MrRoboto (Axis) vs JuanSpain (Allies+9) Round 4

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Szechwan to Shensi
                13 infantry moved from Hunan to Yunnan

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 13 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Burma to Yunnan
                1 fighter moved from Yunnan to Burma
                1 fighter moved from Burma to Kweichow

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Sikang: 1 infantry
                EDIT: Turning off Edit Mode

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Combat Move - British
                1 bomber moved from Malta to Tunisia
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                4 artilleries and 13 infantry moved from Shan State to French Indo China
                2 fighters moved from India to French Indo China
                1 tactical_bomber moved from India to French Indo China

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    Hi, OOL pls. Thx

  • 19 18

    As a general rule: It is always helpful if you roll the first round of combat so I can see how many hits you score first round.

    In this case, I will definitely take the bombers as first casualties. The rest just normal OOL for max defense.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Malta to Tunisia
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                4 artilleries and 13 infantry moved from Shan State to French Indo China
                2 fighters moved from India to French Indo China
                1 tactical_bomber moved from India to French Indo China

    Combat - British
                Battle in Tunisia
                    British attack with 1 bomber and 1 infantry
                    Italians defend with 1 armour and 1 mech_infantry
                    Italians win with 1 armour remaining. Battle score for attacker is -11
                    Casualties for British: 1 bomber and 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in French Indo China
                    British attack with 4 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
                    Japanese defend with 4 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
                    retreated to French Indo China
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 4 artilleries, 2 bombers, 7 infantry and 1 mech_infantry
                    Casualties for British: 4 artilleries, 1 fighter and 13 infantry

    Non Combat Move - British
                1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to Yunnan
                1 aaGun moved from Burma to India
                2 infantry moved from Burma to India
                2 aaGuns moved from Shan State to Yunnan
                3 mech_infantrys moved from Ethiopia to Egypt
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery moved from Alexandria to Egypt
                1 fighter moved from Malta to Egypt
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 97 Sea Zone to 99 Sea Zone
                3 infantry moved from Turkmenistan to Kazakhstan

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,6,4,4,1,3,6,5,1,1,3,4,5,1,5
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 8 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Slovakia Hungary to Poland
                1 armour moved from Romania to Poland
                1 artillery moved from Romania to Yugoslavia

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
                Italians collect 14 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to 99 Sea Zone
                1 bomber moved from Western Germany to 94 Sea Zone
                1 armour moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Karelia to Finland
                1 armour moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Finland
                2 infantry moved from Poland to Baltic States
                2 bombers moved from Western Germany to Baltic States

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 94 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Baltic States
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Baltic States to Western Germany
                1 aaGun moved from Poland to Slovakia Hungary
                4 artilleries and 13 infantry moved from Germany to Poland
                3 mech_infantrys moved from Western Germany to Poland
                1 armour moved from Norway to Finland
                4 submarines moved from 91 Sea Zone to 109 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 bomber moved from 94 Sea Zone to Western Germany
                1 bomber moved from 99 Sea Zone to Western Germany
                3 fighters and 3 tactical_bombers moved from Southern Italy to United Kingdom

    Place Units - Germans
                8 mech_infantrys placed in Germany
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Russia to Baltic States
                1 tactical_bomber moved from Russia to Baltic States
                1 infantry moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 fighter moved from Russia to Romania
                1 tactical_bomber moved from Russia to Romania
                1 artillery moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Slovakia Hungary
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                    Russians win, taking Slovakia Hungary from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Romania
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Baltic States
                    Russians attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Russians
                3 artilleries moved from Western Ukraine to Eastern Poland
                3 mech_infantrys moved from Ukraine to Eastern Poland
                1 fighter moved from Romania to Eastern Poland
                1 tactical_bomber moved from Romania to Eastern Poland
                1 fighter moved from Baltic States to Eastern Poland
                1 tactical_bomber moved from Baltic States to Eastern Poland
                3 mech_infantrys moved from Novgorod to Eastern Poland
                2 artilleries moved from Novgorod to Baltic States
                1 aaGun moved from Novgorod to Baltic States
                2 infantry moved from Bryansk to Belarus
                3 mech_infantrys moved from Russia to Belarus
                2 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                2 mech_infantrys moved from Northwest Persia to Trans-Jordan

    Place Units - Russians
                2 artilleries placed in Ukraine
                3 infantry and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 fighter, 12 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 9 infantry moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
                1 destroyer moved from 34 Sea Zone to 62 Sea Zone
                1 artillery moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery and 10 infantry
                    Russians defend with 1 aaGun and 8 infantry
                    Japanese win, taking Amur from Russians with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 23
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 aaGun and 8 infantry
                Battle in 62 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 2 submarines
                    Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 2 submarines

    Non Combat Move - Japanese
                2 destroyers and 5 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                5 transports moved from 36 Sea Zone to 20 Sea Zone
                4 artilleries and 5 infantry moved from Kwangtung to 20 Sea Zone
                4 artilleries, 5 infantry and 5 transports moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 20 Sea Zone
                1 carrier moved from 37 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kiangsu
                1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsu

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                3 infantry placed in Kwangtung
                3 infantry placed in French Indo China
                2 infantry placed in Malaya
                1 transport placed in 37 Sea Zone
                1 fighter and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                4 carriers and 6 fighters moved from 89 Sea Zone to 88 Sea Zone
                4 carriers and 6 fighters moved from 88 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 armour moved from Eastern United States to 101 Sea Zone
                4 mech_infantrys moved from Eastern United States to 101 Sea Zone
                5 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 carrier, 2 fighters, 5 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 88 Sea Zone
                1 armour, 1 carrier, 2 fighters, 5 infantry, 4 mech_infantrys and 5 transports moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries, 1 battleship, 3 cruisers, 2 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 16 Sea Zone to 5 Sea Zone
                2 artilleries moved from 5 Sea Zone to Amur
                4 infantry moved from 5 Sea Zone to Amur
                1 tactical_bomber moved from 5 Sea Zone to Amur
                2 fighters moved from 5 Sea Zone to Amur
                2 destroyers moved from 16 Sea Zone to 6 Sea Zone

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    Awaiting scramble and kami decision.

    Cheers

    Juan

  • 19 18

    3 kamikaze on each destroyer

    full scramble

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                4 carriers and 6 fighters moved from 89 Sea Zone to 88 Sea Zone
                4 carriers and 6 fighters moved from 88 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 armour moved from Eastern United States to 101 Sea Zone
                4 mech_infantrys moved from Eastern United States to 101 Sea Zone
                5 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 carrier, 2 fighters, 5 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 88 Sea Zone
                1 armour, 1 carrier, 2 fighters, 5 infantry, 4 mech_infantrys and 5 transports moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries, 1 battleship, 3 cruisers, 2 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 16 Sea Zone to 5 Sea Zone
                2 artilleries moved from 5 Sea Zone to Amur
                4 infantry moved from 5 Sea Zone to Amur
                1 tactical_bomber moved from 5 Sea Zone to Amur
                2 fighters moved from 5 Sea Zone to Amur
                2 destroyers moved from 16 Sea Zone to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 3,2,3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits.  Rolls: 2,6,2
                Battle in 6 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 destroyer and 3 fighters
                    Japanese win with 3 fighters remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 3 submarines
                Battle in Morocco
                    Americans attack with 4 fighters, 3 infantry and 3 mech_infantrys
                    Italians defend with 1 artillery and 1 infantry
                    Americans win, taking Morocco from Italians with 4 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Germans with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Amur
                    Americans attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 artillery and 8 infantry
                    Japanese win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 6 infantry
                    Casualties for Americans: 2 artilleries, 1 fighter and 4 infantry
                    1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans retreated
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                1 fighter moved from Amur to 5 Sea Zone
                1 tactical_bomber moved from Amur to 5 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                3 carriers moved from 16 Sea Zone to 7 Sea Zone
                3 carriers moved from 7 Sea Zone to 5 Sea Zone
                9 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                4 fighters moved from Morocco to 91 Sea Zone

    Place Units - Americans
                3 fighters placed in Western United States
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • 19 18 17 16 15

    Hi! You were extremely lucky in Amur, which I think makes a crutial difference in this war, I miss the low luck reroll I use with Infraestructure for these cases…

    I think my chances to force the 5th have gone…

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,6
                Chinese collect 11 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from 98 Sea Zone to Tunisia
                1 tactical_bomber moved from 98 Sea Zone to Tunisia

    Combat - British
                Battle in Tunisia
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 armour
                    British win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 94 Sea Zone
                1 fighter moved from Tunisia to 94 Sea Zone
                1 fighter moved from Egypt to 94 Sea Zone
                1 tactical_bomber moved from Yunnan to India
                1 fighter moved from Yunnan to India
                3 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 90 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Kazakhstan: 3 infantry
                EDIT: Changing ownership of Tsinghai from Japanese to Chinese
                EDIT: Changing ownership of Sikang from Japanese to Chinese
                EDIT: Adding units owned by British to Tsinghai: 1 infantry
                EDIT: Adding units owned by British to Sikang: 1 infantry
                EDIT: Adding units owned by British to Sikang: 1 infantry
                EDIT: Turning off Edit Mode

  • 19 18

    I’m sorry I really don’t want to offend you. But what difference would Amur make?

    For starters, you only had 72% chance there.

    Even if you would have survived with units there, I would have easily killed them with my fighters.

    Sure enough, I get some IPC now from the russian territories. But Japan would look awesome even without them. I don’t think I will need them to achieve my Pacific victory :-)

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour and 1 artillery moved from Poland to Slovakia Hungary

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Slovakia Hungary from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Yugoslavia to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

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