L14 G40 Helmutpower (Axis) vs PGMatt (Allies+9)

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                1 tactical_bomber moved from Russia to Western Ukraine

    Combat - Russians
                Russians creates battle in territory 111 Sea Zone
                Battle in 111 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 submarine and 1 transport
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 111 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 111 Sea Zone
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 111 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 111 Sea Zone, round 4 :  0/1 hits
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 5 :  1/1 hits
                        1 cruiser owned by the Germans lost in 111 Sea Zone
                        1 transport owned by the Germans lost in 111 Sea Zone
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 6 :  0/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 cruiser, 1 submarine and 1 transport
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
                3 artilleries and 4 infantry moved from Ukraine to Bryansk
                1 tactical_bomber moved from Western Ukraine to Belarus
                2 infantry moved from Rostov to Bryansk
                3 artilleries moved from Volgograd to Rostov
                2 aaGuns, 4 artilleries and 16 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Sikang to Yunnan
                2 fighters moved from Russia to Yunnan
                2 aaGuns and 18 infantry moved from Amur to Buryatia
                1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone

    Place Units - Russians
                5 artilleries and 5 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Russians :

    Shensi : 1 armour and 1 mech_infantry
        Yunnan : 1 armour, 2 fighters and 1 mech_infantry
        Buryatia : 2 aaGuns and 18 infantry
        Belarus : 4 aaGuns, 5 artilleries, 19 infantry and 1 tactical_bomber
        Bryansk : 3 artilleries and 6 infantry
        Rostov : 3 artilleries
        Bessarabia : 1 infantry
        Russia : 1 airfield, 5 artilleries, 1 factory_major and 5 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 artillery
        Volgograd : 1 factory_minor and 1 infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        115 Sea Zone : 1 cruiser and 1 submarine
        111 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 34 / 39
        Japanese : 29 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 26 / 35
        UK_Pacific : 21 / 26
        Italians : 12 / 16
        ANZAC : 10 / 20
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '16

    @Helmutpower:

    defend

    I almost feel guilty about that battle now.  I guess if a guy has to get an outlier dice result, it’s better to get it in a battle that won’t have a big impact on the game.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Manchuria to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 1 infantry moved from Kwangsi to French Indo China
                2 infantry moved from Siam to Shan State
                1 bomber moved from Kwangsi to Shan State
                2 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Chahar to Hopei
                4 infantry moved from Anhwe to Hopei
                2 artilleries moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Manchuria to Chahar
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                1 battleship moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 bomber moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
                    British defend with 1 battleship
                    Japanese win, taking 36 Sea Zone from UK_Pacific with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in French Indo China
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 fighters and 1 tactical_bomber
                    Japanese win, taking French Indo China from French with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 2 fighters and 1 tactical_bomber
                Battle in Shan State
                    Japanese attack with 2 bombers, 1 fighter and 2 infantry
                    ANZAC defend with 1 infantry; British defend with 3 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Hunan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
                1 fighter moved from French Indo China to Kwangsi
                1 tactical_bomber moved from French Indo China to Kwangsi
                2 bombers and 1 fighter moved from Shan State to Kwangsi
                1 fighter moved from Manchuria to Japan
                1 fighter and 2 tactical_bombers moved from Manchuria to Kwangsi
                5 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                1 fighter moved from Manchuria to Kwangsi

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                3 mech_infantrys placed in Manchuria
                1 artillery and 1 infantry placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 34 / 39
        Japanese : 37 / 37
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 26 / 35
        UK_Pacific : 17 / 26
        Italians : 12 / 16
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 fighter, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 carriers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 2 fighters moved from 30 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 infantry placed in Eastern United States
                1 tactical_bomber and 2 transports placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                Americans undo move 2.
                2 transports placed in 10 Sea Zone
                1 tactical_bomber placed in 101 Sea Zone
                1 tactical_bomber placed in Western United States
                Americans undo move 3.
                1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 63 Sea Zone: 1 transport
                EDIT: Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 30 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 3 infantry
        Midway : 1 airfield
        43 Sea Zone : 1 submarine
        30 Sea Zone : 1 transport
        26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
        10 Sea Zone : 2 transports
        54 Sea Zone : 2 destroyers and 1 submarine
        Central United States : 1 armour, 1 factory_minor and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        101 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 34 / 39
        Japanese : 37 / 37
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 26 / 35
        UK_Pacific : 17 / 26
        Italians : 12 / 16
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Dont forget Chineses and English…

