I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
Not that I hit a single time
Scramble decision for 112, pls.
(Dont think you will, just to be on the safe side).
No scramble. Go for it…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 submarine moved from 46 Sea Zone to 21 Sea Zone
1 submarine moved from 55 Sea Zone to 46 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to 19 Sea Zone
Combat - Americans
Battle in Norway
Battle in Caroline Islands
Americans attack with 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Norway from Germans, taking Caroline Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 infantry, 1 submarine and 4 transports moved from 54 Sea Zone to 21 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 21 Sea Zone to Guam
1 bomber moved from 19 Sea Zone to Guam
5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 21 Sea Zone
1 fighter moved from Queensland to Guam
1 submarine moved from 4 Sea Zone to 16 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 3 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Soviet Far East: 2 infantry
EDIT: Changing ownership of Soviet Far East from Japanese to Americans
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 fighter placed in Western United States
1 harbour placed in Guam
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 fighter moved from Burma to 41 Sea Zone
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Shan State to India
1 fighter moved from Shan State to India
1 fighter moved from 41 Sea Zone to India
1 aaGun, 3 artilleries, 4 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 battleship moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
Place Units - British
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in United Kingdom
British undo move 1.
1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in United Kingdom
1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern France to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 harbour; Americans defend with 1 aaGun, 2 infantry and 1 mech_infantry
AA fire in Gibraltar : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 2 : 1/5 hits
British roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/3 hits
1 aaGun owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 3 : 1/4 hits
British roll dice for 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 0/3 hits
1 infantry owned by the Americans lost in Gibraltar
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 4 : 1/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 4 : 0/2 hits
1 infantry owned by the Americans lost in Gibraltar
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 5 : 2/4 hits
British roll dice for 1 mech_infantry in Gibraltar, round 5 : 0/1 hits
1 mech_infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 infantry
Casualties for Americans: 1 aaGun, 2 infantry and 1 mech_infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from French to Italians
EDIT: Removing units owned by Italians from Tobruk: 1 mech_infantry
EDIT: Removing units owned by Italians from Libya: 1 infantry
EDIT: Adding units owned by Italians to Tunisia: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber moved from Gibraltar to Southern France
2 aaGuns and 3 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 armour moved from Eastern Poland to Novgorod
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from India to 55 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC roll dice for 1 fighter in 55 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Northern Territory
1 infantry moved from South Australia to Northern Territory
1 mech_infantry moved from New South Wales to Northern Territory
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
2 fighters moved from Queensland to Guam
1 transport moved from 61 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 bomber and 2 mech_infantrys placed in New South Wales
ANZAC undo move 1.
1 bomber and 1 mech_infantry placed in New South Wales
1 mech_infantry placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Algeria to Morocco
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Norway: 2 infantry
EDIT: Adding units owned by French to Denmark: 1 infantry
EDIT: Changing ownership of Denmark from Germans to French
EDIT: Adding units owned by French to 112 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 5 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 airfield
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 airfield
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
2 infantry moved from Archangel to Belarus
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Belarus
2 infantry moved from Western Germany to Denmark
2 fighters and 1 tactical_bomber moved from Western Germany to Denmark
1 infantry moved from Archangel to Smolensk
1 fighter moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Smolensk
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from Archangel to Smolensk
1 bomber moved from Eastern Poland to Western Ukraine
Combat - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Denmark: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Battle in Western Ukraine
Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Removing units owned by Germans from Belarus: 1 tactical_bomber
EDIT: Changing ownership of Belarus from Russians to Germans
EDIT: Turning off Edit Mode
Battle in Denmark
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 3/5 hits
French roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the French lost in Denmark
Germans win, taking Denmark from French with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Novgorod
1 bomber moved from Smolensk to Novgorod
1 bomber and 1 tactical_bomber moved from Western Ukraine to Novgorod
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
4 infantry moved from Finland to Vyborg
6 armour moved from Archangel to Novgorod
3 mech_infantrys moved from Archangel to Novgorod
2 aaGuns, 2 artilleries and 7 infantry moved from Archangel to Novgorod
4 mech_infantrys moved from Western Germany to Germany
1 artillery and 3 infantry moved from France to Western Germany
1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Denmark to Novgorod
2 fighters and 2 tactical_bombers moved from Denmark to Western Germany
3 infantry moved from Normandy Bordeaux to France
1 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia
Place Units - Germans
10 mech_infantrys placed in Germany
Germans undo move 1.
8 mech_infantrys placed in Germany
5 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
Germans undo move 3.
1 mech_infantry placed in Germany
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 47 PUs; end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 2 tactical_bombers
Germany : 1 factory_major, 1 fighter and 13 mech_infantrys
Denmark : 2 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag, 4 infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 3 aaGuns, 3 armour, 2 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Ukraine : 1 flag, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 6 armour, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
Smolensk : 1 flag, 2 infantry
115 Sea Zone : 1 carrier and 1 destroyer
Finland : 1 flag
Production/PUs Summary :
Germans : 47 / 53
Russians : 25 / 35
Japanese : 58 / 63
Americans : 56 / 76
Chinese : 4 / 5
British : 31 / 36
UK_Pacific : 9 / 6
Italians : 18 / 28
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Urals to Smolensk
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Nenetsia to Vologda
1 mech_infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Smolensk, round 3 : 3/4 hits
Germans roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 0/2 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 5 : 1/2 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 infantry moved from Volgograd to Rostov
3 mech_infantrys moved from Volgograd to Bryansk
1 mech_infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Egypt to Kenya
1 infantry moved from Trans-Jordan to Egypt
1 aaGun and 1 infantry moved from Urals to Vologda
1 aaGun and 11 infantry moved from Novosibirsk to Samara
1 fighter moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
2 artilleries, 1 infantry and 4 mech_infantrys moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Tambov
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Test summary from TripleA, engine version: 1.7.0.3, time: 10:05:02
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 destroyers, 1 submarine and 2 transports moved from 92 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 destroyer and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Tobruk to Libya
1 armour, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 bomber moved from Southern France to Southern Italy
5 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 destroyers, 1 submarine and 2 transports moved from 92 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 destroyer and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Tobruk to Libya
1 armour, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 bomber moved from Southern France to Southern Italy
5 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
EDIT: Changing PUs for Italians from 19 to 18
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Guam to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Northern Territory to 55 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Borneo
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 21 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to Queensland
1 fighter moved from Guam to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northern Territory: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Removing units owned by ANZAC from New South Wales: 1 bomber
EDIT: Adding units owned by ANZAC to Queensland: 1 bomber
EDIT: Removing units owned by ANZAC from New South Wales: 1 mech_infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 mech_infantry
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 fighter moved from Germany to Belarus
1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Bessarabia to Ukraine
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 artillery and 3 infantry
AA fire in Belarus : 0/3 hits
Germans roll dice for 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 3/9 hits
Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 3/7 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 infantry moved from Vyborg to Finland
2 armour and 2 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Belarus to Finland
1 tactical_bomber moved from Belarus to Finland
1 mech_infantry moved from Novgorod to Finland
3 infantry moved from France to Western Germany
2 infantry moved from Denmark to Western Germany
1 mech_infantry moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Romania
9 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Germany to Western Germany
1 bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Novgorod
1 bomber moved from Archangel to Eastern Poland
4 armour moved from Novgorod to Vyborg
1 fighter moved from Western Germany to Southern Italy
3 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 infantry placed in Novgorod
1 armour, 1 fighter and 7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Vologda to Archangel
1 artillery moved from Smolensk to Archangel
1 mech_infantry moved from Kenya to Italian Somaliland
Russians take Italian Somaliland from Italians
1 mech_infantry moved from Bryansk to Western Ukraine
1 infantry moved from Egypt to Alexandria
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Smolensk
1 aaGun moved from Vologda to Russia
1 aaGun and 5 infantry moved from Samara to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Tambov to Samara
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 mech_infantry moved from Bryansk to Samara
7 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
Place Units - Russians
7 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 factory_minor and 3 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
1 infantry moved from Sakha to Siberia
4 fighters moved from Japan to Siberia
1 fighter moved from 35 Sea Zone to 19 Sea Zone
2 mech_infantrys moved from Kwangsi to Kiangsu
1 bomber moved from Kwangsi to 42 Sea Zone
1 infantry moved from Yunnan to Burma
1 fighter moved from Japan to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 bomber and 3 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from Philippines to 43 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 factory_minor and 3 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
1 infantry moved from Sakha to Siberia
4 fighters moved from Japan to Siberia
1 fighter moved from 35 Sea Zone to 19 Sea Zone
2 mech_infantrys moved from Kwangsi to Kiangsu
1 bomber moved from Kwangsi to 42 Sea Zone
1 infantry moved from Yunnan to Burma
1 fighter moved from Japan to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 bomber and 3 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from Philippines to 43 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in Siberia
Japanese attack with 4 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 4 fighters and 1 infantry in Siberia, round 2 : 3/5 hits
Russians roll dice for 2 infantry in Siberia, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Siberia
Japanese win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 infantry and 3 tactical_bombers in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kiangsu
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 3/6 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Borneo
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 bomber moved from 42 Sea Zone to Kwangsi
1 fighter moved from 43 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone
1 mech_infantry moved from Siam to Yunnan
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 aaGun moved from Kwangsi to Yunnan
5 mech_infantrys moved from Kwangsi to Kweichow
4 fighters moved from Siberia to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 bomber and 3 tactical_bombers moved from Burma to Kwangsi
Place Units - Japanese
4 destroyers and 3 transports placed in 6 Sea Zone
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2
Japanese collect 51 PUs (4 lost to blockades); end with 56 PUs total
cant believe i missed in borneo…
I think SFE should be for russia btw, unless I miss an obscure rule. change it if you agree