14L G40 Senor_Ralpa (Allies + 9) vs JuanSpain (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French
                1 fighter moved from Norway to Finland

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Poland to Vologda
                1 mech_infantry moved from Nenetsia to Vologda
                1 infantry moved from Smolensk to Vologda
                1 mech_infantry moved from Novgorod to Vologda
                1 mech_infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 infantry moved from Tambov to Samara
                3 mech_infantrys moved from Volgograd to Novosibirsk

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novosibirsk
                    Germans attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                    1 mech_infantry owned by the Germans retreated to Kazakhstan
                    Russians win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - Germans
                3 artilleries moved from Ukraine to Bryansk
                13 mech_infantrys moved from Germany to Baltic States
                2 artilleries moved from Germany to Poland
                12 mech_infantrys moved from Northern Italy to Western Germany
                4 mech_infantrys moved from France to Western Germany
                3 fighters moved from Germany to Greece
                2 fighters moved from Southern Italy to Greece
                2 fighters moved from France to Greece
                4 tactical_bombers moved from France to Southern Italy
                1 bomber moved from Vologda to Bryansk
                2 mech_infantrys moved from Belarus to Bryansk
                2 mech_infantrys moved from Novgorod to Belarus
                1 bomber moved from Germany to Western Germany

    Place Units - Germans
                2 fighters placed in Western Germany
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                2 artilleries placed in Volgograd
                Germans undo move 2.
                1 artillery placed in Volgograd
                3 infantry placed in Novgorod
                2 artilleries and 4 mech_infantrys placed in Germany
                Germans undo move 1.
                2 fighters placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 mech_infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                2 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Tambov
                3 infantry moved from Urals to Timguska
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Russia to Samara
                1 tactical_bomber moved from Russia to Vologda

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Vologda from Germans with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Timguska
                    Russians attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Timguska from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Tambov to Russia

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total

  • '19 '18 '17 '16 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 fighters and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 mech_infantrys moved from Shantung to Kiangsu
                1 mech_infantry moved from Shantung to Kiangsu
                2 mech_infantrys moved from Shantung to Jehol
                1 infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Manchuria to Jehol
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 7 Sea Zone to 1 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 7 Sea Zone to 5 Sea Zone
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 39 Sea Zone to 76 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to Iraq
                8 fighters moved from 39 Sea Zone to Iraq

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 fighters and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 mech_infantrys moved from Shantung to Kiangsu
                1 mech_infantry moved from Shantung to Kiangsu
                2 mech_infantrys moved from Shantung to Jehol
                1 infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Manchuria to Jehol
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 7 Sea Zone to 1 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 7 Sea Zone to 5 Sea Zone
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 39 Sea Zone to 76 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to Iraq
                8 fighters moved from 39 Sea Zone to Iraq

    Combat - Japanese
                Battle in Kiangsu
                    Japanese attack with 4 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 76 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 80 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Iraq
                    Japanese attack with 8 fighters and 1 tactical_bomber
                    French defend with 1 infantry; British defend with 1 airfield, 2 armour, 2 bombers, 1 factory_minor, 4 fighters and 1 mech_infantry
                    British win with 3 fighters remaining. Battle score for attacker is -38
                    Casualties for Japanese: 8 fighters and 1 tactical_bomber
                    Casualties for French: 1 infantry
                    Casualties for British: 2 armour, 2 bombers, 1 fighter and 1 mech_infantry

    Non Combat Move - Japanese
                2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 submarine and 2 transports moved from 39 Sea Zone to 76 Sea Zone
                1 tactical_bomber moved from Philippines to 21 Sea Zone
                1 fighter moved from Philippines to 21 Sea Zone
                1 fighter moved from 21 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan

    Place Units - Japanese
                4 fighters placed in Japan
                6 infantry placed in Japan
                3 infantry placed in Manchuria
                2 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 armour, 1 factory_minor, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser and 1 destroyer moved from 125 Sea Zone to 123 Sea Zone
                1 transport moved from 125 Sea Zone to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Nenetsia
                1 transport moved from 125 Sea Zone to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Archangel
                1 transport moved from 125 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from Finland to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
                1 fighter and 1 tactical_bomber moved from Norway to Novgorod
                2 bombers moved from Norway to Novgorod
                1 mech_infantry moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 mech_infantry moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 cruiser and 1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                2 bombers moved from Kiangsi to 19 Sea Zone
                2 bombers moved from Kiangsi to 16 Sea Zone
                8 bombers moved from Kiangsi to Manchuria
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 carriers moved from 64 Sea Zone to 26 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Archangel
                Battle in Nenetsia
                Battle in Novgorod
                    Americans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Americans win, taking Archangel from Germans, taking Nenetsia from Germans, taking Novgorod from Germans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in Manchuria
                    Americans attack with 8 bombers
                    Japanese defend with 1 aaGun, 1 factory_minor, 3 infantry and 1 mech_infantry
                    Americans win with 6 bombers remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 aaGun, 3 infantry and 1 mech_infantry
                    Casualties for Americans: 2 bombers
                Battle in 19 Sea Zone
                    Americans attack with 2 bombers
                    Japanese defend with 1 destroyer
                    Americans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 123 Sea Zone
                    Americans attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win with 1 cruiser remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 1 Sea Zone
                    Americans attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win, taking 1 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers
                    Japanese defend with 1 destroyer
                    Americans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 3 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from 16 Sea Zone to Midway
                2 bombers moved from 19 Sea Zone to Midway
                6 bombers moved from Manchuria to Guam
                6 bombers moved from Kiangsi to Suiyuyan
                2 bombers moved from Novgorod to Vologda
                1 carrier moved from 125 Sea Zone to 127 Sea Zone
                1 fighter and 1 tactical_bomber moved from Novgorod to 127 Sea Zone

    Place Units - Americans
                3 armour placed in Norway
                1 factory_minor placed in Finland
                1 submarine placed in 10 Sea Zone
                2 fighters and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Kiangsi to Kiangsu
                3 infantry moved from Anhwe to Kiangsu
                1 fighter moved from Kiangsi to Kiangsu
                1 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                11 infantry moved from Anhwe to Jehol
                7 artilleries moved from Anhwe to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 7 artilleries and 11 infantry
                    Japanese defend with 1 infantry and 3 mech_infantrys
                    Chinese win, taking Jehol from Japanese with 7 artilleries and 9 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry and 3 mech_infantrys
                    Casualties for Chinese: 2 infantry
                Battle in Kiangsu
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 3 mech_infantrys
                    Chinese win, taking Kiangsu from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Chahar

    Place Units - Chinese
                5 infantry placed in Jehol

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
                Chinese collect 18 PUs (2 lost to blockades); end with 20 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 armour, 1 factory_minor, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - British
                3 fighters moved from Norway to Russia
                3 mech_infantrys moved from Yunnan to India
                2 bombers moved from Eastern Persia to India
                3 artilleries moved from Yunnan to Szechwan
                2 infantry moved from Yunnan to Szechwan
                1 infantry moved from Kiangsi to Kwangtung
                1 fighter moved from Eastern Persia to India
                2 mech_infantrys moved from Eastern Persia to Turkmenistan
                2 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 armour moved from Eastern Persia to Northwest Persia
                1 armour moved from Eastern Persia to Turkmenistan
                1 infantry moved from Eastern Persia to Turkmenistan
                1 armour moved from Eastern Persia to Northwest Persia
                1 artillery moved from Trans-Jordan to 81 Sea Zone
                2 cruisers moved from 81 Sea Zone to 97 Sea Zone
                1 carrier moved from 81 Sea Zone to 97 Sea Zone
                4 destroyers moved from 81 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                3 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from 97 Sea Zone to Greece
                1 infantry moved from Tunisia to Libya

    Combat - British


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 armour, 1 factory_minor, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - British
                3 fighters moved from Norway to Russia
                3 mech_infantrys moved from Yunnan to India
                2 bombers moved from Eastern Persia to India
                3 artilleries moved from Yunnan to Szechwan
                2 infantry moved from Yunnan to Szechwan
                1 infantry moved from Kiangsi to Kwangtung
                1 fighter moved from Eastern Persia to India
                2 mech_infantrys moved from Eastern Persia to Turkmenistan
                2 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 armour moved from Eastern Persia to Northwest Persia
                1 armour moved from Eastern Persia to Turkmenistan
                1 infantry moved from Eastern Persia to Turkmenistan
                1 armour moved from Eastern Persia to Northwest Persia
                1 artillery moved from Trans-Jordan to 81 Sea Zone
                2 cruisers moved from 81 Sea Zone to 97 Sea Zone
                1 carrier moved from 81 Sea Zone to 97 Sea Zone
                4 destroyers moved from 81 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                3 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from 97 Sea Zone to Greece
                1 infantry moved from Tunisia to Libya

    Combat - British
                Battle in Turkmenistan
                    British attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    British win, taking Turkmenistan from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Greece
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 7 fighters
                    Italians win with 6 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Northwest Persia
                    British attack with 2 armour and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    British win, taking Northwest Persia from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in India
                    British attack with 2 bombers, 1 fighter and 3 mech_infantrys
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    British win, taking India from Japanese with 2 bombers, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Eastern Persia to Iraq
                1 fighter moved from India to Eastern Persia
                2 bombers moved from India to Iraq

    Place Units - British
                1 factory_minor placed in Persia
                2 submarines placed in 98 Sea Zone
                1 mech_infantry placed in Egypt
                2 armour and 1 mech_infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
                British collect 36 PUs (3 lost to blockades); end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
                UK_Pacific collect 9 PUs (7 lost to blockades); end with 9 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 14 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 infantry moved from Southern Italy to Northern Italy
                4 infantry moved from Northern Italy to Western Germany
                2 infantry moved from Northern Italy to France

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,1,4,5,6,6,5,5
                Italians collect 7 PUs (6 lost to blockades); end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in 42 Sea Zone
                    ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    ANZAC win, taking Borneo from Japanese, taking 42 Sea Zone from Japanese with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Celebes

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Finland to Russia
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 4 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 fighters moved from Greece to 97 Sea Zone
                4 tactical_bombers moved from Southern Italy to 97 Sea Zone
                2 fighters moved from Germany to 97 Sea Zone
                1 bomber moved from Western Germany to 97 Sea Zone
                1 bomber moved from Bryansk to 97 Sea Zone
                3 mech_infantrys moved from Baltic States to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 4 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 artillery
                    Germans win, taking Novgorod from Russians with 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 artillery
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 8 fighters and 4 tactical_bombers
                    British defend with 1 carrier, 2 cruisers, 4 destroyers, 1 submarine and 1 transport; Russians defend with 1 submarine
                    1 submarine owned by the British and 1 submarine owned by the Russians Submerged
                    Germans win with 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 49
                    Casualties for Germans: 3 fighters
                    Casualties for British: 1 carrier, 2 cruisers, 4 destroyers and 1 transport

    Non Combat Move - Germans
                4 tactical_bombers moved from 97 Sea Zone to Bryansk
                2 bombers moved from 97 Sea Zone to Western Germany
                5 fighters moved from 97 Sea Zone to Bessarabia
                8 mech_infantrys moved from Belarus to Bryansk
                9 mech_infantrys moved from Baltic States to Bryansk
                1 artillery moved from Ukraine to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                1 mech_infantry moved from Bryansk to Bessarabia
                1 mech_infantry moved from Bryansk to Bessarabia
                1 mech_infantry moved from Bryansk to Bessarabia
                1 artillery moved from Volgograd to Rostov
                1 artillery moved from Volgograd to Caucasus

