14L G40 Vold (Allies+9) vs JuanSpain (Axis)

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                5 infantry moved from Karelia to Novgorod
                14 infantry moved from Baltic States to Novgorod
                3 artilleries moved from Baltic States to Novgorod
                2 artilleries moved from Slovakia Hungary to Romania
                8 infantry moved from Slovakia Hungary to Romania
                2 artilleries moved from Germany to Slovakia Hungary

    Combat - Germans

    Non Combat Move - Germans
                1 submarine moved from 118 Sea Zone to 124 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 104 Sea Zone to Gibraltar
                1 bomber moved from Morocco to Northern Italy
                1 bomber moved from Northern Italy to Western Germany
                3 aaGuns moved from Baltic States to Novgorod
                8 artilleries moved from Germany to Poland
                1 aaGun moved from Poland to Slovakia Hungary
                10 artilleries moved from Western Germany to Germany
                3 armour moved from Greece to Romania
                2 infantry moved from Greece to Bulgaria
                1 infantry moved from Southern France to Northern Italy
                3 mech_infantrys moved from Normandy Bordeaux to Western Germany
                6 armour moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                5 mech_infantrys placed in Germany
                3 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • 19 18 17 16 15

    Changed my mind and did not attack, I had not noticed you would have a French infantry protecting your planes.

    Cheers

    Juan

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
                      Russians take Iraq from Neutral_Axis
                1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                2 artilleries and 20 infantry moved from Belarus to Bryansk
                1 bomber, 10 infantry and 2 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Eastern Poland to Bessarabia
                2 armour and 2 mech_infantrys moved from Shensi to Szechwan
                2 infantry moved from Tsagaan Olom to Kansu
                11 infantry moved from Buryatia to Yakut S.S.R.

    Combat - Russians

    Non Combat Move - Russians
                2 infantry moved from Volgograd to Tambov
                2 aaGuns moved from Buryatia to Yakut S.S.R.
                1 bomber moved from Bryansk to Russia
                4 aaGuns moved from Belarus to Bryansk

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 mech_infantry moved from Kiangsu to 19 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Kwangtung
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                2 infantry moved from Siberia to Amur
                2 artilleries, 9 infantry and 1 mech_infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 fighter moved from Manchuria to Amur
                1 tactical_bomber moved from Manchuria to Amur
                1 fighter moved from Manchuria to 19 Sea Zone
                1 tactical_bomber moved from Manchuria to 19 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to Kwangtung
                1 fighter moved from 19 Sea Zone to Kwangtung
                1 artillery moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Chahar to Suiyuyan
                4 infantry moved from Kweichow to Szechwan
                1 armour moved from Kwangsi to Szechwan
                4 fighters moved from Kwangsi to Szechwan
                4 tactical_bombers moved from Kwangsi to Szechwan
                3 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 infantry, 2 submarines and 3 transports moved from 36 Sea Zone to 44 Sea Zone
                2 artilleries moved from 44 Sea Zone to Celebes
                3 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Kwangsi to Szechwan
                1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Szechwan
                1 tactical_bomber moved from Kwangsi to Szechwan
                2 carriers moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 3 transports
                    ANZAC defend with 1 cruiser and 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Celebes
                    Japanese attack with 2 artilleries and 3 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Celebes from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 6 fighters, 4 infantry and 6 tactical_bombers
                    Russians defend with 2 armour and 2 mech_infantrys; Chinese defend with 5 infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 2 armour and 2 mech_infantrys
                    Casualties for Chinese: 5 infantry
                Battle in Amur
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 fighter moved from Kwangtung to 20 Sea Zone
                6 fighters moved from Szechwan to Kwangsi
                6 tactical_bombers moved from Szechwan to Kwangsi
                1 infantry moved from Hopei to Kweichow
                1 fighter moved from Amur to Japan
                1 tactical_bomber moved from Amur to Japan

    Place Units - Japanese
                1 carrier and 1 submarine placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
                Japanese collect 45 PUs; end with 45 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 carrier, 1 destroyer and 1 fighter placed in 101 Sea Zone
                1 tactical_bomber placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Siam
                2 fighters and 1 tactical_bomber moved from Malaya to Siam
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 infantry moved from Egypt to Alexandria
                2 fighters moved from 98 Sea Zone to Alexandria
                1 bomber moved from French West Africa to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 1 bomber, 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Siam
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    retreated to Siam
                    Japanese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 fighter and 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Siam to Malaya
                1 infantry moved from Burma to Shan State
                2 artilleries and 3 infantry moved from India to Burma
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Persia to Iraq
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Alexandria to 98 Sea Zone
                1 bomber moved from Alexandria to Egypt
                1 tactical_bomber moved from French West Africa to Anglo Egyptian Sudan

    Place Units - British
                1 factory_minor placed in Persia
                1 destroyer placed in 98 Sea Zone
                1 artillery placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,1,5,6,5,6
                British collect 31 PUs (2 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                2 artilleries and 4 infantry placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 artilleries and 4 infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 2 infantry
                    Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 artillery moved from Algeria to Tunisia
                1 artillery moved from Tunisia to Libya
                4 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                6 infantry and 3 transports moved from 95 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Gibraltar to Southern Italy
                1 battleship moved from 95 Sea Zone to 91 Sea Zone
                1 cruiser moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                1 armour moved from Germany to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 infantry moved from Queensland to South Australia
                2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Airborne Attack Move - French

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 14 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Romania to Bessarabia
                2 infantry moved from Romania to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                2 artilleries moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                8 artilleries moved from Poland to Eastern Poland

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Bessarabia to Germany
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                2 aaGuns moved from Poland to Eastern Poland
                5 infantry moved from Romania to Eastern Poland
                2 artilleries moved from Romania to Eastern Poland
                3 armour moved from Romania to Eastern Poland
                2 infantry moved from Bulgaria to Romania
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 104 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                10 artilleries moved from Germany to Poland
                5 mech_infantrys moved from Germany to Eastern Poland
                4 armour moved from Western Germany to Poland
                2 armour moved from Western Germany to Poland
                3 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                10 mech_infantrys placed in Germany
                3 mech_infantrys placed in Novgorod
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Germans collect 51 PUs (2 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Belarus
                1 bomber moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Belarus to Russia
                2 infantry moved from Tambov to Bryansk
                2 infantry moved from Volgograd to Rostov
                2 artilleries and 8 infantry moved from Russia to Bryansk
                2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
                1 armour and 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                1 mech_infantry moved from Iraq to Egypt

    Place Units - Russians
                10 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 fighters and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 artilleries moved from Celebes to 44 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 artilleries, 2 infantry and 3 transports moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                2 battleships moved from 44 Sea Zone to 37 Sea Zone
                2 cruisers moved from 44 Sea Zone to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                3 carriers moved from 44 Sea Zone to 37 Sea Zone
                3 fighters moved from Kwangsi to Malaya
                3 tactical_bombers moved from Kwangsi to Malaya
                2 fighters moved from Kwangsi to Malaya
                2 tactical_bombers moved from Kwangsi to Malaya
                2 carriers moved from 20 Sea Zone to 43 Sea Zone
                2 carriers moved from 43 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Kwangtung to French Indo China
                      Japanese take French Indo China from French
                1 fighter moved from 20 Sea Zone to Philippines
                1 tactical_bomber moved from 20 Sea Zone to Philippines
                1 mech_infantry moved from Kwangtung to 20 Sea Zone
                1 mech_infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                3 infantry moved from 37 Sea Zone to Malaya
                2 artilleries moved from 37 Sea Zone to Malaya
                1 artillery moved from Suiyuyan to Kansu
                2 infantry moved from Suiyuyan to Kansu
                9 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 artilleries moved from Buryatia to Amur
                1 mech_infantry moved from Buryatia to Amur
                1 infantry moved from Kweichow to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Kiangsu to Hopei
                1 tactical_bomber moved from Kwangsi to Hopei
                1 destroyer moved from 44 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                    Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Hopei
                    Japanese attack with 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 artilleries, 5 fighters, 4 infantry and 5 tactical_bombers
                    ANZAC defend with 3 fighters and 1 infantry; British defend with 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 57
                    Casualties for Japanese: 3 infantry
                    Casualties for ANZAC: 3 fighters and 1 infantry
                    Casualties for British: 1 fighter, 4 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                5 tactical_bombers moved from Malaya to 37 Sea Zone
                5 fighters moved from Malaya to 37 Sea Zone
                1 fighter moved from Yunnan to Szechwan
                1 tactical_bomber moved from Hopei to Anhwe
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Philippines to 20 Sea Zone
                1 tactical_bomber moved from Philippines to 20 Sea Zone
                3 destroyers moved from 44 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                3 fighters placed in Japan
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 55 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
                      Americans take 44 Sea Zone from Japanese

