@Avner said in L26 BM4 Avner(X) vs discalced(L+22):
scramble?
no scramble
Scramble ved SZ 35? Vaer opmaerksom paa, at der kommer to fly mere (1 fighter og 1 tac, som stadig er på en AC, og som jeg ikke fik rykket med)
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 submarine moved from 5 Sea Zone to 16 Sea Zone
2 fighters moved from 5 Sea Zone to 16 Sea Zone
1 armour moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 armour moved from Anhwe to Hunan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
Japanese take 44 Sea Zone from ANZAC
1 carrier, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
2 bombers moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Hunan
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 1 armour and 1 bomber
British defend with 1 mech_infantry; Chinese defend with 1 airfield
Japanese win, taking Hunan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 3 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 3 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 cruiser; British defend with 1 battleship
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for ANZAC: 1 cruiser
Casualties for British: 1 battleship
Non Combat Move - Japanese
1 carrier moved from 19 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 bombers moved from Shan State to French Indo China
1 bomber moved from Hunan to French Indo China
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 fighter and 1 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 35 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Philippines to 35 Sea Zone
2 fighters moved from Western United States to 16 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in Malaya
Battle in Normandy Bordeaux
Battle in 35 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
1 submarine owned by the Japanese Submerged
Japanese win, taking Malaya from Japanese, taking Normandy Bordeaux from Germans with 1 carrier and 2 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 battleship and 1 cruiser
Casualties for Americans: 1 bomber and 1 fighter
Battle in 16 Sea Zone
Americans attack with 1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to Midway
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 89 Sea Zone to 101 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 bomber moved from Russia to India
1 fighter moved from Western United States to Midway
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 armour, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6,1,2,3,3
Americans collect 54 PUs (2 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 airfield and 1 armour
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Yunnan
1 infantry placed in Hunan
1 infantry placed in Kweichow
1 infantry placed in Hopei
1 artillery placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Morocco to Egypt
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour and 3 infantry moved from Yunnan to Shan State
Combat - British
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in Holland Belgium
Battle in Shan State
British attack with 1 armour and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans, taking Shan State from Japanese with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 infantry
Non Combat Move - British
1 infantry moved from West India to India
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to West India
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter, 2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
1 armour placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 submarine placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 3 infantry
Der er da noget helt galt med de summaries… Den angiver alle mulige forskellige nationer blandet sammen?
Jeg vil i oevrigt gerne bytte de to fightere ud i sz 35 ud med et dmg BB og en cruiser. Har jo ingen glaede af 2 fightere på en AC, når du kan angribe med subs. Det formoder jeg, at du er indforstaaet med :-)
du bytter bare…anzac har ladt torpedo rørene (og torpedo vingerne).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians repair 4 damage on 4 factory_minors; Remaining resources: 30 PUs;
Italians buy 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 fighter moved from Southern Italy to 81 Sea Zone
1 carrier moved from 97 Sea Zone to 81 Sea Zone
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
Place Units - Italians
1 destroyer, 1 fighter and 1 transport placed in 81 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Ukraine: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Fik ikke lavet edit i Asien for Japan. Du kan blot erstatte de to fightere med en 1 cruiser og 1 dmg bb. Ved ikke, om du kan indsaette et dmg bb dog.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Battle in 35 Sea Zone
ANZAC attack with 4 fighters and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser and 1 submarine
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Japanese Submerged
ANZAC win, taking Borneo from Japanese with 3 fighters remaining. Battle score for attacker is 26
Casualties for Japanese: 1 battleship, 1 carrier and 1 cruiser
Casualties for ANZAC: 1 fighter and 2 submarines
Non Combat Move - ANZAC
1 fighter moved from Yunnan to India
1 fighter moved from 35 Sea Zone to Yunnan
2 fighters moved from 35 Sea Zone to Philippines
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
kunne ikke sætte damaged bb ind så ignorerede bare sidste hit fra bb.
Helt fint med Japan/Anzac. Jeg tager nok min tur med Tyskland i morgen eller mandag.
det ville bare være rart for mine mænd i Moskva at vide om I kiggede forbi…og eventuelt hvornÃ¥r :roll:
Tjaa, om 3-4 runder 8-)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
3 bombers moved from Eastern Poland to Russia
1 fighter moved from Novgorod to Smolensk
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Iraq to Rostov
1 infantry moved from Bryansk to Rostov
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Ukraine to Rostov
3 tyske bombefly med en fightereskorte har fundet vej til Moskva. Skal de russiske jaegerpiloter paa vingerne?
sry havde overset din post.
ja send dem på vingerne. så rammer de to og aa de sidste to :wink: