@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
I forgot to attack Anhwe with one infantry (and one small placement change). Edit attached.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 mech_infantrys moved from Southern France to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
2 infantry moved from Southern France to Northern Italy
1 carrier moved from 93 Sea Zone to 97 Sea Zone
3 fighters moved from 93 Sea Zone to Northern Italy
3 fighters moved from 93 Sea Zone to Yugoslavia
2 fighters moved from 93 Sea Zone to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 97 Sea Zone
2 carriers moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry, 3 mech_infantrys and 4 transports moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from 97 Sea Zone to Albania
1 infantry moved from 97 Sea Zone to Yugoslavia
1 mech_infantry moved from 97 Sea Zone to Yugoslavia
1 armour moved from 97 Sea Zone to Yugoslavia
Combat - Americans
Battle in Greece
Battle in Albania
Battle in Northern Italy
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_major and 1 infantry
Americans converts factory_major into different units
Americans win, taking Greece from Italians, taking Albania from Italians, taking Northern Italy from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yugoslavia
Americans attack with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry
Italians defend with 2 artilleries and 1 infantry
Americans win, taking Yugoslavia from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Americans
3 fighters moved from Yugoslavia to 97 Sea Zone
3 fighters moved from Northern Italy to 97 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery moved from 86 Sea Zone to Brazil
2 submarines moved from 101 Sea Zone to 91 Sea Zone
4 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 93 Sea Zone to 91 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 transports moved from 3 Sea Zone to 9 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
2 artilleries, 4 destroyers, 2 infantry, 9 submarines and 2 transports moved from 10 Sea Zone to 9 Sea Zone
Place Units - Americans
3 fighters placed in Western United States
3 infantry placed in Southern France
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Chinese win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
2 artilleries moved from Kwangsi to Kiangsi
19 infantry moved from Kwangsi to Kiangsi
Place Units - Chinese
4 infantry placed in Kiangsi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,1,6,4,4,6,4,3,5,5,4,6,2
Chinese collect 15 PUs (1 lost to blockades); end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Combat Move - British
3 mech_infantrys moved from Egypt to Belgian Congo
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
Non Combat Move - British
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 battleship moved from 93 Sea Zone to 97 Sea Zone
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from Southern France to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 104 Sea Zone
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Sikang
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Yenisey: 1 tactical_bomber
EDIT: Adding units owned by Americans to Russia: 1 tactical_bomber
EDIT: Turning off Edit Mode
I assumed no scramble in Rome as it was obvious.
Happy to adjust it if you wish.
You almost won but wanted to perform that USA move… :mrgreen:
Cheers
Juan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 15 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 15 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians win, taking Northern Italy from Americans with 1 artillery and 14 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 infantry moved from Bessarabia to Romania
3 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,4,1,3,1,6,2,6,5,6,6,5,1,6,1,1
Italians collect 1 PU (7 lost to blockades); end with 1 PU total
That is one hell of a weird game right here.
If you’ll attack my subs in 97, I will scramble and take the fighter as casualty
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 battleship moved from 12 Sea Zone to 9 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 93 Sea Zone to 103 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 4 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Archangel to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 infantry moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia
2 bombers moved from Western Germany to Yugoslavia
1 fighter moved from Western Germany to Normandy Bordeaux
1 submarine moved from 109 Sea Zone to 103 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 103 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 103 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
3 bombers moved from Western Germany to Albania
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 103 Sea Zone
Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for French: 1 destroyer
Battle in Albania
Germans attack with 3 bombers
Americans defend with 1 mech_infantry
Germans win with 2 bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 armour
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany
2 bombers moved from Albania to Western Germany
2 bombers moved from 104 Sea Zone to Western Germany
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
7 transports moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 103 Sea Zone to Holland Belgium
4 armour moved from Novgorod to Eastern Poland
8 infantry moved from Poland to Eastern Poland
3 artilleries and 7 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Western Germany to France
1 artillery and 4 infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from 103 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Germans
2 submarines placed in 110 Sea Zone
1 artillery, 4 infantry and 5 mech_infantrys placed in Western Germany
Germans undo move 2.
1 artillery and 2 infantry placed in Novgorod
2 armour, 2 infantry and 6 mech_infantrys placed in Western Germany
1 armour placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Belarus
11 artilleries moved from Smolensk to Belarus
6 mech_infantrys moved from Western Ukraine to Belarus
2 mech_infantrys moved from Ukraine to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 11 artilleries, 2 infantry and 8 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 11 artilleries, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to Russians
EDIT: Removing units owned by Russians from Tobruk: 1 mech_infantry
EDIT: Adding units owned by Russians to Libya: 1 mech_infantry
EDIT: Removing units owned by Russians from Alexandria: 1 mech_infantry
EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Changing ownership of Vologda from Germans to Russians
EDIT: Turning off Edit Mode
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
2 artilleries moved from Rostov to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
5 mech_infantrys moved from Russia to Samara
5 mech_infantrys moved from Samara to Novosibirsk
4 mech_infantrys moved from Russia to Belarus
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Vologda: 1 infantry
EDIT: Turning off Edit Mode
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 factory_minor, 5 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from UK_Pacific
1 mech_infantry moved from India to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Kwangsi
Japanese take Kwangsi from Chinese
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery moved from Persia to Iraq
Japanese take Iraq from British
1 artillery moved from 72 Sea Zone to French Madagascar
2 artilleries and 6 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 36 Sea Zone to 20 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kiangsi
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi
3 infantry moved from Anhwe to Kiangsi
3 artilleries and 7 infantry moved from 20 Sea Zone to Kiangsi
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsi
1 fighter moved from Japan to Kiangsi
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 battleship moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in French Madagascar
Battle in New Zealand
Battle in Kiangsi
Japanese attack with 4 artilleries, 7 fighters, 12 infantry and 6 tactical_bombers
Chinese defend with 2 artilleries and 24 infantry
Japanese win, taking French Madagascar from French, taking New Zealand from ANZAC, taking Kiangsi from Chinese with 1 artillery, 7 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Japanese: 3 artilleries and 11 infantry
Casualties for Chinese: 2 artilleries and 24 infantry
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Kiangsi to 35 Sea Zone
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 26 Sea Zone to 12 Sea Zone
1 destroyer moved from 26 Sea Zone to 13 Sea Zone
1 battleship, 2 carriers, 4 fighters and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from India to Eastern Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsi to Kiangsu
Place Units - Japanese
1 factory_minor placed in Persia
2 armour and 1 mech_infantry placed in India
1 infantry and 2 mech_infantrys placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor and 9 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
2 fighters moved from 9 Sea Zone to 12 Sea Zone
1 fighter moved from 9 Sea Zone to 13 Sea Zone
3 fighters moved from Western United States to 13 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in 13 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 97 Sea Zone
British loiter and taunt with ; Americans attack with 4 carriers, 8 fighters and 4 transports
Italians defend with 2 submarines
2 submarines owned by the Italians Submerged
Battle in 12 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans winAmericans win with 4 carriers, 8 fighters and 4 transports remaining with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 fighters could not land in 93 Sea Zone and were removed
8 fighters moved from 97 Sea Zone to 93 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 infantry, 9 submarines and 5 transports moved from 9 Sea Zone to 15 Sea Zone
3 fighters moved from 13 Sea Zone to 15 Sea Zone
2 fighters moved from 12 Sea Zone to 15 Sea Zone
1 carrier, 4 destroyers and 2 submarines moved from 91 Sea Zone to 93 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 93 Sea Zone: 4 carriers, 6 fighters and 4 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 4 carriers and 4 transports
EDIT: Adding units owned by Americans to 93 Sea Zone: 3 infantry
EDIT: Removing units owned by Americans from Southern France: 3 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Greece
2 destroyers and 8 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,4
Americans collect 62 PUs (1 lost to blockades); end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Forgot one attack with my American tactical to your german tank, will do it later with forum dice and continue the turn.
Thx
ok
My tactical bomber attacking:
Rolls: 1@3; Total Hits: 01@3: (4)
And your tank defending (the one in Urals):
Rolls: 1@3; Total Hits: 11@3: (2)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor and 9 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
2 fighters moved from 9 Sea Zone to 12 Sea Zone
1 fighter moved from 9 Sea Zone to 13 Sea Zone
3 fighters moved from Western United States to 13 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in 13 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 97 Sea Zone
British loiter and taunt with ; Americans attack with 4 carriers, 8 fighters and 4 transports
Italians defend with 2 submarines
2 submarines owned by the Italians Submerged
Battle in 12 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans winAmericans win with 4 carriers, 8 fighters and 4 transports remaining with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 fighters could not land in 93 Sea Zone and were removed
8 fighters moved from 97 Sea Zone to 93 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 infantry, 9 submarines and 5 transports moved from 9 Sea Zone to 15 Sea Zone
3 fighters moved from 13 Sea Zone to 15 Sea Zone
2 fighters moved from 12 Sea Zone to 15 Sea Zone
1 carrier, 4 destroyers and 2 submarines moved from 91 Sea Zone to 93 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 93 Sea Zone: 4 carriers, 6 fighters and 4 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 4 carriers and 4 transports
EDIT: Adding units owned by Americans to 93 Sea Zone: 3 infantry
EDIT: Removing units owned by Americans from Southern France: 3 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Greece
2 destroyers and 8 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,4
Americans collect 62 PUs (1 lost to blockades); end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 1 tactical_bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Kwangtung to Kwangsi
1 fighter moved from Shensi to Kwangsi
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Hunan
Place Units - Chinese
5 infantry placed in Hunan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,4,3,2
Chinese collect 13 PUs (3 lost to blockades); end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Combat Move - British
2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Greece to Romania
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
Combat - British
British creates battle in territory 97 Sea Zone
Battle in 104 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Romania
British attack with 1 armour
Italians defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British win, taking Iraq from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 battleship moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
2 mech_infantrys moved from Belgian Congo to Union of South Africa
1 mech_infantry moved from Belgian Congo to Union of South Africa
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Sikang to Szechwan
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Americans
1 infantry moved from Northern Italy to Yugoslavia
Italians take Yugoslavia from Americans
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
2 submarines moved from 97 Sea Zone to 99 Sea Zone
3 aaGuns, 1 artillery and 12 infantry moved from Northern Italy to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,1,5,1,4,3,4,2,3,5,4,3,5,1,4,4,5,5,1,3,6,5,5,3,4,4,4,6,6,1
Italians collect 9 PUs (3 lost to blockades); end with 10 PUs total