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 4 :  2/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Yunnan : 1 fighter and 16 infantry
        Kweichow : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 34 / 39
        Japanese : 36 / 37
        Americans : 52 / 52
        Chinese : 8 / 14
        British : 26 / 35
        UK_Pacific : 17 / 26
        Italians : 12 / 16
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor and 3 submarines; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters, 8 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Alexandria
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 artillery and 2 infantry moved from Burma to Shan State

    Combat - British
                Battle in Scotland
                    British attack with 2 fighters, 8 infantry and 1 mech_infantry
                    Germans defend with 1 airfield and 2 infantry
                        British roll dice for 2 fighters, 8 infantry and 1 mech_infantry in Scotland, round 2 :  4/11 hits
                        Germans roll dice for 2 infantry in Scotland, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 2 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Alexandria
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 :  5/10 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  3/6 hits
                        3 infantry owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 :  4/7 hits
                        Italians roll dice for 1 armour in Alexandria, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Battle in Shan State
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 aaGuns and 2 infantry moved from Burma to Yunnan
                1 armour and 3 mech_infantrys moved from India to Yunnan
                1 infantry moved from Eastern Persia to West India
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 cruiser moved from 96 Sea Zone to 81 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 armour moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                2 fighters moved from Scotland to United Kingdom

    Place Units - British
                1 artillery placed in United Kingdom
                1 factory_minor placed in Egypt
                3 submarines placed in 71 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 armour, 1 bomber and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour, 1 bomber and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 aaGuns, 1 armour, 4 infantry and 3 mech_infantrys
        Shan State : 1 artillery and 2 infantry
        India : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield, 8 infantry and 1 mech_infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Tanganyika Territory : 2 infantry
        86 Sea Zone : 1 transport
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 3 submarines
        81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Brazil : 1 flag, 1 armour and 3 infantry
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 34 / 39
        Japanese : 35 / 37
        Americans : 52 / 52
        Chinese : 8 / 14
        British : 30 / 31
        UK_Pacific : 18 / 18
        Italians : 12 / 16
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    @Helmutpower:

    Dont forget Chineses and English…

    Nope, just got distracted by life


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 6 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Kenya to Belgian Congo
                1 artillery and 1 infantry moved from Tobruk to Libya
                2 armour and 2 infantry moved from Albania to Greece
                1 bomber moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour, 1 bomber and 2 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 armour, 1 bomber and 2 infantry

    Non Combat Move - Italians
                1 armour moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 34 / 39
        Japanese : 35 / 37
        Americans : 52 / 52
        Chinese : 8 / 14
        British : 29 / 31
        UK_Pacific : 18 / 18
        Italians : 15 / 26
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 2 submarines and 1 transport
        Anglo Egyptian Sudan : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 34 / 39
        Japanese : 35 / 37
        Americans : 52 / 52
        Chinese : 8 / 14
        British : 30 / 31
        UK_Pacific : 18 / 18
        Italians : 14 / 26
        ANZAC : 13 / 24
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 1 infantry
        French Equatorial Africa : 1 infantry
        Tunisia : 2 infantry
        96 Sea Zone : 1 cruiser and 2 destroyers

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 34 / 39
        Japanese : 35 / 37
        Americans : 52 / 52
        Chinese : 8 / 14
        British : 30 / 31
        UK_Pacific : 18 / 18
        Italians : 14 / 26
        ANZAC : 13 / 24
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Submerge russian sub?

    online PGmatt.tsvg

  • '16

    @Helmutpower:

    Submerge russian sub?

    No, I’ll take my chances and fight, lose the SS first.

    I saw you looking for an allies game.  I don’t mind going “home and home”.  If you want to start another game, just let me know where you want your bid, I think you said 12?  I’m fine with that.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                2 artilleries and 10 infantry moved from Baltic States to Novgorod
                2 armour, 1 artillery and 7 infantry moved from Eastern Poland to Western Ukraine
                3 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia
                2 submarines moved from 112 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 2 submarines
                    Russians defend with 1 cruiser and 1 submarine
                    Russians win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 submarines
                    Casualties for Russians: 1 submarine
                Battle in Western Ukraine
                    Germans attack with 2 armour, 1 artillery and 7 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Western Ukraine from Russians with 2 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Bessarabia
                    Germans attack with 3 armour, 2 artilleries and 9 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 3 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 artilleries and 2 infantry moved from Poland to Eastern Poland
                6 armour and 10 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Western Germany to Southern Italy
                3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Poland
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
                2 artilleries moved from Western Germany to Germany
                1 mech_infantry moved from Southern France to Western Germany
                1 artillery moved from Southern France to France

    Place Units - Germans
                3 armour placed in Romania
                3 armour placed in Germany
                1 fighter and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 30 / 39
        Japanese : 35 / 37
        Americans : 52 / 52
        Chinese : 8 / 14
        British : 30 / 31
        UK_Pacific : 18 / 18
        Italians : 14 / 26
        ANZAC : 13 / 24
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                1 armour moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 armour moved from Hunan to Yunnan

    Combat - Russians

    Non Combat Move - Russians
                4 aaGuns, 5 artilleries, 19 infantry and 1 tactical_bomber moved from Belarus to Bryansk
                3 artilleries moved from Rostov to Bryansk
                1 infantry moved from Volgograd to Caucasus
                1 armour and 1 mech_infantry moved from Shensi to Yunnan
                5 artilleries and 5 infantry moved from Russia to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                9 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Russians :

    Yunnan : 2 armour, 2 fighters and 2 mech_infantrys
        Yakut S.S.R. : 2 aaGuns and 18 infantry
        Bryansk : 4 aaGuns, 16 artilleries, 30 infantry and 1 tactical_bomber
        Russia : 1 airfield, 9 artilleries, 1 factory_major and 1 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor
        Caucasus : 1 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 30 / 35
        Japanese : 34 / 37
        Americans : 52 / 52
        Chinese : 9 / 14
        British : 30 / 31
        UK_Pacific : 18 / 18
        Italians : 14 / 26
        ANZAC : 13 / 24
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                2 bombers moved from Kwangsi to Shan State
                7 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
                3 artilleries and 7 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                6 infantry moved from Jehol to Chahar
                3 mech_infantrys moved from Manchuria to Chahar
                2 armour moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Chahar
                1 artillery moved from Kiangsi to Kiangsu
                1 artillery and 1 infantry moved from Kwangsi to French Indo China
                2 cruisers moved from 36 Sea Zone to 37 Sea Zone
                2 battleships moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 carriers moved from 36 Sea Zone to 38 Sea Zone
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 armour, 2 bombers, 8 fighters, 1 infantry and 6 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 bombers, 8 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    British defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya

    Non Combat Move - Japanese
                1 fighter could not land in 44 Sea Zone and was removed
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 bombers moved from Shan State to Siam
                2 fighters moved from Shan State to 38 Sea Zone
                2 tactical_bombers moved from Shan State to 38 Sea Zone
                2 fighters moved from Shan State to Siam
                2 fighters moved from Shan State to French Indo China
                2 fighters moved from Shan State to Siam
                2 tactical_bombers moved from Shan State to Siam
                2 tactical_bombers moved from Shan State to French Indo China
                1 tactical_bomber moved from 42 Sea Zone to Siam

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Manchuria
                1 destroyer and 2 submarines placed in 19 Sea Zone