    Place Units - Germans
                3 artilleries placed in Volgograd
                3 mech_infantrys placed in Ukraine
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                3 infantry moved from Timguska to Urals
                1 fighter moved from Russia to Urals
                2 armour moved from Vologda to Russia
                1 mech_infantry moved from Vologda to Russia
                1 infantry moved from Tambov to Russia
                1 infantry moved from Samara to Russia

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Urals from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Urals to Russia

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 14 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 5 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 submarine moved from 80 Sea Zone to 78 Sea Zone
                2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports moved from 76 Sea Zone to 78 Sea Zone
                1 mech_infantry moved from Yenisey to Buryatia
                1 mech_infantry moved from Yenisey to Buryatia
                1 artillery moved from Siberia to Sakha
                1 infantry moved from Siberia to Sakha

    Place Units - Japanese
                2 fighters and 8 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 27 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 armour, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
                2 bombers moved from Guam to 19 Sea Zone
                1 infantry moved from Archangel to Novgorod
                1 mech_infantry moved from Vyborg to Karelia
                2 mech_infantrys moved from Karelia to Novgorod
                1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Novgorod
                2 bombers moved from Vologda to Novgorod

    Combat - Americans
                Battle in Philippines
                Battle in 44 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 19 Sea Zone
                    Americans attack with 2 bombers
                    Japanese defend with 1 destroyer
                    Americans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win, taking 43 Sea Zone from Japanese with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Novgorod
                    Americans attack with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
                    Americans win, taking Novgorod from Germans with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 cruiser moved from 123 Sea Zone to 125 Sea Zone
                1 carrier and 3 transports moved from 127 Sea Zone to 125 Sea Zone
                6 artilleries and 3 infantry moved from Finland to Karelia
                2 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to Russia
                1 infantry moved from Nenetsia to Vologda
                3 fighters and 3 tactical_bombers moved from Norway to Russia
                3 armour and 3 infantry moved from Norway to Finland
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                6 bombers moved from Suiyuyan to Russia
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                2 bombers moved from 19 Sea Zone to Guam
                4 bombers moved from Midway to Guam
                1 artillery, 3 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone
                1 cruiser moved from 1 Sea Zone to 10 Sea Zone
                3 armour moved from Finland to Karelia

    Place Units - Americans
                3 armour placed in Finland
                2 fighters and 1 tactical_bomber placed in 125 Sea Zone
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
                Americans collect 60 PUs (4 lost to blockades); end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                14 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                7 artilleries moved from Jehol to Manchuria

    Combat - Chinese
                Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Anhwe

    Place Units - Chinese
                3 artilleries and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 4 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                2 submarines moved from 98 Sea Zone to 95 Sea Zone
                1 infantry moved from Libya to Tobruk
                3 artilleries moved from Szechwan to Sikang
                2 infantry moved from Szechwan to Sikang
                3 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Turkmenistan to Kazakhstan
                1 mech_infantry moved from Turkmenistan to Kazakhstan
                1 fighter moved from Eastern Persia to Kazakhstan
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                2 fighters moved from Iraq to Caucasus
                1 bomber moved from Iraq to Kazakhstan

    Combat - British
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 95 Sea Zone
                    British attack with 3 submarines
                    Italians defend with 1 destroyer, 1 fighter and 1 transport
                    2 submarines owned by the British retreated to 97 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 9
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Kazakhstan
                    British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Kazakhstan from Germans with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Caucasus
                    British attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 1 artillery
                    British win, taking Caucasus from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                2 fighters moved from Caucasus to Russia
                1 fighter moved from Kazakhstan to Russia
                1 fighter moved from Iraq to Russia
                1 tactical_bomber moved from Iraq to Russia
                2 armour moved from Iraq to Eastern Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                4 infantry moved from Iraq to Northwest Persia
                2 armour moved from Northwest Persia to Eastern Persia
                1 artillery moved from Iraq to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                1 bomber moved from Kazakhstan to Iraq

    Place Units - British
                3 armour placed in Iraq
                1 destroyer placed in 98 Sea Zone
                1 armour and 1 fighter placed in Egypt

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Western Germany

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,2,2,2
                Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total

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