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Hawaiian Islands to Dutch New Guinea
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 101 Sea Zone to 90 Sea Zone
                1 destroyer moved from 101 Sea Zone to 88 Sea Zone
                1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States

    Place Units - Americans
                2 submarines and 2 transports placed in 101 Sea Zone
                2 artilleries and 1 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - British

    Purchase Units - British
                British buy 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry, 1 submarine and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria
                3 artilleries, 1 bomber, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 artillery and 2 infantry moved from Burma to Yunnan
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in Alexandria
                    British attack with 3 artilleries, 1 bomber, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Alexandria from Italians with 3 artilleries, 1 bomber, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Celebes

    Non Combat Move - British
                1 battleship moved from 39 Sea Zone to 38 Sea Zone
                1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Alexandria to Egypt
                1 tactical_bomber moved from Alexandria to Egypt
                1 destroyer moved from 106 Sea Zone to 103 Sea Zone
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from India to Burma
                3 aaGuns, 2 artilleries and 2 infantry moved from Burma to Shan State
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                3 submarines moved from 106 Sea Zone to 101 Sea Zone

    Place Units - British
                2 destroyers and 1 transport placed in 98 Sea Zone
                3 infantry placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,3,5,4,3,5,6,3,5,3,4,1,3,5,4,5,1,1,3,3,1,6,2
                UK_Pacific collect 17 PUs (2 lost to blockades); end with 18 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Tobruk to Libya
                1 artillery moved from Tobruk to Libya
                1 mech_infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                1 armour moved from Tobruk to Tunisia
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from Bulgaria to Yugoslavia

    Place Units - Italians
                1 carrier and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 destroyer moved from 55 Sea Zone to 43 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 fighter placed in Queensland
                1 destroyer and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 91 Sea Zone to 103 Sea Zone
                1 fighter moved from 91 Sea Zone to 103 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                3 armour, 12 artilleries, 5 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                3 artilleries, 16 infantry and 3 mech_infantrys moved from Novgorod to Belarus
                6 armour moved from Poland to Belarus
                3 mech_infantrys moved from Poland to Belarus
                2 infantry moved from Archangel to Belarus
                1 infantry moved from Vyborg to Novgorod

    Combat - Germans
                Battle in Belarus
                    Germans attack with 9 armour, 15 artilleries, 23 infantry and 11 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 9 armour, 15 artilleries, 23 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 103 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 fighter moved from 103 Sea Zone to Gibraltar
                1 tactical_bomber moved from 103 Sea Zone to Gibraltar
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 fighter moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to Southern Italy
                3 tactical_bombers moved from Western Germany to Southern Italy
                1 bomber moved from Germany to Western Germany
                1 aaGun moved from Novgorod to Archangel
                2 aaGuns moved from Novgorod to Belarus
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Bessarabia
                1 aaGun moved from Eastern Poland to Belarus
                1 mech_infantry moved from Western Germany to Southern Italy
                10 artilleries moved from Poland to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Romania to Bessarabia

    Place Units - Germans
                1 fighter placed in Western Germany
                3 artilleries placed in Novgorod
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

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