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14L G40 Vold (Allies+9) vs JuanSpain (Axis)

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 armour moved from Romania to Bessarabia
                2 fighters moved from Holland Belgium to 104 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 destroyer and 1 transport
                    British win with 1 transport remaining. Battle score for attacker is -12
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 2 fighters
                Battle in Bessarabia
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 armour moved from Tunisia to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Tunisia to Libya
                1 artillery moved from Tunisia to Libya
                1 artillery moved from Algeria to Tunisia
                1 artillery moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 cruiser moved from 93 Sea Zone to 95 Sea Zone
                1 battleship moved from 93 Sea Zone to 95 Sea Zone
                2 infantry moved from Yugoslavia to Bulgaria
                4 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Gibraltar: 2 fighters
                EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Holland Belgium: 1 armour
                EDIT: Adding units owned by Italians to Germany: 1 armour
                EDIT: Turning off Edit Mode

  • 19 18 17 16 15

    @Vold:

    You didn’t use the updated file that I posted at 7am this morning with my UK noncomm.  If you did, you would not have been able to do the move you did in Italy.

    Please go back and use that file for your turn.  My ANZAC turn had no combat, I can easily redo it.

    Thanks.

    V

    Apologies Vold, I confused the 2 files.

    I repeated one combat, and adjusted the result with Edit to reflect the same result I had the first time. Then I did a different attack, not very lucky to Russia…

    I will need your OOL for Uk bomber and tac when I move Germany, if I hit with my bomber, what is your casualty?, I guess it is the Bomber.

    Thx

    Cheers

    Juan

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone
                2 fighters moved from Queensland to Malaya

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French West Africa
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

  • 13

    No worries - I’ve done the exact same thing before.

    on OOL; assuming a single bomber, OOL would be the fr troop, bomber then tac.

    If you can manage to bring something else, finalize the combat and I’ll give you the OOL.

    V

  • 19 18 17 16 15

    @Vold:

    No worries - I’ve done the exact same thing before.

    on OOL; assuming a single bomber, OOL would be the fr troop, bomber then tac.

    If you can manage to bring something else, finalize the combat and I’ll give you the OOL.

    V

    Thanks Vold,

    Just one bomber, will apply that OOL.

    Cheers

    Juan

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                5 infantry moved from Karelia to Novgorod
                14 infantry moved from Baltic States to Novgorod
                3 artilleries moved from Baltic States to Novgorod
                2 artilleries moved from Slovakia Hungary to Romania
                8 infantry moved from Slovakia Hungary to Romania
                2 artilleries moved from Germany to Slovakia Hungary

    Combat - Germans

    Non Combat Move - Germans
                1 submarine moved from 118 Sea Zone to 124 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 104 Sea Zone to Gibraltar
                1 bomber moved from Morocco to Northern Italy
                1 bomber moved from Northern Italy to Western Germany
                3 aaGuns moved from Baltic States to Novgorod
                8 artilleries moved from Germany to Poland
                1 aaGun moved from Poland to Slovakia Hungary
                10 artilleries moved from Western Germany to Germany
                3 armour moved from Greece to Romania
                2 infantry moved from Greece to Bulgaria
                1 infantry moved from Southern France to Northern Italy
                3 mech_infantrys moved from Normandy Bordeaux to Western Germany
                6 armour moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                5 mech_infantrys placed in Germany
                3 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • 19 18 17 16 15

    Changed my mind and did not attack, I had not noticed you would have a French infantry protecting your planes.

    Cheers

    Juan

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
                      Russians take Iraq from Neutral_Axis
                1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                2 artilleries and 20 infantry moved from Belarus to Bryansk
                1 bomber, 10 infantry and 2 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Eastern Poland to Bessarabia
                2 armour and 2 mech_infantrys moved from Shensi to Szechwan
                2 infantry moved from Tsagaan Olom to Kansu
                11 infantry moved from Buryatia to Yakut S.S.R.

    Combat - Russians

    Non Combat Move - Russians
                2 infantry moved from Volgograd to Tambov
                2 aaGuns moved from Buryatia to Yakut S.S.R.
                1 bomber moved from Bryansk to Russia
                4 aaGuns moved from Belarus to Bryansk

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 mech_infantry moved from Kiangsu to 19 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Kwangtung
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                2 infantry moved from Siberia to Amur
                2 artilleries, 9 infantry and 1 mech_infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 fighter moved from Manchuria to Amur
                1 tactical_bomber moved from Manchuria to Amur
                1 fighter moved from Manchuria to 19 Sea Zone
                1 tactical_bomber moved from Manchuria to 19 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to Kwangtung
                1 fighter moved from 19 Sea Zone to Kwangtung
                1 artillery moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Chahar to Suiyuyan
                4 infantry moved from Kweichow to Szechwan
                1 armour moved from Kwangsi to Szechwan
                4 fighters moved from Kwangsi to Szechwan
                4 tactical_bombers moved from Kwangsi to Szechwan
                3 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 infantry, 2 submarines and 3 transports moved from 36 Sea Zone to 44 Sea Zone
                2 artilleries moved from 44 Sea Zone to Celebes
                3 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Kwangsi to Szechwan
                1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Szechwan
                1 tactical_bomber moved from Kwangsi to Szechwan
                2 carriers moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 3 transports
                    ANZAC defend with 1 cruiser and 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Celebes
                    Japanese attack with 2 artilleries and 3 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Celebes from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 6 fighters, 4 infantry and 6 tactical_bombers
                    Russians defend with 2 armour and 2 mech_infantrys; Chinese defend with 5 infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 2 armour and 2 mech_infantrys
                    Casualties for Chinese: 5 infantry
                Battle in Amur
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 fighter moved from Kwangtung to 20 Sea Zone
                6 fighters moved from Szechwan to Kwangsi
                6 tactical_bombers moved from Szechwan to Kwangsi
                1 infantry moved from Hopei to Kweichow
                1 fighter moved from Amur to Japan
                1 tactical_bomber moved from Amur to Japan

