle in Syria
Italians attack with 1 armour, 1 bomber and 1 infantry
French defend with 1 infantry
Italians win, taking Syria from French with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 fighters
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Trans-JordanNon Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
2 fighters moved from Southern France to Southern Italy
6 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Albania to Yugoslavia
1 bomber moved from Syria to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,6,1,1,4,2,2,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 fighter moved from Queensland to MalayaCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns and 1 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to French Central AfricaCombat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 78 Sea ZoneTurn Complete - French
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bump
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 17 artilleries; Remaining resources: 2 PUs;Combat Move - Germans
1 unit repaired.
1 fighter moved from Southern Italy to 93 Sea Zone
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
3 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 93 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 battleship moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
6 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 infantry moved from France to Normandy Bordeaux
3 armour moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Holland Belgium
3 armour moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux -
bump
Hey man!! I had adviced you I would be out last week.
Please scramble decision and OOL.
Thx
Juan
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Don’t worry about bumps from me. none of mine are official. I give unlimited, until it’s been a couple of months or something. I mostly do it so I don’t forget about the game.
Full scramble in 109, 2 british, 1 french fighter
Hmmm, OOL is for Brit/French fleet in 93:
There’s actually so many different scenarios since I have no place to land, I’ll have to see what you roll. Could you please post the first round results and then I’ll decide? Thanks.
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Don’t worry about bumps from me. none of mine are official. I give unlimited, until it’s been a couple of months or something. I mostly do it so I don’t forget about the game.
Full scramble in 109, 2 british, 1 french fighter
Hmmm, OOL is for Brit/French fleet in 93:
There’s actually so many different scenarios since I have no place to land, I’ll have to see what you roll. Could you please post the first round results and then I’ll decide? Thanks.
Ok! No worries.
Not very good luck for me, just 4 hits. But I was lucky in 109…
Please find attached.
Juan
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I’ll lose 2 dd, and 2 cc. Make one of the surviving CCs Brit.
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File is not working to continue the fight, please try in your PC, I would continue one more round and retire if you apply a hit to the carrier with fighters remaining, would continue till the end in other case. My OOL: pairs of fighter/tacs, then bombers. Thx
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I think the dice servers were down. Try again now. I couldn’t complete turns for my other games, either, so I don’t think it’s related to the posted file.
It would lock up for me (and I’d have to force Triple A close) any time dice had to be rolled.
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I rolled it up. Attached is the next round. You rolled not so hot again.
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I just rolled 4/4 of my counter attack. You have 2 fighters, 2 tac, 3 bombers left. Do you want to retreat and save your (presumably) 3 bombers, or press on vs. my carrier?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 17 artilleries; Remaining resources: 2 PUs;Combat Move - Germans
1 unit repaired.
1 fighter moved from Southern Italy to 93 Sea Zone
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
3 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 93 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 battleship moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
6 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 infantry moved from France to Normandy Bordeaux
3 armour moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Holland Belgium
3 armour moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Normandy BordeauxCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Holland Belgium
Germans attack with 3 armour and 2 mech_infantrys
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 armour, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Greece
Germans attack with 3 armour and 6 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 3 infantry
Battle in 109 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 fighter; British defend with 1 battleship and 2 fighters
Units damaged: 1 battleship owned by the Germans
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for French: 1 fighter
Casualties for British: 1 battleship and 2 fighters
Battle in 93 Sea Zone
Germans attack with 3 bombers, 4 fighters and 4 tactical_bombers
French defend with 1 cruiser and 1 destroyer; British defend with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Units damaged: 1 carrier owned by the British
Germans win with 2 bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber, 4 fighters and 4 tactical_bombers
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 2 fightersNon Combat Move - Germans
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from 93 Sea Zone to Western Germany
7 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries moved from Yugoslavia to Slovakia HungaryPlace Units - Germans
10 artilleries placed in Germany
7 artilleries placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
I continued myself, thx!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 4 armour, 2 artilleries and 1 infantry; Remaining resources: 2 PUs;Combat Move - Russians
12 infantry moved from Buryatia to Amur
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ulaanbaatar to Amur
1 tactical_bomber moved from Yakut S.S.R. to AmurCombat - Russians
Battle in Amur
Russians attack with 15 infantry and 1 tactical_bomber
Japanese defend with 10 infantry
Russians win, taking Amur from Japanese with 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 10 infantry
Casualties for Russians: 9 infantryNon Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Dzavhan
2 aaGuns moved from Buryatia to Amur
1 tactical_bomber moved from Amur to Buryatia
8 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Novgorod to Belarus
3 armour and 10 infantry moved from Novgorod to Karelia
1 fighter moved from Russia to Novgorod
2 aaGuns moved from Novgorod to Belarus
1 infantry moved from Novgorod to Karelia
4 infantry moved from Novgorod to Belarus
1 armour moved from Volgograd to RostovPlace Units - Russians
2 armour and 1 infantry placed in Novgorod
2 armour and 1 artillery placed in Ukraine
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 carriers and 2 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Amur
1 mech_infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries moved from 5 Sea Zone to Amur
2 infantry moved from 5 Sea Zone to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 fighter moved from Manchuria to Amur
1 tactical_bomber moved from Manchuria to Amur
2 fighters moved from Jehol to Amur
2 tactical_bombers moved from Jehol to Amur
1 fighter moved from Jehol to Amur
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
4 fighters moved from Kwangsi to Szechwan
2 tactical_bombers moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to AmurCombat - Japanese
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 4 fighters and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for Chinese: 3 infantry
Battle in Amur
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 6 infantry
Japanese win, taking Amur from Russians with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 aaGuns and 6 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Amur to 6 Sea Zone
2 bombers moved from Amur to Manchuria
4 fighters moved from Amur to Jehol
1 tactical_bomber moved from Amur to Jehol
1 tactical_bomber moved from Jehol to Anhwe
1 fighter moved from Jehol to Anhwe
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
3 tactical_bombers moved from Yunnan to Kwangsi
3 fighters moved from Yunnan to Kwangsi
3 fighters moved from Szechwan to Kwangsi
2 tactical_bombers moved from Szechwan to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 artillery moved from Anhwe to Hunan
5 infantry moved from Anhwe to Kweichow
1 aaGun moved from Jehol to ManchuriaPlace Units - Japanese
2 carriers placed in 6 Sea Zone
2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 37 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 cruisers, 1 harbour and 2 submarines; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 23 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 25 Sea Zone
2 fighters moved from Wake Island to Midway
1 bomber moved from Wake Island to Midway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Eastern United States
1 destroyer and 1 submarine moved from 21 Sea Zone to 46 Sea ZonePlace Units - Americans
1 harbour placed in Midway
1 cruiser and 2 submarines placed in 101 Sea Zone
1 cruiser placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Burma to KansuPlace Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Combat - British
British creates battle in territory 106 Sea ZoneNon Combat Move - British
1 transport moved from 77 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber moved from Burma to India
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 41 Sea Zone to 74 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 44 Sea Zone to 46 Sea Zone
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 bomber moved from Quebec to United KingdomPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
7 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,4,2,1,5,2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,2,4,2,6
British collect 17 PUs (10 lost to blockades); end with 17 PUs totalPlace Units - UK_Pacific
1 aaGun, 2 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry