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 41 PUs total

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 30 / 35
        Japanese : 40 / 41
        Americans : 52 / 52
        Chinese : 7 / 14
        British : 30 / 31
        UK_Pacific : 14 / 18
        Italians : 14 / 26
        ANZAC : 13 / 24
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 transport moved from 30 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Western United States to Hawaiian Islands
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
        Midway : 1 airfield
        43 Sea Zone : 1 submarine
        26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 4 transports
        10 Sea Zone : 1 carrier and 1 destroyer
        54 Sea Zone : 2 destroyers and 1 submarine
        Central United States : 1 armour, 1 factory_minor and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        101 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 30 / 35
        Japanese : 40 / 41
        Americans : 52 / 77
        Chinese : 7 / 14
        British : 30 / 31
        UK_Pacific : 14 / 18
        Italians : 14 / 26
        ANZAC : 13 / 24
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,1,5,5,2
                Chinese collect 7 PUs (1 lost to blockades); end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Yunnan : 2 artilleries, 1 fighter and 19 infantry

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 30 / 35
        Japanese : 39 / 41
        Americans : 52 / 77
        Chinese : 8 / 13
        British : 30 / 31
        UK_Pacific : 14 / 18
        Italians : 14 / 26
        ANZAC : 13 / 24
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 13 to 14
                EDIT: Turning off Edit Mode
                British buy 1 artillery, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
                2 infantry moved from Tanganyika Territory to Belgian Congo
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 armour, 4 infantry and 2 mech_infantrys moved from Yunnan to Shan State
                1 armour, 1 bomber and 2 mech_infantrys moved from India to Shan State

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belgian Congo, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 :  1/4 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                        British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Belgian Congo, round 3 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 3 :  2/3 hits
                        1 infantry owned by the British , 1 fighter owned by the British and 2 infantry owned by the Italians lost in Belgian Congo
                        British roll dice for 1 bomber and 1 tactical_bomber in Belgian Congo, round 4 :  2/2 hits
                        Italians roll dice for 1 artillery in Belgian Congo, round 4 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 artillery owned by the Italians lost in Belgian Congo
                    British win with 1 bomber remaining. Battle score for attacker is -14
                    Casualties for British: 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Shan State
                    British attack with 2 armour, 1 bomber, 4 infantry and 4 mech_infantrys
                    Japanese defend with 1 armour and 1 infantry
                        British roll dice for 2 armour, 1 bomber, 4 infantry and 4 mech_infantrys in Shan State, round 2 :  2/11 hits
                        Japanese roll dice for 1 armour and 1 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 armour, 1 bomber, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Shan State to India
                1 infantry moved from West India to India
                1 bomber moved from Belgian Congo to Egypt
                1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                8 infantry moved from Scotland to United Kingdom
                1 mech_infantry moved from Scotland to Eire
                      British take Eire from Neutral_Allies
                3 submarines moved from 71 Sea Zone to 81 Sea Zone

    Place Units - British
                1 artillery placed in Quebec
                2 transports placed in 106 Sea Zone
                2 submarines placed in 81 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by British to Egypt: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by British from Trans-Jordan: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 fighter and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,1,2
                UK_Pacific collect 17 PUs (1 lost to blockades); end with 17 PUs total
                Some Units in India change ownership: 1 fighter and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 aaGuns
        Shan State : 2 armour, 3 infantry and 4 mech_infantrys
        India : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Kwangtung : 1 harbour and 1 mech_infantry
        Java : 1 flag, 2 infantry
        Iceland : 1 airfield
        Quebec : 2 artilleries, 1 factory_minor and 2 infantry
        Trans-Jordan : 2 artilleries and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
        106 Sea Zone : 2 transports
        86 Sea Zone : 1 transport
        Eire : 1 flag, 1 mech_infantry
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 cruiser, 1 destroyer, 5 submarines and 1 transport
        Brazil : 1 flag, 1 armour and 3 infantry
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 30 / 35
        Japanese : 35 / 41
        Americans : 52 / 77
        Chinese : 8 / 14
        British : 30 / 31
        UK_Pacific : 18 / 17
        Italians : 14 / 26
        ANZAC : 13 / 24
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 16 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour moved from Greece to Yugoslavia

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 30 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 30 / 35
        Japanese : 35 / 41
        Americans : 52 / 77
        Chinese : 8 / 14
        British : 30 / 31
        UK_Pacific : 18 / 17
        Italians : 14 / 35
        ANZAC : 13 / 24
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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