    Place Units - Japanese
                1 carrier and 1 submarine placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
                Japanese collect 45 PUs; end with 45 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 carrier, 1 destroyer and 1 fighter placed in 101 Sea Zone
                1 tactical_bomber placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Siam
                2 fighters and 1 tactical_bomber moved from Malaya to Siam
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 infantry moved from Egypt to Alexandria
                2 fighters moved from 98 Sea Zone to Alexandria
                1 bomber moved from French West Africa to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 1 bomber, 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Siam
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    retreated to Siam
                    Japanese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 fighter and 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Siam to Malaya
                1 infantry moved from Burma to Shan State
                2 artilleries and 3 infantry moved from India to Burma
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Persia to Iraq
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Alexandria to 98 Sea Zone
                1 bomber moved from Alexandria to Egypt
                1 tactical_bomber moved from French West Africa to Anglo Egyptian Sudan

    Place Units - British
                1 factory_minor placed in Persia
                1 destroyer placed in 98 Sea Zone
                1 artillery placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,1,5,6,5,6
                British collect 31 PUs (2 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                2 artilleries and 4 infantry placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 artilleries and 4 infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 2 infantry
                    Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 artillery moved from Algeria to Tunisia
                1 artillery moved from Tunisia to Libya
                4 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                6 infantry and 3 transports moved from 95 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Gibraltar to Southern Italy
                1 battleship moved from 95 Sea Zone to 91 Sea Zone
                1 cruiser moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                1 armour moved from Germany to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 infantry moved from Queensland to South Australia
                2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Airborne Attack Move - French

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 14 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Romania to Bessarabia
                2 infantry moved from Romania to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                2 artilleries moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                8 artilleries moved from Poland to Eastern Poland

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Bessarabia to Germany
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                2 aaGuns moved from Poland to Eastern Poland
                5 infantry moved from Romania to Eastern Poland
                2 artilleries moved from Romania to Eastern Poland
                3 armour moved from Romania to Eastern Poland
                2 infantry moved from Bulgaria to Romania
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 104 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                10 artilleries moved from Germany to Poland
                5 mech_infantrys moved from Germany to Eastern Poland
                4 armour moved from Western Germany to Poland
                2 armour moved from Western Germany to Poland
                3 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                10 mech_infantrys placed in Germany
                3 mech_infantrys placed in Novgorod
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Germans collect 51 PUs (2 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Belarus
                1 bomber moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Belarus to Russia
                2 infantry moved from Tambov to Bryansk
                2 infantry moved from Volgograd to Rostov
                2 artilleries and 8 infantry moved from Russia to Bryansk
                2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
                1 armour and 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                1 mech_infantry moved from Iraq to Egypt

    Place Units - Russians
                10 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 fighters and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 artilleries moved from Celebes to 44 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 artilleries, 2 infantry and 3 transports moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                2 battleships moved from 44 Sea Zone to 37 Sea Zone
                2 cruisers moved from 44 Sea Zone to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                3 carriers moved from 44 Sea Zone to 37 Sea Zone
                3 fighters moved from Kwangsi to Malaya
                3 tactical_bombers moved from Kwangsi to Malaya
                2 fighters moved from Kwangsi to Malaya
                2 tactical_bombers moved from Kwangsi to Malaya
                2 carriers moved from 20 Sea Zone to 43 Sea Zone
                2 carriers moved from 43 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Kwangtung to French Indo China
                      Japanese take French Indo China from French
                1 fighter moved from 20 Sea Zone to Philippines
                1 tactical_bomber moved from 20 Sea Zone to Philippines
                1 mech_infantry moved from Kwangtung to 20 Sea Zone
                1 mech_infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                3 infantry moved from 37 Sea Zone to Malaya
                2 artilleries moved from 37 Sea Zone to Malaya
                1 artillery moved from Suiyuyan to Kansu
                2 infantry moved from Suiyuyan to Kansu
                9 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 artilleries moved from Buryatia to Amur
                1 mech_infantry moved from Buryatia to Amur
                1 infantry moved from Kweichow to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Kiangsu to Hopei
                1 tactical_bomber moved from Kwangsi to Hopei
                1 destroyer moved from 44 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                    Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Hopei
                    Japanese attack with 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 artilleries, 5 fighters, 4 infantry and 5 tactical_bombers
                    ANZAC defend with 3 fighters and 1 infantry; British defend with 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 57
                    Casualties for Japanese: 3 infantry
                    Casualties for ANZAC: 3 fighters and 1 infantry
                    Casualties for British: 1 fighter, 4 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                5 tactical_bombers moved from Malaya to 37 Sea Zone
                5 fighters moved from Malaya to 37 Sea Zone
                1 fighter moved from Yunnan to Szechwan
                1 tactical_bomber moved from Hopei to Anhwe
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Philippines to 20 Sea Zone
                1 tactical_bomber moved from Philippines to 20 Sea Zone
                3 destroyers moved from 44 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                3 fighters placed in Japan
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 55 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
                      Americans take 44 Sea Zone from Japanese

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Hawaiian Islands to Dutch New Guinea
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 101 Sea Zone to 90 Sea Zone
                1 destroyer moved from 101 Sea Zone to 88 Sea Zone
                1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States

    Place Units - Americans
                2 submarines and 2 transports placed in 101 Sea Zone
                2 artilleries and 1 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

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